Eladash
137f37cd41
Debugger/RSX: Add shortcut for RSX semaphores
2023-06-21 22:28:52 +03:00
Eladash
18722d7874
Utilities/Memory Viewer: Add auto-refresh mode
2023-06-21 22:28:52 +03:00
Eladash
307e1351df
asm.hpp: Fix mul_saturate
2023-06-21 22:28:52 +03:00
Eladash
441fbd63bb
Fix PPU debug setting with PPU interpreter
2023-06-20 18:18:24 +03:00
Eladash
073b723c09
Fix Create PPU Cache
2023-06-19 13:59:56 +03:00
RipleyTom
e2bced978e
Move connect workaround to connect interface
2023-06-18 01:04:01 +02:00
Megamouse
a6d8c4343f
Windows: silence uncritical performance counter error
2023-06-16 19:36:44 +02:00
kd-11
d5654d64d5
Nicer variable names
2023-06-16 15:29:36 +03:00
kd-11
06459eb37b
vk: Latch query copy requests to reduce number of vulkan commands used
2023-06-16 15:29:36 +03:00
Megamouse
d08fea551e
progress dialog fix
2023-06-16 10:30:27 +02:00
Megamouse
924692bf1c
Qt: use shift+click to append the button instead of replacing it
2023-06-15 22:39:30 +02:00
Megamouse
ec9e8916b1
evdev: don't release buttons while other buttons are still pressed
2023-06-15 22:39:30 +02:00
Megamouse
d3be8ee2b7
input: allow multiple key codes per button
2023-06-15 22:39:30 +02:00
Megamouse
16f869fe5a
logging: minor trace optimizations
2023-06-15 19:48:15 +02:00
Megamouse
a90858193e
Qt/logging: add format function for QString
2023-06-15 19:48:15 +02:00
Ani
6dcf63009e
Settings: Move Accurate SPU DMA to Advanced
2023-06-15 01:22:15 +02:00
Ani
5f8f86b5a7
Settings: Add Output Scaling to Home Menu
2023-06-15 01:22:15 +02:00
Ani
a78117e094
Settings: Enable hot-reloading of Output Scaling
2023-06-15 01:22:15 +02:00
Ani
44421920b3
Settings: Reorder settings in Debug
2023-06-15 01:22:15 +02:00
Ani
0e79fbda05
Settings: Reorder settings in Emulator
2023-06-15 01:22:15 +02:00
Ani
9ab89c634b
Settings: Move Automatically start games after boot to Debug
2023-06-15 01:22:15 +02:00
Ani
0a6f12f448
Settings: Rename to Force GPU Texture Scaling
...
Before the setting's name was Use GPU Texture Scaling
2023-06-15 01:22:15 +02:00
Ani
8612bdd03d
Settings: Rename to Pause emulation after loading savestates
...
Before the setting's name was Start Savestates Paused
2023-06-15 01:22:15 +02:00
Ani
f08d3e12ca
Settings: Remove PPU Interpreter (dynamic)
...
It has been unimplemented for a long while, so no point in displaying
it, it can be added once the feature is implemented again
2023-06-15 01:22:15 +02:00
Ani
deda47f461
Settings: Move Accurate GETLLAR to Advanced
...
Also includes some minor cleanup to move some code to their right blocks
in settings_dialog and tooltips
2023-06-15 01:22:15 +02:00
Ani
2751f5e254
Settings: Move Accurate PPU Float Condition Control to Debug
2023-06-15 01:22:15 +02:00
Ani
2ac1ff1d0a
Settings: Move Accurate PPU Vector NaN Handling to Debug
2023-06-15 01:22:15 +02:00
Ani
30e8c70055
Settings: Move Accurate PPU Non-Java Mode to Debug
2023-06-15 01:22:15 +02:00
Ani
62600b3be0
Settings: Move Accurate PPU Saturation Bit to Debug
2023-06-15 01:22:15 +02:00
Ani
57b9130cf7
Settings: Add Show PPU compilation hint
2023-06-15 01:22:15 +02:00
Ani
b557a7fa16
Settings: Move Start Savestates Paused to Emulator
...
Under Emulator Settings groupbox, this is not really an Advanced setting
thus it's more fitting on the Emulator tab
2023-06-15 01:22:15 +02:00
Ani
73e336adfa
Settings: Move Disable Vertex Cache to Advanced
...
Under GPU group box, MTRSX now works with Vertex Cache so the use cases
for this settings are very reduced
2023-06-15 01:22:15 +02:00
Ani
86b27a3088
Settings: Remove Full Width AVX-512 from the UI
...
This is a very niche setting, so it can remain a config.yml setting only
2023-06-15 01:22:15 +02:00
Ani
cce699a465
Settings: Enable Full Width AVX-512 by default
...
It is only known to cause performance hits in old Skylake-X AVX-512 CPUs
as opposed to the other AVX-512 enabled CPUs, so it should be enabled as
default
2023-06-15 01:22:15 +02:00
Megamouse
d662a39a12
PPUAnalyser: fix std::move nonsense
2023-06-14 11:05:00 +03:00
kd-11
49c6c2c529
vk: Do not hard-sync on first sign of fragmentation
...
- It is very likely that the resource would be available if we just waited a while for the GPU queue to clear.
- Instead of also discarding the current work, first check if we can get by without a hard sync.
2023-06-14 01:12:11 +03:00
kd-11
29f3eec957
vk: On pool recovery, rescan the subpool table in case a new pool really cannot be created
2023-06-14 01:12:11 +03:00
kd-11
c1d875d841
vk: Handle VK_ERROR_FRAGMENTATION when allocating descriptor pools
2023-06-14 01:12:11 +03:00
Megamouse
d28e3c4f08
np_handler: fix warning: check socket in discover_ip_address
2023-06-13 18:08:51 +02:00
Megamouse
cedfb95f9b
Loader: remove dead code
2023-06-12 19:35:15 +02:00
Elad Ashkenazi
59430ee83e
Log Frame: Make clear act clear pending messages ( #14004 )
2023-06-12 18:46:09 +02:00
Megamouse
b436d2a7f4
input: add controller index to SDL controllers
2023-06-12 18:05:34 +02:00
Megamouse
84d2ad70e6
input: add new buttons for Dualsense Edge
2023-06-12 17:29:14 +02:00
Megamouse
1bd9549e45
input: merge some duplicate code
2023-06-12 17:29:14 +02:00
Megamouse
2409a0d04e
input: Add dualsense edge PID
2023-06-12 17:29:14 +02:00
RipleyTom
5d7e75c5d8
Fix EINVAL returned on connect call to connecting socket
2023-06-11 15:42:22 +02:00
Eladash
c0e97b4e96
Qt: Improve PS3 Binaries Decryption tool
2023-06-11 00:40:14 +02:00
brian218
b2842dcd52
System.cpp: Updated the definition of user-space LV2 CoreOS SELFs
2023-06-10 17:59:02 +02:00
Megamouse
c78c504043
overlays: update progress dialog workaround
2023-06-10 09:09:55 +02:00
kd-11
27349c5c69
vk: Cleaner approach to object lifetime management
2023-06-10 02:54:16 +03:00
kd-11
872aa2b358
vk: Improved OOM handling
...
- Don't aggressively delete surfaces unless we're really crashing
- Release barrier resources before destroying the surface in case of fatal crash
2023-06-10 02:54:16 +03:00
kd-11
72abc0f219
rsx: Minor annotations and refactoring
2023-06-10 01:36:10 +03:00
kd-11
4d565eade6
rsx: Drop format information from the vertex cache and use a simpler model that is much faster
2023-06-10 01:36:10 +03:00
kd-11
2df7e46cb1
rsx: Import robin-hood unordered map which is much faster than std
2023-06-10 01:36:10 +03:00
kd-11
105205312b
rsx: Rewrite the find method to avoid unnecessary allocations
2023-06-10 01:36:10 +03:00
kd-11
97f7461aa9
rsx: Allow the vertex cache to be enabled independently of MTRSX
2023-06-10 01:36:10 +03:00
kd-11
7e2eaf43ca
rsx: Capture stats about vertex cache performance
2023-06-10 01:36:10 +03:00
Eladash
d752ab0151
SPU/Debugger: Add RawSPU debug data
2023-06-09 14:07:37 +03:00
Eladash
c87a7cb2c0
PPU: Fix thread entry detection false positives
2023-06-09 14:07:37 +03:00
Megamouse
6aff2803e5
cellMsgDialog: Fix segfault when closing non-blocking Qt dialogs
2023-06-09 02:03:44 +02:00
Megamouse
fcfca6efda
Qt: add ability to style richtext href links
2023-06-08 22:58:55 +02:00
Megamouse
0ebe832f8e
input: fix some warnings
2023-06-08 22:58:55 +02:00
Megamouse
86ed82dcec
PSF: improve load readability
2023-06-08 21:15:39 +02:00
Megamouse
769b69999f
fix whitespace
2023-06-08 21:15:39 +02:00
Megamouse
91ee066751
Qt: do not set play/pause button texts to 'Resume' on emu stop or ready
...
Since the states now always seem to match, this makes no sense anymore
2023-06-08 21:15:39 +02:00
Megamouse
404d08ef6d
Qt: always use last boot path for game boot actions
...
The actual path caused the GUI to try to run elfs directly after booting a game from a loader.
2023-06-08 21:15:39 +02:00
Megamouse
11487cd591
System: fix config path in restore_on_no_boot
2023-06-08 21:15:39 +02:00
Megamouse
51a30977d2
System: use const ref for libs map
2023-06-08 21:15:39 +02:00
Megamouse
c0366ba40c
Qt: fix start/restart shortcut
2023-06-08 21:15:39 +02:00
Megamouse
3f5bc3464d
Rename ProcureCurrentEmulationCourseInformation to GetEmulationIdentifier
...
This is much easier to understand in my opinion.
The old name just made me scratch my head whenever I read it.
2023-06-08 21:15:39 +02:00
Megamouse
fcd6be71b0
debugger_frame: don't query cpu thread if emulation is stopped anyway
2023-06-08 21:15:39 +02:00
brian218
ad22cf5051
unself.cpp: Always reset the old SELF header information before loading
2023-06-08 18:18:57 +02:00
Megamouse
8f66c50721
input: add pressure intensity toggle mode
2023-06-08 16:41:44 +02:00
kd-11
6f834e99d2
vk: Disable conditional rendering on MacOS
2023-06-06 22:05:54 +03:00
kd-11
86c7b31b6d
Force disable conditional render on macOS
2023-06-06 22:05:54 +03:00
Eladash
6d918b565f
PPU: Sleep after returning from thread entry function
2023-06-06 17:53:09 +02:00
Eladash
52575a44b2
sys_ppu_thread: Optimize joined thread notification
2023-06-06 17:53:09 +02:00
Eladash
d5eebd6ab4
debugger: Fix trailing spaces in PPU register dump
2023-06-06 09:48:27 +02:00
Eladash
3f44ecb77a
register_editor_dialog: Improve selection
2023-06-06 09:48:27 +02:00
Eladash
9bd4426225
Fix _sys_interrupt_thread_disestablish with lingering thread copies
2023-06-06 09:48:27 +02:00
Eladash
4af0a33f1f
Fix sys_ppu_thread_detach/exit with lingering thread copies
2023-06-06 09:48:27 +02:00
Eladash
636bde6343
Logs: Fix trailing space, nbsp and unintended character
2023-06-06 09:48:27 +02:00
Eladash
16579e0b1f
Fix spu_thread::cleanup()
2023-06-06 09:48:27 +02:00
Megamouse
292d3faa9e
input: fix pad profile override with existing custom pad configs
2023-06-06 08:09:31 +02:00
Megamouse
6d2f7f6e54
sys_fs: fix map entry removal in destructor
2023-06-05 23:14:12 +02:00
brian218
48ffc19193
Update sys_usbd.cpp
2023-06-05 20:15:43 +02:00
Eladash
e75c0dbaa1
debugger(CallStack): Make Return act as double click
2023-06-05 17:39:52 +03:00
Eladash
0c0f63a2a8
debugger: Fix potential null dereference
2023-06-05 17:39:52 +03:00
Eladash
c9942aa828
debugger: Fix key events when CallStack is focused
2023-06-05 17:39:52 +03:00
Eladash
ca56f0747e
debugger: Avoid incorrect update timer restart
2023-06-05 17:39:52 +03:00
Eladash
e77c01d00a
debugger: Fix use of invalid pointers
2023-06-05 17:39:52 +03:00
brian218
c85775922e
sys_usbd: Implemented sys_usbd_unregister_extra_ldd()
2023-06-05 13:51:54 +03:00
brian218
da0c9c2ce9
sys_usbd: USB VID/PID logging format fixup
2023-06-05 13:51:54 +03:00
brian218
42b388317e
sys_ss: Further implemented Update Manager service for VSH
2023-06-05 13:51:54 +03:00
brian218
6a570ae57e
sys_fs: Implemented sys_fs_mount(prot=1) read-only mounting & fixed up some operation and permission checks
2023-06-05 13:51:54 +03:00
Elad Ashkenazi
2e4bf9ef1b
Update sys_timer.cpp
2023-06-04 01:26:24 +02:00
Elad Ashkenazi
ba9f55679d
Update sys_timer.cpp
2023-06-04 01:26:24 +02:00
Elad Ashkenazi
2c999a550b
Update sys_mutex.h
2023-06-04 01:26:24 +02:00
Elad Ashkenazi
805de248d3
Update sys_lwmutex.h
2023-06-04 01:26:24 +02:00
Elad Ashkenazi
1240874e41
Update sys_lwmutex.h
2023-06-04 01:26:24 +02:00
Elad Ashkenazi
feff50e7e0
Update sys_mutex.h
2023-06-04 01:26:24 +02:00
Ani
33558d14e5
rpcs3_version: Bump to 0.0.28
2023-06-02 19:54:07 +02:00
Eladash
c37fc73a02
PPU LLVM: Invalidate cache for testers
2023-06-02 08:54:46 +03:00
Eladash
d152537e50
sys_lwcond/cond/ppu_thread: Respect scheduler in various syscalls
2023-06-02 08:54:46 +03:00
Eladash
5d4e87373f
LV2: Make _sys_lwcond_destroy wait for lwmutex lock
2023-06-02 08:54:46 +03:00
Eladash
1c36156594
PPU LLVM: Fix LWSYNC according to cellSpursWakeup
2023-06-02 08:54:46 +03:00
Eladash
300701a06b
Make page faults entry enqueue and event atomic
2023-06-02 08:54:46 +03:00
Eladash
a776f15557
SPU: fix event count with ACK and mask write
2023-06-02 08:54:46 +03:00
Eladash
1c89f8a855
LV2/Timer: Fix ENOTCONN check of start timer
2023-06-02 08:54:46 +03:00
Eladash
81e4d9c2ee
LV2/TImer: Fix notification discard
2023-06-02 08:54:46 +03:00
Eladash
49be6be8f4
LV2/Timer: Make timers consistent
2023-06-02 08:54:46 +03:00
Eladash
b861a9c5d0
LV2: Implement set-priority thread requeue
2023-06-02 08:54:46 +03:00
Eladash
9828e6cafc
LV2: Push other-than-this thread to the back on priority set
2023-06-02 08:54:46 +03:00
Eladash
5d13978bbf
sys_lwcond: Implement TIMEOUT on lwmutex lock
2023-06-02 08:54:46 +03:00
Eladash
b844aecb9e
sys_lwmutex/mutex: Fix race on lock timeout
2023-06-02 08:54:46 +03:00
Eladash
f57c8c1c35
LV2: Unconditional Timer Synchronization Fix
2023-06-02 08:54:46 +03:00
kd-11
bbbc5f6e6c
rsx: Write a warning to the log if we decide to collapse surfaces to reduce VRAM usage.
2023-06-01 19:25:50 +03:00
kd-11
ac0c60b740
vk: Rename gc_wrapper_t to gc_callback_t which is more relevant
2023-06-01 19:25:50 +03:00
kd-11
f2f95a20a3
vk: Minor improvement to descriptor and garbage collector interaction
2023-06-01 19:25:50 +03:00
kd-11
12f213ffad
rsx: Trim the number of in-flight invalidated resources (temp cache)
...
- This drastically improves memory allocation behavior.
Holding too many invalidated resources can lead to a cascading overallocation error as old resources hold refs to even older resources and nothing gets deleted.
2023-06-01 19:25:50 +03:00
Megamouse
66e1cf96e2
Qt/Loader: Let users choose which packages to install
2023-06-01 16:34:23 +02:00
Elad Ashkenazi
c3b7229fbb
Extra PS3_EXTRA fix
2023-06-01 06:43:33 +02:00
Megamouse
f96a0ce9d2
Trophies: Add more sanity checks to pugixml backend
2023-05-30 19:11:57 +02:00
Megamouse
ba592070f7
Qt: fix random initial game selection in trophy dir
2023-05-30 19:11:57 +02:00
kd-11
6a2ea62f82
vk: Minor cleanup
2023-05-30 16:50:08 +03:00
kd-11
6cfd817b5a
vk: Fix descriptor-related crashes
2023-05-30 16:50:08 +03:00
kd-11
c99ef4b09f
vk: Refactor descriptor handling
2023-05-30 16:50:08 +03:00
kd-11
7e131f8fb6
rsx/util: Add some c++ guards around simple_array class
2023-05-30 16:50:08 +03:00
kd-11
10171c19c3
vk: Unify descriptor allocation
...
- Pool management should be a backend implementation detail.
2023-05-30 16:50:08 +03:00
Elad Ashkenazi
e0853095e3
Fixup debugger_frame double events
2023-05-30 13:11:03 +02:00
Eladash
5a365506f7
Qt/Debugger: Add Ctrl+F (find thread), Ctrl+C (copy)
2023-05-28 13:53:35 +02:00
Megamouse
4aee1b378a
overlays: fix media list dialog pad interception
2023-05-28 11:56:49 +02:00
Elad Ashkenazi
9f5e3ecb8c
rsx/overlays: Fix crash on stop
2023-05-26 07:42:29 +02:00
Megamouse
7b9614fcf3
Hid: add some logging for initial send_output_report
2023-05-25 23:02:22 +02:00
Megamouse
8e62a0e22d
input: remove some outdated comments
2023-05-25 23:02:22 +02:00
Megamouse
f89d3d5077
cellCamera: don't switch to main thread unless really necessary
2023-05-25 21:30:27 +02:00
Megamouse
145e059cdf
input: allow to remap emulated pads dynamically
2023-05-25 20:37:15 +02:00
Megamouse
22916a7e8d
Qt/input: limit some usb device configs to 2 players
2023-05-25 20:37:15 +02:00
Megamouse
07f458f991
Qt: rename emulated pads menu to usb devices
2023-05-25 20:37:15 +02:00
Megamouse
6180a58d7a
Qt: disable emulated pad settings during emulation
2023-05-25 20:37:15 +02:00
Megamouse
5cc2a7c09e
input: fix emulated pad stick y axis
2023-05-25 20:37:15 +02:00
Megamouse
e584653b72
input: move emulated pad handling to config class
2023-05-25 20:37:15 +02:00
Megamouse
f4b346a6f8
input: fix emulated button map accessors
2023-05-25 20:37:15 +02:00
Megamouse
cb1b71bc57
Qt: fix emulated button reset
2023-05-25 20:37:15 +02:00
Megamouse
95060efb7d
input: add support for multi-assignment in emulated pads
2023-05-25 20:37:15 +02:00
Megamouse
b82dd61a0c
input: add emulated axis configs
2023-05-25 20:37:15 +02:00
Megamouse
c84d10686f
Qt: change wording on fake PS Move config
2023-05-25 20:37:15 +02:00
Megamouse
d652a81078
Qt/input: add emulated pads settings dialogs
2023-05-25 20:37:15 +02:00
Megamouse
fc76d2df38
input: list actual nodes instead of button ids
2023-05-25 20:37:15 +02:00
Megamouse
1a98682ea0
input: add enum count for enumeration
2023-05-25 20:37:15 +02:00
Megamouse
64437a531b
input: use global configs
2023-05-25 20:37:15 +02:00
Megamouse
4d26170bd6
input: add emulated_pad_config template class
2023-05-25 20:37:15 +02:00
Megamouse
36831a3d6a
input: add gem ds3 config file
...
No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse
e7c0df4eac
input: add usio config file
...
No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse
a296c19633
input: add ghltar config file
...
No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse
8b5f7a0770
input: add turntable config file
...
No sticks yet
2023-05-25 20:37:15 +02:00
Megamouse
7b9a36be7d
input: add buzz config file
...
Adds a buzz.yml and implements a generic way to save actual DS3 mapping independent of pad handlers
2023-05-25 20:37:15 +02:00
shinra-electric
cbe1628cf2
remove deprecated VK_MVK_moltenvk and replace with mvk_config.h
...
VK_MVK_moltenvk extension has been removed.
Will try with `mvk_config.h`, but it this doesn't work `mvk_deprecated_api.h` should work instead.
2023-05-25 08:54:44 +02:00
Megamouse
38f9332905
overlays: Fix width of graph labels
2023-05-25 06:37:31 +02:00
Megamouse
96f1f9e45e
overlays: fix missing sound autorepeat fence.
...
The other instances aren't realistically autorepeating
2023-05-25 06:37:31 +02:00
Eladash
f031cd9b42
Take advantage of WIN10 Thread Name API
2023-05-24 20:39:51 +02:00
kd-11
976a3ed3bf
Formatting fixes
2023-05-23 14:37:13 +03:00
kd-11
98c0944419
vk: Fix some sampler load crashes
2023-05-23 14:37:13 +03:00
kd-11
bf78b197a3
vk: Reimplement sampler disposal using the new pool mechanism
2023-05-23 14:37:13 +03:00
kd-11
427960fee8
vk: Fix compiler warning
2023-05-23 14:37:13 +03:00
kd-11
75da7d80dc
vk: Reimplement sampler caching to take border color into account
2023-05-23 14:37:13 +03:00
kd-11
7eb730ee03
vk: Integrate custom border colors when supported
2023-05-23 14:37:13 +03:00
kd-11
4b9fa7a417
vk: Require customBorderColorWithoutFormat feature
2023-05-23 14:37:13 +03:00
kd-11
6163acc8c5
vk: Add border color extension detection
2023-05-23 14:37:13 +03:00
kd-11
4add5b6bf0
vk: Minor refactoring of optional features
2023-05-23 14:37:13 +03:00
Megamouse
1ae3b37fbe
sceNpTrophy: set timestamps
2023-05-23 08:22:13 +02:00
Elad Ashkenazi
23c710cf53
CPUThread.cpp: Fix an emulator crash on game exit
2023-05-22 20:04:49 +03:00
Eladash
e29b81c444
Debug Fixes
2023-05-22 20:04:49 +03:00
Megamouse
73dba6d6e0
overlays: do not play sounds on fast auto repeat
...
Currently there's a nasty sound stakkato going on if you keep the dpad pressed to the left in the home menu for example.
2023-05-20 18:27:26 +02:00
Megamouse
09e845a539
input: add sanity checks for buf_size
...
also improve log spam
2023-05-20 13:24:43 +02:00
Eladash
e1744ceab2
Debugger: Implement key-scrolling through threads
2023-05-19 23:15:40 +02:00
RipleyTom
cbb1b1f28e
Fix spu_fm
2023-05-19 18:26:42 +03:00
Elad Ashkenazi
59f9938849
cellSpurs: Fix ready count
2023-05-19 14:18:51 +03:00
Megamouse
8db318094f
Qt: fix memory leak on midi error
2023-05-18 22:11:35 +02:00
Megamouse
5a4206e05d
Qt: Don't refresh mic and midi list in constructor
2023-05-18 22:11:35 +02:00
Megamouse
6794ae35a1
mac arm: try to fix compilation
2023-05-18 18:52:25 +02:00
Megamouse
8676913e73
input: use enum class for pad connection
2023-05-18 18:52:25 +02:00
Megamouse
2ef120fdcd
input: add option to keep pads connected
2023-05-18 18:52:25 +02:00
kd-11
08c1a14b13
Fix init order for gpu_debug_marker
2023-05-18 18:10:46 +03:00
kd-11
4a138aa918
Fix init order
2023-05-18 18:10:46 +03:00
kd-11
793a21a825
rsx: Fix build after variable rename
2023-05-18 18:10:46 +03:00
kd-11
6fd76054b4
vk: Rename the debug marker to something more appropriate
2023-05-18 18:10:46 +03:00
kd-11
c80be9e54b
Fixup - command buffer wrapping
2023-05-18 18:10:46 +03:00
kd-11
56ebae773c
vk: C++-ify the debug marker sync object member names
2023-05-18 18:10:46 +03:00
kd-11
fad6647255
vk: Do not use raw GPU command buffer handles for any wrapped API calls
...
- There is no reason to do so and we seriously hamper debugging efforts
2023-05-18 18:10:46 +03:00
kd-11
edb2b60f2f
rsx: Perform region clipping in a normalized coordinate space
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- Depending on what the caller wants to do, the scaling will be different for src vs dst calculations.
We cannot reliably handle this in the callee
2023-05-18 18:10:46 +03:00
kd-11
d894ccb4ea
vk: Preliminary support for debug markers
2023-05-18 18:10:46 +03:00
Megamouse
bd09dc8ea8
Qt: allow hiding trophy table columns
2023-05-18 15:26:05 +02:00
Megamouse
799dbfc2c5
MSVC: Ignore base address warning
2023-05-18 12:41:22 +02:00
Megamouse
54e6cf95d7
Fix some warnings
2023-05-18 12:41:22 +02:00
Megamouse
4fd21f7764
Windows Use vector for performance counter data allocation
2023-05-18 09:15:49 +02:00
Megamouse
f8009451a9
rpcn: fix some msvc warnings
2023-05-18 09:15:49 +02:00
Elad Ashkenazi
c70338a9a9
Logs/Debugger: Go-To-Address signal from log text
2023-05-18 08:43:39 +02:00
Megamouse
e83540d80c
Qt: don't refresh game grid after emu stop
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It is not necessary to refresh the game grid after stopping a game.
2023-05-17 23:39:48 +02:00
Dark
24dde5d42b
Implement support for emulating Rock Band 3's MIDI Pro Adapter
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Co-authored-by: Megamouse <studienricky89@googlemail.com>
2023-05-17 22:59:44 +02:00