Nekotekina
a169c5bcac
Reservation global struct removed
...
It wasn't solving anything, unfortunately.
2014-08-22 01:37:45 +04:00
Nekotekina
184007e1e0
sys_spu_thread_throw_event
2014-08-21 16:55:28 +04:00
Nekotekina
f153143c9d
still FSCRRD
2014-08-21 06:20:41 +04:00
Nekotekina
1f3f6f4664
sys_event_flag_set_bit_impatient
2014-08-21 05:31:45 +04:00
Nekotekina
1941f3d916
Interrupt handling changed
2014-08-21 05:02:55 +04:00
Nekotekina
126b636edf
Light hack for FSCRRD and FSCRWR
...
SPU_*Event* channels implemented for LR event
MFC_RdTagMask implemented
2014-08-21 02:12:56 +04:00
Nekotekina
9eb280c367
SetCurrentNamedThread()
2014-08-20 18:23:48 +04:00
Nekotekina
ffa258d334
Some fixes
2014-08-20 04:32:25 +04:00
Nekotekina
89b944c397
REG_FUNC macros
...
And some auxiliary changes
2014-08-19 22:17:20 +04:00
Nekotekina
afe984ca29
Small fix
2014-08-19 02:33:21 +04:00
Nekotekina
07a5720c17
SPU: some instructions removed
...
They can't be used on PS3.
Bitfields for interrupt flags added.
2014-08-18 04:23:05 +04:00
Nekotekina
8a785fefc2
SPR are not used
2014-08-18 02:46:39 +04:00
Nekotekina
55ee7065be
SPR removed from SPU
2014-08-18 02:39:25 +04:00
Nekotekina
cb58a773c9
Some hack
2014-08-15 16:50:59 +04:00
Nekotekina
c9cd80c089
Memory bugs fixed
2014-08-14 16:02:01 +04:00
Nekotekina
18e1799980
Last syscall registering
2014-08-09 20:25:05 +04:00
Nekotekina
dfd5fd388e
Little cleanup
2014-08-08 22:13:17 +04:00
Nekotekina
b00e0fcf69
sys_event_flag.cpp restored
2014-08-08 19:55:12 +04:00
Nekotekina
8f04ab07ed
IsGood() check elimination
...
Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
2014-08-05 14:18:22 +04:00
Nekotekina
424d5e22d2
GetCount for Out_IntrMBox
2014-08-04 22:43:42 +04:00
Nekotekina
fa5311718e
Small SPU cleanup
2014-07-21 22:35:44 +04:00
Nekotekina
1f46098b23
Name fix (SPU JIT)
...
Unnecessary check removed
2014-07-20 21:03:41 +04:00
Nekotekina
ecbc9d1b08
RawSPU cleanup
2014-07-16 20:10:18 +04:00
Nekotekina
694a2b774e
SPU Recompiler fix
2014-07-16 16:15:20 +04:00
Nekotekina
3d0983e7d0
SPU Interpreter fix
...
(these bugs weren't in SPURecompiler)
2014-07-16 16:13:11 +04:00
Nekotekina
d94ce7094e
Rounding mode set
2014-07-16 16:09:20 +04:00
Nekotekina
b487dcee27
RawSPU initialization fix
2014-07-16 16:06:58 +04:00
Nekotekina
51b54a4d6b
SSE4.1 detection
2014-07-15 01:32:32 +04:00
Nekotekina
a71053ae15
Asmjit updated
2014-07-14 13:24:10 +04:00
boxingcow
a4f73bc705
Fix broken OS X build with isnan and MAP_ANONYMOUS
2014-07-12 22:06:43 +01:00
Nekotekina
1908842255
Build fix
...
Non-ASCII characters replaced in PPUThread.h
Some cleanup
2014-07-12 18:53:36 +04:00
Sacha
a1158c9515
Remove some indirect headers.
2014-07-12 17:46:14 +10:00
Sacha
9816ec3aa0
Fix conflicts.
2014-07-12 17:02:39 +10:00
Sacha
6e06fdf638
Stdafx: Major header cleanup
2014-07-12 16:33:04 +10:00
Nekotekina
ad524798fa
Compilation fix
2014-07-11 13:39:51 +04:00
Nekotekina
125359e30e
Some fixes
2014-07-11 13:18:23 +04:00
Nekotekina
259b57c64a
Fixed conflicts
2014-07-11 10:09:38 +04:00
Sacha
f256153a2b
Warnings: Fix several warnings.
2014-07-11 05:08:05 +10:00
Nekotekina
22b9afdb60
Some cleanup 2
2014-07-10 04:13:04 +04:00
Nekotekina
d1fff053c2
Some cleanup
2014-07-07 21:22:36 +04:00
Alexandro Sánchez Bach
230ba0d360
Fixed conflicts and minor changes (2)
2014-07-06 18:05:52 +02:00
Alexandro Sánchez Bach
08d61163ea
Removed external functions from SysCalls.h
...
* Replace `int` with `s32` as return type for syscalls.
* Renamed `SC_Something.*` files with the proper lv2 name
`sys_something.*`.
* Moving away from the lv2, those functions and folders that doesn't
correspond to lv2 functions. E.g. module functions from sys_io,
sysPrxForUser, cellGcmSys.
* Splitted some files (memory -> memory+mmapper) and merged other ones
(event+event_flag ->event, spu+spu_thread -> spu), according to common
sense, PSDevWiki docs, and checking firmware files.
* Removed external functions from `SysCalls.h`.
NOTE: What should we do about: cellGcmCallback? It's not a lv2 syscall
but it appears on the sc_table and it is actually called in games. Is
this some kind of hack?
2014-07-06 16:23:37 +02:00
Nekotekina
d16953d392
SPU Decrementer
2014-07-05 23:23:34 +04:00
Peter Tissen
95f1a0e645
use only one set of logging macros instead of two and don't use free() as a function name
2014-06-27 15:28:17 +02:00
Peter Tissen
21da317453
Logging system rework
...
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Nekotekina
2200e6f4d9
Small fixes
2014-06-25 02:16:44 +04:00
Nekotekina
f9c592098f
Work on RawSPU: interrupt mailbox
...
Achievement unlocked: run spu_test!
2014-06-23 05:03:16 +04:00
Nekotekina
30b8e51234
rCriticalSection & rSemaphore removed
...
SC_Semaphore errors fixed
Room for interrupt threads
2014-06-22 14:59:28 +04:00
Nekotekina
90b9861043
SMutex partially replaced with std::mutex
...
SPURecompiler.h: SETcc bug fixed
2014-06-20 15:00:36 +04:00
Nekotekina
4fedf5749e
cellSysmoduleLoadModule modified
...
cellSysutilEnableBgmPlayback draft
cellSurMixerGetCurrentBlockTag
cellSurMixerGetTimestamp
Interval.h draft
2014-06-09 17:35:35 +04:00