Commit graph

385 commits

Author SHA1 Message Date
Megamouse 070add461f overlays: get localized values in home menu settings 2024-11-15 09:48:12 +01:00
Antonino Di Guardo df9275819e
Added reconciliation functions for game list file (games.yml) (#16061) 2024-09-20 08:46:51 +02:00
Antonino Di Guardo d1648dd707
[TESTERS NEEDED] Improved contextual menu (#16038) 2024-09-14 21:51:42 +02:00
Elad Ashkenazi a2dcbb9c13 Replace src_loc with std::soource_location 2024-05-21 14:19:12 +03:00
Elad Ashkenazi 6d8575d0d0 Savestates: Warn on invalid SPU save state 2024-05-14 19:36:48 +03:00
Megamouse c11c286206 Adust vsh cache dir criteria 2024-05-07 08:47:29 +02:00
Eladash d1837b54b4 Savestates: Add save stage names 2024-04-13 13:48:00 +03:00
Eladash 6a3e795d73 Fix shutting down emulation while save-stating 2024-03-26 21:35:53 +02:00
Elad Ashkenazi 453a3c4852 Fixup Savestate Segfault 2024-03-25 12:05:24 +02:00
Eladash 580f9bf03a GUI: Progress Dialog On Save State Creation 2024-03-24 16:19:06 +02:00
Eladash 213a19c9f3 Add logging for CallFromMainThread 2024-03-24 16:19:06 +02:00
Megamouse 5fe36872c5 System: don't consider games as registered if they were already in games.yml
Also, show message if nothing was added
2024-01-24 08:18:57 +01:00
Megamouse 8a87dc63b1 Emu: Add more info to BlockingCallFromMainThread 2024-01-21 00:11:16 +01:00
Eladash ce5f7bd4ff Savestates: Rename DeferDeserialization, add some asserts 2024-01-01 11:58:00 +02:00
Eladash 099c74481d Savestates: Optimize SPU pausing 2023-10-01 12:00:41 +03:00
Eladash e79fc867c5 Patches: Add savable breakpoints patch type 2023-09-26 11:06:01 +03:00
Elad Ashkenazi 968762c135 Fix PPU SELF Precompilation 2023-08-14 18:47:20 +03:00
Ivan Chikish d34287b2cc Linux: use futex_waitv syscall for atomic waiting
In order to make this possible, some unnecessary features were removed.
2023-08-02 21:46:06 +03:00
Elad Ashkenazi 5d98f3866c Log TTY output after emulation have been stopped 2023-07-26 17:56:44 +03:00
Eladash 05824e6acd UX: Option to pause emulation when RPCS3 is not focused 2023-07-07 14:38:32 +03:00
Eladash a03dd44924 Empty kill and init callback before calling them 2023-06-29 12:12:56 +03:00
Eladash d34b3190f7 Make stopping emulation not pause or crash UI
* Make the UI and main thread available when stopping emulation.
* Make BlockingCallFromMainThread always execute, preventing bugs when it unexpectedly did not.
* Add error code for when starting emulation when Emu.Kill() is in progress.
2023-06-26 20:48:38 +02:00
Megamouse c78c504043 overlays: update progress dialog workaround 2023-06-10 09:09:55 +02:00
Megamouse 404d08ef6d Qt: always use last boot path for game boot actions
The actual path caused the GUI to try to run elfs directly after booting a game from a loader.
2023-06-08 21:15:39 +02:00
Megamouse 3f5bc3464d Rename ProcureCurrentEmulationCourseInformation to GetEmulationIdentifier
This is much easier to understand in my opinion.
The old name just made me scratch my head whenever I read it.
2023-06-08 21:15:39 +02:00
Megamouse 66e1cf96e2 Qt/Loader: Let users choose which packages to install 2023-06-01 16:34:23 +02:00
Elad Ashkenazi a3271b08b7 System.cpp: Make boot of disc updates more strict 2023-05-14 17:47:56 +02:00
oltolm b0de5970ce
Get the font directory from Windows (#13825) 2023-05-13 20:58:59 +02:00
Megamouse ad5a62b62d Loader: split add_only into own function
The new code does not require any modifications apart from loading vfs
2023-04-28 17:16:04 +02:00
Megamouse cd9ff08235 Decrease some include madness 2023-04-26 21:37:44 +02:00
Megamouse 2c71d08ea2 Emu: Cache games.yml and only save when necessary 2023-04-21 20:18:24 +02:00
Eladash a1741f21cc Optimize AddGamesFromDir a bit 2023-04-21 12:14:44 +02:00
Eladash 79d09d02ed Add savestate buttons to home menu 2023-04-13 20:46:37 +02:00
Megamouse 364c33060b Fix boot by RPCS3_GAMEID constants 2023-02-20 22:53:22 +01:00
Megamouse e064380a7d overlays: add message box to home menu 2023-02-09 20:36:35 +01:00
Megamouse 9375e255e1 overlays: add pages to home menu 2023-02-09 20:36:35 +01:00
Megamouse d3183708e8 overlays: do not open home menu in VSH 2023-01-21 09:11:53 +01:00
Megamouse 44771150b7 overlays: add simple home menu 2023-01-21 09:11:53 +01:00
brian218 d78e2dad29 sys_game: Made the LV2 Watchdog restarts the game forcefully 2022-12-15 13:12:40 +03:00
Elad Ashkenazi ad3ea966cb
Add RPCS3/games/ for automatic games detection, support PSN games outside HDD0 (#12982)
* SFO: Do not load PARAM.SFO with illegal TITLE_ID
* Add support for PSN games outside HDD0
* Add RPCS3/games/ for automatic game detection
2022-12-02 13:18:07 +03:00
Elad Ashkenazi c214f45e14
Savestates/rsx/IO: Resume emulation on long START press, enable "Start Paused" by defaut (#12881)
* Savestates: Enable "Start Paused" by default
* Emu/rsx/IO: Resume emulation on long START press
* rsx: fix missing graphics with savestates' "Start Paused" setting
* rsx/overlays: Add simple reference counting for messages to hide them manually
* Move some code in Emulator::Pause() so thread pausing is the first thing done by this function
2022-10-29 19:53:00 +02:00
Eladash 7ea0a6d642 sys_game_watchdog minor fixups 2022-10-18 13:08:48 +02:00
Megamouse 87e628a9e9 cellPhotoDecode: optimize get_scaled_image 2022-07-29 08:05:35 +02:00
Megamouse f31ffc4596 Implement cellPhotoDecode 2022-07-28 09:06:48 +02:00
Megamouse 3d73915358 cellSearch: improve populate_photo_info, read image headers 2022-07-26 17:27:35 +02:00
Megamouse 683fa2a392 Mount custom dev_bdvd if a disc game was mounted from dev_hdd0 2022-07-22 07:36:49 +02:00
Eladash d22b8b1d3a Savestates: Do not restart after Ctrl+S for now 2022-07-19 10:43:51 +03:00
Vestrel 98b730c806
Audio: device switching and channel count detection (#12246) 2022-07-08 17:13:38 +02:00
Elad Ashkenazi fcd297ffb2
Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
Megamouse 9cf7a63c77 Emu: Implement BlockingCallFromMainThread
Reduces some copy-paste clutter throughout the project
2022-06-25 14:01:40 +03:00