Commit graph

50 commits

Author SHA1 Message Date
Nekotekina
e4a81b1d13 Move Log.h to util/logs.hpp 2020-03-07 12:29:23 +03:00
Silent
e005581dda Gracefully fall back to a null renderer if XAudio2 fails to Init
This can happen as a non-error condition if user has no output
audio devices enabled.
2020-02-20 23:33:09 +03:00
Silent
312fc94daa Replace XAudio2 implementation with an unified Xaudio2Redist
This removes dual implementation for 2.7 and 2.8/2.9 interfaces
and also removes reliance on DirectX End User Runtimes for Windows 7.
2020-02-20 23:33:09 +03:00
Megamouse
fe75311be2 move config structs to own files and clean up some headers 2020-02-17 15:08:17 +03:00
Nekotekina
67075dfc6c logs: cleanup for audio backends
In process of removing GENERAL log channel.
2020-01-31 16:44:48 +03:00
Eladash
232c6c3aaf Qt: Display "Reboot With Custom/Global config" on running game 2020-01-30 21:49:08 +01:00
Emmanuel Gil Peyrot
9253f7d645 Audio: don’t build XAudio2 backend on Linux
The files already had a #ifdef _WIN32, but this avoid even trying to
compile their translation unit.

I was surprised to see XAudio2 being mentioned on Linux, this makes sure
no one else will get this surprise.
2019-10-24 14:16:29 +03:00
Rui Pinheiro
1e4513e2e3 Fixups in audio backend
Removes 's_' prefix from variables that are no longer static and
thread_local. Removes superfluous comments left behind due to copy-paste
mistakes.
2019-01-12 21:29:56 +03:00
Rui Pinheiro
67f9397746 Various fixes
In addition, linux builds (and ALSA/PA) now work again
2019-01-12 21:29:56 +03:00
Rui Pinheiro
4f39457858 Rewrite OpenAL backend to support new features 2019-01-12 21:29:56 +03:00
Rui Pinheiro
892deb1552 Implement basic time stretching + Tweaks 2019-01-12 21:29:56 +03:00
Rui Pinheiro
5159d3559e Implement Audio Backend Capabilities querying
Also renames "AudioThread" to "AudioBackend". The new name is more
descriptive of what the class really is responsible for, since the
backends are not responsible for managing the audio thread.

NOTE: Right now only XAudio2 is supported
2019-01-12 21:29:56 +03:00
Rui Pinheiro
2addbe6be2 Implement basic cellAudio buffering 2019-01-12 21:29:56 +03:00
Megamouse
2053de0885 handle some warnings 2018-01-13 23:38:23 +04:00
Nekotekina
f010b5b235 Configuration simplified 2017-05-20 16:01:48 +03:00
Nekotekina
77aa3142a9 Audio: downmix to stereo 2017-04-10 00:18:12 +03:00
Nekotekina
2d512121f1 XAudio2.8+ fix 2016-08-12 23:45:02 +03:00
raven02
009ac37a7d XAudio : reorder versioning 2.9>2.7>2.8 (#2048) 2016-08-09 15:55:11 +08:00
Nekotekina
a7e808b35b EXCEPTION macro removed
fmt::throw_exception<> implemented
::narrow improved
Minor fixes
2016-08-08 19:19:32 +03:00
Nekotekina
b7eda71673 XAudio2.7 bug workaround 2016-08-06 18:19:38 +03:00
Nekotekina
0fcbd43db9 Specify XAudio sample rate and ch num 2016-08-06 16:21:29 +03:00
Nekotekina
4de513eb01 Increase XAudio thread priority 2016-08-06 15:40:51 +03:00
Nekotekina
0578430fd0 XAudio2 version priority 2016-07-30 20:25:46 +03:00
Nekotekina
a8f977ed9e XAudio 2.8 test fix 2016-07-25 19:30:21 +03:00
raven02
1672c93a2d Revert "Audio : allow XAudio2 to run its own thread" (#1988) 2016-07-25 09:09:14 +08:00
raven02
53b2e19d96 Audio : allow XAudio2 to run its own thread (#1980) 2016-07-25 08:25:02 +08:00
Nekotekina
a0c0df6e9d Dynamic XAudio version detection 2016-07-21 17:46:46 +03:00
Ivan
aafcf44581 Header optimizations (#1684)
Shouldn't break anything. I hope.
2016-04-27 01:27:24 +03:00
Ivan
da7472fe81 Optimizations (#1680)
* Optimizations

1) Some headers simplified for better compilation time
2) Some templates simplified for smaller executable size
3) Eliminate std::future to fix compilation for mingw64
4) PKG installation can be cancelled now
5) cellGame fixes
6) XAudio2 fix for mingw64
7) PPUInterpreter bug fixed (Clang)

* any_pod<> implemented

Aliases: any16, any32, any64
rsx::make_command fixed
2016-04-25 13:49:12 +03:00
Nekotekina
edd0965c1a Partial commit: Audio 2016-04-15 19:22:40 +03:00
AnnieL
96329a6e29 Making sure the right file is included 2016-03-29 18:59:50 +01:00
AnnieL
9f257ee9f8 Slims down minidx9 to XAudio2_7
Removes minidx9 as a submodule
Slims down minidx9 to have only the files XAudio2 (2.7) needs.
The other dx9 related files weren't being used.
2016-03-29 18:51:54 +01:00
AnnieL
6182f5346d Moves ffmpeg and minidx9 to 3rdparty 2016-03-20 22:21:35 +00:00
Nekotekina
b3e3c68f15 File utility improved
+ minor fixes
2016-01-13 14:12:04 +03:00
Nekotekina
3ed603074c Changes done by [DH] rewritten
Added rsx_program_decompiler submodule
Added fs::dir iterator
Added fmt::match
2015-12-22 23:11:20 +03:00
Nekotekina
5f6caf33f0 MINGW64: Compilation fix 2015-11-16 19:12:51 +03:00
O1L
fd13a495de Replace remained old ini-manager calls 2015-11-14 23:59:46 +04:00
O1L
c0255208cc Old ini-manager only partially used in VFS. Global configuration used as defualt. 2015-10-27 01:09:31 +04:00
Vincent Lejeune
0e733b20de Lower minidx9/Include priority 2015-08-16 23:00:35 +02:00
Danila Malyutin
99156c61e4 Fix wrong XAudio lib being linked 2015-08-13 01:12:15 +03:00
Danila Malyutin
e338c3938b Trying to fix potential resource leak 2015-07-10 04:26:59 +03:00
Danila Malyutin
8483b17995 Initialize pointers to null on creation
Fixes access violation in hello_world.ppu.elf on window close.
As I understood the reason - when dtor of XAudioThread is called it
checks:
if (m_source_voice) Quit();
But m_source_voice isn't initialized to 0 by default so when in Quit()
in tries to call some funcs from unitialized ptrs and access violation
happens.
2015-07-10 04:26:57 +03:00
Danila Malyutin
6ce793d582 Deleted unneeded xaudio #ifs
There is no improvement in 2.8 and on my setup (8.1 x64) it always
preferred minidx headers anyway (so it'd still load 2.7 dll).
2015-07-10 04:26:56 +03:00
Nekotekina
6d1c9f2764 Some warnings fixed 2015-01-25 19:23:24 +03:00
Nekotekina
d557ba2d97 Audio format changed to 8ch 2015-01-18 02:01:08 +03:00
Nekotekina
4dae27c1d4 squeue_t updated 2015-01-16 20:09:53 +03:00
Nekotekina
fd06f70387 cellAudio updated, thread_t updated 2015-01-16 17:36:53 +03:00
Nekotekina
b6ec618f97 Experimental template formatting with be_t<> support 2015-01-12 21:12:06 +03:00
Oil
0648f1d0a2 Build fix 2015-01-11 16:21:53 +04:00
Oil
b5c33ec26b Improved AudioThread interface, added XAudio2 audio output 2015-01-11 03:46:10 +04:00