kd-11
d5df4a4616
rsx/fp/gl: Minor fixes ( #2823 )
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* rsx/fp: expand glsl unpack instructions to vec4
* rsx/fp: Ignore BRK outside LOOP/REP
* fix string compare typo
2017-06-01 15:53:25 +03:00
kd-11
e6d55a6692
ui/vk: Reimplement vulkan GS selection; minor fixes for broken contexts on unsupported devices
2017-05-26 18:26:10 +03:00
xperia64
05b9575981
Add option to select Vulkan device ( #2814 )
2017-05-25 18:46:28 +03:00
kd-11
18df292f90
rsx/fp: Better handling of flow control ops
2017-05-22 14:28:33 +03:00
kd-11
ccb23d70a5
vk: Improve flush queue sync between cell threads
2017-05-22 14:28:33 +03:00
kd-11
786bcb0d1b
rsx: bugfix - avoid a divide by zero
2017-05-22 14:28:33 +03:00
kd-11
0efc3c1c6c
rsx: Relax restriction on vertex register data fetch
2017-05-22 14:28:33 +03:00
kd-11
d4ddc40988
rsx: Add support for repeated data streams (broken attrib divisor?)
2017-05-22 14:28:33 +03:00
kd-11
e8b4d332eb
rsx: Use faster upload path when conditions allow
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Fix aligned memory access (SSE)
rsx: BufferUtils; always use optimized paths
2017-05-22 14:28:33 +03:00
Nekotekina
f010b5b235
Configuration simplified
2017-05-20 16:01:48 +03:00
Zangetsu38
43b06c2a9c
Fix compilation asmjit for VS. ( #2791 )
2017-05-18 19:31:39 +03:00
scribam
299f627321
Stub cell ( #2785 )
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* Update cellGcmSys
* Update cellStorage
* Update cellSubdisplay
* Update sceNpTrophy
- Use error_code as return type
- Add few checks
* Update cellKey2char
* Update cellKb:
- Use error_code as return type
- Replace UNIMPLEMENTED_FUNC by .todo
* Update cellNetCtl
* Update cellSpudll
* Update cellSysutilAp
* Update cellUserInfo
* Stub sys_mempool_allocate_block (bad idea)
2017-05-15 14:30:14 +03:00
kd-11
c26607de08
gl: Strict export of diff_color and spec_color for mesa compatibility ( #2779 )
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* gl: Strict export of diff_color and spec_color for mesa compatibility
* gl: Relax the front_diff/spec rules a little
2017-05-14 11:50:24 +03:00
shameful
e93c4c42b6
fix for shader fog mode exponential2_abs ( #2781 )
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* Update VKFragmentProgram.cpp
added missing exponent parameter
* fixed misplaced exponent in VKFragmentProgram.cpp
parameter that belonged to pow() was being passed to exp() instead, causing the shader compilation to fail
* fix for opengl fog_mode exponential2
same fix as the vulkan version
* directx fog_mode exponential2 fix
misplaced parameter
* directx fog_mode exponential2_abs fix
* vulkan fog_mode exponential2_abs fix
* opengl fog_mode exponential2 fix
2017-05-14 12:56:24 +08:00
kd-11
d24ba0da90
gl: Workaround to detect opengl driver caps for intel
2017-05-12 20:10:03 +03:00
kd-11
7460bdfb1b
gl: Use strict vertex output declaration for better compatibility with mesa
2017-05-12 20:10:03 +03:00
kd-11
c5975d5f66
rsx: Vertex program output fixes
2017-05-12 20:10:03 +03:00
kd-11
450d45354c
rsx: Enable GPU texture scaling by default
2017-05-10 21:50:14 +03:00
kd-11
4b5a30f53d
vulkan: Do not bother with cache checks if buffer sync is not managed
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introduce pause intrin
2017-05-10 21:50:14 +03:00
kd-11
0ec88bb65d
vulkan: Mark of critical code from allowing cb split in exception handler
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vk: Shader loads are sacred
2017-05-10 21:50:14 +03:00
kd-11
3b27b3c182
vk: Buffer sync timing tweaks
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vulkan: more sync timing fixes
2017-05-10 21:50:14 +03:00
kd-11
e1a75deb25
rsx: Refactor image scaling code; Scale downloaded surfaces with vulkan
2017-05-10 21:50:14 +03:00
kd-11
c7db322873
vulkan: Use non-blocking list of lists (WIP)
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whitespace fix only
facepalm
2017-05-10 21:50:14 +03:00
kd-11
b78c6f7127
clear up a spec misunderstanding
2017-05-10 21:50:14 +03:00
kd-11
2b19031206
vulkan: Use a parallel cb for texture cache ops; bug fixes
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vk: More surface fixes and debug stuff
vk: Crude thread sync implementation to prevent cb desync crashes due to resource usage
fix build
more fixes
vulkan: Do not flush command queue if address cannot be flushed
vk: More fixes for accuracy. Needs optimizations
vk: Batch all flush-to-buffer operations in the non-critical path
- More work is needed to make queue submission asynchronous
2017-05-10 21:50:14 +03:00
kd-11
fd754a4ddc
vulkan: Start work on buffer synchronization
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addendum - fix build
vulkan: separate cached section lifetime management
bug fixes
2017-05-10 21:50:14 +03:00
Jake
ac58953276
Fix typo/spacing from userclip
2017-04-29 01:26:03 +03:00
Jake
60ce85f840
[Render] Userclip for d12/vk/ogl ( #2719 )
2017-04-25 18:32:39 +08:00
raven02
24fc1027ea
vk: add source alpha saturate blend factor ( #2724 )
2017-04-22 22:35:36 +08:00
scribam
30eb680c9d
Check variable before to execute remove, in GLGSRender::on_exit ( #2682 )
2017-04-18 00:30:34 +03:00
Ofek
a5fd7abcf7
Trophy update ( #2655 )
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* Added checksum check to TROPHY.TRP loader
* Implemented sceNpTrophyGetGameProgress, sceNpTrophyGetGameIcon & sceNpTrophyGetTrophyIcon
* Updates to up to date APIs and tiny changes
* Code style fixes for checksum verifier, and another fix for trophy functions
* Format fix
2017-04-13 20:29:47 +03:00
kd-11
3ce7947dd3
rsx: Throw if user attempts to use Vulkan/DX12 without driver support
2017-04-11 13:19:31 +03:00
kd-11
ac3b22902a
gl: Autodetect supported OpenGL extensions
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cleanup
2017-04-10 17:24:30 +03:00
raven02
9b48074389
GL: fix wireframe in Catherine ( #2660 )
2017-04-10 09:28:46 +08:00
kd-11
adefd1fd63
rsx/ui: Add config toggle for GPU texture scaling/blit
2017-04-08 23:12:09 +03:00
kd-11
6d6d0e4e36
gl: Use the GPU to scale textures; use ARB_sampler_object
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Improve scaling and separate sampler state from texture state
gl: Unify all texture cache objects under one structure separate by use case
gl: Texture cache fixes
- Acquire lock when finding matching textures
- Account for swizzled surfaces when deciding whether to cpu memcpy
- Handle swizzled images on the GPU
2017-04-08 23:12:09 +03:00
kd-11
d94986ff0d
rsx: Set up hw accelerated blit
2017-04-08 23:12:09 +03:00
kd-11
2d99f3556e
rsx: Fix line_loop -> line_strip indexing
2017-04-03 13:50:58 +03:00
kd-11
d33bc540bc
rsx/vk: Re-enable layout transitions in vulkan. Vulkan drivers take this hint seriously
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- Fix enum typo
2017-04-03 13:50:58 +03:00
Jochen Schleu
ce7d62968e
Only pass positive values to sqrt and log2 in the fragment program. ( #2624 )
2017-04-03 13:17:20 +03:00
kd-11
0fba38f691
gl: Fix legacy clamp mode ( #2612 )
2017-03-30 19:37:49 +03:00
kd-11
66835cf083
rsx: Fix mipmap count calculation
2017-03-29 23:06:17 +03:00
kd-11
ad12900397
gl: Force alignment of DXT textures
2017-03-29 23:06:17 +03:00
kd-11
909f3e9b3e
rsx: Support indexed immediate draw via ArrayElement method
2017-03-29 23:06:17 +03:00
kd-11
3ec1fe9ee7
rsx: Fix depth clears on z16 surfaces without stencil
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remove some debug code
2017-03-26 16:22:53 +03:00
kd-11
70d3a6d840
rsx: Support more base types for immediate rendering
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fix alignment
2017-03-26 16:22:53 +03:00
kd-11
ba968048c9
vk: Minor fixes to vertex counting and lower exception to notice if var does not exist
2017-03-26 16:22:53 +03:00
kd-11
79d114cc06
rsx: Support immediate mode rendering
2017-03-26 16:22:53 +03:00
kd-11
5b0fddd3e8
gl/vk: Fix stencil ops
2017-03-25 15:07:43 +03:00
kd-11
34c2b8a55e
rsx: recover from FIFO parse errors
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- Validate FIFO registers before access
-- Validate the args ptr separate from the get ptr
2017-03-24 09:30:23 +03:00