DH
90a4ceb9e1
android: PPU Recompiler: do not verify produced llvm modules
2025-04-04 15:29:45 +03:00
DH
151ff414d8
android: do not recreate swapchain on stop
2025-04-04 15:29:03 +03:00
DH
6ad58c8813
android: add affinity support with config
...
add aarch64 get_cpu_name
teach cfg::try_to_enum_value and cfg::try_to_enum_list ignore gaps
2025-04-04 15:28:53 +03:00
DH
1585817013
cfg: fix long/ulong serialization
2025-04-04 15:28:09 +03:00
DH
e18cecb2d1
cfg: Add turbo mode
...
Add Custom Driver cfg group
2025-04-04 15:28:00 +03:00
DH
ac0a803c9e
rsx: fetch vulkan api from implementation
...
add vulkan driver workarounds to config
2025-04-04 15:27:43 +03:00
DH
4667a47e9b
android: add custom driver support
2025-04-04 15:26:44 +03:00
DH
6ae10eb152
add missed submodule
2025-04-04 15:26:06 +03:00
DH
407c1da7da
cfg: add vulkan custom driver settings
2025-04-04 15:21:33 +03:00
DH
58070b07c3
cfg: Use ordered json for serialization
2025-04-04 15:16:36 +03:00
DH
476891a1a4
cfg: implement serialization to json
2025-04-04 15:16:20 +03:00
DH
67e2409dcf
remove arm8.1-a requirement for android
2025-04-04 15:15:25 +03:00
DH
d16269c56b
thread: remove rsx dependency
2025-04-04 15:15:20 +03:00
DH
d7c39cc719
FIle: add write_at
2025-04-04 15:15:15 +03:00
DH
f78e4e5061
Avoid crash on undefined arch
2025-04-04 15:15:09 +03:00
DH
44d97ffd2f
Fix qualcomm core ordering
2025-04-04 15:15:03 +03:00
DH
8e3da79e7e
aarch64: extend cpu list
2025-04-04 15:14:59 +03:00
DH
aff3e64f3c
pad: restore virtual pad handler
2025-04-04 15:14:32 +03:00
DH
0277da0c0f
fix merge errors
2025-04-04 15:14:27 +03:00
DH
321e508616
android: fix recovering after surface lost
2025-04-04 15:14:22 +03:00
DH
b41eb0a2f7
Fix virtual pad in overlays
2025-04-04 15:14:17 +03:00
DH
e2a0c0d5c3
Implement virtual pad
2025-04-04 15:14:06 +03:00
DH
ee1b5c5340
hid: add list_connected_devices getter
2025-04-04 15:12:22 +03:00
DH
30c440699b
Emu: Add SetTitleID setter
2025-04-04 15:11:05 +03:00
DH
e541fe7571
use cmake for windows build
2025-04-04 03:25:27 +03:00
DH
ba2c3a8ba5
Partially recover rpcs3 ci
2025-04-03 16:28:56 +03:00
DH
45d2cb695f
merge rpcs3 submodules
2025-04-03 14:11:44 +03:00
DH
afd3b97647
Preparing for migration
2025-04-03 13:48:06 +03:00
Megamouse
847f92956f
Qt: remove discontinued QWinTaskbar code
...
Also remove some strange relics from the includes
2025-04-02 10:48:09 +02:00
Megamouse
73f2aaf9d8
Windows: fix updating with unicode user name
2025-04-01 14:31:21 +02:00
Megamouse
5526c33d69
Review fixes + warning fixes
2025-03-31 18:27:54 +02:00
Megamouse
e816636676
overlays: play ICON1.PAM in save data list if possible
2025-03-31 18:27:54 +02:00
Megamouse
40e8bc530c
overlays: propagate item selection to children
2025-03-31 18:27:54 +02:00
Megamouse
9684467dc0
overlays: implement video overlay class
2025-03-31 18:27:54 +02:00
Megamouse
8e83fd7d50
Qt/overlays: expose qt_video_source_wrapper as emu callback
2025-03-31 18:27:54 +02:00
Megamouse
fac1cc57d7
Overlays: set layouts dirty if children are dirty
...
This fixes updates of widget items in lists.
Only set text dirty if it changed.
Properly mark spacers as compiled.
2025-03-31 18:27:54 +02:00
Megamouse
6511e0f3e6
cellSaveData: properly initialize SaveDataEntry
2025-03-31 12:21:40 +02:00
Megamouse
82c85c1a9c
Qt: disable shortcuts completely if disable kb hotkeys is enabled
2025-03-31 11:41:11 +02:00
Megamouse
7cec2d0e18
Qt: set audio hotkey defaults to additionally need Ctrl pressed
2025-03-31 11:41:11 +02:00
Ani
2f8ed1a6bd
rpcs3_version: Bump to 0.0.36
2025-03-30 21:45:32 +02:00
Megamouse
781da9dc59
input: disable pad vibration after no new data was sent for 3 seconds
...
This is supposedly how the lib does it.
2025-03-30 20:42:15 +02:00
Megamouse
282fbcc3e5
Qt: fix wrong save data movie playing when selecting a different entry
2025-03-30 12:35:16 +02:00
Megamouse
cd9c156937
7z: log error code when opening the file
2025-03-30 12:35:16 +02:00
Megamouse
01cdc83aeb
Qt: play ICON1.PAM in save data manager details
2025-03-29 15:09:25 +01:00
Megamouse
b9e0a36816
Qt: Add qt video source class for more generic video playback
2025-03-29 15:09:25 +01:00
Megamouse
fccb761ef2
Qt: play ICON1.PAM in save data manager
2025-03-29 12:18:18 +01:00
Megamouse
0ffb4e62e6
Qt: pass game list events to base class
2025-03-29 12:18:18 +01:00
Megamouse
bd1102d3b7
Qt: simplify icon_ready_callback in game list
2025-03-29 12:18:18 +01:00
Megamouse
596e6cc2c3
Add VulkanMemoryAllocator v2.3.0 submodule
2025-03-28 20:41:41 +01:00
elad335
9c99e75939
SPU Debug: WrDec and LSA view
...
Report the last written value to WrDec.
2025-03-28 19:56:54 +03:00
elad335
047f71b434
PPU/cellSpurs: MGS4: Fix cellSpursAddUrgentCommand race condition
...
cellSpursAddUrgentCommand searches in 4 slots for an empty slot to put the command at.
At first, it seems to do so unordered.
Meanwhile, on SPU side, it expects an order between all the commands because it pops them it in FIFO manner.
Not keeping track of how many commands are queued in total.
After second observation of cellSpursAddUrgentCommand, something odd comes takes places here.
Usually, reservation loops are individual and are expected to be closed without any changes of the previous loop affected by the proceeding one.
But in this case, after a single failure, the entire operayion is reset, a loop of 4 reservation operations suddenly is reset completely.
This makes one wonder if it the HW expects sometjing else here, perhaps it caches the reservation internally here?
After some adjustments to LDARX and STDCX to cache the reservation between succeeding loops, Metal Gear Solid 4 no longer freezes!
2025-03-28 19:56:54 +03:00
elad335
91b1ec6d5c
SPU LLVM: Dump some funcs
2025-03-28 19:56:54 +03:00
Ani
a7df3cfb40
config: Set default Driver Wake-Up Delay to 0
2025-03-28 18:46:41 +03:00
Megamouse
949a80dc0a
Loader: deny boot if the firmware is too old
2025-03-28 18:18:09 +03:00
Ian Carpenter
095c884331
unpkg: Restore support for PSP/Vita packages
2025-03-28 14:43:38 +03:00
Ani
32a8bcf525
config: Increase max vblank rate to 6000
2025-03-28 10:47:23 +03:00
Megamouse
a469bfd4da
overlays: hide friends list in home menu if rpcn is not configured
2025-03-27 18:08:30 +01:00
Megamouse
b571978f24
Windows/Qt: do not deploy dx and ffmpeg libs
2025-03-27 02:33:32 +01:00
Megamouse
b8236e183c
cellMic: log ALCenum error string
2025-03-27 00:51:15 +01:00
Megamouse
2a7e957c61
Qt: fix custom icons when "Prefer game data icons" is set
2025-03-26 18:33:51 +01:00
Megamouse
467c4ba2cf
Qt: add option to prefer game data icons in the game list
2025-03-26 12:07:59 +01:00
RipleyTom
324af04426
Set PSN to disconnected when net status is disconnected
2025-03-25 21:46:38 +01:00
Megamouse
1b5d9a34df
overlays/rpcn: Create list even if rpcn connection failed
2025-03-25 18:40:25 +01:00
Malcolm Jestadt
c52920755a
SPU LLVM: Don't use vperm2b256to128 outside of CPUTranslator.h
...
- The vperm2b function uses vperm2b256to128 when it's ideal
2025-03-25 10:42:02 +02:00
kd-11
ff135384ef
Fix for GCC builds
2025-03-24 17:00:07 +03:00
kd-11
a51602018e
rsx: Code cleanup and fix fragment texture dirty trigger
2025-03-24 17:00:07 +03:00
kd-11
1616942943
rsx: Always execute pre-draw pipeline analysis regardless of flags
2025-03-24 17:00:07 +03:00
kd-11
ba7b7b65a1
rsx: Bypass sampling cache logic when dealing with host generated textures
2025-03-24 17:00:07 +03:00
RipleyTom
40ff182c31
Fix p2p binding to vport 0
2025-03-23 06:08:09 +01:00
Whatcookie
d9071abd8b
Utils: Remove AVX10-256 detection ( #16904 )
...
- Intel recently removed 256b AVX10 from the AVX10 spec.
2025-03-22 13:28:45 +02:00
Megamouse
b4f453f687
overlays: don't check for hdd dirs if we play a disc game
2025-03-21 20:47:45 +01:00
Megamouse
4c742f7742
Fix typo
2025-03-21 20:47:45 +01:00
Megamouse
fda51920b7
overlays: prefer overlay_picture over content_icon
2025-03-21 20:47:45 +01:00
Megamouse
4905fda371
Qt: Don't fetch ICON0.PNG from game data for disc games
...
ICON0.PNG is not supposed to be updateable, so we can ignore the hdd0 dir for disc games in that case
2025-03-21 20:47:45 +01:00
Megamouse
1ae1288a88
overlays: Look for the overlay in the same dir as the background
2025-03-21 20:47:45 +01:00
Megamouse
6fb0e991ea
overlays: Don't use ICON0.PNG from hdd0 if the game is a disc game
...
ICON0.PNG is not supposed to be updateable, so we can ignore the hdd0 dir for disc games in that case
2025-03-21 20:47:45 +01:00
Megamouse
650176fac7
overlays: Simplify game content search
2025-03-21 20:47:45 +01:00
Megamouse
95aad6ceb5
overlays: adjust size and position of overlay image
2025-03-21 20:47:45 +01:00
Megamouse
7cd5d812d2
overlays: add background overlay image
2025-03-21 20:47:45 +01:00
Megamouse
b2ff24453c
overlays: fix background image logic
...
Also make the path getter more generic
2025-03-21 20:47:45 +01:00
Megamouse
12eacfa67b
overlays: use std::string instead of raw path argument
...
It will be converted to string anyway
2025-03-21 20:47:45 +01:00
Megamouse
76495f07b8
Qt: Remove supporters from translations
2025-03-20 08:52:08 +01:00
Megamouse
ccecd1a627
Qt: only show shortcut confirmation once
2025-03-20 08:52:08 +01:00
Megamouse
8f3eff293d
Remove unnecessary localization
2025-03-20 08:52:08 +01:00
Megamouse
806c9230cd
Fix typo
2025-03-20 08:52:08 +01:00
Megamouse
24b6b6cad5
Qt: fix handler not found in pad settings after changing language
2025-03-20 08:52:08 +01:00
Megamouse
971fd40353
Remove some useless translations
2025-03-20 08:52:08 +01:00
Megamouse
2aba8c639e
Fix typo
2025-03-20 08:52:08 +01:00
Megamouse
1a51ce1e66
SPU: Add Disable SPU GETLLAR Spin Optimization checkbox
2025-03-18 09:30:28 +02:00
Vestral
a45f604cd8
Fix discord-rpc build when ASLR is enabled
2025-03-18 02:32:05 +01:00
Megamouse
ec29650029
Fix warning
2025-03-17 23:11:31 +01:00
Megamouse
ae83c28bc8
Qt: Simplify hover movie code
2025-03-17 14:41:08 +01:00
Megamouse
58327ca23c
Qt/optimization: Don't look for PAM files if the game has a hover gif
2025-03-17 14:41:08 +01:00
Megamouse
5b540aed73
Qt: Do not use gamedata icon if game has custom icon
2025-03-17 14:41:08 +01:00
Megamouse
6e080044a0
Qt: fix code style of some variables
2025-03-17 14:41:08 +01:00
Megamouse
42ba0b6271
Qt: Use localized game icons and titles
2025-03-17 00:47:43 +01:00
kd-11
a1fa8dd701
config: Revert default shader compiler to async with draw-skip
2025-03-16 16:48:20 +01:00
kd-11
aea1efd5f2
rsx: Fix instancing constants lookup layout when running interpreter
2025-03-16 16:33:39 +03:00
kd-11
5ae05e26c4
vk: Implement instancing when running in interpreter mode
2025-03-16 16:33:39 +03:00
kd-11
023221bd3b
gl: Reimplement driver capabilities detection in a more sane way
2025-03-16 16:33:39 +03:00