oltolm
0c94606fcf
Make compile with msvc, clang and gcc on Windows
2023-07-11 21:40:30 +03:00
Megamouse
4d26170bd6
input: add emulated_pad_config template class
2023-05-25 20:37:15 +02:00
Dark
24dde5d42b
Implement support for emulating Rock Band 3's MIDI Pro Adapter
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Co-authored-by: Megamouse <studienricky89@googlemail.com>
2023-05-17 22:59:44 +02:00
Joshua de Reeper
8e15afb2c4
sys_usbd: Emulate Disney Infinity Base
2023-05-17 21:26:58 +02:00
Megamouse
2c71d08ea2
Emu: Cache games.yml and only save when necessary
2023-04-21 20:18:24 +02:00
Megamouse
2d4e02f277
overlays: add ppu compile message if the progress dialog is unavailable
2023-03-05 02:55:59 +01:00
kd-11
12690de9de
rsx/overlays: Refactor and implement callbacks for input token
2023-02-24 00:46:53 +03:00
RipleyTom
6186ac0245
rpcn: signaling handler improvements & upnp
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Simplify signaling by making Matching2 a layer over normal signaling.
Implements UPNP port forwarding
Implement sceNpMatching2AbortRequest
Fix reported bw in sceNpUtil
Hack for Fat Princess binding udp on 3658
Reenable CB for sceNpBasicAddPlayersHistoryAsync
Misc fixes
2023-02-21 15:41:41 +01:00
Megamouse
69435dd951
overlays: Fix linux compilation
2023-02-09 20:36:35 +01:00
kd-11
97b36eb53c
cmake: Add shader compile notification to build system
2023-02-03 09:13:27 +03:00
kd-11
5babf47e70
build: Fix linux build
2023-02-03 09:13:27 +03:00
Megamouse
44771150b7
overlays: add simple home menu
2023-01-21 09:11:53 +01:00
brian218
e0fe7989e9
USB: Added VFS USB mass storage devices to the USB device list
2023-01-18 08:09:35 +01:00
Megamouse
18b7955384
SDL handler
2022-12-13 11:56:48 +01:00
Eladash
f572e29a13
PPU: Add new patch function for SONIC 06
2022-12-09 21:16:05 +03:00
Megamouse
88269636d3
utils: implement video encoder and image sink
2022-12-08 21:08:37 +01:00
kd-11
9105c2cf4a
gl: Refactor capabilities and add GLSL version detection support.
2022-10-16 19:58:30 +03:00
Megamouse
7d32dc312f
Qt: pad settings: clear input data on thread pause
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Fixes incorrectly disabled buttons when changing from a handler with a disconnected pad to any other handler
2022-10-01 13:49:58 +02:00
brian218
75efc79930
Implemented sys_game_board_storage_read()
2022-09-04 13:28:05 +03:00
kd-11
edb39039dd
Fix linux build
2022-08-14 23:53:50 +03:00
kd-11
57dd611111
gl: Fix incomplete stencil view of depth-stencil texture
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- Samplers must use point sampling for stencil views
2022-08-03 23:33:31 +03:00
Megamouse
c40439ae6b
cellMusic/Decode: implement playlist shuffle and repeat
2022-07-22 08:42:43 +02:00
kd-11
9cc15be7f2
Fix linux build
2022-07-13 02:09:58 +03:00
Eladash
0bfdfd8433
Savestates: Implement Ctrl+R to reload the most recent savestate
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Ctrl+R no longer means Resume emulation, this functionality has been transferred to Ctrl+P which is also capable of pausing the emulation. (so it's now a toggle)
2022-07-12 15:15:42 +03:00
Vestrel
98b730c806
Audio: device switching and channel count detection ( #12246 )
2022-07-08 17:13:38 +02:00
Megamouse
b683110e72
cellGem/overlays: show cursor if necessary
2022-07-07 12:40:23 +02:00
Megamouse
87762a9b17
cellGame: implement disc change callbacks
2022-06-24 17:34:21 +02:00
isJuhn
4262794668
Implement PINE IPC Server
2022-06-19 17:56:50 +02:00
kd-11
d577cebd89
gl: Refactor image and command-context handling
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- Move texture object code out of the monolithic header
- All texture binds go through the shared state
- Transient texture binds use a dedicated temp image slot shared with native UI
2022-06-04 14:02:33 +03:00
kd-11
3fd846687e
gl: Refactor buffer object code
2022-06-03 11:54:09 +03:00
RipleyTom
e68ffdbc81
Add a message overlay
2022-05-23 08:38:02 +02:00
kd-11
850eef0c1a
rsx: Move ZCULL logic to its own file
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- It's over 1k lines of code in its own namespace; it really should be in its own file
2022-05-20 16:29:27 +03:00
Megamouse
5ae9de4e3b
CLI: add decrypt option
2022-05-11 21:13:20 +02:00
RipleyTom
72b2876b6a
sys_net refactor ( #11740 )
2022-04-09 14:51:22 +02:00
Megamouse
04df392866
Log cpu usage periodically
2022-03-16 19:42:06 +01:00
Megamouse
cd97d74f0f
cellMusic/Decode: add SelectContents functions
2022-03-08 09:02:59 +01:00
Vestral
107107107c
SoundTouch resampler integration
2022-01-31 21:20:57 +01:00
nastys
ef66b002e0
Implement proper macOS version check ( #11352 )
2022-01-11 23:17:26 +01:00
clienthax
2b924175aa
Emulated v406 usio
2021-11-24 21:59:48 +01:00
Vestrel
37a722cc1d
Audio backend improvements
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Callback based audio update.
Upgraded common backend interface.
Added Cubeb backend.
Support multiple audio providers.
Dropped pulse, alsa, openal backends.
2021-11-24 19:41:05 +01:00
kd-11
59b1c324a9
rsx: Properly implement immediate mode rendering
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- Treat the draw commands as being consumed on-the-fly with ATTR0 as provoking attribute
- Analysing streams sent to RSX and the results implies they are consumed fully inline.
This only makes sense if a provoking attribute is present. The 'static' register is truly the immediate register for the draw.
2021-11-15 18:14:15 +03:00
RipleyTom
d41e405420
NP: Cache Manager + improvements
2021-11-08 13:10:40 +03:00
RipleyTom
516cb959cb
rpcn: new allocator + refactoring of np_handler
2021-11-08 13:10:40 +03:00
Megamouse
e51656e070
Qt: Add camera settings dialog
2021-10-24 11:32:35 +02:00
kd-11
24642a4c18
vk: Refactor descriptors a bit
2021-09-28 17:43:15 +03:00
Megamouse
269c4604aa
VFS: move VFS settings to seperate file
2021-09-25 19:21:59 +03:00
Megamouse
72f0637efe
Windows/Audio: add listener for device change
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For some reason XAudio2 doesn't automatically change the device anymore.
So let's just listen for the OnDefaultDeviceChanged event and update the cell audio thread if necessary.
2021-08-25 22:44:16 +02:00
kd-11
d0a824996b
vk: Add basic support for FSR 1.0
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- Only implemented for image upscaling.
- Disabled by default. Emulators cannot ensure upscalers are injected at the right rendering step.
- GUI integration not implemented.
2021-08-06 17:18:48 +03:00
clienthax
9c5c4457b6
Stub libfs_utility_init to bypass FSCK checks by vsh.
2021-07-17 18:56:07 +02:00
Megamouse
68a1da31a0
cellSearch: move audio info to separate util file
2021-06-25 09:41:32 +03:00