DHrpcs3
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a17c41b4e1
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nv4097::get_report: use DMA
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2016-01-10 23:22:55 +02:00 |
|
Vincent Lejeune
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31a925b4f0
|
rsx: reenable frame capture
Likely commented out by accident.
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2016-01-09 23:18:04 +01:00 |
|
Vincent Lejeune
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d153575e59
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rsx/common/d3d12/gl: Support for CMP/non pow of 2 size vertex formats.
Also use class enum for base_vertex_type everywhere.
Fix Bomberman Ultra color and Cubixx HD geometry.
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2016-01-09 23:18:03 +01:00 |
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DHrpcs3
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f7e787958e
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fixed nv3089::image_in scale value
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2016-01-06 13:30:25 +02:00 |
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DHrpcs3
|
8912b9880e
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rsx: initialize vertex textures on reset
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2016-01-06 13:30:25 +02:00 |
|
DHrpcs3
|
48919330d7
|
rsx methods moved from rsx thread
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2016-01-06 13:30:24 +02:00 |
|
DHrpcs3
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ba12c489ec
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gl: using tiled region for read/write color buffers and flip
gl: fixed flip buffer row length
compilation fixes
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2016-01-06 13:30:23 +02:00 |
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DHrpcs3
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11ccc498fd
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Reimplemented nv3089::image_in
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2016-01-06 13:30:22 +02:00 |
|
DHrpcs3
|
836d14c8af
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rsx::pad_texture & rsx::convert_linear_swizzle moved to rsx_utils
Added rsx::convert_scale_image & rsx::clip_image to rsx_utils
|
2016-01-06 13:30:22 +02:00 |
|
DHrpcs3
|
5a4babb0fd
|
Implemented basic tiled regions support
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2016-01-06 13:30:22 +02:00 |
|
Vincent Lejeune
|
cae2d929ab
|
rsx/common/d3d12/gl: Implement draw inline array support
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2016-01-05 00:31:47 +01:00 |
|
Vincent Lejeune
|
5f12a4f7b5
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rsx/common/d3d12/gl: Use separate vertex array/vertex register states.
|
2015-12-30 17:04:34 +01:00 |
|
Nekotekina
|
3ed603074c
|
Changes done by [DH] rewritten
Added rsx_program_decompiler submodule
Added fs::dir iterator
Added fmt::match
|
2015-12-22 23:11:20 +03:00 |
|
Nekotekina
|
aa811b6eef
|
Cleanup (noexcept, unreachable)
%x formatting fixes
|
2015-12-20 15:41:07 +03:00 |
|
Jake
|
6f584049a2
|
rsx: NV3089_image_in: Fix braid and Jet Set Radio
|
2015-12-14 19:16:12 -06:00 |
|
Nekotekina
|
24128ba450
|
Optimization
|
2015-12-04 23:37:42 +03:00 |
|
Nekotekina
|
8a1ce6ba64
|
MINGW64 fix
|
2015-12-04 23:37:35 +03:00 |
|
Nekotekina
|
ca6783ba9a
|
Threads improved, ID manager improved
|
2015-12-04 23:37:34 +03:00 |
|
Jake
|
52be47ca89
|
rsx: Style changes
|
2015-12-02 07:06:40 -06:00 |
|
Jake
|
178bcfc8df
|
rsx: Improve NV3089_IMAGE_IN_SIZE and use faster loop for swizzle conversions
|
2015-12-02 04:22:18 -06:00 |
|
Vincent Lejeune
|
b9d8d9383a
|
rsx/d3d12: dump program content when capturing frame
|
2015-11-24 23:34:03 +01:00 |
|
Vincent Lejeune
|
b5add0f027
|
rsx: better naming for draw calls
|
2015-11-24 23:14:05 +01:00 |
|
Vincent Lejeune
|
e2d0a63b98
|
gl: Use factored scale offset function call
|
2015-11-15 22:52:39 +01:00 |
|
Vincent Lejeune
|
2ac47548b0
|
rsx: Set registers individually
Not all games set registers up to the third subcomponent. Fixes SH 3 HD
textures.
|
2015-11-15 17:20:43 +01:00 |
|
Vincent Lejeune
|
e9d9bad643
|
rsx: reset register after each flip
Some overlay operation are executed when a flip is requested, it may
change register states. Fix depth buffer in SH3
|
2015-11-15 17:20:20 +01:00 |
|
Vincent Lejeune
|
70b9271cd8
|
rsx/d3d12: Record frame buffer content per draw call.
|
2015-11-08 19:34:18 +01:00 |
|
Vincent Lejeune
|
2ad7051746
|
rsx/d3d12: Move vertex constants filling code to RSXThread
|
2015-11-06 20:08:41 +01:00 |
|
Vincent Lejeune
|
02ce78482c
|
rsx/d3d12: Move scale offset buffer setting to RSXThread
|
2015-11-06 20:08:17 +01:00 |
|
O1L
|
c0255208cc
|
Old ini-manager only partially used in VFS. Global configuration used as defualt.
|
2015-10-27 01:09:31 +04:00 |
|
Vincent Lejeune
|
a2997a1109
|
d3d12: Avoid an extra vertex copy
|
2015-10-15 17:13:43 +02:00 |
|
Nekotekina
|
ec0005195d
|
RSX fix
|
2015-10-14 22:51:27 +03:00 |
|
Nekotekina
|
a974ee009e
|
vm::var improved, cleanup
Mostly vm::var initialization introduced.
Added vm::make_var function.
|
2015-10-14 18:17:37 +03:00 |
|
DH
|
a443682aaf
|
OpenGL renderer fixes
Fixed attributes loading
Fixed scale-offset matrix
Fixed attribute debug option
|
2015-10-14 14:34:55 +03:00 |
|
DH
|
37a3800597
|
rsx:🧵 disable all vertex data at end command
Fixed OpenGL program attributes cache flush
|
2015-10-14 01:49:47 +03:00 |
|
DH
|
5de1ea3fd4
|
Fixed bind rsx method to range implementation
|
2015-10-13 22:59:25 +03:00 |
|
DH
|
07b3897499
|
Trying do not use macro for methods binding to range
|
2015-10-13 20:44:58 +03:00 |
|
DH
|
737080274a
|
Improved NV4097_BACK_END_WRITE_SEMAPHORE_RELEASE and NV4097_TEXTURE_READ_SEMAPHORE_RELEASE commands handling
|
2015-10-13 20:39:36 +03:00 |
|
Vincent Lejeune
|
ff01e26c5c
|
RSX: Fix immediate vertex values
|
2015-10-13 14:29:38 +02:00 |
|
Vincent Lejeune
|
fc40b0ed6b
|
RSX: Let backend customize semaphore_*_release
|
2015-10-13 14:28:58 +02:00 |
|
Vincent Lejeune
|
a63fdf6c45
|
Use files from master
- Drop smart vertex storage and use OpenGL's one instead.
|
2015-10-13 14:27:17 +02:00 |
|
Vincent Lejeune
|
4154a1026f
|
Rename RSXThread
|
2015-10-13 00:04:19 +02:00 |
|
Vincent Lejeune
|
b5127e68de
|
Remove m_ prefix
|
2015-10-13 00:04:18 +02:00 |
|
Vincent Lejeune
|
dd000caad7
|
Remove context_dma*
|
2015-10-13 00:04:18 +02:00 |
|
Vincent Lejeune
|
86fff9800f
|
Remove base offset
|
2015-10-13 00:04:16 +02:00 |
|
Vincent Lejeune
|
1e431edf09
|
Remove fragment program
|
2015-10-13 00:04:15 +02:00 |
|
Vincent Lejeune
|
67f1f0fea3
|
Remove fragment constants
|
2015-10-13 00:04:15 +02:00 |
|
Vincent Lejeune
|
beabc88f79
|
Remove transform constants
|
2015-10-13 00:04:14 +02:00 |
|
Vincent Lejeune
|
e086b7a522
|
Remove cull/front face
|
2015-10-13 00:04:13 +02:00 |
|
Vincent Lejeune
|
dd1afe85ae
|
Remove alpha func
|
2015-10-13 00:04:13 +02:00 |
|
Vincent Lejeune
|
60bccf0f10
|
Remove RSXVertexArray
|
2015-10-13 00:04:12 +02:00 |
|