Commit graph

517 commits

Author SHA1 Message Date
Eladash 6a926daee7 rsx: Delay FIFO recovery point creation if is in in_begin_end scope (#7080) 2019-12-12 15:38:56 +03:00
Eladash 7260af032e rsx: Ignore or recover from unknown primitives
This also fixes a bug when recovering FIFO or creating such recovery point inside in_begin_end == true scope.
2019-12-11 00:11:12 +03:00
Nekotekina 377e7d2a73 C-style cast cleanup VI 2019-12-04 17:56:22 +03:00
Megamouse f2b530823b overlays: add dynamic switch for perf overlay 2019-11-27 10:34:03 +01:00
kd-11 c10aa360b1 rsx: Remove more deprecated methods 2019-11-18 13:17:00 +03:00
Megamouse fb96047d2f overlays: add settings for overlay graphs 2019-11-15 14:53:18 +01:00
Megamouse d6b0361a02 overlays: perf_metrics_overlay to seperate header
this is done to prevent severe conflicts with upcoming changes
2019-11-15 14:53:18 +01:00
kd-11 5f39a594ac rsx: Clean up some unused legacy methods unnecessary after d3d removal 2019-11-10 17:53:12 +03:00
Emmanuel Gil Peyrot 56f82d2701 rsx: Wrap gsl::span definition into Utilities/span.h 2019-11-09 20:00:50 +01:00
Emmanuel Gil Peyrot 72cdf0b04c Replace gsl::span’s implementation with tcbrindle’s
This implementation optimises correctly on all relevant compilers,
unlike GSL’s which gave extremely slow code on any compiler other than
MSVC.

Supersedes #6948.
2019-11-09 19:30:06 +01:00
Emmanuel Gil Peyrot ef368c5171 rsx: Replace gsl::byte with C++17’s std::byte 2019-11-09 19:30:05 +01:00
kd-11 7072489a6e rsx: Implement point sprite coordinate generation
- When the point sprite flag is set, overrides the input similar to the
2D mask. The returned X and Y values are always the gl_PointCoord values
for the fragment.
- Stacks with the 2D mask to override the z and w coordinates.
2019-11-09 12:50:53 +03:00
kd-11 8d1505752f rsx: Validate depth test setup to avoid address contention 2019-11-07 11:32:44 +03:00
kd-11 57d3c9e171 rsx: Take empty queries into account for engines that spam report reads.
- Some games will spam the report queue with requests but have zpass
statistics enabled.
2019-11-04 18:48:41 +03:00
kd-11 2a8f2c64d2 rsx: Implement report transfer deferring
- Allow delaying report flushes triggered by image_in or buffer_notify
- When the report is ready, all the delayed transfers will automatically
be done.
- TODO: Make this configurable?
2019-11-04 18:48:41 +03:00
kd-11 51e0eaaddc rsx: Implement backend notification for upcoming zcull reads 2019-11-04 18:48:41 +03:00
Eladash 945abcc6cd rsx: Align down index array offset
* Also use improved to_be_t<> template (recetly ignoring one byte long types) for vm gsl::byte referencing, remove redundent narrow<> cast (same type)
2019-10-22 13:45:09 +03:00
kd-11 901942f24a rsx: Replace pointless f32[4] restriction on texture parameters.
- Use a struct instead to improve readability and remove pointless OpBitCast
2019-10-22 13:44:49 +03:00
kd-11 f7842b765f rsx: Implement packed format renormalization
- Renormalizes arbitrary N-bit values as 8-bit normalized.
- NV hardware performs integer normalization at 8 bits if the size is less than 8.
- This can cause significant arithmetic drift because the error is multiplied by a huge number when sampling.
2019-10-22 13:44:49 +03:00
Eladash 29cddc30f0 rsx: Fix vblank signals flood after Emu.Resume() 2019-10-21 15:31:45 +03:00
Eladash 5de0005f5a rsx: Report full method range on invalid methods
Also report full command on fifo desync event for the first time
2019-10-21 15:31:45 +03:00
eladash 730e9cde84 sys_rsx: Improve allocations and error checks
* allow sys_rsx_device_map to be called twice: in this case the DEVICE address retrived from the previous call returned
* Add ENOMEM checks for sys_rsx_memory_allocate and sys_rsx_context_allocate
* add EINVAL check for sys_rsx_context_allocate if memory handle is not found
* Separate sys_rsx_device_map allocation from sys_rsx_context_allocate's
* Implement sys_rsx_memory_free; used by cellGcmInit upon failure
* Added context_id checks
* Throw if sys_rsx_context_allocate was called twice.
2019-10-21 15:31:45 +03:00
Eladash 06017cb14e rsx: Recover from invalid writes to CELL_GCM_NV4097_SET_INDEX_ARRAY_DMA
Also: Trigger a FIFO recovery when encountering an invalid method.
2019-10-10 19:34:23 +03:00
Eladash 0b2fa6ffdc rsx: Flush FIFO GET before smeaphore_acquire 2019-09-30 17:30:15 +03:00
Eladash 822287b418 rsx: Avoid unsigned/signed mismatch with fifo ret addr 2019-09-29 13:05:24 +03:00
kd-11 1464069476 rsx: Restructure deferred flip queue handling
- Allows frameskipping to occur naturally if RSX thread is bombarded with flip requests but just jumping to the last one if possible
- See request_emu_flip() for async frame submission and implicit skipping
- Also allows display queue to fill faster than the flip thread can drain the queue
2019-09-28 21:13:56 +03:00
Nekotekina bd1a24b894 Tidy endianness support (se_t) implementation
Move se_t and se_storage to util/endian.hpp
Use single template instead of two specializations.
Add minor optimization for MSVC.
Remove v128 dependency.
Try to enable intrinsics for unaligned data.
Fix minor bug in u16/u32/u64 specializations.
2019-09-28 15:39:50 +03:00
Nekotekina 5f9c5e8765 Use g_fxo for rsx::thread 2019-09-26 23:26:36 +03:00
kd-11 1a892c6b1b rsx: Avoid recursion in flip handler 2019-09-20 15:08:41 +03:00
kd-11 e0005ec347 rsx: Refactoring and improvement
- Separate displayed statistics from actual backend statistics.
  Allows asynchronous flipping to work correctly as it just uses display stats.
  The real stats are used by the frame scope marker to determine behavior like engaging the FIFO optimizer or skipping draw calls correctly.
2019-09-19 23:10:09 +03:00
kd-11 2c76f47eec rsx: Restructure flip code and frame scoping
- Add an explicit frame scope marker tied in with the queue_prepare command
  Since queue_prepare is emitted at the end of a frame, it can be used as end-of-frame in games that emit this
- If this command is not emitted, fifo flatenner and frameskip will not work
2019-09-19 23:10:09 +03:00
kd-11 52e8747b83 rsx: Workaround for exit deadlock
- Avoids games locking up when the stop button is pressed
2019-09-12 23:32:21 +03:00
kd-11 7f99de36c1 rsx: Fixup for surface_target_a flag being broken
- While the mask for surface_a is at index 0, the surface cache expects the order to be maintained correctly!
  Set the correct mask since surface store now checks each RTT individually
2019-08-30 21:46:19 +03:00
kd-11 e0a7912d7c rsx: Check for stencil writes when determining zeta_write flag 2019-08-30 21:45:41 +03:00
kd-11 04c808b8ab rsx: Fixup for MRT color write lookup and surface_target_a 2019-08-28 16:12:10 +03:00
kd-11 2962e05f26 rsx: Implement per-RTT color masks
- Also refactors and simplifies some common code in surface store and rsx core
2019-08-27 21:59:02 +03:00
Nekotekina d2eba2387b Use g_fxo for display_manager 2019-08-27 03:50:15 +03:00
Nekotekina 38a06c4b14 Use g_fxo for SysRsxConfig
Rename to lv2_rsx_config
2019-08-27 03:50:15 +03:00
kd-11 3e28e4b1e0 rsx/decompiler: Restructure program register behavior
- Fix reading of varying registers in FP
  Different registers have different behavior
- Always write to varying registers. If a register is not written to, it is initialized to (0, 0, 0, 1)
- Reimplements two-sided lighting correctly without hacks
- Also bumps shader cache version
2019-08-26 20:03:31 +03:00
kd-11 f9aea076ae rsx: Implement depth_buffer_float support.
- Since this is transparent to the application at all time, it only becomes a problem when doing memory transfer or DEPTH->RGBA conversion in shaders.
2019-08-26 20:03:31 +03:00
kd-11 9d981de96d rsx: Fix offloader deadlock
- Do not allow offloader to handle its own faults. Serialize them on RSX instead.
  This approach introduces a GPU race condition that should be avoided with improved synchronization.
- TODO: Use proper GPU-side synchronization to avoid this situation
2019-08-25 22:09:20 +03:00
kd-11 f0bd0b5a7c rsx: Conditional render sync optimization
- ZCULL queue was updated to one-per-cb but the conditional render sync hint was not updated.
- Do not unconditionally flush the queue unless the upcoming ref is contained in the active CB.
- This avoids spamming queue flush, which frees up resources and improves performance
2019-07-30 21:13:42 +03:00
Eladash 230c3d55b6 Fixup 2019-07-27 04:03:29 +01:00
Eladash fcc75c8b0f rsx: Write atomically semaphore updates and fix zcull timestamp 2019-07-26 21:27:55 +03:00
Eladash c53f0dd7b5 rsx: Fix gcm unmap events 2019-07-26 21:27:55 +03:00
Eladash 85b1152e29 Timers scaling and fixes 2019-07-23 00:09:01 +01:00
kd-11 9a7c2784f0 rsx: Do not clip scissor to viewport when doing buffer clear 2019-07-20 16:39:32 +03:00
kd-11 e2574ff100 rsx: Support CSAA transparency without multiple rasterization samples enabled 2019-07-19 15:49:08 +03:00
kd-11 b5a2f0df68 rsx: Implement separate viewport raster clipping
- Merge viewport raster window and scissor into one clipping region
- Viewport raster clip is different from viewport geometry clipping in
hardware as the latter is configurable separately
2019-07-19 14:21:19 +03:00
Eladash c4d8ef4340 rsx: Allow to configure vblank rate
Removed "HLE protection" hack from sys_rsx_context_attribute
2019-07-12 00:19:56 +03:00