Commit graph

11 commits

Author SHA1 Message Date
Nekotekina 48c75105e2 "Memory" eliminated 2015-07-18 03:12:06 +03:00
Nekotekina 2d37c6b5e2 sys_memory, sys_mmapper rewritten
LogBase::Fatal() removed
2015-07-10 20:37:12 +03:00
Nekotekina edb9595721 Using vm::ps3 namespace moved in proper places
Various fixes
2015-07-10 04:30:41 +03:00
Raul Tambre 9e5403aeb3 Remove unneeded be_t 2014-10-11 20:20:01 +03:00
Nekotekina 0044141631 sys_process_is_spu_lock_line_reservation_address
Formatting changed a bit
2014-09-17 17:15:17 +04:00
Nekotekina b952017a3a mem_ptr_t replaced 2014-09-02 05:05:13 +04:00
Nekotekina 9501869aa1 mem32_t replaced 2014-09-01 04:51:48 +04:00
Nekotekina 9e2bb9e9d2 Some warnings fixed 2014-08-31 00:41:01 +04:00
Nekotekina fb1d7d3982 Some warnings fixed 2014-08-30 22:35:18 +04:00
Nekotekina 1065eb17de sys_memory_get_page_attribute faked correctly 2014-08-27 23:05:46 +04:00
Alexandro Sánchez Bach 08d61163ea Removed external functions from SysCalls.h
* Replace `int` with `s32` as return type for syscalls.
* Renamed `SC_Something.*` files with the proper lv2 name
`sys_something.*`.
* Moving away from the lv2, those functions and folders that doesn't
correspond to lv2 functions. E.g. module functions from sys_io,
sysPrxForUser, cellGcmSys.
* Splitted some files (memory -> memory+mmapper) and merged other ones
(event+event_flag ->event, spu+spu_thread -> spu), according to common
sense, PSDevWiki docs, and checking firmware files.
* Removed external functions from `SysCalls.h`.

NOTE: What should we do about: cellGcmCallback? It's not a lv2 syscall
but it appears on the sc_table and it is actually called in games. Is
this some kind of hack?
2014-07-06 16:23:37 +02:00
Renamed from rpcs3/Emu/SysCalls/lv2/SC_Memory.h (Browse further)