Commit graph

881 commits

Author SHA1 Message Date
Eladash
5751b77688 GUI: followup to #7347
Show "Reboot" on current running game when there's no config.
2020-03-09 16:07:14 +03:00
MSuih
a2b6546d37 Fix framelimit/aspect ratio width 2020-03-08 21:56:48 +01:00
Nekotekina
c87beaa694 Use _wexecl on Windows
Allows original path to contain any Unicode character.
2020-03-08 20:45:34 +03:00
Megamouse
ab4189998c Qt: don't create stupid default.ini file when resetting gui configs 2020-03-08 00:06:48 +01:00
Megamouse
9b672cb969 Qt: Improve tooltip areas in network tab 2020-03-08 00:06:48 +01:00
Megamouse
5f247cbedc Qt: Backup current gui config before applying another one
Also fixes some strange issues caused by the pointer
2020-03-08 00:06:48 +01:00
Megamouse
53676067fc Qt: remove gui settings default shenanigans 2020-03-08 00:06:48 +01:00
Megamouse
11bc7de0ca Qt: more code cleanup in gui files 2020-03-08 00:06:48 +01:00
Megamouse
091dcc1052 Qt: fix play button state when booting rpcs3 for the first time 2020-03-08 00:06:48 +01:00
Megamouse
934a2eb9fa Qt: some code cleanup in gui files 2020-03-08 00:06:48 +01:00
Megamouse
426643c44d Qt: Prefer currently selected game when pressing the play button
Also rename Start to Play
2020-03-08 00:06:48 +01:00
Megamouse
7dd36ff829 Qt: Fix CurrentSelectionIconPath for game grid
Fixes deselection issue when booting a game in the game grid
2020-03-08 00:06:48 +01:00
Megamouse
0c45457101 Qt: Add title and title id to button tooltips 2020-03-08 00:06:48 +01:00
Megamouse
e56b3256b0 Qt: Add missing boot error dialog 2020-03-08 00:06:48 +01:00
Nekotekina
e4a81b1d13 Move Log.h to util/logs.hpp 2020-03-07 12:29:23 +03:00
Nekotekina
2209be5216 Logs: remove mem-mapped buffer and move instance lock to main.cpp
Part of the work to untangle utilities from RPCS3-specific things.
2020-03-07 10:49:09 +03:00
Megamouse
e1b4cf1557 Qt: Fix led dialog layout and use hidpi painting 2020-03-05 22:37:48 +01:00
Megamouse
9e449db0c2 Qt/Input: piggyback on existing callback for battery_level
removes ds4 timer workaround
2020-03-05 22:37:48 +01:00
Adiost
f776910966 Qt/Input: new ds4 LED settings 2020-03-05 22:37:48 +01:00
Nekotekina
7a8772dafa Replace std::string::npos with umax 2020-03-05 14:05:23 +03:00
Megamouse
21b6495aaa Fix ui and sys_net warnings 2020-03-04 22:28:05 +01:00
Nekotekina Aux1
250736ece5 Fix warnings in emucore 2020-03-04 21:23:34 +03:00
RipleyTom
f1f5c91386
Fake PSN (#7516) 2020-03-04 13:55:35 +00:00
MSuih
d94b875187 Minor cleanup
- Remove log prefix as auto-updater no longer uses general channel for logging
- Swap some C-style nulls for nullpointers
- Other misc changes
2020-03-02 12:31:59 +03:00
MSuih
7129902b25 Add time logging for updater
Might help diagnose issues
2020-03-02 12:31:59 +03:00
Megamouse
73a9946212 Qt: remove game window title size restriction
- Elide game window title label
- Add tooltip with format and resolved title
- Remove max length (do not wrap text to show how ridiculous it will look if it's too long)
2020-03-01 22:00:57 +01:00
MSuih
94478ad4a0 Add error for missing firmware 2020-02-29 21:19:01 +03:00
Nekotekina
65eeee0f4c Remove cancerous lf_value<>
Replace thread names (generic, PPU, SPU) with new shared pointers.
Devirtualize cpu_thread::get_name (used in single case).
2020-02-28 18:54:46 +03:00
Stephen McKinney
2b853cc8bc Don't improperly resolve symlinks when booting games. 2020-02-27 22:30:11 +03:00
Megamouse
ee46ad1ca9 move overlays code to headers 2020-02-26 23:43:18 +01:00
gamerforEA
93552a5958 Apply some Clang-Tidy fixes 2020-02-27 00:38:55 +03:00
RipleyTom
abfa303e07 Auto-updater minifix 2020-02-26 22:06:58 +03:00
MSuih
33abcf74f2 Add information about boot process 2020-02-25 19:42:20 +03:00
MSuih
13ef0cc8c4 Fix native UI tooltip 2020-02-24 19:45:16 +01:00
MSuih
df5059b142 Change logging level for invalid disc path 2020-02-24 19:45:16 +01:00
Megamouse
f7666f44da Untangle GUI and input includes 2020-02-24 16:31:01 +01:00
JohnHolmesII
cc71d2c4bf memory_string_searcher: Change to std strings
- Compiler warnings indicated that the call to toStdString() did not
   create an object that lived long enough be used. Simply use std
   string ahead of time.
2020-02-23 09:38:04 +03:00
JohnHolmesII
b9ee53d82a game_list_frame.cpp: Fix progress dialog constructor arguments 2020-02-23 09:38:04 +03:00
Megamouse
171e6c6e54 Qt: remove duplicate paths in game list 2020-02-21 21:00:46 +01:00
Megamouse
313b967217 Qt: simplify blockingMap occurances 2020-02-21 21:00:46 +01:00
Nekotekina
972e0ab31d Remove -Wno-reorder and make it an error 2020-02-21 15:20:34 +03:00
Megamouse
0ed87be47a Qt: add apply button to settings dialog 2020-02-21 10:08:22 +01:00
Megamouse
0dd417e5f2 Add more game window title options 2020-02-20 20:07:25 +01:00
Nekotekina
92e3eaf3ff Fix signed-unsigned comparisons and mark warning as error (part 2). 2020-02-19 22:54:58 +03:00
Eladash
df8d0cde4a RSX/SPU: Accurate reservation access 2020-02-19 18:11:30 +00:00
Nekotekina
8a176de6a1 Restore -Wenum-compare and fix some [=] warnings 2020-02-18 17:37:30 +03:00
Nekotekina
f08c778d2c Use more starts_with/ends_with.
Remove ends_with global func.
2020-02-18 14:53:23 +03:00
Silent
ea9abe7701 Qt: Update Game List Icon on changing Game List Mode 2020-02-18 00:25:21 +01:00
Nekotekina
950940febe cheat_manager: minor fix for T to be_t transition 2020-02-17 22:00:32 +03:00
Silent
aa14432846 Disable vertex cache checkbox with MTRSX 2020-02-17 20:34:07 +03:00