Commit graph

3549 commits

Author SHA1 Message Date
Megamouse 72f0637efe Windows/Audio: add listener for device change
For some reason XAudio2 doesn't automatically change the device anymore.
So let's just listen for the OnDefaultDeviceChanged event and update the cell audio thread if necessary.
2021-08-25 22:44:16 +02:00
Whatcookie d0451932bf
Offset get_timebased_time at game boot (#10744)
- Avoids game bugs in the case where games convert the value read from the clock to a float before performing delta time calculations
2021-08-23 13:06:02 +01:00
Whatcookie c62deeefd4
SPU LLVM: Add approximate FCEQ/FCMEQ (#8729)
- It's 100% accurate, but will sit under approx xfloat anyways
- Attempts to use a single instruction when 1 value is constant
2021-08-22 10:13:34 +03:00
Marco 5c0bf14554
Whitelist Kamen Rider Summonride Portal sys_usbd (#10722)
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-08-21 11:08:56 +03:00
Justin Lewis c13a46b07b
Fix warnings about using deprecated inet_ntoa function (#10698)
* Replaced inet_ntoa with inet_ntop.

The warning in question is: "Warning	C4996	'inet_ntoa': Use
inet_ntop() or InetNtop() instead or define
_WINSOCK_DEPRECATED_NO_WARNINGS"
2021-08-18 07:16:38 +03:00
Megamouse ac986c7c61 fix some warnings 2021-08-15 21:02:38 +02:00
Megamouse 53bfc6fa59 cellGem: fix floating point warning 2021-08-13 20:45:18 +02:00
Eladash 063df64108 SPU/event queue: Implement protocol for SPU queue 2021-08-13 08:58:09 +03:00
Eladash f1f93b8f81 SPU: Remove outdated assertation 2021-08-13 08:58:09 +03:00
Eladash 5784ffc972 Fixup PPU breakpoints 2021-08-12 22:24:54 +03:00
Eladash 91737b11fe Fix sys_spu_thread_group_resume
Do not remove suspend flag when SPU group state is not SPU_THREAD_GROUP_STATUS_RUNNING after operation!
2021-08-12 22:24:54 +03:00
Eladash bf61c826d5 SPU/event queue: Atomically resume SPU group 2021-08-12 22:24:54 +03:00
Megamouse f0d51899c1 input: fix minor data race
While usually not exposed to the user, there was a slight chance that user input was read in a dirty state.
This became apparent during usage of the new pressure sensitivity button
2021-08-09 11:29:46 +02:00
Megamouse 430fd759fe sys_net: add missing range checks 2021-08-08 21:06:07 +02:00
Nekotekina 86d2316089 sys_net/NP: set some init dependencies
Ensure finalization order of network threads.
This should prevent some crashes.
2021-08-06 10:41:40 +03:00
Nekotekina 064fc81697 Fix warnings 2021-08-06 10:41:40 +03:00
Megamouse a146aabcaf cellGem: Disable Alignment Checks 2021-08-05 13:10:08 +02:00
Eladash 9ecb6c4e34 Fix sys_spu_thread_group_create 2021-08-05 08:12:34 +03:00
Megamouse 3ccfb86e1b cellGem: use existing constant for sphere radius 2021-08-05 02:26:20 +02:00
Megamouse 9c21f43df6 cellGem: fix Deadstorm Pirates regression 2021-08-05 02:02:34 +02:00
Megamouse 87c07679e1 cellGem: add calibration logic with 0.5 second delay 2021-08-05 02:02:34 +02:00
Megamouse 6de4c27b32 cellGem: fix controller connection check 2021-08-05 02:02:34 +02:00
Megamouse 995e9b5f9f cellGem: reset struct on controller reset 2021-08-05 02:02:34 +02:00
Megamouse e03f323fdd cellGem: add some more checks 2021-08-05 02:02:34 +02:00
Megamouse f2bca2ef67 cellGem: set cellGemGetCameraState values 2021-08-05 02:02:34 +02:00
Megamouse 0b88d5f077 cellGem: implement cellGemHSVtoRGB 2021-08-05 02:02:34 +02:00
Eladash 9f67e00e40 sys_spu: Add one more limiting SPU threads creation condition 2021-08-04 21:39:57 +03:00
Eladash 9d71369b2c Fixup HLE lwmutex 2021-08-04 21:39:57 +03:00
Megamouse 2dd0f488a1 cellGem: cellGemPrepareVideoConvert update 2021-08-04 20:28:34 +02:00
Megamouse dd7f24b20e cellGem: fix mouse positions 2021-08-04 20:28:34 +02:00
Megamouse ccb7531289 cellGem: update cellGemGetState 2021-08-04 20:28:34 +02:00
Megamouse 4d0179174a cellGem: add more mouse buttons 2021-08-04 20:28:34 +02:00
Megamouse 3ddcf60a11 cellGem: add some more error checks 2021-08-04 20:28:34 +02:00
Megamouse 3b581aaf94 cellGem: disable tracking in cellGemForceRGB 2021-08-04 20:28:34 +02:00
Megamouse 0c68a6afdd cellGem: improve hue handling 2021-08-04 20:28:34 +02:00
Megamouse fd29382290 cellGem: fix fake move calibration status flag
Apparently OCCURRED means that there are flags to be checked, while SUCCEEDED means that everything went smoothly.
2021-08-04 20:28:34 +02:00
Megamouse 1d3f91a1b8 cellGem: add ext_id and SHARP_SHOOTER_DEVICE_ID 2021-08-04 20:28:34 +02:00
Megamouse 999252a806 cellGem: fix typos, add some comments and reorder 2021-08-04 20:28:34 +02:00
Eladash f807ebf9ba PPU: Improve accuracy of "Accurate PPU 128 reservations" mode 2021-08-04 18:18:59 +03:00
Eladash 8c3a4c260e Bugfix of sys_lwmutex_destroy 2021-08-04 09:03:17 +03:00
Eladash 06f4dfb9f1 SPU: Implement sys_spu_initialize and limit of physical SPU threads 2021-08-04 08:26:32 +03:00
Megamouse af89eb5404 ppu compilation: fix facepalm (double increase) 2021-08-03 08:39:57 +02:00
Megamouse dc0a086400 sys_prx_unload_module: fix log message 2021-08-03 08:39:57 +02:00
Nekotekina 05d1b3605e Fixup for SPU Debug mode (bad SHA1)
Should fix crashes due to read out of bounds.
2021-08-01 10:12:08 +03:00
Eladash a0c1b250b6 Fix HLE LWMutex setting - Implement dynamic initialization of HLE functions 2021-07-31 21:47:22 +03:00
Megamouse 6527eef655 System: add progress update on existing modules
This could cause dialogs to seemingly finish at e.g. 50/100 modules because the existing modules weren't accounted for.
2021-07-31 16:06:18 +02:00
Eladash f39a0a5fbe Debugger: Add some error pop-ups for invalid operations
* Show error window when setting breakpoints on these conditions:
- SPU/RSX are selected. (not supported)
- When using non-interpreters decoders.
- Non-executable memory is specified.
* Do not allow instruction stepping for non-interpreters decoders.
* Clear breakpoints when the game is stopped.
* Fix setting breakpoints on HLE functions.
2021-07-31 15:27:30 +02:00
Eladash a06a93d5ba Fix sys_storage_read 2021-07-30 17:22:43 +03:00
Nekotekina 658b4f70ef Fix some warnings 2021-07-30 09:31:36 +03:00
Nekotekina fc5840cda6 SPU Cache: allow to dump cache upon startup
Print also some stats (if SPU Debug is enabled).
2021-07-30 09:21:11 +03:00