Nekotekina
a5a2d43d7c
Thread.cpp refinement
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Hide thread mutex
Safe notify() method
Other refactoring
2017-01-29 19:52:19 +03:00
Zangetsu38
da878c36bd
fix osk dialog ( #2302 )
2017-01-29 13:21:58 +08:00
Ryan Gonzalez
11e2965b5c
Switch to always using a steady clock ( closes #2200 )
2017-01-29 03:07:08 +03:00
Nekotekina
d4c3905355
Debug build fix
2017-01-28 15:32:45 +03:00
Nekotekina
5ee0cea672
cellAudio fix
2017-01-28 03:21:11 +03:00
Nekotekina
df6607e236
Minor fixes
2017-01-28 03:21:11 +03:00
Nekotekina
8693031b06
cellVdec: minor fix
2017-01-28 03:21:10 +03:00
Ani
5e8852af80
sceNp: Register missing functions ( #2291 )
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Registers missing named functions exported from sceNp on firmware 4.76
2017-01-27 20:17:34 +03:00
Zangetsu38
b6f8eface7
Register missing cellSysutil and sysPrxForUser function.
2017-01-27 17:27:22 +03:00
Nekotekina
bdca52a95d
cellVdec: 2997/50 support
2017-01-26 20:01:16 +03:00
Nekotekina
33d2618e5b
cellOskDialog fixes
2017-01-26 20:01:16 +03:00
Nekotekina
2bc8723824
cellVdecDecodeAu mode implemented
2017-01-26 20:01:16 +03:00
Nekotekina
4ecf05aa13
cellFsUtime implemented
2017-01-26 20:01:16 +03:00
Nekotekina
5db0f47710
lv2_fs_object fix
2017-01-26 04:22:15 +03:00
Nekotekina
ee173dc3a2
IdManager fix
2017-01-26 04:22:15 +03:00
Nekotekina
591a6c8671
IdManager improved
2017-01-25 23:29:36 +03:00
Nekotekina
9232ddf0ab
Minor changes
2017-01-25 04:43:12 +03:00
Nekotekina
d07ea31400
cellOskDialog fix
2017-01-23 21:25:29 +03:00
al0xf
aa357b9ae8
Add OSK GUI ( #2275 )
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* Initial commit of OSK GUI
Also handles character encoding, you can for instance input in Chinese.
* Fixes for osk gui
2017-01-23 20:14:12 +03:00
al0xf
f2ba41af46
Stub cellOsk ( #2264 )
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* Stub cellOsk
Returns the word "rpcs3" as OSK input for now. Tested and working in
Terraria, Nier, and some homebrew. The next step would be to hook it up
to the GUI so the user can enter any text.
* Fix commit
* Fix formatting
* cellOsk improvements
* cellOsk improvements
2017-01-19 01:01:25 +03:00
Viktor Ivanov
1a4b5413bd
Log call to cellGameDataGetSizeKB
2016-12-05 21:47:23 +03:00
itmo153277
124f5d0097
Allow UE3 games to startup
2016-12-05 20:35:05 +03:00
Melissa Goad
22b1400018
Revamp PFIFO command submission emulation ( #2179 )
2016-10-01 22:13:15 +03:00
Nekotekina
c20756136a
Minor diagnostic added
2016-08-18 13:29:53 +03:00
Nekotekina
066e3006bf
cellGameCreateGameData fixed
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cellGameDataCheck fixed
PARAM.SFO creation fixed
2016-08-17 21:59:42 +03:00
Nekotekina
bbb0effe23
Minor fixes
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cellSyncMutexTryLock fixed
2016-08-17 19:50:20 +03:00
Nekotekina
ad174eb12c
error_code implemented
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Reports based on formatting system
ppu_error_code removed
arm_error_code removed
2016-08-16 18:57:44 +03:00
Nekotekina
1c33c012ad
ERROR_CODE macro removed
2016-08-15 19:18:05 +03:00
Nekotekina
3c82e1a58d
Silly macro removed-3
2016-08-15 18:30:33 +03:00
Nekotekina
dbcb5df172
WRAP_EXPR macro removed
2016-08-15 17:11:45 +03:00
Nekotekina
84d0d396ed
EXPECTS usage removed
2016-08-15 16:29:38 +03:00
Nekotekina
05fb57baff
VERIFY macro removed
2016-08-15 03:13:31 +03:00
Nekotekina
0f87c4485d
Silly macro removed-2
2016-08-14 18:19:42 +03:00
Nekotekina
fc56e70172
vm::ptr<char> formatting
2016-08-11 16:47:20 +03:00
Nekotekina
bdeccd889f
cpu_type removed, system_type added
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cpu_state -> cpu_flag
vm::stack_allocator template improved
ppu_cmd type changed to enum, cmd64 type added
2016-08-09 17:14:41 +03:00
Nekotekina
a7e808b35b
EXCEPTION macro removed
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fmt::throw_exception<> implemented
::narrow improved
Minor fixes
2016-08-08 19:19:32 +03:00
Nekotekina
f7dcaa4a68
cellSysutilCheckCallback fix
2016-08-04 22:36:41 +03:00
Nekotekina
5a36c57c57
Formatting system improved
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`unveil<>` renamed to `fmt_unveil<>`, now packs args to u64 imitating va_args
`bijective...` removed, `cfg::enum_entry` now uses formatting system
`fmt_class_string<>` added, providing type-specific "%s" handler function
Added `fmt::append`, removed `fmt::narrow` (too obscure)
Utilities/cfmt.h: C-style format template function (WIP)
Minor formatting fixes and cleanup
2016-08-04 21:34:00 +03:00
Nekotekina
e6bd91ada0
id_manager: embedded RTTI
2016-08-01 12:51:47 +03:00
Nekotekina
f8719c1230
PPUThread refactoring
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`CallbackManager` removed, added _gcm_intr_thread for cellGcmSys
`PPUThread` renamed to `ppu_thread`, inheritance allowed
Added lightweight command queue for `ppu_thread`
Implemented call stack dump for PPU
`get_current_thread_mutex` removed
`thread_ctrl::spawn`: minor initialization fix
`thread_ctrl::wait_for` added
`named_thread`: some methods added
`cpu_thread::run` added
Some bugs fixes, including SPU channels
2016-07-30 16:35:02 +03:00
raven02
2a3029a62c
PPU: register undocumented functions in cellSysmodule ( #1987 )
2016-07-25 08:43:02 +08:00
Nekotekina
5eb98b745f
cellVdec fixed (requires LLE dmux)
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Basic MPEG2 support
2016-07-22 18:29:05 +03:00
Nekotekina
fc9fdca3f6
Make TLS great again
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And clean System.h a bit
2016-07-19 14:06:39 +03:00
Nekotekina
438e057dc8
Partial commit: sys_fs
2016-07-17 02:27:52 +03:00
Nekotekina
96728a83f6
Partial commit: sys_memory, sys_mmapper
2016-07-16 14:46:01 +03:00
Nekotekina
73c2115968
BEType: explicit alignment specifier
2016-07-16 14:45:57 +03:00
AnnieL
dc34d5b350
cell: add several error (return) codes and definitions ( #1914 )
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* cellHttp: add error codes
Adds error codes for cellHttp and cellHttps
* libDaisy: adds error codes and definitions
Adds error codes, assertations and definitions for cellDaisy.
* cellHttpUtil: add error codes
Adds error codes for cellHttpUtil.
* cellCelp8Enc: moves error codes, adds definitions
Moves error codes to cellCelp8Enc.h, adds some definitions.
* cellCelpEnc: moves error codes, adds definitions
* cellJpgEnc: adds error codes and definitions
Moves the existant error codes to cellJpgEnc.h and adds more error codes
/ definitions.
* cellVoice: moves error codes, adds definitions
Moves error codes to cellVoice.h, adds most cellVoice definitions
* Fix typos
2016-07-15 00:02:07 +03:00
AnnieL
ca835ba68a
cellGame: unknown category temporary fix (hack) ( #1909 )
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All the games I've been trying to load from outside RPCS3's bin directory are returning me empty directories
```
{PPU[0x3] Thread (main_thread) [0x011223d8]} class fmt::exception thrown: cellGameBootCheck(): Unknown CATEGORY:
```
This is a hack for when the category is empty or unknown.
We assume it's a disk game and proceed with the emulation.
2016-07-14 23:12:26 +03:00
raven02
d60b292ef1
Modules: savedata fix ( #1910 )
2016-07-15 00:28:26 +08:00
Nekotekina
06c6c8212d
Minor fixes
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elf_object
Loader fix
Analyser fix
2016-07-11 16:30:11 +03:00