Nekotekina
f328cdbaef
Fix cellGame regression
2018-03-12 11:40:12 +03:00
Nekotekina
4b1c052030
Fix crash on exit after access violation
2018-03-11 19:33:02 +03:00
Nekotekina
c0a0cb98c5
Fix argv for DG category
2018-03-11 19:33:01 +03:00
Nekotekina
4fd69a09c7
Fix cellGameDataCheckCreate2
2018-03-11 19:33:01 +03:00
Nekotekina
eea2c20420
Improve vfs::mount
...
Mount /dev_bdvd/PS3_GAME if necessary
2018-03-11 19:33:01 +03:00
Nekotekina
f4d2fccdfe
Improve boot dir access
...
Add Emu.GetDir() method
2018-03-11 19:33:01 +03:00
Nekotekina
c8a6bc6e24
Relax /dev_bdvd mounting requirements
...
Allow some PSN games with DG category to boot
2018-03-11 19:33:01 +03:00
Jake
7bbadfd08b
ppu/sys_interrupt: add stack_reset command to fix sys_interrupt stack overflowing
2018-03-09 20:30:59 +04:00
Jake
3a9428a88e
rsx: Fix alpha test on VK/GL
...
Moving alpha test outside of fp_main. This enforces alpha test is still done even if shader asm has early return
2018-03-09 18:06:20 +03:00
Jake
7233640cf0
rsx: add vertex data base to offset and mask before translating address
2018-03-07 16:57:20 +03:00
Talkashie
d4e88aa11c
gui: Fix typos and clean up Engrish ( #4250 )
2018-03-05 18:28:10 +00:00
Jake
ec0cd9f006
cellGame: Fix cellDiscGameGetBootDiscInfo return values ( #4241 )
2018-03-03 03:11:25 +04:00
Megamouse
8db7ef4d5a
Qt: enable background images for floating dock widgets
2018-03-02 21:50:48 +04:00
Nick Renieris
504e3112dd
[HLE] First steps to Playstation Move ( #4083 )
...
* [sysutil] Add Magnetometer system param
* [ui] Add UI for Move handler
Current options are "Null" and "Fake".
* cellGem: Improvements
* cellCamera: Improvements
2018-03-02 20:51:21 +04:00
Nekotekina
f96e9b6ed7
Fix boot game crash
2018-03-01 16:28:08 +03:00
Nekotekina
f056b2f4ab
Improve TTY output
...
Use atomic variable to sync TTY size
Implement console_putc (liblv2)
Write plaintext instead of HTML
Slightly improve performance
Fix random line breaks in TTY
2018-03-01 16:28:08 +03:00
Nekotekina
445b7c0758
Optimize SPU interpreter
...
Made SPU decoder similar to PPU decoder
2018-03-01 16:13:35 +03:00
Nekotekina
53f8b03acc
CPUTranslator: implement ICmp ops
...
Added operators ==, !=, >, <, >=, <=
2018-03-01 16:13:35 +03:00
Megamouse
900329a1de
Qt: fix dockwidget background
2018-03-01 17:10:26 +04:00
scribam
dacc9af38f
Add 2-channels mode for cellAudioOutGetDeviceInfo
2018-03-01 04:20:54 +04:00
scribam
8d7620d95f
Change return of function "sceNpMatching2Init" to CELL_OK
2018-03-01 01:41:42 +04:00
Megamouse
3043c73745
Fix Boot regression introduced by #4158
2018-02-28 23:44:06 +04:00
Megamouse
f786c078c2
Qt: enable custom fonts for stylesheets and add random object names
2018-02-28 23:44:06 +04:00
scribam
31cee7e4c8
Make cellNetCtlGetInfo returns the correct value in disconnected mode
2018-02-28 22:25:51 +04:00
elad
6e8ccbcf17
spu/interp: optimize floating point exception checking
...
read once the MXCSR register and use his value to check for all exceptions
2018-02-28 21:30:33 +04:00
Megamouse
72e54e8b60
Qt: ask for cache and config removal on app remove ( #4016 )
2018-02-28 20:06:44 +04:00
Andrey
e0f53ace19
Improve GDB debug server ( #4027 )
...
* Made GDB debugger working with IDA
* Added async interrupts support
* Report proper thread after pausing
* Support attaching debugger before running app
2018-02-28 19:31:39 +04:00
Megamouse
2444385763
Qt: simplify Boot options a bit ( #4158 )
2018-02-28 18:53:39 +04:00
Megamouse
6141bc5598
Fix firmware installation for vfs
2018-02-28 17:27:06 +04:00
Megamouse
9138d537c8
Qt: remove gamelist toolbar
2018-02-28 16:52:19 +04:00
scribam
05354698f0
Add callbacks for cellStorage
2018-02-28 15:58:50 +04:00
scribam
14e15b2feb
Add callbacks for cellUserInfo
2018-02-28 15:58:50 +04:00
scribam
324d21d849
Add callbacks for cellPhotoImport
2018-02-28 15:58:50 +04:00
scribam
aa30e865c2
Add callbacks for cellSysconf
2018-02-28 15:58:50 +04:00
scribam
0772b9c879
Add callbacks for cellCrossController
2018-02-28 15:58:50 +04:00
scribam
296052b1ff
Add callbacks for cellPrint
2018-02-28 15:58:50 +04:00
scribam
be834a67d1
Add callbacks for cellPhotoDecode
2018-02-28 15:58:50 +04:00
scribam
b63461f599
Add callbacks for cellMusicExport
2018-02-28 15:58:50 +04:00
scribam
1fb7cc4002
Add callbacks for cellMusicDecode
2018-02-28 14:47:35 +04:00
elad
b61a69c877
fix spu interpreter single stepping
2018-02-25 20:30:44 +04:00
scribam
7753ac60b0
Add CELL_GAMEUPDATE_RESULT_STATUS_* enum
2018-02-25 13:17:38 +00:00
scribam
aabf3c6695
Checks for content_id in sceNpDrmVerifyUpgradeLicense and sceNpDrmVerifyUpgradeLicense2
2018-02-25 13:17:38 +00:00
zarroboogs
d78b0467d8
RPCS3 0.0.5: Versioning Changes (Hotfix) ( #4208 )
...
* travis hotfix
* expose env vars for tag, hash and commit number
* bump version
* also update av version string
* remove hash from av version for master builds
* change hash encoding back to ascii
2018-02-24 19:54:58 +00:00
scribam
ede76033a7
Add callbacks for cellMusic
2018-02-24 02:38:43 +04:00
Nikolay Amiantov
41bd07274f
Fix quoting in cmake
2018-02-23 19:06:37 +00:00
Megamouse
5266dd6c60
Update for Qt 5.10 ( #4202 )
...
* Update Readme for Qt 5.10
* Update cmake for Qt 5.10
* Update travis to Qt 5.10.1
2018-02-23 02:08:14 +04:00
Megamouse
cf1c45dfe8
Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
...
probably needs Qt 5.10.1 to work propery
2018-02-22 00:18:14 +04:00
Megamouse
ae7e275a9d
sceNpTrophyGetRequiredDiskSpace: take vfs into account for trophy dir
2018-02-22 00:18:14 +04:00
Megamouse
b60f29282a
Qt: add translation to save manager messageboxes
2018-02-22 00:18:14 +04:00
Megamouse
bda466c3bd
Qt: improve VFS dialog a bit
...
- use normal selection instead of doubleclick
- move SaveSettings out of the tabs to reduce file access
- translate EmptyPath as well
- some other minor refactors to reduce lines of code
2018-02-22 00:18:14 +04:00
kd-11
4c6ceeff11
rsx/vk: Cleanup
...
- Silence some warnings, remove dprints
2018-02-21 14:59:46 +03:00
kd-11
77f2b521e1
vulkan: Swapchains reimplemented
...
- Adds support for abstract implementations
- Adds native windowing implementations for WIN32 and X11 as fallbacks
when present support is lacking (headless configs)
2018-02-21 14:59:46 +03:00
Juhn
1b26ec56ed
Implement _sys_qsort in sys_libc_.cpp ( #4176 )
2018-02-21 00:24:47 +04:00
elad
7c0fd5094e
disasm: clamp spu address
2018-02-20 20:27:57 +04:00
Zion Nimchuk
77b8f3a0f9
Add an easy way for package builders to disable native cpu optimizations
2018-02-19 17:30:24 +04:00
Megamouse
95d232db4f
Qt: fix gamegrid scroll
...
scrollafter is useless in gamegrid, because the currentIndex was reset after PopulateGameGrid, so just ignore it.
2018-02-19 01:23:40 +04:00
Robbie
00b1ff752d
Add flag for rockband. Tests have shown it independent other flags. But, actual use is currently not known.
2018-02-18 04:29:41 +04:00
elad
877b296fc3
hle: return enosys on unpresented syscalls
2018-02-16 21:57:31 +04:00
kd-11
ee88e7f948
rsx/gl: Hotfix for GL format compatibility check when high precision depth buffers is enabled
2018-02-16 16:14:54 +03:00
kd-11
ebb9fc7cd9
vk/drivers: Restore polaris+ patch to disable primitive restart
2018-02-16 16:14:54 +03:00
kd-11
32f0e91893
vulkan: Improve primitive restart workaround for vega/polaris
...
- For some reason the hardware forgets that primitive restart is enabled and tries to actually read vertex index 65535
- Works correctly if uint32 vertex indices are used instead of uint16 for cases where primitive restart is active
2018-02-16 16:14:54 +03:00
kd-11
a8ab408f64
rsx: Account for null blit ops (memcpy)
...
- Do not perform extra memory tasks if no actual image copy was performed
2018-02-16 16:14:54 +03:00
kd-11
661b8b006f
rsx: Add texture readback statistics to the texture cache and debug overlay
2018-02-16 16:14:54 +03:00
kd-11
1bd77c2f51
rsx: Add cache pattern checking to blit engine resources
...
- Feature was implemented long ago but was not functional due to bugs
2018-02-16 16:14:54 +03:00
kd-11
c191a98ec3
vulkan API fixes
...
- Fix for texture barriers
- vulkan: Rework texture cache handling of depth surfaces
- Support for scaled depth blit using overlay pass
- Support proper readback of D24S8 in both D32F_S8 and D24U_S8 variants
- Optimize the depth conversion routines with SSE
- vulkan: Replace slow single element copy with std::memcpy
- Check heap status before attempting blit operations
- Bump guard size on upload buffer as well
2018-02-16 16:14:54 +03:00
kd-11
3bbecd998a
infinitesimal fixes
2018-02-16 16:14:54 +03:00
kd-11
3406cc9886
gl: Fix save binding state for cube textures
2018-02-16 16:14:54 +03:00
kd-11
bd297d079d
rsx: Minor optimizations
2018-02-16 16:14:54 +03:00
kd-11
a5500ebfa4
rsx: Fix disjoint draw range splitting
...
- Fixes flickering and missing draws in R&C and other games such as Motorstorm Apocalypse and Okami HD when strict mode is disabled
2018-02-16 16:14:54 +03:00
kd-11
a64bea1286
rsx/fp: Discard shaders with undefined (non-existent) writes. On nvidia+vulkan, undefined writes autofill with blue color
2018-02-16 16:14:54 +03:00
kd-11
b67f28e00d
rsx/texture_cache: Do not access non-existent components
2018-02-16 16:14:54 +03:00
kd-11
89c548b5d3
rsx: fbo fixes 2.5
...
- Implement flush-always behaviour to partially fix readback from a currently bound fbo
- Without this, only the first read is correct, as more draws are added the results become 'wrong'
- Fixes WCB and cpublit behviour
- Synchronize blit_dst surfaces to avoid data loss when gpu texture scaling is used
- Its still faster in such cases to disable gpu texture scaling but some types cannot be disabled without force cpu blit (e.g framebuffer transfers)
- Memory management tuning
- rsx: on-demand texture cache rescanning for unprotected sections
- rsx: Only framebuffer resources are upscaled
- Do not resize regular blit engine resources
- Lazy initialize readback buffer when using opengl
-- These measures should help minimize vram usage
2018-02-16 16:14:54 +03:00
kd-11
02e571adbc
gl: Cleanup some more things
...
- Avoid referencing GL's null texture
- Improve texture creation helpers
- Remove useless __glcheck from GLHelpers.cpp
2018-02-16 16:14:54 +03:00
kd-11
98e50d3064
gl: Reuse framebuffer textures whenever possible
2018-02-16 16:14:54 +03:00
kd-11
f20fd217f8
rsx: Reorganize framebuffer setup code
...
- Fixes some fast paths for framebuffer creation and binding
2018-02-16 16:14:54 +03:00
elad
95c6ac699b
hle: gpio syscalls
...
* add sys_gpio_get, sys_gpio_set
2018-02-12 04:29:07 +04:00
Ani
9caceeacd7
gui: Update compatibility colors
...
Update to the colors now used by the website
2018-02-12 01:58:14 +04:00
Ani
c689a9ba8e
rpcs3qt: Handle duplicate name warning
...
The name 'verticalLayout_29' (QVBoxLayout) is already in use, defaulting to 'verticalLayout_291'.
2018-02-12 01:58:14 +04:00
Ani
777cd9a8ae
Remove redundant imports
...
They are already included on the related rpcs3qt files
2018-02-12 01:58:14 +04:00
Ani
6dd2c78b1b
Remove unused files (ps3emu_api)
2018-02-12 01:58:14 +04:00
Nekotekina
d2652aedd2
VK: add two options (workarounds)
...
Force FIFO present mode option is workaround for recent MESA drivers
Force primitive restart flag should also work on said drivers
2018-02-11 19:52:14 +03:00
Nekotekina
fa04ff6d90
CPUTranslator: add bitcast, trunc, zext, sext
2018-02-10 15:57:01 +03:00
Nekotekina
cce0ad0c35
Clean vm::ps3 namespace use
2018-02-09 17:49:37 +03:00
Nekotekina
76be7d40ac
Remove PSP2
2018-02-09 15:24:46 +03:00
Nekotekina
13aa88c3c4
Game list: improve deduplication logic
2018-02-08 21:10:03 +03:00
Nekotekina
439a78d12c
SPU ASMJIT: rewrite 128-bit shifts by bit
...
Six instructions changed to use xmm registers instead of gpr.
ROTQBII, ROTQMBII, SHLQBII look better (shifts by imm)
ROTQBI, ROTQMBI, SHLQBI changed for consistency (shifts by variable)
2018-02-08 21:10:03 +03:00
Nekotekina
c7c49ab286
SPU ASMJIT: minor change to ROTH instruction
...
Only AVX-512 path is changed (third version).
This instruction is extremely rare.
And the code is probably not optimal.
So this commit is pretty useless.
2018-02-08 21:10:03 +03:00
Nekotekina
b01e460863
PPU LLVM: rewrite AVG instructions
2018-02-08 21:10:03 +03:00
Nekotekina
93c0a0aa35
PPU LLVM: rewrite add/sub instructions
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Use new patterns for saturation instructions
Avoid ZExt/SExt completely
2018-02-08 21:10:03 +03:00
Nekotekina
74834527eb
SPU: rewrite ORX instruction
2018-02-08 21:10:03 +03:00
Nekotekina
9b9ac3ca62
SPU: emit VZEROUPPER
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Workaround dirty AVX high state
2018-02-08 21:10:03 +03:00
Nekotekina
db83113316
Initial cpu_translator impl
2018-02-08 21:10:03 +03:00
Nekotekina
17ce5d9117
Handle exceptions at game list update
...
Should fix #4056
2018-02-08 20:46:13 +03:00
Nekotekina
e2439e962c
SPU: use XOP instructions
2018-02-08 20:46:13 +03:00
Nekotekina
84103b69cf
SPU: 16-bit shifts for AVX2
2018-02-08 20:46:13 +03:00
elad
5b5f2d4240
hle: add a missing check in sys_spu
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check if exit code exists and the spu is stopped by a stop instruction
and optimize the way were getting the exit code
2018-02-06 04:09:07 +04:00
elad
956ae17876
spu: add a missing STOP code
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should fix #2456
for whatever reason, this call accepts only an empty ouput mailbox, otherwise break
2018-02-06 04:09:07 +04:00
elad
a6fb6c865d
mfc: dont check for one completed command if tag update requast is 2
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Instead check only for completed commads tag groups specified in the tag mask ( as real hw does )
2018-02-06 04:09:07 +04:00
TGEnigma
f6b0b31e8b
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
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* Fix gs_frame spawning on a screen other than the one the RPCS3 window is on for multi-monitor setups
* Cleaned up code & refactored it into a utility function for reuse
* Qt: take gs_frame's framemargins into account by using showEvent
2018-02-03 19:50:48 +00:00
scribam
cd9bfba790
Add sceNpMatchingInt
2018-02-03 14:07:38 +00:00
scribam
6001808174
Add callbacks for cellPhotoExport
2018-02-03 03:52:06 +00:00
TGEnigma
55821041bf
core/GUI: Fix null pointer dereference
2018-02-02 11:17:12 +03:00
kd-11
e7537cded5
vk: Also discard background if window is too small in vertical axis
2018-02-02 10:07:55 +03:00
kd-11
ea8bdda9a3
rsx/gl/vk: Support for swizzled? context surfaces
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- For some surfaces, dimensions are passed via the log2 bits rather than surface pitch
-- This is similar to the setup for nv406e and probably means the surfaces are padded and swizzled
2018-02-02 10:07:55 +03:00
kd-11
eeb6e29e39
vulkan: implement proper texture read barriers
2018-02-02 10:07:55 +03:00
kd-11
b9cca71c47
gl: API compliance fixes
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- Do not assume texture2D when creating new textures
- Flag invalid texture cache if readonly texture is trampled by fbo memory.
Avoids binding a stale handle to the pipeline and is rare enough that it should not hurt performance
2018-02-02 10:07:55 +03:00
scribam
2821915eae
Add callbacks for cellVideoUpload
2018-02-01 17:19:52 +04:00
scribam
68143bc47c
Add callbacks for cellVideoExport
2018-02-01 17:19:52 +04:00
scribam
f4e5bfbdf7
Add callbacks for cellRec
2018-02-01 17:19:52 +04:00
Zion Nimchuk
70fe0cc224
Install and load icons from Icons in executable directory, fixes local builds using Icons
2018-01-31 01:01:33 +04:00
kd-11
4f7d3e5dc1
vk: Stuff
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- Remove subpass dependencies; transitions are handled via exicit imagememrybarriers
- Reuse sampler objects whenever possible; create/delete cycles are not free
2018-01-30 21:16:43 +03:00
kd-11
33bcdd476c
glsl/fp/vp: Avoid shader clutter
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- Do not add unused subroutines in shaders unless necessary
-- makes shaders easier to read and disassembled spir-v has less clutter
- glsl: Replace switch block with lookup table
2018-01-30 21:16:43 +03:00
kd-11
2e04dceaf0
rsx: misc fixes
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- Supply explicit options for spv emit allowing optimizations (not yet compiled into the backend)
- Add epsilon fix to glslcommon
- Fix shader dialog crash when using qt (race condition)
2018-01-30 21:16:43 +03:00
kd-11
648fc92184
rsx/fp/vp: Epsilon value is too large!
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- Original epsilon value was 1.E-10 which nvidia linux driver could not read properly
-- Restores the original value represented in decimal notation
2018-01-30 21:16:43 +03:00
kd-11
c05d164eee
gl: Implement swap control on linux
2018-01-30 21:16:43 +03:00
Juhn
d37aa466ff
Fix native UI save_dialog when there are no saves ( #4113 )
...
- Also implements single action list view with cancel action only
2018-01-30 16:26:00 +03:00
ZeroZero2018
cd8e97a7c6
Fix to B8 format render target swizzling ( #4123 )
2018-01-29 21:58:25 +03:00
isJuhn
a27e2db455
Stub some functions in cellWebBrowser
2018-01-28 02:50:42 +04:00
Megamouse
bb5bdb2e8c
improve cellKB keyreleases and autorepeat
2018-01-27 01:57:55 +04:00
Megamouse
b9c10a186d
Qt/Core: implement max llvm compile threads
2018-01-26 01:57:05 +04:00
Zangetsu38
c8965564e4
vk/ogl: Fix regression for G8B8
2018-01-24 20:20:28 +03:00
Zangetsu38
a9c26b40dd
hle: Stub function Unimplemented in NpSns.
2018-01-24 20:20:28 +03:00
Jake
efe6a6cf53
rsx: fixed emulated primitive restart
2018-01-24 16:28:09 +00:00
Jake
2f414f96bf
rsx: fix potential hang during thread close
2018-01-24 16:28:09 +00:00
Inviuz
cc0d7c5985
improved hack/fix for cellsurmixer
2018-01-24 15:21:24 +00:00
kd-11
4f01794713
Minor fixes
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- vulkan: Do not assume an aux frame context must exist in a well defined state as set in init_buffers() since the request might be external (via overlays path)
- gl: Do not bother waiting for idle before servicing external flip requests
- gl: Queue overlay cleanup requests to ensure only glthread attempts touching the context
- overlays: Do not compute size metrics for invalid/unsupported glyphs
2018-01-22 11:43:35 +03:00
kd-11
3d9e3a16f1
rsx/gl/vk: Fixes and optimizations
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- opengl driver optimization for nvidia. On nvidia glTextureBufferRange performance is horrendous
-- Initialize texture buffer to whole buffer at startup and use absolute offsets to read data instead
-- Over 2x performance in some cases (Resogun, TNT racers)
- gl/vk: Do not flip non-existent display buffers. Fixes spec violation at boot in TNT racers demo
- whitespace fixes for sys_rsx
2018-01-22 11:43:35 +03:00
kd-11
ab17b49e15
scheduler stuff
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- more threads for rsx
- better 1600
2018-01-22 11:43:35 +03:00
kd-11
fcd702c8a6
rsx: Texture format fixes
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- Implement low bit decode override flags for 2-component textures
- Properly implement alot of texture remaps according to the autotest results
rsx: Do not unnecessarily shuffle WZYX->RGBA unless we have proof
- From looking at format swizzles, this is incorrect
2018-01-22 11:43:35 +03:00
kd-11
743928b379
vk/gl: Preserve clamped z precision to some extent
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- Use edges of depth range to map clamped stuff
Disable range compression on regular draws vs extended range draws
- Some applications require full 0-1 usage without compromises.
-- TODO: This leaves the extended range z values to fight with regular draws in the .99 - 1.0 range
2018-01-22 11:43:35 +03:00
elad
f908daf323
SPU/MFC: check for sync command before doing a list transfer
...
fixes #3828
2018-01-20 03:32:48 +04:00
Zion Nimchuk
49e64b9e82
install icons to /usr/share and load them from there
2018-01-19 12:44:01 +03:00
kd-11
6828fbf658
rsx/texture_cache: Remove hacks; it has been proven that in offsets are in x16 fixed point
2018-01-19 12:03:57 +03:00
kd-11
0a2992839b
rsx/gl/vk: Simulate z clipping with selective depth clamp
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- The scale offset matrix is fine but on real hardware the z results seem to be independent of near/far clipping distances
-- If depth falls within near/far, clamp depth value to [0,1]
2018-01-19 12:03:57 +03:00
kd-11
1a6e53ec98
overlay: Fixes
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- Add fallback fonts including attempting to find glyphs in dev_flash
- Fix vulkan hang on startup if icons are not present
2018-01-19 12:03:57 +03:00
kd-11
9ec2337192
rsx: Synchronization improvements
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- Always flush the primary queue and wait if not involking readback from rsx thread
-- Should fix some instances of device_lost when using WCB
-- Marked remaining case as TODO
-- TODO: optimize amount of time rsx waits for external threads trying to read
2018-01-19 12:03:57 +03:00
kd-11
cbc8bf01a1
cell/scheduler: Manage thread placement depending on cpu hardware
2018-01-19 12:03:57 +03:00
Megamouse
d238791b7d
RSX: properly handle disconnected pads
2018-01-18 21:18:56 +03:00
Megamouse
42f56e357c
Qt: remove obsolete and faulty m_icon_color. RepaintGui does it already
...
also remove some unused headers
2018-01-18 21:18:56 +03:00
scribam
fbac1c304a
Improve cellSearch implementation
2018-01-18 18:40:57 +04:00
kd-11
71f69d1d48
rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs ( #4011 )
2018-01-17 19:14:00 +03:00
scribam
34c49c77b2
Fix #3950
2018-01-17 15:17:06 +00:00
elad
cc02ef64a5
[GUI] remove the letter v from the emu's version
2018-01-17 14:16:13 +00:00
elad
ff26bf411b
[GUI] add commit hash to game panel if not master
...
also cleaned up game id
2018-01-17 14:16:13 +00:00
Megamouse
7aa1707c2c
Qt/Input: use name_string instead of hard coded strings
...
hopefully prevents any more need for fixups like this lol
+ tend to some warnings for rebase
2018-01-17 13:23:51 +00:00
Megamouse
d6c4d8eec0
Qt/Input: enable XInput configs with disconnected devices
2018-01-17 00:43:08 +04:00
Megamouse
c5755b3633
Qt: fix deadzone preview size on high dpi
2018-01-16 05:05:00 +04:00
elad
24e97b9e03
SPU: Allow writing to the WrSRR0 channel
2018-01-16 04:34:15 +04:00
elad
5848864f55
SPU: Allow reading of the RdSRR0 channel
...
stupid bug
2018-01-16 04:34:15 +04:00
scribam
ec41483e9b
Update current firmware version
2018-01-15 22:52:07 +00:00