Megamouse
070add461f
overlays: get localized values in home menu settings
2024-11-15 09:48:12 +01:00
Antonino Di Guardo
df9275819e
Added reconciliation functions for game list file (games.yml) ( #16061 )
2024-09-20 08:46:51 +02:00
Antonino Di Guardo
d1648dd707
[TESTERS NEEDED] Improved contextual menu ( #16038 )
2024-09-14 21:51:42 +02:00
Elad Ashkenazi
a2dcbb9c13
Replace src_loc with std::soource_location
2024-05-21 14:19:12 +03:00
Elad Ashkenazi
6d8575d0d0
Savestates: Warn on invalid SPU save state
2024-05-14 19:36:48 +03:00
Megamouse
c11c286206
Adust vsh cache dir criteria
2024-05-07 08:47:29 +02:00
Eladash
d1837b54b4
Savestates: Add save stage names
2024-04-13 13:48:00 +03:00
Eladash
6a3e795d73
Fix shutting down emulation while save-stating
2024-03-26 21:35:53 +02:00
Elad Ashkenazi
453a3c4852
Fixup Savestate Segfault
2024-03-25 12:05:24 +02:00
Eladash
580f9bf03a
GUI: Progress Dialog On Save State Creation
2024-03-24 16:19:06 +02:00
Eladash
213a19c9f3
Add logging for CallFromMainThread
2024-03-24 16:19:06 +02:00
Megamouse
5fe36872c5
System: don't consider games as registered if they were already in games.yml
...
Also, show message if nothing was added
2024-01-24 08:18:57 +01:00
Megamouse
8a87dc63b1
Emu: Add more info to BlockingCallFromMainThread
2024-01-21 00:11:16 +01:00
Eladash
ce5f7bd4ff
Savestates: Rename DeferDeserialization, add some asserts
2024-01-01 11:58:00 +02:00
Eladash
099c74481d
Savestates: Optimize SPU pausing
2023-10-01 12:00:41 +03:00
Eladash
e79fc867c5
Patches: Add savable breakpoints patch type
2023-09-26 11:06:01 +03:00
Elad Ashkenazi
968762c135
Fix PPU SELF Precompilation
2023-08-14 18:47:20 +03:00
Ivan Chikish
d34287b2cc
Linux: use futex_waitv syscall for atomic waiting
...
In order to make this possible, some unnecessary features were removed.
2023-08-02 21:46:06 +03:00
Elad Ashkenazi
5d98f3866c
Log TTY output after emulation have been stopped
2023-07-26 17:56:44 +03:00
Eladash
05824e6acd
UX: Option to pause emulation when RPCS3 is not focused
2023-07-07 14:38:32 +03:00
Eladash
a03dd44924
Empty kill and init callback before calling them
2023-06-29 12:12:56 +03:00
Eladash
d34b3190f7
Make stopping emulation not pause or crash UI
...
* Make the UI and main thread available when stopping emulation.
* Make BlockingCallFromMainThread always execute, preventing bugs when it unexpectedly did not.
* Add error code for when starting emulation when Emu.Kill() is in progress.
2023-06-26 20:48:38 +02:00
Megamouse
c78c504043
overlays: update progress dialog workaround
2023-06-10 09:09:55 +02:00
Megamouse
404d08ef6d
Qt: always use last boot path for game boot actions
...
The actual path caused the GUI to try to run elfs directly after booting a game from a loader.
2023-06-08 21:15:39 +02:00
Megamouse
3f5bc3464d
Rename ProcureCurrentEmulationCourseInformation to GetEmulationIdentifier
...
This is much easier to understand in my opinion.
The old name just made me scratch my head whenever I read it.
2023-06-08 21:15:39 +02:00
Megamouse
66e1cf96e2
Qt/Loader: Let users choose which packages to install
2023-06-01 16:34:23 +02:00
Elad Ashkenazi
a3271b08b7
System.cpp: Make boot of disc updates more strict
2023-05-14 17:47:56 +02:00
oltolm
b0de5970ce
Get the font directory from Windows ( #13825 )
2023-05-13 20:58:59 +02:00
Megamouse
ad5a62b62d
Loader: split add_only into own function
...
The new code does not require any modifications apart from loading vfs
2023-04-28 17:16:04 +02:00
Megamouse
cd9ff08235
Decrease some include madness
2023-04-26 21:37:44 +02:00
Megamouse
2c71d08ea2
Emu: Cache games.yml and only save when necessary
2023-04-21 20:18:24 +02:00
Eladash
a1741f21cc
Optimize AddGamesFromDir a bit
2023-04-21 12:14:44 +02:00
Eladash
79d09d02ed
Add savestate buttons to home menu
2023-04-13 20:46:37 +02:00
Megamouse
364c33060b
Fix boot by RPCS3_GAMEID constants
2023-02-20 22:53:22 +01:00
Megamouse
e064380a7d
overlays: add message box to home menu
2023-02-09 20:36:35 +01:00
Megamouse
9375e255e1
overlays: add pages to home menu
2023-02-09 20:36:35 +01:00
Megamouse
d3183708e8
overlays: do not open home menu in VSH
2023-01-21 09:11:53 +01:00
Megamouse
44771150b7
overlays: add simple home menu
2023-01-21 09:11:53 +01:00
brian218
d78e2dad29
sys_game: Made the LV2 Watchdog restarts the game forcefully
2022-12-15 13:12:40 +03:00
Elad Ashkenazi
ad3ea966cb
Add RPCS3/games/ for automatic games detection, support PSN games outside HDD0 ( #12982 )
...
* SFO: Do not load PARAM.SFO with illegal TITLE_ID
* Add support for PSN games outside HDD0
* Add RPCS3/games/ for automatic game detection
2022-12-02 13:18:07 +03:00
Elad Ashkenazi
c214f45e14
Savestates/rsx/IO: Resume emulation on long START press, enable "Start Paused" by defaut ( #12881 )
...
* Savestates: Enable "Start Paused" by default
* Emu/rsx/IO: Resume emulation on long START press
* rsx: fix missing graphics with savestates' "Start Paused" setting
* rsx/overlays: Add simple reference counting for messages to hide them manually
* Move some code in Emulator::Pause() so thread pausing is the first thing done by this function
2022-10-29 19:53:00 +02:00
Eladash
7ea0a6d642
sys_game_watchdog minor fixups
2022-10-18 13:08:48 +02:00
Megamouse
87e628a9e9
cellPhotoDecode: optimize get_scaled_image
2022-07-29 08:05:35 +02:00
Megamouse
f31ffc4596
Implement cellPhotoDecode
2022-07-28 09:06:48 +02:00
Megamouse
3d73915358
cellSearch: improve populate_photo_info, read image headers
2022-07-26 17:27:35 +02:00
Megamouse
683fa2a392
Mount custom dev_bdvd if a disc game was mounted from dev_hdd0
2022-07-22 07:36:49 +02:00
Eladash
d22b8b1d3a
Savestates: Do not restart after Ctrl+S for now
2022-07-19 10:43:51 +03:00
Vestrel
98b730c806
Audio: device switching and channel count detection ( #12246 )
2022-07-08 17:13:38 +02:00
Elad Ashkenazi
fcd297ffb2
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
Megamouse
9cf7a63c77
Emu: Implement BlockingCallFromMainThread
...
Reduces some copy-paste clutter throughout the project
2022-06-25 14:01:40 +03:00