Commit graph

17 commits

Author SHA1 Message Date
Talkashie
527f7a437a important fix (#6067)
Fix typo in Pad Settings Dialog
2019-06-10 13:03:55 +03:00
RainbowCookie32
652e32341d Update DS3 message in Pads settings 2019-06-10 00:52:22 +01:00
Megamouse
fce9d6a7b8 Qt/input: add LED color picker to pad settings dialog 2019-05-09 22:02:00 +02:00
Matias Morán
3eb2bcad39 Update DualShock 3 warning 2019-03-18 22:46:02 +00:00
RipleyTom
ad6b0ee122 Adds class type to controller options 2019-02-27 18:13:19 +00:00
Megamouse
632b0f489c Qt/Input: add keyboard stick interpolation 2018-12-31 12:42:34 +01:00
Megamouse
a77bd41b50 Qt/Input: add mouse settings to the pad settings dialog 2018-12-31 12:42:34 +01:00
Megamouse
b99a88afe2 Qt/Input: disable in-game controls while the pad settings are opened 2018-12-23 04:13:27 +01:00
Megamouse
d13e71eeb8 Qt: merge pad settings 2018-07-22 12:50:52 +02:00
Unknown
853c3f9e39 Qt/Input: implement blacklist to Filter Noise in pad dialog 2017-11-30 19:06:54 +04:00
Unknown
25a1d86986 Qt/Input: Remove unsupported groupboxes from pad dialog and shorten text 2017-11-30 19:06:54 +04:00
Megamouse
662fe8cc95 [Qt/Input] Improve pad_settings_dialog a bit (#3611)
* Input: further work on remapping Xinput and begin work on remapping DS4

* Input: Improve pad_settings_dialog a bit and begin Remapping for XInput

* Input: begin evdev remapping and change all handlers to use cfg::string

* Input: finish work on remapping evdev

and some more crap

* Input: finish work on remapping Xinput and DS4

* Input: add DS4 Colors to DS4 config

* Input: Improve DS4 deadzone scaling

Jarves made some mistakes, so I'll fix them in the follow up commit

* Input: fix Jarves fixes on DS4 deadzone

and remove unnecessary usage of toUtf8

* Input: add primitive batterychecks to XInput and DS4

* Input: add mmjoystick remapping

* Input: Fix evdev and some Vibration issues

* Input: adjust capabilities to fix stick input for games like LoS 2

also fix threshold slider minimum
also add ps button to all the handlers

* Input: Further evdev work

based on danilaml code review and own debugging:
Fixed path issue, <= 0 issue, some captures, const, axis with same codes.
Adds a map to each device that differentiates negative and positive axis mappings.
adjusted rest of the file to tabs (ListDevices and beginning of threadProc)

* Input: use 20ms vibration update time for xbox one elite controllers.

* Input: Fix return type of Clamp()

* Input: Evdev Fix

* Input: Evdev Optional GetNextButtonPress

presumably better than the other

* Input: review changes

* Input: evdev: fix wrong index in axis handling

move bindpadtodevice down to keep consistency between handlers and not get crazy

* Input: evdev: fix expensive add_device in GetNextButtonPress

* cleanup

* Input: mmjoy: fix type

* Input: evdev: final fixes

* Input: evdev: exclude unnecessary buttons while mapping Xbox 360 or DS4

* Input: add deadzone preview by passing necessary values in callback

use 0.5 of max value for threshold in pad dialog

* Input: get rid of all-uppercase variables
2017-11-28 01:31:15 +04:00
Talkashie
8c0bdd71d9 Correct two typos and a couple of other nitpicky things (#3721)
Correct two typos and a couple of other nitpicky things
2017-11-11 12:56:59 +00:00
Megamouse
0adb579736 rename controls to keyboard 2017-07-14 17:45:47 +03:00
Megamouse
1a4e1919fc Dagimon mega level
ani fixes

add color options for toolbar and game icons
2017-07-10 16:15:57 +03:00
Megamouse
457c2d364f Dagimon ultra level
gui new design: hidpi fixes

settings_dialog fix glitch

welcome dialog hdpi adjustments

about dialog hdpi adjustments

about dialog fix size

pad dialog hdpi adjustments

settings_dialog: remove SetActiveTab
2017-07-10 16:15:57 +03:00
Megamouse
9f8eb88a9f Dagimon rookie level
fix lib stuff

fix build

add slider amd searchbar

disable gamelist toolbar per default

Dagimon rookie level
2017-07-10 16:15:57 +03:00