Eladash
95ed2ef62e
cellGcm HLE: Add error_code
2020-01-24 19:25:52 +00:00
Megamouse
3f076d63e3
HLE: add error checks to cellAudioInGetDeviceInfo
2020-01-23 10:50:55 +01:00
Megamouse
3e8a5c6395
HLE: add some more constants
2020-01-23 10:50:55 +01:00
Megamouse
18f167ddd0
HLE: Fix error checks in cellAudioInRegisterDevice
2020-01-23 10:50:55 +01:00
Maksim Derbasov
1abdee242a
small improvement ( #7288 )
...
* small improvement
* comments addressed
Co-authored-by: kd-11 <15904127+kd-11@users.noreply.github.com>
2020-01-22 12:28:48 +00:00
Eladash
949cfa7fdb
Fix cellVdecSetFrameRate error check
2020-01-21 16:45:41 +03:00
Megamouse
5ef3465f65
cellVdec: (experimental) allow AV_PIX_FMT_YUVJ420P
2020-01-20 00:33:25 +01:00
Megamouse
9a27cc9442
cellVdec: improve error checks
2020-01-20 00:33:25 +01:00
Megamouse
4dbad6cce6
fix some random warnings
2020-01-19 16:38:17 +01:00
Eladash
9084209cfc
Update cellVdecSetFrameRate error checking
2020-01-15 23:29:32 +01:00
Eladash
1ccb3c4492
rsx: Verify local memory offset
2020-01-15 13:23:56 +03:00
Eladash
01035d35bd
sys_process: Fix sys_process_get_id, add error_code ( #7246 )
2020-01-14 21:32:41 +03:00
Megamouse
be2d225d96
sceNpTrophy: deny unlocking of platinum trophies
2020-01-13 22:50:05 +01:00
kd-11
ad845861be
video: Remove pointless aspect ratio option
...
- The auto option is used when requesting the system is works like a
"dont care" specifier to tell the system to use what settings have been
passed in by HDMI EDID or the user TV type setting. Since this option
simulates the "TV type setting", auto makes no sense and is also not
something you can select on a PS3.
- Also adds a few missing checks.
2020-01-07 15:56:54 +03:00
Megamouse
632cc79c54
cellGame: add more checks
2020-01-06 10:47:13 +01:00
Megamouse
e7845357e2
sceNpTrophy: unlock platinum trophies
2020-01-05 19:47:31 +01:00
Megamouse
b3ad89cc8b
cellSaveData: remove duplicate yield
2020-01-03 14:22:40 +01:00
Megamouse
c9aee27d48
VK: remove unused init function declaration
2020-01-03 14:22:40 +01:00
Megamouse
7af2ebb6f4
cellSaveData: use errDialog to skip error dialogs
2020-01-02 05:49:03 +01:00
Eladash
7cc6881a57
Implement sceNpTrophyTerm resources deallocation
...
- Implement sceNpTrophyAbortHandle, if handle is aborted an error code will be returned on its usage.
- Free context & handles in sceNpTrophyTerm.
- Return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT on invalid context & handles ids.
- Implement id resource shortage error checking.
- Check negative sceNpTrophyGetTrophyInfo trophy id.
- Minor error checking fix for sceNpTrophySetSoundLevel
2019-12-31 22:32:23 +03:00
Eladash
71c4a2a15f
Silence some log messages
2019-12-31 22:27:27 +03:00
Eladash
9690854e58
Some cleanup
...
* Prefer default initializer over std::memset 0 when possible and more readable.
* Use std::format in trophy files name obtaining.
* Use vm::ptr<>::operator bool() instead of comparing vm::ptr to vm::null or using addr().
* Add a few std::memset calls in hle where it matters (or in some places just to document an actual firmware memcpy call).
2019-12-31 22:27:27 +03:00
Eladash
b30be0fbc1
Update cellVoiceCreatePort syntax
2019-12-31 19:05:06 +03:00
Megamouse
93a6e9e4e4
Improve cellImeJp ( #7014 )
...
* HLE: add error_code and definitions for cellImeJp
* HLE: add function parameters to cellImeJp
* HLE: improve cellImeJp
* HLE: further improve cellImeJp
* HLE: simplify cellImeJp
2019-12-31 16:02:10 +01:00
Megamouse
a5c5927468
cellSaveData: only show dialogs in fixed functions
2019-12-31 14:15:43 +01:00
Megamouse
45dc5d9b02
cellSaveData: improve ppu schedule during dialogs
2019-12-29 14:22:58 +01:00
Megamouse
c4b4ce46b8
cellSaveData: don't pause apps during dialogs
2019-12-29 14:22:58 +01:00
Megamouse
0b78404337
cellSaveData: get confirmation if not CELL_SAVEDATA_OPTION_NOCONFIRM
2019-12-29 01:19:04 +01:00
Megamouse
ff0089bc6f
cellSaveData: add more constants
2019-12-29 01:19:04 +01:00
Megamouse
bb7848f6e5
cellSaveData: add error dialog to callback result errors
2019-12-29 01:19:04 +01:00
Megamouse
47da907366
cellSaveData: add confirmation dialog for save data interactions
2019-12-29 01:19:04 +01:00
Megamouse
ef6f565dbd
silence some annoying warnings
2019-12-28 15:40:57 +01:00
Megamouse
e83dfedff9
stub cellRemotePlay and cellResc and cellStorage
2019-12-24 11:54:32 +01:00
linkmauve
e9c5c6e6bf
Move input to its own directory ( #7126 )
2019-12-22 17:39:42 +01:00
Eladash
db4041e079
Implement rounded_div
...
Round-to-nearest integral based division, optimized for unsigned integral.
Used in sceNpTrophyGetGameProgress.
Do not allow signed values for aligned_div(), align().
2019-12-20 14:47:04 +03:00
Eladash
6dd4003154
Fix cellNetCtlNetStartDialogUnloadAsync
2019-12-20 10:20:32 +01:00
Megamouse
7fcef227af
sceNpTrophy: minor optimizations
2019-12-19 18:15:22 +01:00
Eladash
8d955cfb8c
Hotfix sceNpTrophyGetTrophyUnlockState
2019-12-18 13:07:55 +01:00
Eladash
e380a8c279
Fix sceNpTrophyGetGameProgress ( #7103 )
...
* Fix sceNpTrophyGetGameProgress
Was missing multiplication by 100.
* apply requested changes
* Enforce round-to-nearest rounding mode
2019-12-17 22:43:00 +00:00
Jayveer
364ba95d26
Updated sys_net to use WSAPoll on win32 as this fixes connection issues
...
in Metal Gear Online. Also aligns with implementations on non win32
platforms
2019-12-13 21:52:29 +03:00
Nekotekina
321f7e7197
Fix missing-braces warnings
2019-12-13 03:21:43 +03:00
Nekotekina
69e81da57b
Fix some warnings
2019-12-13 02:08:52 +03:00
Megamouse
038694ae28
cellGem: add some explanatory comments
2019-12-10 23:20:13 +01:00
Megamouse
691c7cde67
cellGem: cleanup some spacings
2019-12-10 23:20:13 +01:00
Zangetsu38
af8ebc76e2
Modules/cellGem: Implement pos, quat and handle_pos in Gemstate for mouse.
...
Modules/cellGem: Fix name for gem_image_state.
Modules/cellGem: Implement projectiion(x/y) in gem_image_State for mouse.
Modules/cellGem: Add cross, triangle, circle and start with use middle click for mouse.
Modules/cellGem: Refactor global code.
Modules/cellGem: fix some warning with initializing value.
2019-12-10 23:20:13 +01:00
VelocityRa
ac2b0c9752
PSMove: Rudimentary mouse emulation.
2019-12-10 23:20:13 +01:00
Eladash
6a4ba9d562
Fix warning about truncation
2019-12-07 10:22:11 +01:00
Eladash
a5b3b0df40
sceNpBasicAddBlockListEntry: Add connection check
2019-12-07 10:22:11 +01:00
Eladash
963d5fb981
sceNpBasicAddPlayersHistory(Async) fixes
...
* Check if count == 0.
* u64 typos fixed.
* description won't be checked if null.
* Check each npid provided, not only the first.
2019-12-07 10:22:11 +01:00
Eladash
e050dcbc52
Move size write in cellGamePatchCheck
2019-12-05 23:31:46 +03:00