Commit graph

185 commits

Author SHA1 Message Date
kd-11 10af0e8c93 vk: Disable anisotropy if the anisotropic level is meaningless 2023-07-04 09:31:51 +03:00
kd-11 c818f8af82 vk: Fix namespace pollution in sync module 2023-07-04 09:31:51 +03:00
kd-11 931a2c516f vk/rsx: Fix build errors and warnings 2023-06-30 18:38:14 +03:00
kd-11 2f9e1cf4df vk: Get rid of some spammy debug code 2023-06-30 18:38:14 +03:00
kd-11 68d1c38f3b vk: Minor refactor to make early-exit branches trivial and easier to read 2023-06-30 18:38:14 +03:00
kd-11 c4acea6c82 vk: Fix some regressions in synchronization2 behavior 2023-06-30 18:38:14 +03:00
kd-11 7ebabddfe0 vk: Fix GPU hang 2023-06-30 18:38:14 +03:00
kd-11 a047ddffc0 vk: Restructure gpu labels and add them as an event backend 2023-06-30 18:38:14 +03:00
kd-11 92992a5406 vk: Use pipeline barriers for proper event sync 2023-06-30 18:38:14 +03:00
kd-11 ec4565263d Dump extensions info to the log 2023-06-27 16:41:30 +03:00
kd-11 3e8f9cbbf2 Add flags to handle sync domain with v2 events 2023-06-27 16:41:30 +03:00
kd-11 322b5dac79 Properly enable synchronization2 feature 2023-06-27 16:41:30 +03:00
kd-11 5a85fee3f1 Silence logspam about unused parameter 2023-06-27 16:41:30 +03:00
kd-11 0a0ef50caf Try to fix build 2023-06-23 15:21:17 +03:00
kd-11 e20f1587cd Workaround for old compilers
Xcode is not yet c++20 compliant
2023-06-23 15:21:17 +03:00
kd-11 850166eca1 vk: Reimplement events using synchronization2 extension 2023-06-22 14:59:58 +03:00
kd-11 49c6c2c529 vk: Do not hard-sync on first sign of fragmentation
- It is very likely that the resource would be available if we just waited a while for the GPU queue to clear.
- Instead of also discarding the current work, first check if we can get by without a hard sync.
2023-06-14 01:12:11 +03:00
kd-11 29f3eec957 vk: On pool recovery, rescan the subpool table in case a new pool really cannot be created 2023-06-14 01:12:11 +03:00
kd-11 c1d875d841 vk: Handle VK_ERROR_FRAGMENTATION when allocating descriptor pools 2023-06-14 01:12:11 +03:00
kd-11 ac0c60b740 vk: Rename gc_wrapper_t to gc_callback_t which is more relevant 2023-06-01 19:25:50 +03:00
kd-11 6a2ea62f82 vk: Minor cleanup 2023-05-30 16:50:08 +03:00
kd-11 6cfd817b5a vk: Fix descriptor-related crashes 2023-05-30 16:50:08 +03:00
kd-11 c99ef4b09f vk: Refactor descriptor handling 2023-05-30 16:50:08 +03:00
shinra-electric cbe1628cf2 remove deprecated VK_MVK_moltenvk and replace with mvk_config.h
VK_MVK_moltenvk extension has been removed. 

Will try with `mvk_config.h`, but it this doesn't work `mvk_deprecated_api.h` should work instead.
2023-05-25 08:54:44 +02:00
kd-11 976a3ed3bf Formatting fixes 2023-05-23 14:37:13 +03:00
kd-11 98c0944419 vk: Fix some sampler load crashes 2023-05-23 14:37:13 +03:00
kd-11 bf78b197a3 vk: Reimplement sampler disposal using the new pool mechanism 2023-05-23 14:37:13 +03:00
kd-11 427960fee8 vk: Fix compiler warning 2023-05-23 14:37:13 +03:00
kd-11 75da7d80dc vk: Reimplement sampler caching to take border color into account 2023-05-23 14:37:13 +03:00
kd-11 7eb730ee03 vk: Integrate custom border colors when supported 2023-05-23 14:37:13 +03:00
kd-11 4b9fa7a417 vk: Require customBorderColorWithoutFormat feature 2023-05-23 14:37:13 +03:00
kd-11 6163acc8c5 vk: Add border color extension detection 2023-05-23 14:37:13 +03:00
kd-11 4add5b6bf0 vk: Minor refactoring of optional features 2023-05-23 14:37:13 +03:00
kd-11 08c1a14b13 Fix init order for gpu_debug_marker 2023-05-18 18:10:46 +03:00
kd-11 4a138aa918 Fix init order 2023-05-18 18:10:46 +03:00
kd-11 6fd76054b4 vk: Rename the debug marker to something more appropriate 2023-05-18 18:10:46 +03:00
kd-11 56ebae773c vk: C++-ify the debug marker sync object member names 2023-05-18 18:10:46 +03:00
kd-11 fad6647255 vk: Do not use raw GPU command buffer handles for any wrapped API calls
- There is no reason to do so and we seriously hamper debugging efforts
2023-05-18 18:10:46 +03:00
kd-11 d894ccb4ea vk: Preliminary support for debug markers 2023-05-18 18:10:46 +03:00
kd-11 e06c6b5ac8 vk: Refactor memory allocators to easily inspect device properties 2023-05-15 12:28:19 +03:00
kd-11 4e6231a321 vk: Implement max VRAM override in config 2023-05-15 12:28:19 +03:00
kd-11 b6cdf18165 vk: Lower scratch dimension alignment to 256 to minimize wastage 2023-05-15 12:28:19 +03:00
Megamouse 6555de6ef5 fix warnings 2023-04-21 16:41:06 +02:00
kd-11 47b65868f4 Try even lower 2023-04-12 18:47:14 +03:00
kd-11 8735a06f3c vk: GTX970 workaround 2023-04-12 18:47:14 +03:00
kd-11 82dedb1fbb vk: Fix vendor detection for apple 2023-03-29 17:31:06 +03:00
kd-11 0a9d646bd7 rsx: Workaround for clang build 2023-03-01 01:10:06 +03:00
kd-11 0bb8127372 rsx: Use emplace when constructing in-place.
- Unexpectedly high gains for msvc builds. GCC doesn't care, clang shits itself.
2023-03-01 01:10:06 +03:00
kd-11 6809d84a00 vk: Bump max number of suppported inline draw calls to 32k
- Surprisingly some games actually exhaust the entire 16k pool causing slowdown
2023-01-11 16:48:53 +03:00
kd-11 2752cd1390 rsx/vk: Fix some problems with dynamic state updates 2023-01-11 16:48:53 +03:00