Commit graph

76 commits

Author SHA1 Message Date
Raul Tambre
09673c928c cellVideoOut accuracy improved, logging additions
Now basic settings are logged in the start of every log, to help devs in
determining  possible problems, when users test or try to run certain
games.
2015-09-07 20:00:58 +03:00
Vincent Lejeune
60d5dd40f7 PPU/LLVM: Fix unsigned/signed type comparaison warning 2015-09-01 18:58:12 +03:00
Vincent Lejeune
be1511bd7a d3d12: Add a d2d overlay to display debug text 2015-08-16 23:00:55 +02:00
Raul Tambre
850416d530 Merge pull request #1169 from vlj/d3d12
Implement a d3d12 backend
2015-08-14 17:44:27 +03:00
vlj
6e8b94a7e1 Add config option for d3d debug layer and adaptater 2015-08-12 00:25:39 +02:00
Vincent Lejeune
e459d01927 PPU/LLVM: Add debug tool for LLVM recompiler 2015-08-11 18:10:32 +02:00
Nekotekina
a2646f9871 ModuleManager cleanup 2015-08-01 14:39:37 +03:00
Raul Tambre
746be46f1e Huge improvements to cellNetCtlGetInfo 2015-07-16 17:09:42 +03:00
Raul Tambre
f272171099 Re-do network status and add it to settings 2015-07-09 20:42:39 +03:00
Raul Tambre
909b512493 SysCall improvements 2015-07-09 20:19:29 +03:00
Nekotekina
ed6fb7cc43 o_append implemented 2015-04-24 17:06:30 +03:00
luxsie
64ab14b237 I forgot to save the EmulationDirEnable.. Also just show the bind once. 2015-04-10 23:23:20 +08:00
luxsie
a3d6919431 Add notice for the custom path, and add an option to Configuration - System panel. Not Tested. 2015-04-10 23:10:02 +08:00
luxsie
5f6afca18a Added SysEmulationDir to set $(EmulationDir) to custom location. 2015-04-10 22:49:34 +08:00
Nekotekina
9479bcf77b Small fix 2015-04-04 19:16:53 +03:00
Nekotekina
6a0ce1850a Initial commit 2015-03-16 21:50:59 +03:00
Raul Tambre
cc6ba726eb Big improvements to cellCamera and cellGem 2015-02-11 23:09:48 +02:00
DHrpcs3
969cf67ba8 Implemented frame limiter
Some errors in unpkg replaced with warnings
2014-12-21 22:42:15 +02:00
raven02
3fc471eb32 RSX: shaders fix and vertex texture implementation 2014-12-17 22:01:59 +08:00
Raul Tambre
9ee7471bd5 Added RSX logging option
Also some minor fixes to cellSail
2014-11-10 22:18:46 +02:00
S Gopal Rajagopal
024c15d4d3 Some cleanup 2014-10-20 01:16:35 +05:30
Raul Tambre
879e2d920c Add cellAvconfExt and cellVideoOutGetScreenSize
Also added a flag to RSX debugger showing if two sided lighting is
enabled, a 3D Monitor option and fixed a ")" missing in TODO printout
for sys_spu_elf_get_information.
2014-09-28 18:21:45 +03:00
Raul Tambre
fcfdd1551b Added a camera option
Also a couple minor optimizations
2014-09-18 21:19:10 +03:00
Raul Tambre
6029cc40f2 Added new things, updated others
+ Tab in settings for cellCamera and cellGem related things, currently
includes setting camera type
+ cellCamera and cellGem initilization
+ Added cellCameraGetType
* Updated asmjit and ffmpeg
* Some minor optimizations
2014-09-09 18:44:02 +03:00
Lioncash
82840282fb Core: Apply const to some functions 2014-08-31 16:12:09 -04:00
Nekotekina
50b5d72bb2 Include cleaning 2014-08-24 21:42:19 +04:00
Raul Tambre
9b1a2e50f2 Fixed some grammatical mistakes 2014-08-17 10:53:09 +03:00
luxsie
069aa9fb2a Added GUI Configuration for Auto-Pause.
You can easily configure it as what you do for VHD/VFS.
To disable/enable Auto-Pause, find the configuration checkboxes from HLE/Misc panel in Config->Setting of rpcs3.
2014-08-14 23:22:13 +08:00
Alexandro Sánchez Bach
602c436e1c Removed "Boot game and start" entry
There is already a setting on the menu (Settings > HLE > Always start
after boot) to do that. Make it active by default since disabling it is
only useful for debugging purposes.
2014-07-23 12:38:08 +02:00
Alexandro Sánchez Bach
14050c7302 Removed: "Ignore R/W memory errors" option
Very small commit to take care of one thing missing in #409.

Reasons for that change:
<Nekoteki>AlexAltea: it's fatal error that shouldn't be ignored
<Nekoteki>AlexAltea: the second reason, ps3 can handle page faults by
itself
2014-07-11 18:18:12 +02:00
Sacha
51bb9dced4 Optimise travis a bit more. Use Cmake 3.0. Also drop rPlatform from stdafx. 2014-07-11 07:13:45 +10:00
Sacha
3737993bb2 Use a standard config dir on non-Windows. Fixes #192
Also remove WindowInfo::GetDefault which was redundant.
2014-07-11 05:45:07 +10:00
raven02
b7be0dc633 Obsolete option "480p downscale" and make it auto rescale whenever approriate 2014-07-03 00:48:44 +08:00
raven02
3019122685 Obsolete skipPamf option 2014-07-02 04:42:53 +08:00
raven02
fb8ced95b0 Remove obsolete option "Hide Debug Console" and move skipPamf to HLE section 2014-06-28 23:58:20 +08:00
raven02
efffc7e6bc Option allow downscaling 720p/1080p to 480p 2014-06-20 17:49:22 +08:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
raven02
f7d21596a5 Set default log level to Error 2014-06-02 16:34:31 +08:00
raven02
96bcfdac7e Fix 'always start after boot' not saving 2014-06-02 15:18:01 +08:00
Alexandro Sánchez Bach
cb3622176a Merge pull request #300 from Bigpet/iniReplace
use non wxIni implementation
2014-06-02 00:02:53 +02:00
Peter Tissen
c216c0f2e8 revert argument order again, doesn't really need to be reversed, will just cause confusion 2014-06-01 23:07:35 +02:00
Peter Tissen
2d77415cc3 use non-wx header only Ini library in preparation of the core/gui devide 2014-06-01 22:57:50 +02:00
Alexandro Sánchez Bach
fe0e34cbe1 Merge pull request #290 from Blaypeg/master
Add options for autoboot
2014-06-01 21:03:01 +02:00
Blaypeg
934856c350 Moved autostart to HLE Section 2014-06-01 14:10:26 +01:00
Oil
14fae9a401 Add a option for converting audio to 16 bit. Issue #276 fixed with using this option? 2014-05-31 18:21:47 +04:00
Blaypeg
0d3b8c0808 Add Menu and INI option to autostart emulation 2014-05-31 11:40:37 +01:00
raven02
2b8998af91 Hide debug console option 2014-05-25 16:05:21 +08:00
raven02
8a068e7fca Add option to skip PAMF 2014-05-24 21:48:54 +08:00
raven02
ddfdaa270e Set default on for Ignore RW errors
This seems to be making couples of games at least not booting without the option ticking.
2014-05-17 10:03:21 +08:00
raven02
8278c8f5c4 Set default off for WriteColorBuffers / DepthBuffers 2014-05-16 21:29:34 +08:00