Commit graph

61 commits

Author SHA1 Message Date
Nekotekina
d648957864 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-11-30 15:08:54 +03:00
DHrpcs3
12d8e0ef38 Fixed path to param.sfo 2014-11-29 23:59:16 +02:00
Nekotekina
9fc7197c4f cellGameContentPermit: extremely DANGEROUS bug fixed
And few tiny changes.
2014-11-29 20:41:18 +03:00
Nekotekina
8df2c3d707 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-11-22 19:49:54 +03:00
raven02
06f3df0ff4 Check contentInfoPath && usrdirPath is not null for cellGameContentPermit 2014-11-19 23:17:29 +08:00
Nekotekina
c8d4193f08 PSV: sceKernelCreateThread and sceKernelStartThread
Some fixes in callback manager
2014-11-10 03:21:50 +03:00
Raul Tambre
9e5403aeb3 Remove unneeded be_t 2014-10-11 20:20:01 +03:00
Nekotekina
0044141631 sys_process_is_spu_lock_line_reservation_address
Formatting changed a bit
2014-09-17 17:15:17 +04:00
Nekotekina
597d07bf24 Small refactoring 2014-09-15 02:17:24 +04:00
Arkaran99
3caff5a107 Change ModuleManager::init function.
First step to help refactor Module management.
Add every module in the static ModuleInfo list. Module without id are assigned
to 0xffff.
The init function is called after constructor and take a pointer to Module
as an input.
This pointer is used to set the Module's global pointer in its file.
2014-09-13 22:00:17 +02:00
Nekotekina
cd39256361 CallbackManager rewritten 2014-09-11 23:18:19 +04:00
Nekotekina
225dba754d GetMemFromAddr, VirtualToRealAddr replaced
Some arg types changed
2014-09-05 21:23:00 +04:00
Nekotekina
964c1bfd6c WriteString replaced
strcpy_trunc (defined in GNU.h) is better for fixed-length char arrays
2014-09-05 03:23:36 +04:00
Nekotekina
b952017a3a mem_ptr_t replaced 2014-09-02 05:05:13 +04:00
Nekotekina
9c94a6943d mem_bptr_t replaced 2014-09-02 02:22:13 +04:00
Nekotekina
f31ed4e9f2 mem_func_ptr_t replaced 2014-09-01 16:47:26 +04:00
Nekotekina
9501869aa1 mem32_t replaced 2014-09-01 04:51:48 +04:00
Nekotekina
a8cfefac07 vm::ptr for u8/char types, mem_list_ptr_t removed 2014-08-31 19:01:48 +04:00
Nekotekina
367b8e7129 memory-wip branch merged 2014-08-31 02:15:11 +04:00
Nekotekina
78cbb90ef6 Some leaks fixed 2014-08-26 03:55:37 +04:00
Raul Tambre
6397640df8 Fix access violation when directory name is not given
Instead now displays it as "Unknown"
2014-08-25 21:59:15 +03:00
Nekotekina
4ffd03fe3e Include clearing 2014-08-24 00:40:04 +04:00
Nekotekina
b005ee3cda Log include fixes 2014-08-23 18:51:51 +04:00
Nekotekina
5abd3fabfa Attempt to remove some includes 2014-08-22 18:21:55 +04:00
Raul Tambre
03747e3106 Fix redeclaration 2014-08-13 13:53:21 +03:00
B1ackDaemon
36ab30d3e9 Merge pull request #744 from tambry/DataPatchCheckFix
Don't set game's size info in Patch and Data check
2014-08-13 12:53:29 +03:00
Raul Tambre
1a92526ba0 Don't set game's size info in Patch and Data check 2014-08-13 10:57:55 +03:00
Raul Tambre
980dfc8f4b Re-fixed content error dialogs 2014-08-13 09:39:45 +03:00
B1ackDaemon
72f1206585 Merge pull request #740 from tambry/ErrorDialogFix
Improve content errors and fix access violation
2014-08-13 00:23:52 +03:00
Raul Tambre
7dc48425c1 Improve content errors and fix access violation 2014-08-12 23:27:13 +03:00
Raul Tambre
8095c34e49 Don't set game's size info when it's a null pointer 2014-08-12 20:44:28 +03:00
Nekotekina
8f04ab07ed IsGood() check elimination
Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
2014-08-05 14:18:22 +04:00
DHrpcs3
cd33be1491 Implemented vm::var.
MemoryAllocator replaced with vm::var
2014-07-31 19:08:02 +03:00
Nekotekina
640de81571 Variadic templates for module logs
Two new module log types: Todo() and Notice()
2014-07-21 18:42:43 +04:00
Sacha
a1158c9515 Remove some indirect headers. 2014-07-12 17:46:14 +10:00
Sacha
c09b0f511e More header changes. 2014-07-12 16:33:04 +10:00
Sacha
f256153a2b Warnings: Fix several warnings. 2014-07-11 05:08:05 +10:00
Nekotekina
77458e5795 Compilation fix 6 2014-07-01 22:42:05 +04:00
Nekotekina
7f5f67163b Compilation fix 4 2014-07-01 21:50:57 +04:00
Nekotekina
2eeab1feb0 Compilation fix 2014-07-01 19:34:25 +04:00
Nekotekina
06868cb694 cellGameDataCheckCreate2 implemented 2014-07-01 02:53:29 +04:00
Nekotekina
8987350b5b Small changes 2 2014-06-29 07:21:57 +04:00
Nekotekina
b11e086589 Small changes 2014-06-28 05:19:44 +04:00
Peter Tissen
21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
Peter Tissen
40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
lioncash
d0c9d7c0ae Use spaces for vertical alignment 2014-04-04 09:25:38 -04:00
Peter Tissen
8ac226ae69 replace all instances of wxString with std::string in all cases not
directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Alexandro Sánchez Bach
2c7269e3de PSF Loader improved & issue #126 fixed
* Improved PSF Loader: Now you can get the value of the PARAM.SFO
entries directly with the GetString(key), GetInteger(key) methods.
GameInfo related lines were removed since they have nothing to do with
PSF files.
* cellGame, cellSysutil, and GameViewer are modified because of the PSF
Loader changes.
* Removed unnecessary null pointer checks:
https://github.com/DHrpcs3/rpcs3/issues/126
2014-03-28 05:20:13 +01:00
Alexandro Sánchez Bach
cf4501fe41 cellGame, cellSysutil and TRP installer improved
* TRP Loader and sceNpTrophyRegisterContext improved.
* cellSysutil constants moved to cellSysutil.h
* cellGameBootCheck bug fixed that makes size->hddFreeSizeKB be 0.
* Added system language selector (this is *not* RPCS3's language).
cellSysutilGetSystemParamInt(0x111) will return the selected language.

NOTE: The problems caused by the last commit (pull request #104 merged)
are not yet fixed.
2014-03-17 20:34:19 +01:00