Eladash
fcc75c8b0f
rsx: Write atomically semaphore updates and fix zcull timestamp
2019-07-26 21:27:55 +03:00
Eladash
22994d15fb
Fix cellCamera events support with clocks scaling
2019-07-26 21:27:55 +03:00
Eladash
c53f0dd7b5
rsx: Fix gcm unmap events
2019-07-26 21:27:55 +03:00
Megamouse
b56b425b19
Emu: set m_title to the actual disc game title
2019-07-25 08:53:07 +02:00
Megamouse
71c56b719c
Emu/overlays: fix background picture path
2019-07-25 08:53:07 +02:00
Nekotekina
090c71aa7c
TSX: Improve cpu_thread::suspend_all implementation
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Implement low_lock and vip_lock (for shared_mutex).
Try to simplify suspend_all implementation with updated shared_mutex.
2019-07-24 17:25:52 +03:00
Eladash
49aefc0795
Prefetch MFC list elements ( #5345 )
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* Prefetch mfc list elemets to protect from overwriting
Also move some stuff away from command processing such as a few constant arguments setup
2019-07-24 01:13:45 +03:00
Eladash
85b1152e29
Timers scaling and fixes
2019-07-23 00:09:01 +01:00
Eladash
d17be2c2ec
Fix similar bug in sys_rsx_context_iomap
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TODO: Is there an rsxmem unmap event for those cases?
2019-07-22 15:16:43 +03:00
Eladash
cf4d715284
typo fix (to squash)
2019-07-22 15:16:43 +03:00
Eladash
2b721b9e29
correctness fix
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Not that it really matters because of gcm's lwmutex but just in case the syscall is useb directly.
2019-07-22 15:16:43 +03:00
Eladash
492c9e3c7c
Fix sys_rsx_context_iounmap partial unmapping
2019-07-22 15:16:43 +03:00
Rui Pinheiro
070c3af50f
Initial sys_config implementation
2019-07-22 02:44:45 +03:00
kd-11
9a7c2784f0
rsx: Do not clip scissor to viewport when doing buffer clear
2019-07-20 16:39:32 +03:00
kd-11
e2574ff100
rsx: Support CSAA transparency without multiple rasterization samples enabled
2019-07-19 15:49:08 +03:00
kd-11
b5a2f0df68
rsx: Implement separate viewport raster clipping
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- Merge viewport raster window and scissor into one clipping region
- Viewport raster clip is different from viewport geometry clipping in
hardware as the latter is configurable separately
2019-07-19 14:21:19 +03:00
Nekotekina
1b140c8e97
SPU Recompiler: optimize JIT memory consumption
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Avoid rebuilding trampoline for every function at startup.
This should fix Out of Memory error in some cases.
2019-07-19 04:56:35 +03:00
scribam
a268415121
vk: Use macros from Vulkan SDK
2019-07-17 17:56:29 +03:00
kd-11
ea2f4d57fa
rsx: Fixups
2019-07-17 13:29:42 +03:00
kd-11
113a49e00c
rsx: Handle cyclic references when doing memory inheritance
2019-07-17 13:29:42 +03:00
kd-11
34b06453f9
rsx: Handle lost data due to unused data sections
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- After splitting, the sections may not be referenced at all for anything other than just pixel storage
- In such cases, either merge down or sample from the upstream source instead
2019-07-17 13:29:42 +03:00
kd-11
998717659f
rsx: Fix reference leak when cloning surfaces
2019-07-17 13:29:42 +03:00
kd-11
009e01a347
rsx: Set up for multi-section inheritance
2019-07-17 13:29:42 +03:00
Nekotekina
736ec4035e
Fixup for SPU Recompilers, regression after #6210
2019-07-15 19:51:58 +03:00
Nekotekina
cb5c26f2b5
Fix SPU Interpreter regression after #6147
2019-07-15 16:34:34 +03:00
Nekotekina
c01f1a8968
Avoid transitive include of vm_ref.h
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Add forward declarations of vm::_ref_base
Remove default AT = u32 in _ptr_base and _ref_base (doesn't play well).
2019-07-15 15:46:46 +03:00
Nekotekina
cfa1416d64
sys_spu: add vm::temporary_unlock
2019-07-14 18:33:23 +03:00
Nekotekina
1a1eff66bc
sys_timer: add vm::temporary_unlock
2019-07-14 18:21:56 +03:00
Nekotekina
bc1617758c
sys_semaphore: add vm::temporary_unlock
2019-07-14 18:18:03 +03:00
Nekotekina
6126a98111
sys_rwlock: add vm::temporary_unlock
2019-07-14 18:14:15 +03:00
Nekotekina
e1293b14f8
sys_net: add vm::temporary_unlock
2019-07-14 18:11:00 +03:00
Nekotekina
f5ee8c1292
sys_interrupt: add vm::temporary_unlock
2019-07-14 18:08:18 +03:00
Nekotekina
0a88a23bf5
sys_event: add vm::temporary_unlock
2019-07-14 18:06:02 +03:00
Nekotekina
cbfa6cc91f
sys_vm: add vm::temporary_unlock
2019-07-14 17:55:26 +03:00
Nekotekina
38d4e3c184
sys_mmapper: add vm::temporary_unlock
2019-07-14 17:51:03 +03:00
Nekotekina
7398cfc950
sys_event_flag: add vm::temporary_unlock
2019-07-14 17:37:58 +03:00
Nekotekina
22e4ef147a
SPU TSX: fix "Preferred SPU Threads"
2019-07-14 17:33:20 +03:00
Eladash
3de885c7a6
Dealloc exec cache after sys_prx/overlay_unload_module
...
Must come before vm::dealloc of it.
2019-07-13 16:59:58 +03:00
Malcolm Jestadt
94af3b3f03
vk: Fix Linux Vega float16_t workaround
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- It was disabling float16_t for non Vega cards
2019-07-12 12:25:46 +03:00
yahfz
ae055f6792
Set the default SPU Decoder to LLVM and rename SPU LLVM to "fastest"
2019-07-11 23:39:27 +02:00
Eladash
17c8ac9ab8
rsx: Debugger output text fix
2019-07-12 00:19:56 +03:00
Eladash
c4d8ef4340
rsx: Allow to configure vblank rate
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Removed "HLE protection" hack from sys_rsx_context_attribute
2019-07-12 00:19:56 +03:00
Silent
f3551cedb7
rsx: Swap R and B channels in SET_BLEND_COLOR since this color is BGRA, not RGBA
2019-07-11 22:51:01 +03:00
RipleyTom
6c6b973342
Microphone implementation
2019-07-11 20:13:12 +01:00
kd-11
2898309f68
vk: Silence some debug prints
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- This message confuses some users
2019-07-11 13:22:13 +03:00
kd-11
fc09572648
rsx: Implement texel border decode
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- Texel borders are no longer actually supported in modern APIs
- Removes the border texels and uses border color instead which is incorrect but should work fine
2019-07-11 13:22:13 +03:00
kd-11
d8f753f1e8
rsx: Do not allow framebuffer surfaces that exceed their allocated pitch dimensions
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- Truncate surfaces to forcefully fit inside the declared region
2019-07-11 13:22:13 +03:00
Eladash
537d3f2548
Log last function on debug pause or exception, dump cpu_thread state on access violation
2019-07-10 17:35:39 +03:00
Eladash
d7a2d42d8f
MFC: Fix Tag Status report for sync/eieio/barrier commands
2019-07-10 17:35:39 +03:00
Eladash
78e447e28c
rsx: Typo fix
2019-07-09 22:47:55 +03:00
kd-11
2548057ea0
vk: Improve AMD driver support
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- Workaround broken fp16 in AMDVLK/RADV
- Do not disable primitive restart as the issue seems to have been fixed
2019-07-09 16:27:59 +03:00
kd-11
956270d9be
gl: Add readback/writeback config for format GL_R16
2019-07-09 16:27:59 +03:00
kd-11
c072c511a1
rsx: Add support for slice padding rows when gathering slices for cubemap/3d
2019-07-09 16:27:59 +03:00
kd-11
9ca6546dec
vk: When reusing resources, make sure to reinitialize the component layout
2019-07-09 16:27:59 +03:00
kd-11
0cc672dcb3
vk: "Improve" initialization hack
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- Change default alpha to 1 from 0
- TODO: Implement memory tagging for synchronizing this
2019-07-09 16:27:59 +03:00
kd-11
219a5382f7
rsx: If no array streams are enabled, mark inline array as disabled (null render)
2019-07-09 16:27:59 +03:00
kd-11
7840cd914e
rsx: Fixup nv3089::image_in
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- Correct pitch when sourcing from temp block
- Remove obsolete? double transfer that also introduced a stale pointer reference to freed memory
2019-07-09 16:27:59 +03:00
kd-11
c47f4fd59e
vk: Fix frame skipping
2019-07-09 16:27:59 +03:00
Nekotekina
b9130dd663
Remove redundant const on return value in rsx_methods.h
2019-07-09 12:09:21 +03:00
Nekotekina
d1db6a6827
Revert incorrect usage of le_t in name_u64
2019-07-09 12:07:58 +03:00
Eladash
6fba3dd90c
Misc correctness improvement
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Use let_<u64> for name_64 and prefer it when possible.
2019-07-09 11:52:34 +03:00
Eladash
d57b4dc8f3
rsx: Refactor rsx_decode.h and bugfixes
2019-07-09 11:52:34 +03:00
kd-11
50736263d2
gl: Fix native pitch computation
2019-07-08 18:04:56 +03:00
Eladash
6d65d3424f
rsx: Clamp fragment shaders address
2019-07-06 20:58:18 +03:00
Eladash
4c2fb54b99
Fix possible inconsistencies for sys_memory mem stats report
2019-07-04 22:35:22 +03:00
kd-11
ad10eb391e
vk: Reuse discarded memory whenever possible instead of recreating new
...
objects
- Memory allocations are surprisingly expensive when spammed
2019-07-03 15:52:16 +03:00
kd-11
71e809a78b
rsx: Implement dma abort in case of a reset after misprediction
2019-07-03 15:52:16 +03:00
kd-11
0f11939faf
vk: Refactor gc
2019-07-03 15:52:16 +03:00
kd-11
ae93b417ec
vk: Handle emergency commandbuffer close with dangling queries
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- TODO: Refactoring
2019-07-03 15:52:16 +03:00
kd-11
d69e8288ad
vk: Restructure commandbuffer submission into tagged event IDs
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- Tagged eventIDs can be used to safely delete resources that are no
longer used
- TODO: Expand gc to collect images as well
- TODO: Fix the texture cache to avoid over-allocating image resources
2019-07-03 15:52:16 +03:00
kd-11
ce04a797c3
vk: Fix event signal race when speculation fails to avoid a cache miss
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- TODO: Proper GC for stale events
2019-07-03 15:52:16 +03:00
Malcolm Jestadt
b5d5113803
gl: Workaround slow PBO usage with Mesa
...
-Mesa is currently fastest with GL_STREAM_COPY
-See a338dc0186
-Also see https://bugs.freedesktop.org/show_bug.cgi?id=111043
2019-07-03 11:28:29 +03:00
msuih
690cdff0d3
Minor fixes
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- Fix a typo in OpenAL
- Fix typo in cellHttp.h
- Unused variables in catch
- Use 64-bit shifts
- Use use_count with shared pointers, unique is depracated and getting removed
- Explicitly cast boolean to int
- Signed/unsigned issues with loop variables
- Fix missing return statement (the code path is unreachable, but compiler wants a return)
- */ ouside of comment
- Fix duplicate layout name
2019-07-01 04:33:23 +03:00
msuih
d57124d075
Explicitly cast size_t to integer types
2019-07-01 04:33:23 +03:00
msuih
146e43b6ec
Do not use negative unsigned literals
2019-07-01 04:33:23 +03:00
Eladash
2bce367488
Fixup for fixup ( #6153 )
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* Fixup for fixup
* Fix memory ordering for MTRSX
volatile doesnt block reordering.
* ugh
2019-06-30 12:47:42 +03:00
Eladash
43f919c04b
Fixup after #6143 ( #6146 )
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vm::spu max address was overflowing resulting in issues, so cast to u64 where needed. Fixes #6145 .
Use vm::get_addr instead of manually substructing vm::base(0) from pointer in texture cache code.
Prefer std::atomic_thread_fence over _mm_?fence(), adjust usage to be more correct.
Used sequantially consistent ordering in semaphore_release for TSX path as well.
Improved memory ordering for sys_rsx_context_iounmap/map.
Fixed sync bugs in HLE gcm because of not using atomic instructions.
Use release memory barrier in lwsync for PPU LLVM, according to this xbox360 programming guide lwsync is a hw release memory barrier.
Also use release barrier where lwsync was originally used in liblv2 sys_lwmutex and cellSync.
Use acquire barrier for isync instruction, see https://devblogs.microsoft.com/oldnewthing/20180814-00/?p=99485
2019-06-29 18:48:42 +03:00
Eladash
1ee7b91646
Refactoring ( #6143 )
...
Prefer vm::ptr<>::ptr over vm::get_addr.
Prefer vm::_ptr/base over vm::g_base_addr with offset.
Added methods atomic_t<>::bts and atomic_t<>::btr .
Removed obsolute rsx:🧵 :Read/WriteIO32 methods.
Removed wrong check in semaphore_release.
Added handling for PUTRx commands for RawSPU MFC proxy.
Prefer overloaded methods of v128 instead of _mm_... in VPKSHUS ppu interpreter precise.
Fixed more potential overflows that may result in wrong behaviour.
Added io/size alignment check for sys_rsx_context_iounmap.
Added rsx::constants::local_mem_base which represents RSX local memory base address.
Removed obsolute rsx:🧵 :main_mem_addr/ioSize/ioAddress members.
2019-06-29 01:27:49 +03:00
JohnHolmesII
232a35b6fc
Various small warning fixes
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-Indentation warnings
-prevent shift overflow
-This was declared extern in all contexts. Remove this for initialization
-Fix main return types. OH CANADA!
-Silence extraneos 'unused expression' warning
-Force use return value (warning)
-Remove tautological compare copy-pasta (char always < 256)
2019-06-28 01:45:29 +03:00
JohnHolmesII
948c1df969
Remove unecessary vulkan loader check var, per kd
2019-06-28 01:45:29 +03:00
JohnHolmesII
a124ec4a26
Remove braces around shader source strings (warnings)
2019-06-28 01:45:29 +03:00
JohnHolmesII
d0eae7bab1
Fix -Wsign-compare a little bit
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Explicitly mark loop types (per review)
2019-06-28 01:45:29 +03:00
JohnHolmesII
22917084d9
Explcitly mark overflow in various SIMD functions. Doing so silently
...
created warnings.
2019-06-28 01:40:52 +03:00
JohnHolmesII
ebb1ae6408
Properly ignore SIMD macros to avoid warning
2019-06-28 01:40:52 +03:00
JohnHolmesII
23094b48bb
Fix warnings related to -Wswitch
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Add default cases.
Move default breaks to newline
Add proper handling in some instances.
Add missing enums to switches
2019-06-28 01:40:52 +03:00
JohnHolmesII
be521ff0ab
Fix warnings related to parentheses
2019-06-25 20:36:32 -07:00
Nekotekina
1641be5e0c
Fix UTF-8 BOM in vm.cpp
2019-06-25 22:21:56 +03:00
Malcolm Jestadt
31afd046b0
lv2: sys_timer_usleep improvements for linux
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-The minimum quantum on linux appears to be 50 microseconds by default, not 100
-Do not wait for the last quantum to avoid sleeping too long
2019-06-25 20:20:05 +01:00
kd-11
9ce7b8a401
vk: Add LLVM8 warning for RADV drivers
2019-06-25 20:50:54 +03:00
kd-11
009c55fcba
vk: Fix broken layout stream on first draw call
2019-06-25 20:50:54 +03:00
kd-11
4ff77a8555
rsx: Improve balancing of the offloader thread
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- Use two counters to avoid atomic operations
- Yield instead of sleeping because some games are very sensitive to timing
2019-06-25 20:50:54 +03:00
kd-11
8249d51aa8
vk: Optimize occlusion pool management
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- Do not consume a slot every draw call, instead batch as many draws as possible
- Since renderpasses are dispatched per-draw-clause, keeping occlusion queries outside the renderpasses works fine
- If renderpasses are reorganized, occlusion tasks will have to be reorganized again
2019-06-25 20:50:54 +03:00
kd-11
1ee675e1f4
facepalm of the year
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- Typo fix
- This check leads to forever relocating memory if size never exceeds capacity!
2019-06-25 20:50:54 +03:00
kd-11
2b9c315374
rsx: Use rpcs3 thread construct for the offloader thread
2019-06-25 20:50:54 +03:00
kd-11
d26b25816d
rsx: Improve profiling setup
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- Avoid spamming QPC when not needed
- Free performance when debug overlay is not enabled
2019-06-25 20:50:54 +03:00
kd-11
b893a75002
rsx: Rework RSX offloading
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- Use a lockless queue
- Do not enqueue small transfers
2019-06-25 20:50:54 +03:00
kd-11
c32c1b0a62
gl: Minor API tweaks
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- Avoid spamming the driver with samplerParameter calls unless the parameters have actually changed
2019-06-25 20:50:54 +03:00
kd-11
6a32f716db
rsx: Reimplement vertex layout streaming
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- Remove string comparisons from the hot-path!
- Use attribute streaming and push constants to avoid forcing a descriptor block copy every other draw call/pass.
While this isn't so bad on nvidia cards, it makes AMD cards a slideshow.
2019-06-25 20:50:54 +03:00
kd-11
59ee74a275
rsx: Disable vertex cache if multithreaded memory access is enabled
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- When multithreaded RSX is enabled, the vertex cache just lowers performance
- The small cost of upload is paid by the asynchronous thread, allowing RSX to work optimally
2019-06-25 20:50:54 +03:00
kd-11
0fa3bcc336
rsx: Asynchronous data transfer
2019-06-25 20:50:54 +03:00