RipleyTom
66952fe301
Add memory breakpoints
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RPCS3 needs to be compiled with -DHAS_MEMORY_BREAKPOINTS=ON for it to be available
2025-03-04 15:41:36 +01:00
Megamouse
fbebdc09b7
Qt: ignore double clicks unless they are left clicks
2024-09-02 23:26:56 +02:00
Elad Ashkenazi
1c16ada670
Debugger: Pointer comparison bugfix
2024-08-22 12:21:55 +03:00
Eladash
e79fc867c5
Patches: Add savable breakpoints patch type
2023-09-26 11:06:01 +03:00
Eladash
ccb2724fc4
Debugger: Implement SPU breakpoints
2022-06-21 16:59:45 +03:00
Eladash
f39a0a5fbe
Debugger: Add some error pop-ups for invalid operations
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* Show error window when setting breakpoints on these conditions:
- SPU/RSX are selected. (not supported)
- When using non-interpreters decoders.
- Non-executable memory is specified.
* Do not allow instruction stepping for non-interpreters decoders.
* Clear breakpoints when the game is stopped.
* Fix setting breakpoints on HLE functions.
2021-07-31 15:27:30 +02:00
Megamouse
03b76b4606
Emu: some cleanup
2021-04-09 21:03:49 +02:00
Megamouse
8d54453981
Qt: Fix debugger breakpoint deletion
2021-03-24 20:47:51 +01:00
Megamouse
452fb59c74
Qt: select target item in debugger list
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This should make it easier to spot the item
2021-03-24 20:47:51 +01:00
Eladash
0652870204
New RSX Debugger
2021-01-28 17:40:26 +03:00
Nekotekina
b7bf316c1a
Don't randomly include "stdafx.h"
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It's file for precompiled headers.
Include what is used, don't rely on transitive includes.
2020-12-22 14:32:30 +03:00
RipleyTom
af8c661a64
Remove BOM markers
2020-12-06 15:30:12 +03:00
Nick Renieris
2fb600e458
Qt/Debugger: Don't move entire list if it's not needed
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With 4 buffer spaces at the bottom.
2020-04-03 01:36:35 +01:00
Megamouse
f7666f44da
Untangle GUI and input includes
2020-02-24 16:31:01 +01:00
Robbie
477522210e
Refactor debugger_frame into subclasses. Mostly trying to simplify
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breakpoints.
2018-04-21 22:21:51 +04:00