Nekotekina
b138d25b97
SPU Disasm: fix absolute addressing in some instructions.
...
STQA, LQA, BRA, BRASL instructions.
2019-05-16 00:53:37 +03:00
Nekotekina
a921af1e96
SPU LLVM/ASMJIT: remove minor unnecessary code
2019-05-16 00:52:52 +03:00
Nekotekina
43ae4b3f33
SPU LLVM/ASMJIT: add missing PC clamping
...
Minor fix, since it's mostly impossible to overflow.
2019-05-16 00:51:47 +03:00
Nekotekina
007108100e
SPU: implement spu_runtime::g_tail_escape
...
May help to avoid gateway costs in some cases.
2019-05-15 18:47:40 +03:00
Nekotekina
4e75d2c2f7
SPU LLVM: don't save $2 in optimized functions
2019-05-15 16:41:57 +03:00
Nekotekina
adc7d96683
SPU LLVM: simplify function prototype
...
Pass only $3
2019-05-15 16:18:13 +03:00
Nekotekina
16401722f1
SPU LLVM: fix $SP passing in functions, write PC on halt
...
Allows to skip updating $SP in optimizable functions.
2019-05-15 15:42:03 +03:00
Nekotekina
b2d0ca83fb
LLVM DSL: simplify value_t template for array
2019-05-15 15:17:36 +03:00
Nekotekina
09eb633f69
SPU ASMJIT: increase stack frame size
...
It seems Windows has minimal stack frame size 0x28.
2019-05-15 02:16:08 +03:00
Nekotekina
3753d27aba
SPU: fix Giga mode (kinda)
...
Don't scan before the entry point.
Disable stack mirror in SPU LLVM.
Improve analyser logic for holes.
2019-05-14 22:15:04 +03:00
Nekotekina
c481472faf
SPU ASMJIT: add PIC support (fix)
...
Also cleanup and adapt for GHC CC.
2019-05-14 22:15:04 +03:00
Nekotekina
82295d131a
SPU LLVM: split LLVM IR dump to spu-ir.log
...
Also move disasm to spu_recompiler_base::dump.
Interleave disasm with block target info for convenience.
2019-05-14 22:15:04 +03:00
Nekotekina
ea554ae828
Implement 'Max SPURS Threads' option (hack)
...
Pauses SPURS threads beyond limit automatically if set.
2019-05-14 22:15:04 +03:00
Nekotekina
1eed421774
SPU LLVM: use branch patchpoints again
...
Renewed and adapted for PIC and all branch types.
This may address performance degradation after #5923 .
2019-05-14 22:15:04 +03:00
Nekotekina
2f6707d0a0
SPU LLVM: regain some efficiency
...
Avoid returns from the recompiler gateway, favoring tail calls.
This may address performance degradation after #5923 .
2019-05-14 22:15:04 +03:00
Nekotekina
f33b81545e
SPU: implement recompiler gateway function in assembly
...
Use GHC calling convention directly for SPU object entry points.
This may address performance degradation after #5923 .
2019-05-14 22:15:04 +03:00
Nekotekina
a74fd27e3d
SPU LLVM: fix SPU termination (spu_escape) on Windows
...
Adjust restored stack pointer for the lack of tail call.
2019-05-14 22:15:04 +03:00
Nekotekina
cc8c635855
SPU: PIC support preview
...
SPU ASMJIT not supported yet.
Giga mode not supported properly.
2019-05-14 22:15:04 +03:00
z0z0z
7cf11c7637
Use setenv instead of qputenv
...
A user reported issues with Qt's hidpi scaling and RPCS3. They could not disable with their own environment variable because qputenv overwrites them, setenv with 0 as third arg doesn't.
2019-05-14 21:48:14 +03:00
scribam
22f61caf9f
GLTexture: add missing #pragma once directive
2019-05-12 18:32:11 +03:00
scribam
6c5ea068c9
Remove redundant semicolons
...
Fix "-Wextra-semi" warnings
2019-05-12 18:32:11 +03:00
Rui Pinheiro
1f82a26a9c
SPU LLVM: Fix Mega
2019-05-12 00:39:42 +03:00
scribam
3623f4343f
gl/vk: clear scissor_setup_invalid bit along with scissor_config_state_dirty bit
2019-05-11 13:13:49 +03:00
Nekotekina
8194c92f1c
SPU LLVM: disable GHC CC for chunks on Windows
...
Causes fatal error inside LLVM.
2019-05-11 02:35:16 +03:00
Nekotekina
5d33d9a3d9
Enable most warnings in GCC
2019-05-11 02:13:19 +03:00
Nekotekina
7492f335e9
SPU analyser: basic function detection in Giga mode
...
Misc: fix EH frame registration (LLVM, non-Windows).
Misc: constant-folding bitcast (cpu_translator).
Misc: add syntax for LLVM arrays (cpu_translator).
Misc: use function names for proper linkage (SPU LLVM).
Changed function search and verification in Giga mode.
Basic stack frame layout analysis.
Function detection in Giga mode.
Basic use of new information in SPU LLVM.
Fixed jump table compilation in SPU LLVM.
Disable broken optimization in Accurate xfloat mode.
Make compiled SPU modules position-independent in SPU LLVM.
Optimizations include but not limited to:
* Compiling SPU functions as native functions when eligible
* Avoiding register context write-out
* Aligned stack assumption (CWD alike instruction)
2019-05-11 02:13:19 +03:00
Megamouse
fce9d6a7b8
Qt/input: add LED color picker to pad settings dialog
2019-05-09 22:02:00 +02:00
eladash
7ead021aa7
rsx: Fix 3d swizzled texture to linear conversation
2019-05-08 23:48:39 +03:00
kd-11
feb77793df
typo fix
...
- Minor argument change requested by Megamouse
2019-05-07 09:39:35 +03:00
Exfiltratior
f1ff75d815
correct small mistake
2019-05-07 09:39:35 +03:00
eladash
13d8e33d9a
Return ESRCH if ppu thread ID was not found in sys_cond_signal_to
2019-05-07 08:58:07 +03:00
eladash
4e2650af91
Fix sys_rwlock_wlock timedout event
...
If the rwlock is currently acquired by a writer signaling readers is wrong and will lead to EPERM for wunlock!
Only signal blocked readers if the rwlock is currently acquired by readers
2019-05-07 08:58:07 +03:00
eladash
ca08418dc1
Fix sys_rwlock_runlock on waiting readers
...
readers can wait on the sleep queue if a writer lock has been blocked before it, in this case after runlock: writer should acquire the lock but the r's sleep queue is still not empty!
2019-05-07 08:58:07 +03:00
Megamouse
5141590729
overlays: add separate timestamp for the start of the d-pad interval
2019-05-06 22:00:40 +02:00
Malcolm Jestadt
fd2bc95a7b
overlays: Double dpad repeat rate
2019-05-06 22:00:40 +02:00
Megamouse
87d493fe1b
Qt: smoother custom config icons
2019-05-06 20:00:36 +02:00
Megamouse
e883f4f880
Qt: center compat circles
2019-05-06 20:00:36 +02:00
Megamouse
767eaaa82a
Qt: smoother game grid icons
2019-05-06 20:00:36 +02:00
Megamouse
caa6895310
Qt: smoother game icons in list mode
2019-05-06 20:00:36 +02:00
Megamouse
ea0f04e130
Qt: smoother compat circles in list mode
2019-05-06 20:00:36 +02:00
Megamouse
f480ba13c0
Qt: show all unique game data entries
2019-05-05 16:29:50 +02:00
Megamouse
c1e245ae73
Emu: msg_dialog_frame fixup: don't reject on Close to prevent Emu.Stop()
2019-05-05 16:29:50 +02:00
Megamouse
b639584acc
Emu/Qt: Fix Boot Recent when using BootGame(add_only=true)
2019-05-05 16:29:50 +02:00
Megamouse
b0a24665e5
Emu: msg_dialog_frame fixes
2019-05-05 16:29:50 +02:00
Megamouse
8a4778ba8c
Qt: add some batch operations
2019-05-05 16:29:50 +02:00
kd-11
9c346c92f3
gl: undo an accidental deletion
2019-05-05 13:37:55 +03:00
kd-11
2bec304cca
vk: Allow some drivers to bypass window polling if not needed
2019-05-05 13:37:55 +03:00
drysalter
f246a8666a
Qt: Minor Visual Fixes ( #5899 )
...
* Increase minimum size of User Manager window so QPushButtons aren't squeezed together
* Add spacing to the links in the About dialog to match all other buttons in the GUI
* Make the links in the About dialog work on Linux
* Turn the tooltip on "Config" in toolbar into an imperative like the rest of them
2019-05-04 22:56:55 +02:00
Nekotekina
a703460fc6
SPU ASMJIT: skip some unused analyser steps
...
May improve performance
2019-05-04 19:35:13 +03:00
Nekotekina
ba1ec1d5d6
SPU analyser: remove use_ra from HBR
...
Since this is a hint instruction, we don't really use reg value here.
2019-05-04 18:33:58 +03:00
Nekotekina
45ce8db6cb
SPU Analyser: fix reg origin regression
...
Propagate phi instead of claiming new values
2019-05-04 18:29:47 +03:00
Nekotekina
4bd022f778
SPU analyser: minor logic fix and cleanup
...
Don't fill any chunk info for now (design mistake).
2019-05-03 14:18:22 +03:00
Nekotekina
6c34d7104e
SPU analyser: fix excessive workload list size
...
Typo grade; regression
2019-05-02 23:29:02 +03:00
Nekotekina
54dc617f39
SPU analyser: internal spu_itype optimization
...
Use only 1 byte for instruction type.
Flags are transformed into range comparisons.
2019-05-02 19:32:09 +03:00
Nekotekina
15bd3b8724
SPU: fix minor UB in STQD/LQD instructions
2019-05-02 18:00:49 +03:00
Nekotekina
2b4da18709
SPU LLVM: fix xfloat regression
...
It was an old bug with possible hidden use of deleted instructions.
2019-05-02 13:39:43 +03:00
Nekotekina
d48dc29e55
SPU LLVM: fix perf regression
...
Bug in the analyser was created recently in #5882 .
2019-05-02 13:39:43 +03:00
Nekotekina
69d2ea35b9
SPU: minor analyser cleanup
2019-05-02 13:39:43 +03:00
Nekotekina
a4c4ee9cb2
SPU: fix excessive cache size regression
2019-05-02 13:39:43 +03:00
msuih
bc42719c48
Put DS3/DS4 instructions to Wiki instead
2019-05-02 13:39:16 +03:00
kd-11
6b7cd458e3
rsx: Silence some diagnostics unless compiled with debugging options
2019-05-01 15:36:21 +03:00
kd-11
1d5c52f476
rsx: Ignore stencil clear flag if the stencil write mask is disabled
2019-05-01 15:36:21 +03:00
kd-11
48cb265c2c
rsx: Bounds check on local resource for atlas merge.
...
- Local resources can also have padded pitch dimensions and false-positives on range overlap tests
2019-05-01 15:36:21 +03:00
kd-11
63f9b8e0c6
gl/vk: Minor cleanup
2019-05-01 15:36:21 +03:00
kd-11
ec9aa74008
rsx: Fix section base offset calculation for blit_dst targets which affects confirmed memory range
...
- Fixes flushes only writing partially to target memory
2019-05-01 15:36:21 +03:00
kd-11
4e3ec162e2
rsx: Fix broken texture cache search when flipping
2019-05-01 15:36:21 +03:00
kd-11
6feffe6ff6
rsx: Ignore transfer offsets when wrapping behaviour is expected
2019-05-01 15:36:21 +03:00
kd-11
f56a6548b0
gl: Remove workaround for AMD driver bug fixed in driver 19.4.3
2019-05-01 15:36:21 +03:00
Nekotekina
1bc5e27507
SPU LLVM: move reg origin search to analyser
...
Refactor SPU analyser (block_info struct).
Fill register use info (currently unused).
2019-05-01 00:37:15 +03:00
Nekotekina
1294e0d189
SPU LLVM: improve codegen in loops
...
Use a trick in check_state to improve LICM pass.
2019-05-01 00:37:15 +03:00
Nekotekina
e09c6ea4b4
SPU analyser: add spu_iflag
...
Register information about register accesses.
2019-04-30 14:33:27 +03:00
Nekotekina
716737ecf2
LLVM DSL: expression matching (alpha)
...
Implement remaining instructions.
Implement match_expr method.
Implement helper methods.
2019-04-30 14:33:27 +03:00
RipleyTom
301dd82819
DS3 Linux fix
2019-04-30 00:31:34 +03:00
eladash
3bd29b8bac
Fix Unregistered HLE function access
2019-04-29 23:04:16 +03:00
eladash
ea1c9a2e17
Fix PPU Breakpoints and ppu_check_toc
2019-04-29 23:04:16 +03:00
kd-11
243df38360
rsx: Fix VP writes to CC with a MOV instruction
...
- When moving to CC, the operation has VEC flag disabled and also temp
regs disabled. Looks to be the catch-all ELSE in the selection logic.
2019-04-25 16:23:05 +03:00
kd-11
3cbccdd760
rsx: Fragment shader decompiler cleanup
...
TODO: Investigate the _s input modifier behaviour further, in case it can avoid generating zeroes from a MAD instruction.
x = MAD(+ve, -ve, -ve) with _s input modifier in BFBC expects result to be Non-zero
2019-04-25 16:23:05 +03:00
kd-11
4cd1c25729
"rsx: Ignore argument sign for SQRT operations"
2019-04-25 16:23:05 +03:00
kd-11
32396ba366
rsx: Simplify use of some mixed input functions using OPFLAGS to avoid implicit conversions
2019-04-25 16:23:05 +03:00
kd-11
f12bd8068c
rsx: Fragment decompiler fixups
...
- Properly test for NaN and Inf when clamping down to fp16
- Optimize divsq a bit; mix(vec, vec, bvec) emits OpSelect which is what
we want here, instead of component-wise selection which is much slower.
2019-04-25 16:23:05 +03:00
kd-11
abe7188acf
rsx: Proper workaround for broken DIVSQ instruction on realhw
...
- While mul(0, nan) = nan and 0 / 0 = nan, 0 / sqrt(0) = 0 because of hw
gremlins. normalize(0) is also nan so this behaviour does not work
around that particular case either which makes it even more baffling.
2019-04-25 16:23:05 +03:00
kd-11
60f3059d22
rsx: Compensate for nvidia's low precision attribute interpolation
...
- The hw generates inaccurate values when doing perspective-correct
interpolation of vertex output attributes and makes the comparison (a ==
b) fail even when they are a fixed constant value.
- Increase equality tolerance when doing comparisons in fragment
shaders for NV cards only to work around this issue.
- Teepo fix
2019-04-25 16:23:05 +03:00
kd-11
463b1b220d
rsx: Improve accuracy of shadow compare Ops when non-integer depth formats are used
...
- The fixed-point D24S8 format does special Z clamping during compare which matches PS3 behaviour
- D32S8 is a floating point format and comparison with Dref > 1 always fails causing black edges/borders
2019-04-25 16:23:05 +03:00
kd-11
7ad1646c2c
vk: Skip feature check if extension is not supported
2019-04-25 16:23:05 +03:00
kd-11
06a85f00d1
rsx: Shader decompiler cleanup and improvements
...
- Improve support for float16_t by minimizing mixed inputs to functions
(ambiguous overloads)
- Minimize amount of downcasts in code by using opcode flags
- Re-enable float16_t support for vulkan
2019-04-25 16:23:05 +03:00
kd-11
a668560c68
rsx: Use native half float types if available
...
- Emulating f16 with f32 is not ideal and requires a lot of value clamping
- Using native data type can significantly improve performance and accuracy
- With openGL, check for the compatible extensions NV_gpu_shader5 and
AMD_gpu_shader_half_float
- With Vulkan, enable this functionality in the deviceFeatures if
applicable. (VK_KHR_shader_float16_int8 extension)
- Temporarily disable hw fp16 for vulkan
2019-04-25 16:23:05 +03:00
kd-11
ee319f7c13
rsx: Implement strict clamp16 operation needed for NVIDIA cards
2019-04-25 16:23:05 +03:00
Nekotekina
2ade3c594c
LLVM DSL: expression matching (preview 2)
...
Implement more instructions.
2019-04-25 03:33:18 +03:00
Nekotekina
aca61fdcf9
LLVM DSL: implement expression matching (preview)
...
Only literal match for binary ops implemented.
2019-04-24 23:55:41 +03:00
Nekotekina
8754bbd444
SPU LLVM: add match_vr<> template
...
Returns reg value only if type is compatible, avoiding bitcast.
2019-04-24 23:55:41 +03:00
Nekotekina
dd9bd1338b
SPU LLVM: add get_vrs<> template
2019-04-24 23:55:41 +03:00
Nekotekina
3e0b45719d
LLVM DSL: rewrite zshuffle, shuffle2, build
...
Add llvm_const_vector template.
2019-04-24 23:55:41 +03:00
Nekotekina
b02503963e
LLVM DSL: rewrite splat, fsplat, vsplat
...
Add llvm_const_float and llvm_splat templates.
2019-04-24 23:55:41 +03:00
Nekotekina
c83e65f29e
LLVM DSL: rewrite extract and insert
2019-04-24 23:55:41 +03:00
Nekotekina
b7b93eae13
SPU LLVM: minor bitcast cleanup
...
Remove redundant explicit constand propagation in some instructions.
2019-04-24 23:55:41 +03:00
Nekotekina
2eac59f59a
LLVM DSL: rewrite add_sat and sub_sat
...
Simplify constant folding logic
2019-04-24 23:55:41 +03:00
Nekotekina
ac473eb400
Rewrite cpu_translator::rol, add fshl and fshr
...
Use new funnel shift intrinsics
2019-04-24 23:55:41 +03:00
Nekotekina
42448cf3e5
Remove cpu_translator::scarry, cpu_translator::merge
2019-04-24 23:55:41 +03:00
Nekotekina
524aac75ed
LLVM DSL: rewrite bitcast, zext, sext, trunc, select, min, max ops
...
Are made composable in expressions similar to arithmetic ops.
Implement noncast in addition to bitcast (no-op case).
Implement bitcast constant folding.
Fixed some misuse of sext<>.
2019-04-24 23:55:41 +03:00
Nekotekina
3925cb59ac
LLVM DSL: fix pointer type traits
...
Clear and match 'void' type
2019-04-24 23:55:41 +03:00
Nekotekina
dc9118ef50
LLVM DSL refactoring
...
Properly forward value categories in expression structs.
Simplify SFINAE tests (is_llvm_expr, llvm_common_t) in global operators.
Add llvm_const_int and remove llvm_add_const, llvm_sub_const, etc.
Add llvm_ord and llvm_uno for FP comparison via >=< operators.
Replace cpu_translator::fcmp with fcmp_ord and fcmp_uno.
2019-04-24 23:55:41 +03:00
Megamouse
467ef2afca
Qt: also spawn exit game dialog if rpcs3 is closed (e.g. by accident)
2019-04-24 21:48:36 +02:00
Megamouse
cb5dd1353b
Qt: force always on top to fix dialogs appearing behind the game window
2019-04-24 21:48:36 +02:00
Megamouse
bb0609372d
Qt: go out of fullsceen if exit game pop up is triggered
2019-04-24 21:48:36 +02:00
Ani
a24ede4f40
cellPad: Update vendor and product IDs
...
- Used IDs were not from the Guitar Hero instruments but in fact from the Rock Band ones. Sets the correct Guitar Hero IDs and adds the Rock Band ones on comments. TODO: Allow selecting the specific devices on the PAD Settings.
- Adds DJ Hero Turntable VID/PID.
- Adds Dance Dance Revolution Mat VID/PID.
2019-04-20 23:17:13 +01:00
eladash
3a5f4ed757
Print SPU Group ID on the debugger
2019-04-20 20:43:58 +01:00
eladash
450e2c9a0e
cellSaveData: Add missing SDK version check for setParam->reserved2 check
2019-04-20 20:43:58 +01:00
eladash
ae5a4b697e
Fix cellSaveDataListAutoSave/Load unk flags
2019-04-20 01:04:41 +03:00
eladash
1e9d3346d1
Reschedule in cellMsgDialogOpen2
2019-04-20 01:04:41 +03:00
eladash
9446bd2d3f
Handle a few more cellSaveData errors
...
* Check directory existence if setParam is NULL (dont create directory)
* Fix mask for reCreateMode
* Check a few setParam fields including reserved buffers.
* Fix sizeKb when the dir is empty except from PARAM.SFO
* Fix error checking when CELL_SAVEDATA_RECREATE_YES is specified but setParam is NULL (Doesnt do anything, simply errors)
2019-04-20 01:04:41 +03:00
eladash
6f76e34104
rsx: Fix race on clearing native_ui vs emu_requested flag
2019-04-20 01:04:41 +03:00
eladash
67f098627a
Fix sys_spu group ID
2019-04-20 01:04:41 +03:00
eladash
ff11d9a3bd
Improve scheduler control for cellSaveData
...
TODO: There are probably more spots where we should yield.
A little more at the start because PacketRead is called twice.
Dont use sys_timer_usleep because it will just call this_thread::yield() repeatedly.
2019-04-20 01:04:41 +03:00
eladash
9497270da5
Implement initial arguments error checking for cellSaveData
2019-04-20 01:04:41 +03:00
eladash
2b4bc588dc
Put missing check_state() in some places
...
Fixes a few verification failures while closing the emulator with HLE liblv2
2019-04-20 01:04:41 +03:00
eladash
888cb9d673
Remove reader_lock executed in every instruction by RSX
...
Use optimistic double check instead, use one load instruction for the check to be atomic
+ Read emu status once every FIFO iteration
2019-04-20 01:04:41 +03:00
eladash
f25587d24c
rsx: Write vblank semahpre, minor semaphore acquire optimization
2019-04-20 01:04:41 +03:00
eladash
777a99d01b
misc: Lower default perf overlay detail
...
Because RSX Guest utilization confuses people and is only meaningful for debugging.
2019-04-18 22:23:05 +03:00
Nekotekina
7865982208
Fix static_hle log channel definition
2019-04-16 23:49:18 +03:00
Nekotekina
52c589ed3d
Revert disabling AVX path in SPU verification.
...
It was experimental and builds for tests are available in history.
2019-04-16 23:49:18 +03:00
Nekotekina
9060177dbd
SPU transactions: add SSE path if AVX is not available
...
This handles hypothetical situation when AVX is disabled system-wise.
Also refactored register use, to match Windows path with Linux path.
This reduces read set a little at the cost of stack use.
2019-04-16 23:49:18 +03:00
Megamouse
b929c13c45
implement get_firmware_version
...
add firmware version to the first line in the log
2019-04-16 22:13:28 +02:00
Megamouse
092cfef060
Qt: add more filters to firmware installation file dialogs
2019-04-16 21:39:14 +02:00
msuih
8f333117eb
Set stack limit properly
2019-04-16 18:39:57 +03:00
msuih
baf42430d6
Decrease severity of sys_net_bnet_close
2019-04-16 18:39:57 +03:00
Jordy Vieira
f995771143
Ignore sorting on ranged combobox and log message
2019-04-14 19:15:23 +03:00
Jordy Vieira
bad0415f05
Change EnhanceComboBox to optionally sort the settings list before adding it to the combo box
2019-04-14 19:15:23 +03:00
Nekotekina
136fc8cfe3
SPU ASMJIT: avoid AVX in verification (experimental)
2019-04-14 18:03:45 +03:00
Nekotekina
b97a1aeca2
Increase max stack size to 8 MB on Windows
...
Default is 1 MB and it could cause problems in compiling heavy SPU LLVM functions.
2019-04-14 18:03:45 +03:00
Nekotekina
c1edae73c5
SPU ASMJIT: move vzeroupper a bit
2019-04-14 15:10:54 +03:00
Nekotekina
8deb20e928
SPU: write cache before compiling
2019-04-13 22:56:11 +03:00
kd-11
df3b46a611
rsx: Improve texture sourcing and clipping when reverse scanning is enabled
...
- When reverse scanning, offsets are inverted and offset value of 0 is logically equivalent to an offset of -1
- Add an explicit message if clipping happens to avoid silent errors/bugs
2019-04-12 15:36:21 +03:00
Nekotekina
0d415407c7
sys_fs_unlink: add CELL_EISDIR check
2019-04-12 12:24:36 +03:00
Nekotekina
f40320bcae
Fix cellVdecOpen
...
Use pseudo-address in sys_ppu_thread_create calls
2019-04-11 21:20:22 +03:00
TGEnigma
38cc92ec45
Add _sys_ppu_thread_create and sys_ppu_thread_rename error checks
2019-04-11 18:14:05 +03:00
eladash
8da78c098c
SPU LLVM: Fix branch to self at start of block state check
2019-04-11 17:47:52 +03:00
eladash
eba8e2284b
SPU LLVM: Fix CFLTU
...
Clamp properly result from both sides!
TODO: Figure out whats different CreateFPToUi has from CFLTU and why it fails here.
2019-04-11 17:47:52 +03:00
eladash
969af86eba
SPU: Implement BISLED
...
DFCMGT instruction removed, it was wrong to add to begin with
ASMJIT: Fix compilation of double compare instructions, move exception to runtime instead of compiletime!
Jarves confirmed that he implemented this instruction because of that bug with asmjit only, affected God Of War 3
2019-04-11 17:47:52 +03:00
eladash
b307aff9eb
Prefetch byteswapped opcodes in ppu interpreter
2019-04-11 17:47:52 +03:00
eladash
1c462abc37
Make sure to update cia when calling in unknown hle table func access
2019-04-11 17:47:52 +03:00
eladash
3304e3b0b7
PPU LLVM: Fix STSWI and LSWI
2019-04-11 17:47:52 +03:00
eladash
f028737db8
Implement fallback for PPU LLVM
...
This matches with interpreter implementation, fixing unregistered functions in lost cases
2019-04-11 17:47:52 +03:00
eladash
a9014a8cac
ppu Fast/Precise: Fix SIMD instructions VSUM2SWS, VPKSWSS, VPKSHUS, VPKSHSS
...
Also rewrite VPKSHUS for speed.
2019-04-11 17:47:52 +03:00
eladash
e21504d52d
ppu interpreter: Improve FPCC field handling
2019-04-11 17:47:52 +03:00
eladash
aa44ef1f44
Fix default PPU nj status
...
TODO: Support it...
2019-04-11 17:47:52 +03:00
eladash
d555eeb0f4
Check start status in sys_prx_start/stop_module
2019-04-11 17:47:52 +03:00
Inviuz
52a12185a0
Initial sys_overlay
2019-04-10 23:25:09 +03:00
scribam
1d947daa81
hle: Add some more functions
2019-04-10 22:15:35 +03:00
Megamouse
ec2d882199
Qt: add version update hint to game list
2019-04-10 15:37:37 +01:00
Nekotekina
40142420c1
Implement vfs::host::unlink
...
Emulate POSIX behaviour in sys_fs_unlink.
This should allow to delete opened files transparently on Windows.
2019-04-10 13:58:12 +03:00
Nekotekina
9736773c04
Implement vfs::host::rename
...
With spurious access error workaround
2019-04-10 13:58:12 +03:00
Nekotekina
3354f068fc
PPU/SPU transactions: ease cache line interference (TSX path)
...
Touch memory on the same memory page, but different cache lines.
2019-04-10 13:58:12 +03:00
kd-11
12dc3c1872
vk: Dynamic heap management to potentially fix ring buffer overflows
...
- Allows checking one heap type at a time, on demand
- Should avoid OOM situations unless inside an uninterruptible block
2019-04-09 13:40:54 +03:00
kd-11
a4495c35b7
rsx: Fixups for swizzled texture scanning
...
- Revert to using block metrics, but with optional per-channel decode
stage for the final transfer. Much cleaner than hacking in the width to
be in channels instead of blocks.
2019-04-09 13:40:54 +03:00
kd-11
a5ed30a8c0
rsx: Fixups for data cast operations via typeless transfer
2019-04-09 13:40:54 +03:00
kd-11
f04a0a2bb6
rsx: Remove some old restrictions affecting memory persistence
2019-04-09 13:40:54 +03:00
kd-11
0a604e39f1
rsx: Implement RGB655 decode
2019-04-09 13:40:54 +03:00
kd-11
cc3809fbfe
gl: Register a few more missing formats for conversion
2019-04-09 13:40:54 +03:00
kd-11
e4e86455f2
rsx: Fix temporary subresource caching behaviour
...
- Do not cache if a gathered subresource contains a bound RTT
- Change op to dynamic copy if parent is still bound
2019-04-09 13:40:54 +03:00
kd-11
3249000511
rsx: Improvements to texture scanning
...
- Removes CPU-only transforms that broke GPU-side code.
-- Channels in GPU compute are laid out in cell-order, but CPU was uploading in favorable order and compensating with swizzles.
-- This leads to 2 different layouts depending on the location of the data (CPU vs GPU)
- Implement R8G8_R8B8 interleaved format decode
- General improvements
2019-04-09 13:40:54 +03:00
kd-11
0f7af391d7
vk: Implement copy-to-buffer and copy-from-buffer for depth_stencil
...
formats
- Allows D24S8 and D32S8 transport via typeless channels
- Allows uploading and downloading D24S8 data easily
- TODO: Implement optional byteswapping to fix flushed readbacks with
the same method
2019-04-09 13:40:54 +03:00
kd-11
366e4c2422
rsx: Preliminary support for format conversions using typeless resolve
2019-04-09 13:40:54 +03:00
kd-11
b7470cfc1a
rsx: Tighten format checks in cache hit tests
2019-04-09 13:40:54 +03:00
kd-11
443fde760f
rsx: Blit engine clipping fixes
...
- Do not round up sub-pixel offsets, round down instead
- Do not allow incomplete sources for hw blit transfer
- Reimplement src clipping (slice_h)
- Check 'area' of incoming texels and correct for them before RTT lookup/transfer
- Filter out incomplete targets when performing RTT lookup (1 texel or less contribution)
2019-04-09 13:40:54 +03:00
scribam
f30af3ccd2
hle: Add more missing functions
2019-04-07 23:31:15 +03:00
scribam
8dbf2638e2
hle: Add some missing functions
...
0xBA50BC23 => cellCelpEncOpenExt
0x1AC58D11 => cellHttpFlushCache
0xA39FE9DC => cellHttpEndCache
0xB4FA3111 => cellHttpInitCache
0x4A18A89E => sceNpMatchingSetRoomInfoNoLimit
0xB020684E => sceNpMatchingGetRoomInfoNoLimit
2019-04-05 17:28:10 +01:00
Alex James
d7ad991b7e
Fix macOS compilation
...
This is needed for GL/glew.h to be found.
2019-04-02 03:16:55 +03:00
eladash
182054b8af
Implement sys_vm_append/return_memory
2019-03-31 14:57:21 +03:00
eladash
3c0564c9b7
Fix timer state after event queue was destroyed
...
* Hw tests show state is unaffected by external destruction of the event queue
* Minor race regarding state check fixed (can result in an undestroyable state)
2019-03-31 14:57:21 +03:00
eladash
90490f775d
Fix sys_timer_usleep specifically with 0 sleep time
...
Remove context switch, replace it with host yield() for giving some cpu time for SPUs ans RSX
2019-03-31 14:57:21 +03:00
eladash
8185ef7610
rsx: Improve vblank accuracy
2019-03-31 14:57:21 +03:00
eladash
801e6114b6
rsx: Use relaxed store on fifo ctrl registers
2019-03-31 14:57:21 +03:00
eladash
a3f65084df
Fix sys_process_exit2 when SPUs are at av handler
2019-03-31 14:57:21 +03:00
eladash
1ed2055ec1
Fix cellVdecGetPicItem element popping behaviour
2019-03-31 14:57:21 +03:00
eladash
f2bbae9db4
Remove handle in cellVdecClose
2019-03-31 14:57:21 +03:00
eladash
8eb59271a5
Improve error checking of cellVdecOpen
...
Those are the initial argument checks done by the firmware
2019-03-31 14:57:21 +03:00
eladash
d6025c6764
Fix cellPadGetInfo port status returned
...
ASSIGN_CHANGES flag is not returned in this func.
2019-03-31 14:57:21 +03:00
eladash
47ca1b1dda
Minor optimizations in cellPad
...
- Dont bother with shared_ptr since all pad_t management is going under the pad mutex.
- Change m_pads type into std::array since its size is known
2019-03-31 14:57:21 +03:00
eladash
6502d933df
Fix stack memory view on the debugger
...
the debugger uses super ptr which was unmapped for stack.
2019-03-31 14:57:21 +03:00
scribam
f15eb88f59
hle: Fix cellSysutilAvcExt module
...
And add cellSysutilAvcExtSetChatMode and cellSysutilAvcExtSetChatGroup
functions
2019-03-31 00:55:55 +03:00
scribam
1916cc1691
hle: Add cellSysmoduleUnloadModuleInternal and cellSysmoduleLoadModuleInternal functions
2019-03-30 23:52:56 +03:00
scribam
f369aeab7a
hle: Add FT_Get_X11_Font_Format function
2019-03-30 23:52:56 +03:00
scribam
0e9313d2df
hle: Add cellFontInitLibraryFreeType function
2019-03-30 23:52:56 +03:00
Nekotekina
d873802b9c
Use LLVM 9
...
Use new add/sub with saturation intrinsics
2019-03-30 01:36:48 +03:00
Nekotekina
7e0b941e9f
PPU LLVM: implement get_vrs<>() adaptor
...
Make use of structured bindings
2019-03-30 01:36:48 +03:00
Nekotekina
d77fed6105
SPU LLVM: remove wrong dead code
2019-03-29 17:00:53 +03:00
scribam
a254a203bb
hle: Add libad_async and libad_core modules
2019-03-27 21:41:44 +00:00
Nekotekina
71b88cdc82
New SPU interpreter (SPU fast)
...
Use LLVM to build SPU interpreter.
Simplify interpreter loop.
2019-03-27 20:33:44 +03:00
scribam
a9eb321814
hle: Add sceNpEulaAbort function
2019-03-26 23:19:01 +03:00
scribam
956d039415
hle: Add cellVideoPlayerUtility module
2019-03-24 19:16:49 +03:00
scribam
581b205f73
hle: Add cellPesmUtility module
2019-03-24 19:16:49 +03:00
scribam
6c40b9f3e0
hle: Add cellDtcpIpUtility module
2019-03-24 19:16:49 +03:00
scribam
d6bf18eabc
hle: Add some sceNpMatchingInt functions
2019-03-24 17:29:18 +03:00
scribam
32ae7e466c
hle: Add cellNetAoi module
2019-03-24 17:29:18 +03:00
Nekotekina
7ea04d5d76
Minor optimization in SPU analyser
...
Reduce vector copy/allocation
2019-03-23 02:43:41 +03:00
Nekotekina
4b381fbbb1
Implement spu_runtime::reset
...
To handle JIT: Out Of Memory error.
2019-03-23 02:43:41 +03:00
Nekotekina
1880a17f79
SPU recs: implement spu_runtime::find
...
Use this function to link to existing functions from branch patchpoints.
Don't compile from branch patchpoints.
2019-03-23 02:43:41 +03:00
Nekotekina
31304f4234
SPU rec: refactor some trampoline generation
...
Move branch/dispatch trampoline generation at startup.
2019-03-23 02:43:41 +03:00
Nekotekina
3794f65bb6
Add cpu_flag::jit_return
2019-03-23 02:43:41 +03:00
Nekotekina
849411693a
PPU LLVM: add MemoryManager3
...
For temporary allocations.
Add flags in jit_compiler constructor.
2019-03-23 02:43:41 +03:00
Nekotekina
466d58ccef
SPU LLVM: fix branch patchpoints
...
Forgot to passthrough 3rd arg (rip)
2019-03-23 02:43:41 +03:00
kd-11
41b87cf577
rsx: Blit engine fixes
...
- If a transfer writes to a RTT and depth mismatch happens, create a local target and the upload function will likely resolve between the two
- If a surface is rejected, reset the target region!
2019-03-22 21:27:15 +03:00
kd-11
86ad204636
rsx: Rebase output region when using upload-fallback path
2019-03-22 21:27:15 +03:00
kd-11
dbc8e70ddd
rsx: Silence some compiler noise
2019-03-22 21:27:15 +03:00
kd-11
3a4e3fa53a
rsx: Fix use-after-modify condition when inserting a draw command out of order
...
- Fixes barrier->range rebase after the insert
2019-03-22 21:27:15 +03:00
kd-11
d731c07ade
vk: Fix typeless resource management
...
- Fixes bugs that appear with high resolution scaling
2019-03-22 21:27:15 +03:00
kd-11
adc59f9810
rsx: Fix blit transfers when texel sizes mismatch
...
- Also refactors some bpp handling code
- Simplify texture intersection test to use a normalized/uniform coordinate space
- Fix broken bounds checking as well
2019-03-22 21:27:15 +03:00
kd-11
b879b32271
rsx: Fix bpp calculation taking resolution scaling into account
...
- Do not rely on image->width(), use surface_width() instead for unscaled values
- Refactor/clean GL rendertarget class a bit
2019-03-20 10:05:54 +03:00
kd-11
03fca73cf4
rsx: Fix blit intersection falling outside the available texture
...
- Just becaue we have a hit inside the tile of interest does not guarantee that it sits inside the texture!
2019-03-20 10:05:54 +03:00
Matias Morán
3eb2bcad39
Update DualShock 3 warning
2019-03-18 22:46:02 +00:00
RipleyTom
63bbe459ea
DS3 pad handler
2019-03-18 19:05:02 +03:00
RipleyTom
f2aaad11bb
Adds libusb
2019-03-18 19:05:02 +03:00
kd-11
3ef16bee47
rsx: Fix texture lookups and avoid out-of-bounds copies/transfers
2019-03-17 21:50:11 +03:00
kd-11
bb65e45614
rsx: Implement GPU acceleration for rotated images
2019-03-17 21:50:11 +03:00
kd-11
5260f4b47d
rsx: Improvements to memory flush mechanism
...
- Batch dma transfers whenever possible and do them in one go
- vk: Always ensure that queued dma transfers are visible to the GPU before they are needed by the host
Requires a little refactoring to allow proper communication of the commandbuffer state
- vk: Code cleanup, the simplified mechanism makes it so that its not necessary to pass tons of args to methods
- vk: Fixup - do not forcefully do dma transfers on sections in an invalidation zone! They may have been speculated correctly already
2019-03-17 21:50:11 +03:00
kd-11
385485204b
vk/gl: Omit unlocked data when grabbing flip sources from texture cache
2019-03-17 21:50:11 +03:00
kd-11
74eeacd091
vk/gl: Improve memory tag sync and test
...
- Properly pass parameters such as rsx-pitch to the surface store
- Do not crash if a surface fails verification in flip, use fall-back instead
2019-03-17 21:50:11 +03:00
kd-11
1a44446250
rsx: Fix dst upload block region
...
- The section needed starts at image origin, not transfer origin!
2019-03-17 21:50:11 +03:00
kd-11
a49a0f2a86
vk/gl: Synchronization improvements
...
- Properly wait for the buffer transfer operation to finish before map/readback!
- Change vkFence to vkEvent which works more like a GL fence which is what is needed.
- Implement supporting methods and functions
- Do not destroy fence by immediately waiting after copying to dma buffer
2019-03-17 21:50:11 +03:00
kd-11
85cb703633
rsx/cache: Debugging bugs introduced by the atlas coverage check
...
- Figured out why it breaks things, ofc can't actually check for coverage when there is no proper fbo data persistence
2019-03-17 21:50:11 +03:00
kd-11
3a4083263e
rsx: Fix texture transfer when pitch does not match exactly
2019-03-17 21:50:11 +03:00
kd-11
612160a8ff
rsx: Fix zero-pitch textures
...
- Assumption here is that only texel (0, 0) is accessible. Inline with other pitch 0 operations.
- TODO: Verify pitch 0 does not advance in Y either
2019-03-17 21:50:11 +03:00
kd-11
17c49d21a5
rsx/blit: Remove workarounds/hacks added for master. Start implementation/stubs for blit engine rotations in GPU
2019-03-17 21:50:11 +03:00
kd-11
745f8f9627
rsx: Remove pointless assert
2019-03-17 21:50:11 +03:00
Nekotekina
e9b6beadfc
SPU LLVM: implement static branch weights
...
May help branch prediction in some cases
2019-03-13 21:14:55 +03:00
Nekotekina
388d49db80
SPU LLVM: fix SPU MMIO in TSX mode
2019-03-13 21:14:55 +03:00
Ani
3b01e59cd4
InstallPup: Fix exception on newline trim
...
Avoid throwing fatal error when installing firmware without a \n character on the version string
Fixes #5646
2019-03-13 03:45:06 +03:00
Nekotekina
688aabc6c9
Add _sys_lwmutex_unlock2 syscall name
2019-03-12 23:55:13 +03:00
eladash
4a28319edf
Implement SPU page faults notifications
...
* Implement both RawSPU and threaded SPU page fault recovery
* Guard page_fault_notification_entries access with a mutex
* Add missing lock in sys_ppu_thread_recover_page_fault/get_page_fault_context
* Fix EINVAL check in sys_ppu_thread_recover_page_fault, previously when the event was not found begin() was erased and
CELL_OK was returned.
* Fixed page fault recovery waiting logic:
- Do not rely on a single thread_ctrl notification (unsafe)
- Avoided a race where ::awake(ppu) can be called before ::sleep(ppu) therefore nop-ing out the notification
* Avoid inconsistencies with vm flags on page fault cause detection
* Fix sys_mmapper_enable_page_fault_notification EBUSY check
from RE it's allowed to register the same queue twice (on a different area) but not to enable page fault notifications twice
2019-03-12 13:28:31 +03:00
kd-11
1875dc3f18
gl: Fix buffer size calculations
2019-03-10 16:09:05 +03:00
kd-11
358558aaa7
cleanup and fixups
2019-03-10 16:09:05 +03:00
kd-11
04dda44225
rsx: Properly generate render target data with all parameters provided
...
- Build-up to variable-sized framebuffers and AA implementation
- Also allows accurate range calculation for our hit testing
2019-03-10 16:09:05 +03:00
kd-11
21bc6c7a87
rsx: Properly resolve data for upload when needed.
...
- Avoids blindly reusing blit dst sections as they may contain garbage.
If a section was unlocked for a flush, just discard it as its reuse introduces potential data corruption.
Since the data needs to be reuploaded anyway (for now), its better to start afresh
- In case of format mismatch, reset the calculated dst block
- Add a bounds check to determine if data contained in an atlas is good enough for sampling the cache.
If not enough data is provided, fall back to full upload
2019-03-10 16:09:05 +03:00
kd-11
9d4d3d9443
rsx: Reimplement render target intersection tests when using hw accelerated blit engine
...
- Properly collapse memory tree when scanning in case of overlaps!
2019-03-10 16:09:05 +03:00
kd-11
f4ebcb0029
rsx: Properly decode packed renders from the type flag
...
- Seems to occupy bits [8-9]
2019-03-10 16:09:05 +03:00
kd-11
7c379432dd
rsx: Implement proper pitch compatibility lookup
...
- When a single row is required or is all that is available, pitch has
no meaning as the coordinate space changed to 1D
2019-03-10 16:09:05 +03:00
kd-11
dccb4a4888
rsx/texture_cache: fixes to commit_framebuffer_memory
2019-03-10 16:09:05 +03:00
kd-11
b9e7b085fe
rsx/texture_cache: Fixups for local resource hit and fast-path added
2019-03-10 16:09:05 +03:00
kd-11
a80f1a6ed4
gl: Fix memory tag sampling
...
- Also fixes a bad arg passed to glClearBuffer
2019-03-10 16:09:05 +03:00
kd-11
0395fb9955
rsx/tecture_cache: Addendum - fix data cast with scaling conversion (AA emulation)
...
- Blit operations do format conversion automatically which is NOT what we want!
- Scale onto temp buffer with similar format before performing data cast.
2019-03-10 16:09:05 +03:00
kd-11
10dc3dadee
rsx/texture_cache: Improve framebuffer memory locking when WCB/WDB is not enabled
...
- Adds a new mode that removes non-framebuffer stuff inside framebuffer range
2019-03-10 16:09:05 +03:00
kd-11
563e205a72
rsx/texture_cache: Fix 'AA' scaling hack and restore collection template selection
2019-03-10 16:09:05 +03:00
kd-11
fa628f0ac4
rsx/surface_store: More aggressive tag sampling
...
- Use a 5-point tap with an X pattern across the target's memory space to reduce chances of false positives
- TODO: Potential false positives identified, requires some minor
restructuring of surface_store
2019-03-10 16:09:05 +03:00
kd-11
3a071a9c07
rsx: Texture search rewrite
...
- Perform a full search across all resource types as needed without
taking too many shortcuts/hacks
2019-03-10 16:09:05 +03:00
kd-11
6ef9dcd62e
rsx: Handle mismatched/invalidated framebuffer sections when WCB is enabled
2019-03-10 16:09:05 +03:00
kd-11
ef071ebb6b
rsx: Synchronize surface cache and texture cache data
...
- TODO: The whole upload_texture thing is a big hack, fix it properly
2019-03-10 16:09:05 +03:00
eladash
a43e7c172c
Fix shared memory page flags
...
TODO: From hw testing, it seems like sys_memory_get_page_attribute and sys_rsx_context_iomap check page size a little differently
get_page_attribute() always go by area flags, sys_rsx_context_iomap checks page by the page granularity
This means that if the area page size 64k, but shared memory is mapped with SYS_MEMORY_GRANULARITY_1M
It can be mapped for rsxio, but the page attribute will indicate 64k page size :thonk:
rsxio memory is verified to need 1m pages.
2019-03-08 23:44:46 +03:00
eladash
7470388e5a
Use error_code in sys_rsx
2019-03-08 23:44:46 +03:00
eladash
26bcd0a4de
Small improvements to sys_event_flag
...
- From RE, only protocols SYS_SYNC_FIFO and SYS_SYNC_PRIORITY are valid
- Use conditional atomic op store in a few places
- Properly revert changes in sys_event_flag_set when aomic op fails
2019-03-08 23:44:46 +03:00
elad
bd259c8ae4
vulkan zcull: Fix deadlock in zcull flush waiting
...
Block adding additional flush requests until the first ones are treated (by adding missing lock)
2019-03-08 23:44:46 +03:00
elad
fc253165e2
Correctness fix for RSXIOMem
...
- Make RSXIOMem volatile.
- Hint the compiler to check only once the address returned.
2019-03-08 23:44:46 +03:00
elad
b7da3ea5cd
Release ppu thread before ShowSaveDataDialog, Fixes #4031
2019-03-08 23:44:46 +03:00
elad
ce8c92262d
Treat X8R8G8B8 format as A8R8G8B8 in image_in, Fixes #5510
2019-03-08 23:44:46 +03:00
elad
f272a5f779
sys_lwmutex fixup after #5680
...
sys_lwcond_wait unlocks always with the 'usual' unlocking flags
2019-03-08 23:44:46 +03:00
RipleyTom
61bd2ea799
Adds VID/PID for Guitar Hero guitar & drum
2019-03-08 17:52:48 +00:00
elad
3c9f03968c
Yield before flushing io buffers in fsync (sys_fs) ( #5506 )
2019-03-08 16:07:14 +00:00
Nekotekina
4ea76def7c
Update sys_lwmutex_lock and sys_lwmutex_unlock (liblv2 HLE)
...
Implement missing SYS_SYNC_RETRY logic
Following #5680
2019-03-06 15:09:50 +03:00
Nekotekina
986c750fdc
VFS: fix sys_fs_opendir on root
2019-03-05 22:12:01 +03:00
eladash
e38b7aee5a
check address in sys_rsx_context_iomap
...
* Fix 0 vm page flags to behave like 1m flags, follows c8a681e60
* check if address exists and valid for rsx io allcations (must be allocated on 1m pages)
2019-03-05 21:23:24 +03:00
eladash
d82362fa1d
Use sys_memory_allocate on rsx replayer to fix it
2019-03-05 21:23:24 +03:00
Nekotekina
fb64b28886
SPU LLVM: reintroduce branch patchpoints
...
Previously only used on SPU ASMJIT, may improve perf in some cases.
Now refactored to spu_runtime::make_branch_patchpoint.
2019-03-01 00:08:20 +03:00
Nekotekina
7f6a410770
Add dummy __has_builtin macro, use rotate builtins if possible
2019-03-01 00:08:19 +03:00
Nekotekina
765d15f23f
Optimize SPU trampolines
...
Load values in EAX and reuse it if possible
2019-03-01 00:08:19 +03:00
Nekotekina
f143035af1
Fix sys_spu_thread_group_join wait condition
...
After waiting, thread group cannot be safely accessed
Following #5643
2019-03-01 00:08:19 +03:00
Jan Beich
240ba39d16
Chase GIT_VERSION rename after 923700a167
2019-02-28 04:48:16 +03:00
RipleyTom
de5379a69f
Static hle implementation
2019-02-27 22:54:59 +03:00
eladash
a22297f205
exception throwing fix in sys_lwmutex_create
...
arg6 doesnt exist, if arg4 is not negative name is discarded and treated as 0.
2019-02-27 22:16:08 +03:00
eladash
d4459af4b3
Implement _sys_lwmutex_unlock (SYS_SYNC_RETRY mode)
2019-02-27 22:16:08 +03:00
RipleyTom
ad6b0ee122
Adds class type to controller options
2019-02-27 18:13:19 +00:00
Megamouse
b107718869
sysPrxForUser: improve crash dump functions
...
this might fix some crashes that could appear in the todo logging itself
2019-02-26 21:53:59 +00:00
Alex James
f5163cc4ff
CMake: Use Info.plist template for macOS bundle
...
Define and use a template for Info.plist for the macOS bundle. The template
uses the previously defined RPCS3_GIT_TAG variable for automatically
generating the version strings, and also enables proper HiDPI support.
2019-02-26 21:09:18 +00:00
Alex James
923700a167
CMake: Refactor git-version.cmake
...
Refactor git-version.cmake to define the RPCS3_GIT_VERSION,
RPCS3_GIT_BRANCH, and RPCS3_GIT_TAG variables, and move the generation
of git-version.h to a function (gen_git_version).
2019-02-26 21:09:18 +00:00
Megamouse
14ddb0c5b4
Qt: hide viewport settings on custom configs
2019-02-21 22:02:02 +01:00
German
4c72f7c1de
Fix clear string container in CgBinaryFragmentProgram.cpp
2019-02-18 16:34:16 +03:00
German
3b9f9dd4c5
Fix true clear string container in GameInfo.h
2019-02-18 16:34:16 +03:00
German
45c31a99a3
Fix true clear string container in PPUModule.cpp
2019-02-18 16:34:16 +03:00
elad
63a9421634
Fix race in sys_lwcond_wait on error code
2019-02-16 21:41:59 +03:00
EmulationChannel
92ff7c4c24
Update FW Latest Version
...
Updates the latest FW 4.84 version according to: https://www.playstation.com/en-us/support/system-updates/ps3/
2019-02-16 13:59:30 +01:00
Filippe LeMarchand
56e24f8993
Update rpcs3.appdata.xml
...
- split description to paragraphs
- add bugtracker and quickstart urls
- add screenshot
2019-02-14 03:10:36 +03:00
Filippe LeMarchand
a8621ebc22
Remove zero-width spaces (u200b)
2019-02-14 03:10:36 +03:00
Megamouse
d4888a4973
cellSysCacheMount: don't return RET_OK_RELAYED on empty cacheId
...
The system cache is supposed to be cleared but I don't think we wanna do that
2019-02-13 01:55:07 +03:00
Megamouse
4a1499e0be
cellMsgDialog: optionally make dialogs blocking and fix exit condition
...
and apply review fixes
2019-02-12 21:06:10 +03:00
Megamouse
fe79e541dd
cellGame: improve exit functions
2019-02-12 21:06:10 +03:00
Megamouse
17a5e0bc98
cellGame: add error_code
2019-02-12 21:06:10 +03:00
Megamouse
982b2ab88f
Qt: only show supported resolutions in custom configs
2019-02-11 20:34:33 +01:00
eladash
d6995f40c7
Fixup for sys_lwcond_signal_x error checking
2019-02-11 01:13:29 +03:00
eladash
fa647bc121
Fix race condion in sys_spu_thread_group_join
2019-02-10 18:20:24 +03:00
eladash
84d42ecb65
Add EFAULT checks to spu_thread_group_join, ppu_thread_join
...
Order of checks is based on firmware
2019-02-10 00:16:57 +03:00
eladash
0861226271
Make more use of the new atomic_t<>::release
2019-02-10 00:16:57 +03:00
eladash
e3ee481f01
Make sys_spu_thread_group_join return once per termination
2019-02-10 00:16:57 +03:00
kd-11
19ff95da70
vk: Fix usage of VK_IMAGE_LAYOUT_GENERAL
...
- Properly synchronize when transitioning to/from GENERAL layout.
- General layout requires full pipeline dependency since its used in a 'general' sense. As such, its use is to be largely avoided.
2019-02-07 11:40:17 +03:00
kd-11
38887bc03e
gl/vk: Improvements to overlay rendering
...
- gl: Properly initialize and manage sampler states
- gl/vk: Snap overlay elements to pixel grid by aligning to pixel centers
- overlays: Disable grid snapping in stb since its now handled in the backend
2019-02-05 12:15:12 +03:00
kd-11
4c593959fd
overlays/save_dialog: Layout improvements
...
- Make detail a separate text entity as it often contains a lot of noise
- Properly pad the entry if needed to avoid text sitting too close to the edge
2019-02-03 22:26:46 +03:00
kd-11
67cdec577f
overlays/util: Add support for glyph set lowering when mapping utf8 to ascii8
...
- Lower fullwidth glyphs to halfwidth counterparts
- Lower CJK punctuation glyphs
- Lower general punctuation glyphs
2019-02-03 22:26:46 +03:00
kd-11
a36d3af3b4
vk: Minor frame management improvements
2019-02-02 11:54:01 +03:00
kd-11
27af05da1a
osk: Fixup attempt for hang in close callback where a sysutil_callback fails to fire.
2019-02-02 11:54:01 +03:00
kd-11
b36cb66129
overlays: Allow use of extended ascii8
...
- Use custom string conversion to ensure overlay deals with extended ascii whenever possible
- Improves language compatibility greatly and avoids empty spaces for unknown glyphs
2019-02-02 11:54:01 +03:00
kd-11
12990f3ca3
overlays/util: Strip extended codes from utf-16 encoded strings
2019-02-02 11:54:01 +03:00
kd-11
9e39e2d2c4
gl/vk: Fix clip region scaling for overlay elements
2019-02-02 11:54:01 +03:00
kd-11
3653c2eb0d
overlays/osk: Add support for edit text control and disabled cells
...
- Allows to disable cells from being selectable.
- Edit text control adds proper support for multiline and a functioning caret
2019-02-02 11:54:01 +03:00
kd-11
faf5221b0d
overlays: Implement edit_text control
2019-02-02 11:54:01 +03:00
kd-11
c434e0ce27
overlays/osk: Add more buttons to native dialog and other improvements
...
- Adds all the major buttons to native dialog input options
- Adds more button options for the native osk
- Brighten osk cell backgrounds a bit to improve visibility
2019-02-02 11:54:01 +03:00
kd-11
9ed9d7e947
overlays/osk: Implement native osk interface
2019-02-02 11:54:01 +03:00
kd-11
9d4b19b97a
vk: Increase number of draw calls per frame for overlays to 1024
...
- Allows for more complex interface design
2019-02-02 11:54:01 +03:00
Megamouse
8920eda321
facepalm: fix open_config_dir old vs. new location switch up
2019-02-01 17:47:27 +03:00
Ani
f4afd56e67
rpcs3_version: Bump to 0.0.6
2019-01-31 22:08:45 +00:00
kd-11
f47d3a761b
vk: Hotfix for fullscreen not working on non-windows platforms
2019-02-01 00:22:11 +03:00
Megamouse
27f6f497a2
use "config/custom_configs/" for custom configs (backwards compatible)
2019-01-31 20:14:52 +00:00
kd-11
09a8f7ae53
vk: Use FIFO mode for vsync
...
- Avoids tearing and also hides some driver bugs causing fullscreen bugs with mailbox mode
2019-01-31 21:53:02 +03:00
kd-11
3bfa564ef8
vk/windows: Try to keep msq thread from ever stopping
...
- NVIDIA drivers hook into the msq before our nativeEvent handler. This means NV is aware of events before rpcs3 is aware of them and sometimes stops until a new event is triggered.
If rpcs3 is inside a driver call at this time, the system will deadlock since the driver waits for msq which waits for the renderer which waits for the driver.
- Use explicit hook management to control window events
- Add fence timeout to attempt detection of surface loss events
2019-01-31 21:53:02 +03:00
msuih
987b607cb0
Add debug console mode to settings
2019-01-31 16:03:38 +03:00
eladash
d4a24433e8
Fix DECR mode allocations (sys_memory)
2019-01-31 16:03:38 +03:00
Nekotekina
400718dfd9
cellSaveData: try to handle occasional failures
...
Retry moving directory on FILE_ACCESS_ERROR
2019-01-31 01:08:30 +03:00
eladash
6f770c8e35
Fix potential crash in begin_occlusion_query() while closing the Emu
2019-01-30 18:44:29 +03:00
Nekotekina
039f8e1f9d
Update About window
...
Updated supporters and contributors
2019-01-30 03:11:19 +03:00
Nekotekina
58358e85dd
spu_runtime::add minor optimization
...
Use preallocated vectors in trampoline generation subroutine
2019-01-29 03:32:16 +03:00
Nekotekina
2b66abaf10
Implement atomic_t<>::release
...
More relaxed store with release memory order
2019-01-29 03:32:16 +03:00
Nekotekina
50922faac9
Remove SPUThread::jit_dispatcher
...
Use global array - save memory
Move the array to JIT memory
2019-01-29 03:32:16 +03:00
Nekotekina
4292997a01
Added jit_runtime class
...
Is a memory manager for ASMJIT, replaces asmjit::JitRuntime
Unified memory manager for ASMJIT and LLVM
Unified SPU trampoline generation
Remove previous workarounds
2019-01-29 03:32:16 +03:00
eladash
587fe421ee
Make ppu main_thread unjoinable
2019-01-25 18:04:33 +03:00
eladash
56b7581ade
Return error code in sys_ppu_thread_get_join_state
2019-01-25 18:04:33 +03:00
kd-11
660bfeabae
gl: Fixup - inline arrays
2019-01-25 14:34:22 +03:00
kd-11
fa9b448686
vk: Spec fixups
...
- Disable DEPTH<->RGBA typeless transfers for now as they require a lot more work to work for all vendors
- Do not allow switching layouts to UNDEFINED/PREINITIALIZED formats
2019-01-25 14:34:22 +03:00
kd-11
2163a59649
rsx: Typo fix
2019-01-25 14:34:22 +03:00
kd-11
521969bcc3
gl: Remove GL_R 'format'. There is no GL_R format, it part of the S-T-Q-R enums for texture coordinate space
2019-01-25 14:34:22 +03:00
kd-11
5a4bea8c4f
gl: Blit fixup
...
- Typo fix. I meant to disable scissor test, not stencil test
- Also clean up and simplify/optimize the core logic
2019-01-25 14:34:22 +03:00
kd-11
7e33cdcb08
rsx: simple_array<T> improvements
...
- Implement move and copy ctors
2019-01-25 14:34:22 +03:00
kd-11
fb778e4821
rsx: Reimplement attrib divisor
2019-01-25 14:34:22 +03:00
kd-11
736415fcd9
rsx/fp: Detect broken/NOP shaders automatically
...
- Do not compile body if the shader is of no consequence, leave as a passthrough shader
2019-01-25 14:34:22 +03:00
kd-11
6fdc0fd7f0
rsx: Reimplement MSAA transparency
...
- Apply dither to edges that almost fail the straight-up alpha test
- Significantly improves alpha tested geometry far from the camera
- Also removes blend factor overrides/hacks as they give incorrect results due to background bleeding
2019-01-25 14:34:22 +03:00
kd-11
10a17feda2
rsx: Avoid potential deadlock in FIFO_ctrl
2019-01-25 14:34:22 +03:00
kd-11
7eec702c6d
gl: Fix silly regression with blit dst resource readback
2019-01-25 14:34:22 +03:00
kd-11
8093c9b573
rsx: Disable rtt side-effects when async compilation is ongoing. Only real renders should promote buffer state from underined to drawn, otherwise keep previous contents intact.
2019-01-25 14:34:22 +03:00
kd-11
417a2e6731
rsx: Refactor index buffers
...
- Index offset is ignored anyway and only used to calculate vertex attribute divisor index
- Specialized optimization for untouched xfer without primitive restart
2019-01-25 14:34:22 +03:00
elad
afeacc171f
Fix spurious abort in sys_rwlock_tryrlock and sys_semaphore_trywait ( #5579 )
...
Use full cmpxchg loop to prevent occasional return of CELL_EBUSY
2019-01-22 23:10:17 +03:00
Nekotekina
4f152ad126
SPU: multithread compilation
...
Allow parallel compilation of SPU code, both at startup and runtime
Remove 'SPU Shared Runtime' option (it became obsolete)
Refactor spu_runtime class (now is common for ASMJIT and LLVM)
Implement SPU ubertrampoline generation in raw assembly (LLVM)
Minor improvement of balanced_wait_until<> and balanced_awaken<>
Make JIT MemoryManager2 shared (global)
Fix wrong assertion in cond_variable
2019-01-22 22:02:02 +03:00
Megamouse
8d5d44141e
rsx/Qt: fix some undefined behavior in progress_dialog CallAfters
2019-01-22 12:04:01 +03:00
eladash
688d5a9919
rsx: Fix unknown vertex base types
...
Clamp vertex type field into 3-bits instead of 4-bit value
Case 0 is UB256
2019-01-21 22:28:20 +03:00
Megamouse
fa00fb3eac
Qt: use patch version and firmware for PS3 disc games in the game list
2019-01-20 23:16:37 +01:00
Nekotekina
d4591b1508
ALSA: disable recovery (experimental)
2019-01-18 16:49:17 +03:00
Nekotekina
59e0296281
cellMsgDialog: fix error spam on CELL_OK
2019-01-18 16:49:17 +03:00
Nekotekina
cc430769c6
Rollback audio backend priority
2019-01-18 16:49:17 +03:00
eladash
a11d76249d
Patch ppu main thread prio
2019-01-17 21:58:09 +03:00
Megamouse
5ed718110a
cellOskDialog/osk_dialog_frame: fix regexp for CELL_OSKDIALOG_NO_SPACE
2019-01-16 23:36:44 +03:00
msuih
f902a7867c
Fix cache removal
2019-01-16 07:43:39 +01:00
elad
fc92ae4085
SPU/PPU atomics performance and LR event fixes ( #5435 )
...
* Fix SPU LR event setting in atomic commands according to hw test
* MFC: increment timestamp for PUT cmd in non-tsx path
* MFC: fix reservation lost test on non-tsx path in regard to the lock bit
* Reservation notification moved out of writer_lock scope to reduce its lifetime
* Use passive_lock/unlock in ppu atomic inctrustions to reduce redundancy
* Lock only once for dma transfers (non-TSX)
* Don't use RDTSC in reservation update logic
* Remove MFC cmd args passing to process_mfc_cmd
* Reorder check_state cpu_flag::memory check for faster unlocking
* Specialization for 128-byte data copy in SPU dma transfers
* Implement memory range locks and isolate PPU and SPU passive lock logic
2019-01-15 18:31:21 +03:00
eladash
f19fd23227
spu: Fix support for multiple lists when one is stalled
2019-01-15 02:33:22 +03:00
Megamouse
58a22d1461
cellSaveData: add error_code
2019-01-14 21:12:13 +01:00
Nekotekina
c5026f7109
cellVdec: fix minor race
2019-01-14 01:24:05 +03:00
Nekotekina
a419e98acb
Move PPU and shader cache
...
New hash-based location (already used for SPU)
Bump PPU cache version, improve naming and decrease size
Remove fs::get_data_dir
Disable boot.elf cache
2019-01-14 01:24:05 +03:00
Nekotekina
aefee04c4a
SPU analyser: fix branch to self
...
Fixed not filling the predeccessor list on BR-to-self on entry point
Version bumped (v1-tane)
Closes #5353
2019-01-14 00:01:27 +03:00
Nekotekina
74d684b57e
cellAudio: fix template arg style
...
Add constexpr if
2019-01-14 00:01:27 +03:00
Nekotekina
ac775cd75e
Simplify gui_listener
...
Use lf_queue
2019-01-13 14:45:36 +03:00
Nekotekina
435f60d503
lf_queue: add iterator support
...
Allow range-for loop over an object returned by `pop_all()`
2019-01-13 14:45:36 +03:00
Nekotekina
cfdf50dcff
SPU: ensure sys_spu_thread_group_join receives correct exit status
...
Following #5334
2019-01-13 14:45:36 +03:00
Nekotekina
453344c232
cellSaveData: workaround possible issues with symlinks
...
Don't use ../ location for temporary directories
2019-01-13 14:45:36 +03:00
Nekotekina
bd9131ae1c
Implement fs::get_cache_dir
...
Win32: equal to config dir for now
Linux: respect XDG_CACHE_HOME if specified
OSX: possibly incomplete
2019-01-13 14:45:36 +03:00
eladash
bc27f5f75c
Implement invalid NV4097_NOTIFY context handling
2019-01-13 12:59:00 +03:00
Megamouse
022550a43b
cellOskDialog: use atomic_op for state operations
2019-01-12 23:39:01 +01:00
Megamouse
d7cc97433d
cellOskDialogUnloadAsync: guarantee 0 terminated return string
2019-01-12 23:39:01 +01:00
Megamouse
fce9f352a9
cellOskDialog: fix cellOskDialogAbort
2019-01-12 23:39:01 +01:00
Megamouse
f9c1b15bf4
cellOskDialog: fix cellOskDialogUnloadAsync return string
...
fixes Class of Heroes 2G
2019-01-12 23:39:01 +01:00
Rui Pinheiro
3406acd8c9
Fixups for audio PR
2019-01-12 22:22:03 +03:00
Rui Pinheiro
49fbf9bf0f
Tweaks to buffering algorithm
...
Increase untouched buffer timeout when some of the buffers have been
touched. Might improve audio quality on games that suffered from
miniscule popping even when buffering was enabled (such as DeS).
In addition, made time stretching algorithm slightly more aggressive.
Includes some other tiny tweaks as well.
2019-01-12 21:29:56 +03:00
Rui Pinheiro
1e4513e2e3
Fixups in audio backend
...
Removes 's_' prefix from variables that are no longer static and
thread_local. Removes superfluous comments left behind due to copy-paste
mistakes.
2019-01-12 21:29:56 +03:00
Rui Pinheiro
fe9062671e
Change audio tooltips, audio backend order
2019-01-12 21:29:56 +03:00
Megamouse
5e3311746c
Qt/settings: add new audio buffering options
2019-01-12 21:29:56 +03:00
Rui Pinheiro
48db0430d4
Misc. Tweaks
2019-01-12 21:29:56 +03:00
Rui Pinheiro
650bc0c1f2
Fix game pausing/unpausing
2019-01-12 21:29:56 +03:00
Rui Pinheiro
f17f984721
Add timeout for untouched buffers
2019-01-12 21:29:56 +03:00
Rui Pinheiro
8f6043b568
Change cellAudio diagnostic messages to Trace
2019-01-12 21:29:56 +03:00
Rui Pinheiro
67f9397746
Various fixes
...
In addition, linux builds (and ALSA/PA) now work again
2019-01-12 21:29:56 +03:00
Rui Pinheiro
4f39457858
Rewrite OpenAL backend to support new features
2019-01-12 21:29:56 +03:00
Rui Pinheiro
892deb1552
Implement basic time stretching + Tweaks
2019-01-12 21:29:56 +03:00
Rui Pinheiro
5159d3559e
Implement Audio Backend Capabilities querying
...
Also renames "AudioThread" to "AudioBackend". The new name is more
descriptive of what the class really is responsible for, since the
backends are not responsible for managing the audio thread.
NOTE: Right now only XAudio2 is supported
2019-01-12 21:29:56 +03:00
Rui Pinheiro
2addbe6be2
Implement basic cellAudio buffering
2019-01-12 21:29:56 +03:00
Rui Pinheiro
56962aa707
Disable OpenAL backend temporarily
2019-01-12 21:29:56 +03:00
Megamouse
e18e9909af
cellOsk fixup
2019-01-12 08:26:04 +01:00
RipleyTom
fad80ed443
revert part of #5529
2019-01-12 06:59:07 +01:00
Megamouse
e3ea29599d
cellGame: fix some installation issues
...
fixes HAWX2 (at least until it crashes again)
2019-01-11 03:36:22 +03:00
Megamouse
d9d5f45e9e
rsx/input: fix rsx replay
2019-01-10 13:05:48 +01:00
Megamouse
eb4d612bb9
cellOskDialog: fixes for multi-line dialog
2019-01-10 13:05:48 +01:00
Megamouse
e5aede7aa7
cellOskDialog: initial code for cellOskDialogSetSeparateWindowOption
2019-01-10 13:05:48 +01:00
Megamouse
17058113df
cellOskDialog: add multi-line option and handle more permutations (WIP)
2019-01-10 13:05:48 +01:00
Megamouse
4a8b30c625
cellOskDialog: cellOskDialogExtRegisterConfirmWordFilterCallback
2019-01-10 13:05:48 +01:00
Megamouse
e0ac244fed
split MsgDialogBase
2019-01-10 13:05:48 +01:00
Megamouse
d5303b0b64
add error_code to cellOskDialog and cellMsgDialog
2019-01-10 13:05:48 +01:00
Megamouse
7cc4239cc2
cellOskDialog: add message
2019-01-10 13:05:48 +01:00
Megamouse
cc30b4e5be
cellOskDialog: don't send input signals without seperate screen enabled
2019-01-10 13:05:48 +01:00
Megamouse
16f2975792
cellOskDialog: properly handle dialog states to improve param checks
2019-01-10 13:05:48 +01:00
Megamouse
1b2e512179
Qt: make dockwidget title bars optional
2019-01-10 12:14:38 +01:00
kd-11
52ac0a901a
rsx: improve memory coherency
...
- Avoid tagging and rely on read/write barriers and the dirty flag mechanism. Testing is done with a weak 8-byte memory test
- Introducing new data when tagging breaks applications with race conditions where tags can overwrite flushed data
2019-01-06 10:44:40 +03:00
kd-11
89c9c54743
rsx: Minor hot-fix
...
- Pitch 0 makes sense if width == 1 and height == 1
2019-01-06 10:44:40 +03:00
kd-11
95245bdd83
rsx: Improve ARGB8->D24S8 casting
...
- Set up partial transfers
- Force clear of target before starting the transfer
2019-01-06 10:44:40 +03:00
kd-11
475cc99117
rsx: Fix dirty flag reset after a partial attachment initialization
...
- D24S8 targets have 2 aspects that are dealt with separately; Forcefully initialize the remaining data if a partial init is done. Its 'free' anyway
- It seems that the stencil mask matters when clearing unlike the depth mask and color mask
2019-01-06 10:44:40 +03:00
kd-11
c80c7f06bb
rsx: Typo fix
...
- This silly typo broke the flip improvements in the GT fixes PR
2019-01-06 10:44:40 +03:00
kd-11
2a62fa892b
rsx: Texture cache refactor
...
- gl: Include an execution state wrapper to ensure state changes are consistent. Also removes a lot of required 'cleanup' for helper methods
- texture_cache: Make execition context a mandatory field as it is required for all operations. Also removes a lot of situations where duplicate argument is added in for both fixed and vararg fields
- Explicit read/write barrier for framebuffer resources depending on
usage. Allows for operations like optional memory initialization before
reading
2019-01-06 10:44:40 +03:00
kd-11
0f64583c7a
rsx: Reimplement pitch lookup
...
- Remove the required_xxx_pitch constraint as it makes no sense. The pitch controls what can be written per line.
- It is possible to have a huge surface width but only render to a small region at the beginning and have a smaller pitch than can fit the surface (NFS carbon)
2019-01-06 10:44:40 +03:00
kd-11
1ffadbe086
rsx: Reorganize write barrier implementation (either clear or memory barrier)
2019-01-06 10:44:40 +03:00
kd-11
9c45ce6d37
vk: Reimplement typeless memory allocation to handle resolution upscaling
2019-01-06 10:44:40 +03:00