Megamouse
c3729d06d0
Qt: Replace some instances of QMap, QPair and QList
2024-11-14 20:50:33 +01:00
Megamouse
2262ac1684
Qt: Replace QMap with std::map
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This should reduce the amount of string conversions during list refreshes
2024-11-06 09:34:32 +01:00
Megamouse
2732d6c3dc
Qt: Make sure that table columns and their actions have the same state after restoring the layout
2024-10-15 12:59:37 +02:00
Megamouse
9e460ebe0a
MacOs/Arm64/Shortcuts: Add more plist entries
2024-09-26 19:48:40 +02:00
Antonino Di Guardo
df9275819e
Added reconciliation functions for game list file (games.yml) ( #16061 )
2024-09-20 08:46:51 +02:00
Antonino Di Guardo
d1648dd707
[TESTERS NEEDED] Improved contextual menu ( #16038 )
2024-09-14 21:51:42 +02:00
Megamouse
fbebdc09b7
Qt: ignore double clicks unless they are left clicks
2024-09-02 23:26:56 +02:00
Megamouse
4a4762654b
Qt: sync gui settings by default after setting or removing values
2024-08-26 06:28:47 +02:00
Elad Ashkenazi
4c9296c07f
Game List: Add shortcut to open cache dir
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Enabled whenever debug tab is in order to protect important caches such as PPU from accidental deletion.
2024-06-10 13:45:23 +03:00
Megamouse
bdeeae47a2
Qt: disable vsh removal options if vsh is running
2024-05-07 08:47:29 +02:00
Megamouse
453bb43629
Qt: allow to remove vsh cache in context menu
2024-05-07 08:47:29 +02:00
Megamouse
e35b2e5daa
Qt: allow to batch remove vsh cache
2024-05-07 08:47:29 +02:00
Megamouse
11562c430a
Qt: replace m_progress_dialog_timer with setMinimumDuration
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No idea why this was done so complicated xD
2024-05-05 08:31:13 +02:00
Megamouse
281f248d91
Qt: remove seemingly obsolete processEvents
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Replace them with early outs on cancel.
The processEvents was probably added to allow user interaction.
But it works fine without it as far as I can tell.
2024-05-05 08:31:13 +02:00
Megamouse
d6d6ce9c5f
Qt: Keep progress dialog alive to fix rare segfaults
2024-05-05 08:31:13 +02:00
Megamouse
0f29a5be9f
Qt: replace refresh progress slot with timer
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For some reason setValue crashes in the progressValueChanged slot for no apparent reason
2024-03-13 00:24:42 +01:00
Megamouse
0f00bb77fe
Qt: only connect refresh watcher signals once
2024-03-11 23:04:09 +01:00
Megamouse
a73303a047
Qt: remove redundant progress dialog code. This already happens in Refresh
2024-03-11 23:04:09 +01:00
Megamouse
a09900a64f
Qt: make sure to actually delete the progress dialog when it is closed
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Also add some more cleanup code for the gamelist refresh progress dialog
2024-03-09 20:07:37 +01:00
Megamouse
4a7d982a2b
Qt: make sure the gamelist refresh progress dialog runs on the main thread
2024-03-09 20:07:37 +01:00
Megamouse
ee69468104
Qt: replace sstr with regular toStdString
2024-03-09 20:07:37 +01:00
Megamouse
5fe36872c5
System: don't consider games as registered if they were already in games.yml
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Also, show message if nothing was added
2024-01-24 08:18:57 +01:00
Megamouse
50214a6a07
Qt: use default colors for native styles
2023-12-22 10:03:56 +01:00
Eladash
33d46172a6
Game Settings: Add an option to create game config using default settings
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Fix a potential crash on creating global config.
2023-12-20 18:27:47 +02:00
Eladash
a6839e823e
Qt: Post Game-Installation Assistant
2023-12-11 07:47:52 +02:00
Megamouse
8ef844ca53
Qt: Remove default "Unknown" in GameInfo struct
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There is no need to initialize these anymore.
The game list already uses its own fallback string constants if needed.
2023-12-03 01:05:28 +01:00
Megamouse
a97bad97ae
Qt: Properly use ICON1.PAM from game data dir if available
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Fixes hover movie for disc games that have game data installed.
2023-12-03 01:05:28 +01:00
Megamouse
4dfda3240c
Qt: implement hover pam in game list
2023-11-29 20:11:45 +01:00
Megamouse
ac869ec855
Qt: fix random segfaults when canceling batch operations
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It occasionally happened that the progress_dialog object was deleted before we reached the end of the function.
2023-11-29 00:46:20 +01:00
Eladash
f60bdbaece
Savestates: Compressed state files
2023-11-27 12:36:17 +02:00
Darkhost1999
91dbd92193
Change PPU/SPU Cache
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Enable minimizing the LLVM batch creation window and keep modal permissions
2023-11-25 03:20:57 +01:00
Eladash
66d01b688c
Savestates: Implement initial RAM ventilation system
2023-11-10 08:45:49 +02:00
Megamouse
f554b444c0
Qt: rename pad profiles to config files
2023-08-31 00:36:48 +02:00
Elad Ashkenazi
105c5759f3
Add SPU Precompilation to Create PPU Cache
2023-08-30 08:45:29 +03:00
Eladash
16c8f8c9cd
Game List: Add initials-only search
2023-08-21 16:38:41 +03:00
Eladash
fce8e0fef0
Savestates: Facilitate multi slots
2023-07-23 17:58:54 +03:00
Eladash
afdfefc9ad
Game List: Fix allowance of caches/games to be removed while the game is running!
2023-07-23 17:06:59 +03:00
Eladash
3033914e2d
Game List: Implement Remove HDD1 Cache option
2023-07-23 17:06:59 +03:00
Elad Ashkenazi
4b12c9a9fc
Force inherit BDVD/PS3_GAME across game updates ( #14159 )
2023-07-11 00:30:02 +03:00
Eladash
593f850693
Qt: Save UI settings and geometry safely on closeEvent
2023-06-29 14:02:25 +02:00
Eladash
a560121775
Fix Create PPU Cache
2023-06-28 18:34:33 +03:00
Megamouse
a90858193e
Qt/logging: add format function for QString
2023-06-15 19:48:15 +02:00
Megamouse
bd09dc8ea8
Qt: allow hiding trophy table columns
2023-05-18 15:26:05 +02:00
Megamouse
315d9c308b
Qt: fix game list event filter
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Fixes a regression caused by copy pasting the list construction to its
own constructor.
2023-05-08 23:05:12 +02:00
Megamouse
f115032095
Qt: implement flow layout game grid
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This will allow us to properly style the grid and also remove the need to refresh the whole grid on a window resize
2023-05-06 06:31:58 +02:00
Megamouse
7bec3b30b7
Qt: Allow parsing games.yml during gameplay
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There is no need to restrict this anymore
2023-04-28 17:16:04 +02:00
Megamouse
f080798000
Qt: clear game items before clearing the game list
2023-04-28 16:06:22 +02:00
Megamouse
5f3f8eeec6
Qt: fix squished icon column when opening rpcs3 after closing with an empty list
2023-04-28 16:06:22 +02:00
Megamouse
9b4302bc2f
Qt: fix invalid pointer in IconReady slot
2023-04-28 16:06:22 +02:00
Megamouse
96165cd21d
Qt: keep game list data when toggling between list and grid layouts
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There is no need to do a full hard refresh anymore.
2023-04-27 09:23:27 +02:00