Lassi Hämäläinen
499035512b
Split Emu/Memory into more logical headers
...
- Add vm_locking.h and vm_reservation.h and move relevant functions
and types to these headers.
- Change include order and make vm_ptr.h, vm_var.h and vm_ref.h headers
usable invidually and them including vm.h instead of other way around
- Because usage of vm::ptr now requires including vm_ptr.h instead of
vm.h updated multiple #includes
- Added additional #includes to vm_reservation.h and vm_locking to
where vm::reservation_* and locking related functions are used
2019-06-25 17:11:10 +03:00
Megamouse
8e942eb50c
Qt: add more filters to the decryption file dialog and fix file endings
2019-06-23 21:08:58 +03:00
Eladash
806a7bbf04
Fixup for #6115 ( #6120 )
2019-06-22 12:10:47 +03:00
Eladash
cd0ef99df5
Fix BE endianess arch support in semaphore_406e ( #6116 )
...
Add raw() methods for endianness support types and make use of it.
2019-06-21 19:29:49 +03:00
Eladash
ade291e73d
Fix potential overflow in sys_vm
2019-06-21 00:02:52 +03:00
Nekotekina
517a2bc34a
sys_lwcond: add vm::temporary_unlock
2019-06-20 14:46:32 +03:00
Nekotekina
a935203a18
sys_lwmutex: add vm::temporary_unlock
2019-06-20 14:46:32 +03:00
Nekotekina
b9b591bf02
Fix SPU Loop Detection
2019-06-20 14:46:32 +03:00
Megamouse
3602d45cb7
input: raise max mouse acceleration to x10
2019-06-20 10:23:50 +02:00
Megamouse
a0f2ade55d
gui/input: improve log message for GetNextButtonPress
2019-06-20 10:23:50 +02:00
Nekotekina
5753b3222e
sys_memory: add vm::temporary_unlock
2019-06-19 20:45:59 +03:00
Nekotekina
d021d9e14a
sys_mutex: add vm::temporary_unlock
2019-06-19 20:39:39 +03:00
Nekotekina
89a31292dc
sys_cond: add vm::temporary_unlock
2019-06-19 20:39:29 +03:00
Nekotekina
5d45a3e47d
Implement cpu_thread::suspend_all
...
Remove Accurate PUTLLC option.
Implement fallback path for SPU transactions.
2019-06-19 20:36:12 +03:00
Megamouse
17d0dcb7a2
gui/input: add evdev callback when no button was pressed
2019-06-18 18:15:19 +02:00
Eladash
d52953fca6
minor UB fix
2019-06-17 02:52:43 +03:00
Ivan
0fe26f8293
Add sys_rsx_context_iomap workaround
...
Don't fail with CELL_EINVAL on vm::main.
2019-06-17 01:17:02 +03:00
scribam
185fd3d257
rsx: Minor cleanup after #6055
2019-06-17 00:31:38 +03:00
Megamouse
5928dd826c
Qt: add Remove All Caches to the game context menu
2019-06-16 23:07:13 +03:00
Megamouse
b29a89807e
cellPad: set len to 0 if pads are being intercepted by the system
2019-06-15 00:24:10 +02:00
Megamouse
3f00b485a0
cellMsgDialogAbort: don't call on_close and properly re-enable pads
2019-06-15 00:24:10 +02:00
kd-11
8dafc8e542
cfg: Default MSAA level to auto
2019-06-14 17:19:55 +03:00
kd-11
e515d9b83a
vk: Fixup for missing resource reference
...
- Missing ref increment when using framebuffer could lead to use-after-free.
How master was not crashing is surprising
2019-06-14 16:19:52 +03:00
kd-11
c90186cf35
vk: Do not use pixel_center_origin as its use is explicitly restricted by spec
2019-06-14 16:19:52 +03:00
kd-11
98156d2a2c
vk: Avoid submitting wrong sample count in overlay passes
2019-06-14 16:19:52 +03:00
kd-11
4104d7a6a1
vk: Simplify WCB heuristics and fix out-of-bounds access
2019-06-14 16:19:52 +03:00
kd-11
86119f58d6
rsx: Typo fix
2019-06-14 16:19:52 +03:00
kd-11
9d166c5bed
rsx: Force invalidate of children by issuing a resolve notification whenever the parent is written to
...
- Fixes successive reads of an antialiased surface that is still bound between reads
2019-06-14 16:19:52 +03:00
kd-11
296e0105c4
vk: Fix WCB for antialiased memory
2019-06-14 16:19:52 +03:00
kd-11
9d0f5aedf3
vk: Add some missing barriers
2019-06-14 16:19:52 +03:00
kd-11
e4671c29a6
rsx: Fix typo
...
- Arguments to the transform function are xxyy not xyxy
2019-06-14 16:19:52 +03:00
kd-11
8a1cf2c913
rsx: Attempt to reduce stencil load overhead for nvidia cards
2019-06-14 16:19:52 +03:00
kd-11
ca82dd7200
vk: Improve overlay passes for resolve/unreolve
...
- Refactor overlays and resolve passes to support use of push constants instead of relying buffer map/unmap
- Add support for nvidia resolve (NV is the only vendor not supporting shader_stencil_export)
2019-06-14 16:19:52 +03:00
kd-11
c655036920
rsx/fp: Ease pressure on fragment shaders when emulating clamp16
...
- TODO: Option to completely skip clamping in some architectures as it is not needed in most games
- Mostly affects older GPUs that do not have access to native fp16
2019-06-14 16:19:52 +03:00
kd-11
5f34c0c59a
vk: Clean up WCB readbacks when resource is multisampled
...
- Resolve image first before performing any transfer operations
2019-06-14 16:19:52 +03:00
kd-11
9d314ca4ca
rsx: Correctly count number of valid entries if there are broken entries in the cache
2019-06-14 16:19:52 +03:00
kd-11
bca5f94b3f
rsx: Add option to toggle MSAA
2019-06-14 16:19:52 +03:00
kd-11
ea8409dcfd
rsx: Re-enable optional sample-to-pixel transformation
2019-06-14 16:19:52 +03:00
kd-11
acb14320da
rsx: Fixup for resolution scaling support
2019-06-14 16:19:52 +03:00
kd-11
4a5bbba277
rsx: Enable MSAA
...
- vk: Enable depth buffer resolve+unresolve
- vk: Add AMD stenciling extension support
- rsx: Temporarily disables MSAA-compatible hacks such as transparency AA
- TODO: Add paths to optionally disable MSAA
2019-06-14 16:19:52 +03:00
kd-11
f6f3b40ecc
rsx: Fix AA coordinate transforms
...
- Requires native_pitch value to take samples into account
2019-06-14 16:19:52 +03:00
kd-11
655eff29e8
rsx: Refactoring and cleanup after d3d12 separation
...
- Remove deprecated functionality
- Refactor to share code between common routines
2019-06-14 16:19:52 +03:00
kd-11
db5d56a22d
d3d12: Remove all shared code with other backends
2019-06-14 16:19:52 +03:00
kd-11
0d906d6974
rsx: Remove surface aa_mode hacks
2019-06-14 16:19:52 +03:00
Megamouse
ac3982d2b0
Input: fix evdev buttons
2019-06-13 19:12:46 +02:00
scribam
13671d9684
rsx: Apply Clang-Tidy fix "modernize-loop-convert" + const when relevant
2019-06-12 15:11:52 +03:00
scribam
1e327ad31b
rsx: Apply Clang-Tidy fix "readability-avoid-const-params-in-decls"
2019-06-12 15:11:52 +03:00
scribam
370dcd9d6e
rsx: Apply Clang-Tidy fix "readability-simplify-subscript-expr"
2019-06-12 15:11:52 +03:00
scribam
0b97d12a7b
rsx: Apply Clang-Tidy fix "modernize-use-using"
2019-06-12 15:11:52 +03:00
scribam
f1e939936a
rsx: Apply Clang-Tidy fix "modernize-use-override"
2019-06-12 15:11:52 +03:00
scribam
44265aa27d
rsx: Apply Clang-Tidy fix "modernize-use-equals-default"
2019-06-12 15:11:52 +03:00
scribam
635695ac78
rsx: Apply Clang-Tidy fix "modernize-use-emplace"
2019-06-12 15:11:52 +03:00
scribam
a555504142
rsx: Apply Clang-Tidy fix "modernize-deprecated-headers"
2019-06-12 15:11:52 +03:00
scribam
cba828384d
rsx: Apply Clang-Tidy fix "modernize-pass-by-value"
2019-06-12 15:11:52 +03:00
scribam
a02a8642b0
rsx: Apply Clang-Tidy fix "modernize-make-unique"
2019-06-12 15:11:52 +03:00
scribam
b91bcdbbca
rsx: Apply Clang-Tidy fix "modernize-use-bool-literals"
2019-06-12 15:11:52 +03:00
scribam
349e7c8708
rsx: Apply Clang-Tidy fix "readability-non-const-parameter"
2019-06-12 15:11:52 +03:00
scribam
35dc98be06
rsx: Apply Clang-Tidy fix "readability-string-compare"
2019-06-12 15:11:52 +03:00
scribam
ac7e89660f
rsx: Apply Clang-Tidy fix "readability-redundant-smartptr-get"
2019-06-12 15:11:52 +03:00
scribam
801fa0113f
rsx: Apply Clang-Tidy fix "readability-inconsistent-declaration-parameter-name"
2019-06-12 15:11:52 +03:00
scribam
c9b0a4afd0
rsx: Apply Clang-Tidy fix "performance-type-promotion-in-math-fn"
2019-06-12 15:11:52 +03:00
scribam
8f2647555a
rsx: Apply Clang-Tidy fix "readability-redundant-string-init"
2019-06-12 15:11:52 +03:00
scribam
331fe01762
rsx: Apply Clang-Tidy fix "performance-for-range-copy"
2019-06-12 15:11:52 +03:00
scribam
db926ee671
rsx: Apply Clang-Tidy fix "performance-unnecessary-value-param"
2019-06-12 15:11:52 +03:00
scribam
81a3b49c2f
rsx: Apply Clang-Tidy fix "readability-container-size-empty"
2019-06-12 15:11:52 +03:00
scribam
c4667133c4
gl/vk: Add constexpr to varying_registers and sync functions between the two backends
2019-06-12 10:59:31 +01:00
scribam
65581acbf9
rsx: Use constexpr for flattening_helper::m_register_properties
2019-06-12 10:59:31 +01:00
scribam
b3513cd7fa
Set minimum supported version of GCC to 8.x
...
And update the documentation accordingly
2019-06-11 00:48:11 +03:00
kd-11
d361eedbec
rsx: Clean up window management code
...
- Removes a lot of wm_event code that was used to perform window management and is no longer needed.
- Significantly simplifies the vulkan code.
- Implements resource management when vulkan window is minimized to allow resources to be freed.
2019-06-10 14:57:03 +03:00
kd-11
57196f0504
vk: Move frame present synchronization to the driver
...
- Just use a semaphore and let the driver handle it instead of manual framepacing.
We lose framepace control but drivers have matured in the past few years so it should work fine.
2019-06-10 14:57:03 +03:00
Talkashie
527f7a437a
important fix ( #6067 )
...
Fix typo in Pad Settings Dialog
2019-06-10 13:03:55 +03:00
RainbowCookie32
652e32341d
Update DS3 message in Pads settings
2019-06-10 00:52:22 +01:00
scribam
39fa1d7031
ci/vk: Bump Vulkan version (1.1.73.0/1.1.97.0 => 1.1.106.0)
...
VULKAN_SDK_MIRROR removed as the server is down
2019-06-09 23:43:57 +01:00
scribam
f9ad635856
rsx: TextGlyphs optimizations
2019-06-09 23:09:11 +01:00
Nekotekina
2bc0ea37ab
sys_fs: yield PPU on disk access ops
2019-06-08 19:34:55 +03:00
Megamouse
e8a516529b
fix games.yml
2019-06-08 15:47:11 +03:00
Nekotekina
9dc0368079
Rename cond_x16 to shared_cond
...
Extend capacity from 16 to 32.
Remove redundant m_total counter.
2019-06-04 16:37:50 +03:00
Nekotekina
447029a700
Implement fs::file::write_gather (Vectored I/O)
2019-06-03 23:18:39 +03:00
Nekotekina
31994dd3b2
Rename cond_one to unique_cond
...
Remove redundant in_cv in cellVdec
2019-06-02 23:22:16 +03:00
Nekotekina
dfd50d0185
Implement std::bit_cast<>
...
Partial implementation of std::bit_cast from C++20.
Also fix most strict-aliasing rule break warnings (gcc).
2019-06-02 23:22:16 +03:00
scribam
790962425c
Fix some "-Wpedantic" warnings
2019-06-01 22:59:23 +03:00
scribam
99c1f87289
vk: Fix memory value in comments to match with the code below
2019-06-01 22:59:23 +03:00
scribam
66946a83e6
keyboard: Replace integer literals by bool when relevant
...
Recommendation from Clang-Tidy: https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-bool-literals.html
2019-06-01 22:59:23 +03:00
scribam
8a6b5ca71f
Access class static methods with "::"
...
Recommendation from Clang-Tidy: https://clang.llvm.org/extra/clang-tidy/checks/readability-static-accessed-through-instance.html
2019-06-01 22:59:23 +03:00
scribam
09c9996f31
Use empty() instead of comparing size() with 0
...
Recommendation from Clang-Tidy: https://clang.llvm.org/extra/clang-tidy/checks/readability-container-size-empty.html
2019-06-01 22:59:23 +03:00
scribam
bf557ea6e6
Use the more efficient character literal overload for find_first_of/find_last_of
...
Recommendation from Clang-Tidy: https://clang.llvm.org/extra/clang-tidy/checks/performance-faster-string-find.html
2019-06-01 22:59:23 +03:00
scribam
78c7ef3039
rsx: Use clear() instead of resize(0)
...
The result is the same but clear [1] has slightly less code than resize [2] and signals better the intent IMHO.
[1] fb7fb646fa/libstdc%2B%2B-v3/include/bits/stl_vector.h (L1495)
[2] fb7fb646fa/libstdc%2B%2B-v3/include/bits/stl_vector.h (L934)
2019-06-01 22:59:23 +03:00
Megamouse
cafa4521ee
Better Support For Game Collections ( #4450 )
2019-06-01 01:12:30 +03:00
scribam
d9d7634f8b
vk: remove duplicate condition in pipeline_props struct equal operator
2019-06-01 00:01:32 +03:00
msuih
32776db8a6
Remove SPU verification from settings
2019-05-31 19:49:32 +03:00
msuih
ef587d4cdc
Limit shaderlog writing behind log_programs setting
2019-05-31 19:49:32 +03:00
kd-11
f2cac26154
rsx: Refactor out GLSLTypes from GLSLCommon to avoid warning spam due to unused functions when included in settings dialog code
2019-05-31 13:27:43 +03:00
kd-11
6e92516070
vk: Do not reset descriptors from the aux buffer when things are running slow
...
- The aux buffer borrows its descriptors from the lagging frame, so they are still in use until the frame completes.
2019-05-31 13:27:43 +03:00
kd-11
e118c9e5da
update glslang
2019-05-30 11:48:38 +03:00
Megamouse
c638e82678
Qt: fix a crash when closing rpcs3 after downloading the compat database
2019-05-28 21:47:49 +02:00
Megamouse
fb1d8cb548
Qt/Input: keep LED colors when setting vibration and merge pad functions
2019-05-28 21:47:49 +02:00
Megamouse
5760aa2e57
Qt: Use correct LED color in pad settings dialog
2019-05-28 21:47:49 +02:00
Megamouse
e4fca8274e
PSF: Don't attempt to load files with size 0
2019-05-28 21:47:49 +02:00
Megamouse
f48589005d
handle some more warnings
2019-05-28 21:47:49 +02:00
Megamouse
8ebe02ce32
Qt: properly disable the "Filter Noise" button in pad_settings_dialog
2019-05-28 21:47:49 +02:00
Megamouse
3a5d1c6b15
Input: Add simple stick multipliers
2019-05-28 21:47:49 +02:00
Megamouse
34964e0e4f
handle some warnings
2019-05-28 21:47:49 +02:00
kd-11
d9ab2c7104
vk: Bump shaders cache version
...
- Pipeline properties changed with the renderpass update
2019-05-28 15:28:30 +03:00
kd-11
57eb892153
vk: Refactor framebuffers
...
- Refactor out framebuffers from the renderer core
- Use a proper cache with sorted queues for faster searching
2019-05-28 15:28:30 +03:00
Nekotekina
71b71537a0
SPU TSX: implement Accurate PUTLLC option
...
Allow spurious PUTLLC failure if disabled (default).
2019-05-25 22:23:23 +03:00
Nekotekina
b839cc9d5b
SPU TSX: restore busy_wait in GETLLAR
2019-05-25 21:41:11 +03:00
kd-11
507ec8252b
vk: Refactor renderpass management
...
- Ensures the current renderpass matches the image properties even when a cyclic reference is detected
- Solves SDK debug output error spam due to mismatching layouts and renderpasses
2019-05-25 14:07:29 +03:00
Malcolm Jestadt
c348fec84b
Warn AMD linux users about potential performance loss if not using RADV
2019-05-24 17:16:29 +03:00
Malcolm Jestadt
6ab3011eef
vk: Check_window_status fixups
...
Intel ANV has been tested and verified to work without workaround
AMDVLK and the proprietary AMD driver have been confirmed to require workaround for window resizing
2019-05-24 17:16:29 +03:00
RipleyTom
d616ce223c
Official ds3 driver support
2019-05-22 16:56:40 +03:00
kd-11
370b9e196d
vk: Improve descriptor pool management
...
- Add double-buffered descriptor pools to avoid use-after-free situations
- Make descriptor pools more configurable
- Also adds in a hack to allow renderdoc to capture properly
2019-05-22 01:18:46 +03:00
kd-11
46ba53f122
vk: Propagate more information to the driver
...
- Pass "correct" layout to descriptors
- TODO: Fix renderpass attachment descriptors which are inadvertently doing silent transitions
2019-05-22 01:18:46 +03:00
kd-11
c3b234f972
gl: Fix staging buffer size calculation
2019-05-22 01:18:46 +03:00
Malcolm
9a26c0abda
Overlays: Fix timing
2019-05-21 13:01:38 +03:00
Nekotekina
7de3c410cf
SPU/PPU: update reservation logic on TSX path transactions
...
Make use of lock bits in reservation counters.
On PPU, fallback to compare_and_swap instead of desperate retry.
On SPU, lighten write set on retry by 'locking' outside of the transaction.
2019-05-20 14:32:50 +03:00
Nekotekina
9abb303569
vm: expand reservation lock bit area to 7 bit
...
This is minor change.
2019-05-19 17:46:55 +03:00
Nekotekina
ceaa669494
LLVM DSL: change array syntax again
...
I probably misunderstand something.
2019-05-19 17:46:55 +03:00
kd-11
8009e53642
rsx: Fix upload block range optimization
...
- The 'max' index should take the first assigned ID; fixes problems with divisors
2019-05-19 17:33:21 +03:00
kd-11
a245d9fb24
vk: DOuble general-purpose heap allocation to 128M and add a better diagnostic message for OOM
2019-05-19 17:33:21 +03:00
kd-11
0ef7b2aaff
rsx: Use a saner model for swap queue handling
...
- Use a simple queue to avoid redundant checks over all the contexts
- Poll queue if RSX pipe is idle
- Only check the queue when the frame context is dirty (after a queue operation)
- Reset descriptors at the start of the frame context to avoid having to synchronize mid-frame
- Fully synchronize if a descriptor reset is required mid-frame (spec compliance; also fixes flickering verts on some hardware)
2019-05-19 17:33:21 +03:00
kd-11
dc749d3975
vk: Bump max number of allocated draw calls from 4k to 16k
2019-05-19 17:33:21 +03:00
Nekotekina
85920253b3
SPU ASMJIT: fix BISLED
...
Properly prevent losing branch target (addr) vs get_events result (flags).
Move get_events() to the beginning.
Match BISL indirect_branch() args.
2019-05-17 23:44:19 +03:00
Nekotekina
6416fee986
SPU ASMJIT: fix indirect branch target order
...
Check stack mirror first, as in SPU LLVM.
2019-05-17 23:44:19 +03:00
Nekotekina
bf7ee2de4c
SPU: fix spu_runtime::g_tail_escape (unused yet)
2019-05-17 23:44:19 +03:00
Nekotekina
2cf139c7a8
SPU analyser: minor Safe fix
...
Properly handle known indirect branch target as a function call target.
2019-05-17 23:44:19 +03:00
msuih
164a7636bf
Add max SPURS threads to settings
2019-05-17 23:43:00 +03:00
kd-11
e3f68c66d8
rsx: Use a shared sampler pool instead of relying on the drivers
2019-05-17 22:51:40 +03:00
Megamouse
edb1a32bb1
overlays: use L1 and R1 to step by 10 in the save data list
2019-05-17 20:21:23 +02:00
Megamouse
32bdd8ef7b
overlays: move some code to cpp files
2019-05-17 20:21:23 +02:00
kd-11
4037225e98
vk: Workaround for cyclic feedback loops
...
- Transition attachments to LAYOUT_GENERAL in case of a feedback loop
- Fixes appearance of garbage along polygon edges in some
post-processing passes.
- Also reverse this transition when rendering goes back to normal
2019-05-17 16:41:17 +03:00
gidan80
9aa08313e3
Qt: Add custom pad configs
...
Add a custom pad config for every game.
2019-05-16 20:37:41 +02:00
kd-11
cb78522620
rsx: Fixup for uninitialized surface antialiasing mode
2019-05-16 19:25:26 +03:00
kd-11
45a13d0319
rsx: Fixup for lost aliased surfaces
...
- Intersection routines were changed and require explicit identification of the "old surface"
2019-05-16 19:25:26 +03:00
kd-11
05eb1e9193
rsx: Fix zombie image references from inside the texture cache
...
- Do not add locked orphans to the flush_always cache! They will not remove their cache entries as they are not bound
2019-05-16 19:25:26 +03:00
kd-11
214bb3ec87
rsx: Always initialize memory unless it is guaranteed to be wiped
2019-05-16 19:25:26 +03:00
kd-11
88290d9fab
rsx: Hack around using data regions as transfer targets
2019-05-16 19:25:26 +03:00
kd-11
4182f9984d
rsx: Propagate split section information back to the texture cache
2019-05-16 19:25:26 +03:00
kd-11
3c7d8a1099
rsx: Minor texture/surface scanning optimization
...
- Also re-enable optimization in blit engine accidentally disabled during debugging
2019-05-16 19:25:26 +03:00
kd-11
9f0090772a
rsx: Fix write tagging when comments are transferred in by blit engine
2019-05-16 19:25:26 +03:00
kd-11
4b443be881
rsx: Fix self-intersection with previous occupant of the address being replaced
2019-05-16 19:25:26 +03:00
kd-11
b840f6da28
[WIP] rsx: Use a sane reference counting model
2019-05-16 19:25:26 +03:00
kd-11
e3cf3ab6b8
rsx: Minor fixes
...
- Fix transfer scaling (inverted)
- Fix under-estimated typeless acquisition when doing depth format scaling
2019-05-16 19:25:26 +03:00
kd-11
e02e27b2b3
rsx: Prevent out-of-bounds writes when resolving shader input textures
...
- The target area can also have padding!
2019-05-16 19:25:26 +03:00
kd-11
1c439f6198
vk: Fix some spec violations
2019-05-16 19:25:26 +03:00
kd-11
88c20afd3a
rsx: Implement unaligned surface inheritance with hierachial contribution
...
- Allows render targets to behave like stacked 3D views same as shader inputs are resolved
- Basically implements most of 'Read Color/Depth Buffers" option for 'free'.
- Allows splitting RTV/DSV resources if they are superceded by a partial surface
- Also allows intersecting new resources through the surface cache for proper inheritance from other scattered data
- TODO: Refactor bind_surface_as_rtt and bind_surface_as_ds to reduce asinine code duplication
2019-05-16 19:25:26 +03:00
Nekotekina
a016728a9e
SPU LLVM: re-enable stack mirror
...
It was disabled due to other bugs which should be fixed now.
2019-05-16 04:12:08 +03:00
Nekotekina
a69329fe02
SPU ASMJIT: Fix Giga mode
...
This is embarassing.
Fixed local instruction table computation (indirect branch).
2019-05-16 04:11:05 +03:00
Nekotekina
26d131ef29
SPU LLVM: Fix Giga mode
...
Forgot to adjust global chunk table computation.
2019-05-16 04:02:33 +03:00
Nekotekina
91897fa69d
SPU LLVM/ASMJIT: fix BRA/BRASL instructions for PIC
...
Handle absolute branch addressing correctly.
2019-05-16 02:41:31 +03:00
Nekotekina
f95ec8a37c
SPU LLVM: simplify jump table computation
...
Remove one add operation and adjust constants instead.
2019-05-16 00:54:50 +03:00
Nekotekina
b138d25b97
SPU Disasm: fix absolute addressing in some instructions.
...
STQA, LQA, BRA, BRASL instructions.
2019-05-16 00:53:37 +03:00
Nekotekina
a921af1e96
SPU LLVM/ASMJIT: remove minor unnecessary code
2019-05-16 00:52:52 +03:00
Nekotekina
43ae4b3f33
SPU LLVM/ASMJIT: add missing PC clamping
...
Minor fix, since it's mostly impossible to overflow.
2019-05-16 00:51:47 +03:00
Nekotekina
007108100e
SPU: implement spu_runtime::g_tail_escape
...
May help to avoid gateway costs in some cases.
2019-05-15 18:47:40 +03:00
Nekotekina
4e75d2c2f7
SPU LLVM: don't save $2 in optimized functions
2019-05-15 16:41:57 +03:00
Nekotekina
adc7d96683
SPU LLVM: simplify function prototype
...
Pass only $3
2019-05-15 16:18:13 +03:00
Nekotekina
16401722f1
SPU LLVM: fix $SP passing in functions, write PC on halt
...
Allows to skip updating $SP in optimizable functions.
2019-05-15 15:42:03 +03:00
Nekotekina
b2d0ca83fb
LLVM DSL: simplify value_t template for array
2019-05-15 15:17:36 +03:00
Nekotekina
09eb633f69
SPU ASMJIT: increase stack frame size
...
It seems Windows has minimal stack frame size 0x28.
2019-05-15 02:16:08 +03:00
Nekotekina
3753d27aba
SPU: fix Giga mode (kinda)
...
Don't scan before the entry point.
Disable stack mirror in SPU LLVM.
Improve analyser logic for holes.
2019-05-14 22:15:04 +03:00
Nekotekina
c481472faf
SPU ASMJIT: add PIC support (fix)
...
Also cleanup and adapt for GHC CC.
2019-05-14 22:15:04 +03:00
Nekotekina
82295d131a
SPU LLVM: split LLVM IR dump to spu-ir.log
...
Also move disasm to spu_recompiler_base::dump.
Interleave disasm with block target info for convenience.
2019-05-14 22:15:04 +03:00
Nekotekina
ea554ae828
Implement 'Max SPURS Threads' option (hack)
...
Pauses SPURS threads beyond limit automatically if set.
2019-05-14 22:15:04 +03:00
Nekotekina
1eed421774
SPU LLVM: use branch patchpoints again
...
Renewed and adapted for PIC and all branch types.
This may address performance degradation after #5923 .
2019-05-14 22:15:04 +03:00
Nekotekina
2f6707d0a0
SPU LLVM: regain some efficiency
...
Avoid returns from the recompiler gateway, favoring tail calls.
This may address performance degradation after #5923 .
2019-05-14 22:15:04 +03:00
Nekotekina
f33b81545e
SPU: implement recompiler gateway function in assembly
...
Use GHC calling convention directly for SPU object entry points.
This may address performance degradation after #5923 .
2019-05-14 22:15:04 +03:00
Nekotekina
a74fd27e3d
SPU LLVM: fix SPU termination (spu_escape) on Windows
...
Adjust restored stack pointer for the lack of tail call.
2019-05-14 22:15:04 +03:00
Nekotekina
cc8c635855
SPU: PIC support preview
...
SPU ASMJIT not supported yet.
Giga mode not supported properly.
2019-05-14 22:15:04 +03:00
z0z0z
7cf11c7637
Use setenv instead of qputenv
...
A user reported issues with Qt's hidpi scaling and RPCS3. They could not disable with their own environment variable because qputenv overwrites them, setenv with 0 as third arg doesn't.
2019-05-14 21:48:14 +03:00
scribam
22f61caf9f
GLTexture: add missing #pragma once directive
2019-05-12 18:32:11 +03:00
scribam
6c5ea068c9
Remove redundant semicolons
...
Fix "-Wextra-semi" warnings
2019-05-12 18:32:11 +03:00
Rui Pinheiro
1f82a26a9c
SPU LLVM: Fix Mega
2019-05-12 00:39:42 +03:00
scribam
3623f4343f
gl/vk: clear scissor_setup_invalid bit along with scissor_config_state_dirty bit
2019-05-11 13:13:49 +03:00
Nekotekina
8194c92f1c
SPU LLVM: disable GHC CC for chunks on Windows
...
Causes fatal error inside LLVM.
2019-05-11 02:35:16 +03:00
Nekotekina
5d33d9a3d9
Enable most warnings in GCC
2019-05-11 02:13:19 +03:00
Nekotekina
7492f335e9
SPU analyser: basic function detection in Giga mode
...
Misc: fix EH frame registration (LLVM, non-Windows).
Misc: constant-folding bitcast (cpu_translator).
Misc: add syntax for LLVM arrays (cpu_translator).
Misc: use function names for proper linkage (SPU LLVM).
Changed function search and verification in Giga mode.
Basic stack frame layout analysis.
Function detection in Giga mode.
Basic use of new information in SPU LLVM.
Fixed jump table compilation in SPU LLVM.
Disable broken optimization in Accurate xfloat mode.
Make compiled SPU modules position-independent in SPU LLVM.
Optimizations include but not limited to:
* Compiling SPU functions as native functions when eligible
* Avoiding register context write-out
* Aligned stack assumption (CWD alike instruction)
2019-05-11 02:13:19 +03:00
Megamouse
fce9d6a7b8
Qt/input: add LED color picker to pad settings dialog
2019-05-09 22:02:00 +02:00
eladash
7ead021aa7
rsx: Fix 3d swizzled texture to linear conversation
2019-05-08 23:48:39 +03:00
kd-11
feb77793df
typo fix
...
- Minor argument change requested by Megamouse
2019-05-07 09:39:35 +03:00
Exfiltratior
f1ff75d815
correct small mistake
2019-05-07 09:39:35 +03:00
eladash
13d8e33d9a
Return ESRCH if ppu thread ID was not found in sys_cond_signal_to
2019-05-07 08:58:07 +03:00
eladash
4e2650af91
Fix sys_rwlock_wlock timedout event
...
If the rwlock is currently acquired by a writer signaling readers is wrong and will lead to EPERM for wunlock!
Only signal blocked readers if the rwlock is currently acquired by readers
2019-05-07 08:58:07 +03:00
eladash
ca08418dc1
Fix sys_rwlock_runlock on waiting readers
...
readers can wait on the sleep queue if a writer lock has been blocked before it, in this case after runlock: writer should acquire the lock but the r's sleep queue is still not empty!
2019-05-07 08:58:07 +03:00
Megamouse
5141590729
overlays: add separate timestamp for the start of the d-pad interval
2019-05-06 22:00:40 +02:00
Malcolm Jestadt
fd2bc95a7b
overlays: Double dpad repeat rate
2019-05-06 22:00:40 +02:00
Megamouse
87d493fe1b
Qt: smoother custom config icons
2019-05-06 20:00:36 +02:00
Megamouse
e883f4f880
Qt: center compat circles
2019-05-06 20:00:36 +02:00
Megamouse
767eaaa82a
Qt: smoother game grid icons
2019-05-06 20:00:36 +02:00
Megamouse
caa6895310
Qt: smoother game icons in list mode
2019-05-06 20:00:36 +02:00
Megamouse
ea0f04e130
Qt: smoother compat circles in list mode
2019-05-06 20:00:36 +02:00
Megamouse
f480ba13c0
Qt: show all unique game data entries
2019-05-05 16:29:50 +02:00
Megamouse
c1e245ae73
Emu: msg_dialog_frame fixup: don't reject on Close to prevent Emu.Stop()
2019-05-05 16:29:50 +02:00
Megamouse
b639584acc
Emu/Qt: Fix Boot Recent when using BootGame(add_only=true)
2019-05-05 16:29:50 +02:00
Megamouse
b0a24665e5
Emu: msg_dialog_frame fixes
2019-05-05 16:29:50 +02:00
Megamouse
8a4778ba8c
Qt: add some batch operations
2019-05-05 16:29:50 +02:00
kd-11
9c346c92f3
gl: undo an accidental deletion
2019-05-05 13:37:55 +03:00
kd-11
2bec304cca
vk: Allow some drivers to bypass window polling if not needed
2019-05-05 13:37:55 +03:00
drysalter
f246a8666a
Qt: Minor Visual Fixes ( #5899 )
...
* Increase minimum size of User Manager window so QPushButtons aren't squeezed together
* Add spacing to the links in the About dialog to match all other buttons in the GUI
* Make the links in the About dialog work on Linux
* Turn the tooltip on "Config" in toolbar into an imperative like the rest of them
2019-05-04 22:56:55 +02:00
Nekotekina
a703460fc6
SPU ASMJIT: skip some unused analyser steps
...
May improve performance
2019-05-04 19:35:13 +03:00
Nekotekina
ba1ec1d5d6
SPU analyser: remove use_ra from HBR
...
Since this is a hint instruction, we don't really use reg value here.
2019-05-04 18:33:58 +03:00
Nekotekina
45ce8db6cb
SPU Analyser: fix reg origin regression
...
Propagate phi instead of claiming new values
2019-05-04 18:29:47 +03:00
Nekotekina
4bd022f778
SPU analyser: minor logic fix and cleanup
...
Don't fill any chunk info for now (design mistake).
2019-05-03 14:18:22 +03:00
Nekotekina
6c34d7104e
SPU analyser: fix excessive workload list size
...
Typo grade; regression
2019-05-02 23:29:02 +03:00
Nekotekina
54dc617f39
SPU analyser: internal spu_itype optimization
...
Use only 1 byte for instruction type.
Flags are transformed into range comparisons.
2019-05-02 19:32:09 +03:00
Nekotekina
15bd3b8724
SPU: fix minor UB in STQD/LQD instructions
2019-05-02 18:00:49 +03:00
Nekotekina
2b4da18709
SPU LLVM: fix xfloat regression
...
It was an old bug with possible hidden use of deleted instructions.
2019-05-02 13:39:43 +03:00
Nekotekina
d48dc29e55
SPU LLVM: fix perf regression
...
Bug in the analyser was created recently in #5882 .
2019-05-02 13:39:43 +03:00
Nekotekina
69d2ea35b9
SPU: minor analyser cleanup
2019-05-02 13:39:43 +03:00
Nekotekina
a4c4ee9cb2
SPU: fix excessive cache size regression
2019-05-02 13:39:43 +03:00
msuih
bc42719c48
Put DS3/DS4 instructions to Wiki instead
2019-05-02 13:39:16 +03:00
kd-11
6b7cd458e3
rsx: Silence some diagnostics unless compiled with debugging options
2019-05-01 15:36:21 +03:00
kd-11
1d5c52f476
rsx: Ignore stencil clear flag if the stencil write mask is disabled
2019-05-01 15:36:21 +03:00
kd-11
48cb265c2c
rsx: Bounds check on local resource for atlas merge.
...
- Local resources can also have padded pitch dimensions and false-positives on range overlap tests
2019-05-01 15:36:21 +03:00
kd-11
63f9b8e0c6
gl/vk: Minor cleanup
2019-05-01 15:36:21 +03:00
kd-11
ec9aa74008
rsx: Fix section base offset calculation for blit_dst targets which affects confirmed memory range
...
- Fixes flushes only writing partially to target memory
2019-05-01 15:36:21 +03:00
kd-11
4e3ec162e2
rsx: Fix broken texture cache search when flipping
2019-05-01 15:36:21 +03:00
kd-11
6feffe6ff6
rsx: Ignore transfer offsets when wrapping behaviour is expected
2019-05-01 15:36:21 +03:00
kd-11
f56a6548b0
gl: Remove workaround for AMD driver bug fixed in driver 19.4.3
2019-05-01 15:36:21 +03:00
Nekotekina
1bc5e27507
SPU LLVM: move reg origin search to analyser
...
Refactor SPU analyser (block_info struct).
Fill register use info (currently unused).
2019-05-01 00:37:15 +03:00
Nekotekina
1294e0d189
SPU LLVM: improve codegen in loops
...
Use a trick in check_state to improve LICM pass.
2019-05-01 00:37:15 +03:00
Nekotekina
e09c6ea4b4
SPU analyser: add spu_iflag
...
Register information about register accesses.
2019-04-30 14:33:27 +03:00
Nekotekina
716737ecf2
LLVM DSL: expression matching (alpha)
...
Implement remaining instructions.
Implement match_expr method.
Implement helper methods.
2019-04-30 14:33:27 +03:00
RipleyTom
301dd82819
DS3 Linux fix
2019-04-30 00:31:34 +03:00
eladash
3bd29b8bac
Fix Unregistered HLE function access
2019-04-29 23:04:16 +03:00
eladash
ea1c9a2e17
Fix PPU Breakpoints and ppu_check_toc
2019-04-29 23:04:16 +03:00
kd-11
243df38360
rsx: Fix VP writes to CC with a MOV instruction
...
- When moving to CC, the operation has VEC flag disabled and also temp
regs disabled. Looks to be the catch-all ELSE in the selection logic.
2019-04-25 16:23:05 +03:00
kd-11
3cbccdd760
rsx: Fragment shader decompiler cleanup
...
TODO: Investigate the _s input modifier behaviour further, in case it can avoid generating zeroes from a MAD instruction.
x = MAD(+ve, -ve, -ve) with _s input modifier in BFBC expects result to be Non-zero
2019-04-25 16:23:05 +03:00
kd-11
4cd1c25729
"rsx: Ignore argument sign for SQRT operations"
2019-04-25 16:23:05 +03:00
kd-11
32396ba366
rsx: Simplify use of some mixed input functions using OPFLAGS to avoid implicit conversions
2019-04-25 16:23:05 +03:00
kd-11
f12bd8068c
rsx: Fragment decompiler fixups
...
- Properly test for NaN and Inf when clamping down to fp16
- Optimize divsq a bit; mix(vec, vec, bvec) emits OpSelect which is what
we want here, instead of component-wise selection which is much slower.
2019-04-25 16:23:05 +03:00
kd-11
abe7188acf
rsx: Proper workaround for broken DIVSQ instruction on realhw
...
- While mul(0, nan) = nan and 0 / 0 = nan, 0 / sqrt(0) = 0 because of hw
gremlins. normalize(0) is also nan so this behaviour does not work
around that particular case either which makes it even more baffling.
2019-04-25 16:23:05 +03:00
kd-11
60f3059d22
rsx: Compensate for nvidia's low precision attribute interpolation
...
- The hw generates inaccurate values when doing perspective-correct
interpolation of vertex output attributes and makes the comparison (a ==
b) fail even when they are a fixed constant value.
- Increase equality tolerance when doing comparisons in fragment
shaders for NV cards only to work around this issue.
- Teepo fix
2019-04-25 16:23:05 +03:00
kd-11
463b1b220d
rsx: Improve accuracy of shadow compare Ops when non-integer depth formats are used
...
- The fixed-point D24S8 format does special Z clamping during compare which matches PS3 behaviour
- D32S8 is a floating point format and comparison with Dref > 1 always fails causing black edges/borders
2019-04-25 16:23:05 +03:00
kd-11
7ad1646c2c
vk: Skip feature check if extension is not supported
2019-04-25 16:23:05 +03:00
kd-11
06a85f00d1
rsx: Shader decompiler cleanup and improvements
...
- Improve support for float16_t by minimizing mixed inputs to functions
(ambiguous overloads)
- Minimize amount of downcasts in code by using opcode flags
- Re-enable float16_t support for vulkan
2019-04-25 16:23:05 +03:00
kd-11
a668560c68
rsx: Use native half float types if available
...
- Emulating f16 with f32 is not ideal and requires a lot of value clamping
- Using native data type can significantly improve performance and accuracy
- With openGL, check for the compatible extensions NV_gpu_shader5 and
AMD_gpu_shader_half_float
- With Vulkan, enable this functionality in the deviceFeatures if
applicable. (VK_KHR_shader_float16_int8 extension)
- Temporarily disable hw fp16 for vulkan
2019-04-25 16:23:05 +03:00
kd-11
ee319f7c13
rsx: Implement strict clamp16 operation needed for NVIDIA cards
2019-04-25 16:23:05 +03:00
Nekotekina
2ade3c594c
LLVM DSL: expression matching (preview 2)
...
Implement more instructions.
2019-04-25 03:33:18 +03:00
Nekotekina
aca61fdcf9
LLVM DSL: implement expression matching (preview)
...
Only literal match for binary ops implemented.
2019-04-24 23:55:41 +03:00
Nekotekina
8754bbd444
SPU LLVM: add match_vr<> template
...
Returns reg value only if type is compatible, avoiding bitcast.
2019-04-24 23:55:41 +03:00
Nekotekina
dd9bd1338b
SPU LLVM: add get_vrs<> template
2019-04-24 23:55:41 +03:00
Nekotekina
3e0b45719d
LLVM DSL: rewrite zshuffle, shuffle2, build
...
Add llvm_const_vector template.
2019-04-24 23:55:41 +03:00
Nekotekina
b02503963e
LLVM DSL: rewrite splat, fsplat, vsplat
...
Add llvm_const_float and llvm_splat templates.
2019-04-24 23:55:41 +03:00
Nekotekina
c83e65f29e
LLVM DSL: rewrite extract and insert
2019-04-24 23:55:41 +03:00
Nekotekina
b7b93eae13
SPU LLVM: minor bitcast cleanup
...
Remove redundant explicit constand propagation in some instructions.
2019-04-24 23:55:41 +03:00
Nekotekina
2eac59f59a
LLVM DSL: rewrite add_sat and sub_sat
...
Simplify constant folding logic
2019-04-24 23:55:41 +03:00
Nekotekina
ac473eb400
Rewrite cpu_translator::rol, add fshl and fshr
...
Use new funnel shift intrinsics
2019-04-24 23:55:41 +03:00
Nekotekina
42448cf3e5
Remove cpu_translator::scarry, cpu_translator::merge
2019-04-24 23:55:41 +03:00
Nekotekina
524aac75ed
LLVM DSL: rewrite bitcast, zext, sext, trunc, select, min, max ops
...
Are made composable in expressions similar to arithmetic ops.
Implement noncast in addition to bitcast (no-op case).
Implement bitcast constant folding.
Fixed some misuse of sext<>.
2019-04-24 23:55:41 +03:00
Nekotekina
3925cb59ac
LLVM DSL: fix pointer type traits
...
Clear and match 'void' type
2019-04-24 23:55:41 +03:00