Eladash
8b48fd95fe
Fix sys_prx_start/stop_module for older firmware
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The old structure is only 32 bytes long, not containing prologue/epilogue functions.
2021-09-15 18:08:58 +03:00
Eladash
5600430a05
Fix user_interface::alloc_thread_bit() usage
2021-09-13 22:36:53 +03:00
Eladash
50ad7ba1f6
vm: Fix vm::unmap
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* Make vm::unmap atomic, squash the memory unmapping process inside this function while still using the same VM mutex ownership.
* Make vm::unmap not fail due to random vm::get calls, shared_ptr reference count is no longer a condition.
* Fix sys_mmapper_free_address spuriously failing with EBUSY due to random vm::get calls.
* Fix sys_vm_unmap race condition due to non-atomic vm::unmap.
* Add an optional verification block ptr arg to vm::unmap, used by patches.
2021-09-13 20:53:34 +03:00
Eladash
fe6cb4774e
Fixup default config-path ( #10863 )
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Fixes #10862
2021-09-12 21:28:48 +03:00
Eladash
91fefd4671
Fix vm::try_alloc regression
2021-09-12 19:05:26 +03:00
Eladash
677d5f09ce
Add debugging info for when sys_tty_write is executed
2021-09-12 19:05:26 +03:00
Eladash
c7f5475b56
Improve sys_fs_close logging
2021-09-12 19:05:26 +03:00
Eladash
f98595bee5
Patches/PPU: Add jump_link patch type
2021-09-10 11:46:39 +03:00
Eladash
fafefb2cf5
Fixup No.3 after #10779
2021-09-10 11:46:39 +03:00
Eladash
1cbcf7e1ad
Reimplement config selection for game startup
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* Implement manual selection of config file.
* Implement default config option.
* Fix bug which led to 'force global config' to not work in some games. (any game using process relaunch such most game collections, RDR, MGS4 etc)
* Relax CLI config purpose - instead the emulator forever ignoring any other config except for the one provided in arg, use it only for the CLI-booted game.
2021-09-09 21:56:50 +02:00
Eladash
df080fbc53
Ensure frozen emulation for special executables inspection modes
2021-09-09 19:30:54 +02:00
Eladash
bd66dfedc9
Do not allow to unpause after fatal error occured in emulation
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* Plus fix #10590
2021-09-09 19:30:54 +02:00
Megamouse
69faf14a79
System: remove deprecated custom config location
2021-09-08 21:56:50 +02:00
Megamouse
29256df5b1
input: make pad_thread a named_thread
2021-09-08 20:15:28 +02:00
Eladash
6a340afb8a
Log emulation pause/unpause events
2021-09-07 08:51:59 +02:00
Eladash
dfbc49513d
Debugger/Disasm: Name SPU Syscalls
2021-09-07 01:13:57 +02:00
Megamouse
7bb830a228
Enable PPU java mode handling by default ( #10825 )
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I don't remember if we had decided to do this, so I'll just make a PR and Ani or Neko can merge if needed.
2021-09-06 20:26:23 +01:00
kd-11
b3f002f68f
Add enums for zcull precision control
2021-09-06 20:04:03 +03:00
kd-11
ea949a5f28
Add ZCULL control options to the GUI
2021-09-06 20:04:03 +03:00
kd-11
53457262d4
rsx: Implement ZPASS results scaling for precise stats
2021-09-06 20:04:03 +03:00
kd-11
472efc08eb
rsx: Implement precise ZCULL stats
2021-09-06 20:04:03 +03:00
Megamouse
0525070898
remove deprecated avcodec_register_all
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We already use newer avcodec code anyway.
2021-09-06 10:00:34 +02:00
Megamouse
aca9884e76
input: fix custom pad config loading
2021-09-05 10:16:25 +02:00
Eladash
fe0c164de2
sys_net: Anti-log spam enhancement
2021-09-04 11:58:59 +02:00
Eladash
ea2c5294df
cellCamera: Anti-Log spam enhancement
2021-09-04 11:58:59 +02:00
Megamouse
0debcfed0a
Silence some warnings
2021-09-02 19:39:42 +02:00
Nekotekina
06f733a7f2
Fixup No.2 for #10779
2021-09-01 16:56:38 +03:00
Nekotekina
ad6a72e369
Fixup for #10779
2021-09-01 14:38:20 +03:00
Eladash
b40ed5bdb7
Patches/PPU: Extend and improve patching capabilities (code allocations, jumps to any address) ( #10779 )
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* Patches/PPU: Implement dynamic code allocation + Any-Address jump patches
Also fix deallocation path of fixed allocation patches.
2021-09-01 13:38:17 +03:00
Malcolm Jestadt
43cc62d267
SPU LLVM: Add m_use_vnni
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- Alderlake and Sapphirerapids will require an update to the llvm fork before they can be detected
2021-08-31 14:02:05 +03:00
Malcolm Jestadt
d304b52391
SPU LLVM: Add VNNI optimized variant of sumb
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- Uses vpdpbusd to horrizontally add values, for some reason this is much faster than the normal horizontal add instructions.
2021-08-31 14:02:05 +03:00
Malcolm Jestadt
a86b278115
SPU LLVM: Expand byteswap elimination to more instructions
2021-08-31 14:02:05 +03:00
kd-11
b5dcfb3431
rsx: Rework gamma override mask from RGBA to ARGB to match other per-channel mask registers
2021-08-30 11:41:19 +03:00
kd-11
a5e455d8ed
rsx/fp: Handle signed operator precedence
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This was marked TODO for a long time
- Unsigned remap seems to be overriden by gamma mask (Resistance 3)
- We already know sign mask overrides gamma mask from UE3 titles
2021-08-30 11:41:19 +03:00
Eladash
6781373727
Patch cooperate with system SPU group creation ( #10791 )
2021-08-29 22:03:17 +03:00
Megamouse
b07960d3bc
input: move pressure sensitivity to the handlers
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This removes a data race where the button was kept pressed but the values ingame could vary
2021-08-29 10:41:22 +02:00
Megamouse
977d729ee0
input: use buffers during button translation
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This should reduce some random noise by assgning the values once instead of twice
2021-08-29 10:41:22 +02:00
Megamouse
2eb0d19a75
input: rename some variables
2021-08-29 10:41:22 +02:00
kd-11
3ab9e04db7
rsx: Fix surface access bit flags
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- The previous enumeration was a holdover from older access management.
- A bitflag of 0 seriously messes up the mask tests
2021-08-29 11:10:30 +03:00
Eladash
f185aba5fc
Mark "Disable Logging", add explanatory log message
2021-08-28 20:35:30 +02:00
Eladash
ddb042148d
Patches/LLVM: Implement Complex Patches Support
2021-08-26 23:04:32 +03:00
Eladash
2d9929059f
vm: Fix an overflow at vm::alloc, fix vm::find_map ( #10760 )
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* The statement addr += align could have overflowed resulting in either infinite loop or allocating memory outside of the region (illegal).
Add a check checking if it's the last iteration of the loop, then break without adding.
* vm::find_map condition didn't consider the size of the map to be allocated, allowing illegal occupation of [<=0xB000'0000]-0xCFFF'FFFF. (0xC000'0000-0xCFFF'FFFF is reserved for RSX)
2021-08-26 18:14:08 +03:00
kd-11
b0e352c44e
Add missing const
2021-08-26 13:55:00 +03:00
kd-11
2ff407ac6a
rsx/fp: Fix perspective correction handling
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- Perspective correction flag multiplies VP output by HPOS.w.
NOTE: Not the same as division by w when it comes to NaN/Inf problems!!
- Restructure indexed loads a bit to avoid re-initializing registers unnecessarily
2021-08-26 13:55:00 +03:00
kd-11
b0e5de4c9c
rsx: Texcoord control mask affects decompiler output!
2021-08-26 13:55:00 +03:00
Megamouse
72f0637efe
Windows/Audio: add listener for device change
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For some reason XAudio2 doesn't automatically change the device anymore.
So let's just listen for the OnDefaultDeviceChanged event and update the cell audio thread if necessary.
2021-08-25 22:44:16 +02:00
Eladash
4e139ee080
vm: Fix vm::page_protect error checking
2021-08-24 18:52:01 +03:00
kd-11
57b9acec62
rsx: Implement indexed dynamic attribute load
2021-08-24 16:52:18 +03:00
kd-11
c1f31d37f5
fsr: Mark output images explicitly as nonreadable
2021-08-24 15:30:46 +03:00
Whatcookie
d0451932bf
Offset get_timebased_time at game boot ( #10744 )
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- Avoids game bugs in the case where games convert the value read from the clock to a float before performing delta time calculations
2021-08-23 13:06:02 +01:00