Commit graph

158 commits

Author SHA1 Message Date
Nekotekina 8a4c67deab It can play video, but it can't
I don't know how to disable aggressive data caching that occures in
vdecRead(). Also ReleaseAu function is disabled because it breaks
everything.
2014-03-04 03:21:34 +04:00
Nekotekina c064c701e2 cellAdec draft 2014-03-03 03:02:42 +04:00
Nekotekina c978fe377d Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-03-02 10:24:18 +04:00
Nekotekina 9e62b330b1 I cannot do anything 2014-03-02 03:50:47 +04:00
Alexandro Sánchez Bach 7f7ad1b661 Few functions added
* sceNpManagerGetStatus
* sys_mmapper_free_memory
* Minor changes in sys_mmapper_allocate_memory
* Changed the layout of the sys_vm functions in SysCalls.cpp
2014-03-01 19:33:39 +01:00
Alexandro Sánchez Bach cd10dca71f RPCS3 arguments, TTY to file & sceNpTrophy stuff 2014-03-01 19:33:38 +01:00
Nekotekina 17fa60c31c Vpost draft 2014-03-01 12:38:50 +04:00
Nekotekina dbdae77780 Some errors fixed 2014-02-27 22:25:32 +04:00
Nekotekina 8b952bf98c memcpy partially replaced
Fixed one of exit issues
2014-02-26 18:06:13 +04:00
Nekotekina 8bd0ee875c Fixed conflicts 2014-02-26 15:27:06 +04:00
Nekotekina 8048c70bc8 cond/lwcond fixed 2014-02-26 14:35:30 +04:00
Nekotekina 0bd5dc5363 Demuxer improved, cellPamf improved
File reading improved
2014-02-26 11:51:00 +04:00
Alexandro Sánchez Bach 2827db0e2a Using be_t in some cellGcm structs & minor fixes
* Using be_t in CellGcmControl, CellGcmConfig, CellGcmContextData and
CellGcmTileInfo.
* Fixed wrong names in Emu/SysCalls/Modules/sceNp.cpp
* Fixed ConLog's mount info strings in System.cpp
2014-02-24 17:03:47 +01:00
Peter Tissen 1908286e7c make things compile under windows again, there's still some ugly ifdefs
I'd like to get rid of
2014-02-24 01:51:55 +01:00
Nekotekina a14276abf1 Work on demuxer, ffmpeg libs linked 2014-02-24 04:00:42 +04:00
Bigpet 92fb77d50e more merge fixes, I should really compile it before submitting a pull request 2014-02-23 20:40:12 +01:00
Bigpet 1be8563fdb fix small merge mistake 2014-02-23 18:21:10 +01:00
Bigpet 9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
Alexandro Sánchez Bach 696e00a570 Merge refactoring branch & Krofna's pull req. #46 2014-02-23 02:39:46 +01:00
DH 81b19057bb Implemented audio Dump To File
Fixed MFOCRF, MTOCRF, MTCRF
Minor fixes
2014-02-22 14:06:23 +02:00
Nekotekina b56df0c7f6 New functions
sys_spu_thread_bind_queue, sys_spu_thread_connect_event and SPU-side
sys_spu_thread_receive_event, sys_spu_thread_send_event
Fixed event system
Fixed SleepQueue priority alg
Audio: cellAudioGetPortTimestamp and cellAudioGetPortBlockTag
2014-02-22 04:26:50 +04:00
Alexandro Sánchez Bach e7a721a1fb Merge pull request #46 from krofna 2014-02-21 17:13:57 +01:00
Nekotekina 81147506f0 Event fix, cellAudio fix 2014-02-21 00:47:22 +04:00
Nekotekina 08b4748aae cellAdec, cellVpost headers 2014-02-20 16:13:02 +04:00
Nekotekina 9351e50f63 Minor changes, some bugs fixed
cellVdec headers, cellFsAioRead review, sync stuff review, cellAdec and
cellVpost
2014-02-20 06:16:17 +04:00
Nekotekina d849e083b6 Small changes 2014-02-18 22:45:51 +04:00
Nekotekina 931929a82c Fixed conflicts 2014-02-16 21:57:36 +04:00
DH bd8ff4ca11 Fixed cellFsOpen & cellFsOpendir 2014-02-16 17:37:32 +02:00
Nekotekina 4375b9dd2a Audio port output in .wav file 2014-02-16 19:23:58 +04:00
DH 321d323beb Improved VFS
- Implemended vfsDir.
- Improved vfsDevice.
- Improved vfsFile.
2014-02-16 17:19:06 +02:00
DH 01f3763eb4 Small fixes 2014-02-16 10:28:32 +02:00
Alexandro Sánchez Bach 3fdb50b0ea Some sceNpTrophy syscalls and few fixes
* Restored deleted functions in FuncList.cpp
* Fixed bugs in TRPLoader.
* Implemented some sceNpTrophy syscalls.
* Added sceNp headers (required for sceNpTrophy).
* Updated .gitignore to ignore trophies.

NOTE: Thanks to the new sceNpTrophy syscalls, RPCS3 can install the
trophy contents in dev_hdd0/home/00000001/trophy/. Remember this is
still on an experimental stage.
2014-02-16 02:51:04 +01:00
Nekotekina 848c5dadf0 Fixed some problems 2014-02-16 01:16:35 +04:00
Peter Tissen bdc8eba3bb Add cache support
also added tentative blocksize and sys_game_procexit support

added final cache support and improved the process chainloading error messages

don't ignore cache directory in the .gitignore

add warning for clearing cache
2014-02-15 01:51:59 +01:00
Alexandro Sánchez Bach deaedcb6fa TRP Loader and undo few cellGame changes 2014-02-15 01:06:12 +01:00
Nekotekina e066bcf261 Small cellAudio update 2014-02-15 00:08:02 +04:00
Nekotekina e94ea409fe sys_lwcond, sys_mutex, sys_cond rewritten
Some bugs fixed
2014-02-14 15:40:41 +04:00
Alexandro Sánchez Bach 82e0bbebdb Fixed few warnings and typos 2014-02-14 01:30:15 +01:00
Alexandro Sánchez Bach eb93e87b7f Logging CheckBox, cellGame stuff and other fixes
* cellGameContentPermit and cellGameBootCheck updated.
* Checkbox in the Settings dialog, for enabling logging.
* Fixed GUI issue in the InterpreterDisAsmFrame.
* Fixed -dirty flag in wxWidgets submodule.
2014-02-13 20:05:23 +01:00
Nekotekina 5a240c32a9 log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
Alexandro Sánchez Bach 373d189edb Merge pull request #70 from Nekotekina/rpcs3
and conflicts fixed.
2014-02-13 12:13:05 +01:00
Alexandro Sánchez Bach e9b3c4b5f6 Merge pull request #66 from Bigpet/wxWidget3Port
wxWidgets3 port
2014-02-12 19:54:41 +01:00
Alexandro Sánchez Bach 8adf19c904 Few module functions added
Implemented:
* cellSysutilApGetRequiredMemSize
* cellGameContentErrorDialog

Binded lv2 SysCall 814 to cellFsUnlink
2014-02-11 03:47:25 +01:00
Peter Tissen b05e466e8f clean up more output conversions, everything that wants to get printed needs to be explicitly convertex to the wxCharType otherwise the VFormat prints nothing 2014-02-10 19:51:03 +01:00
Peter Tissen b9c3dc352d use .wx_str() instead of .mb_str(), Dbg console is still broken 2014-02-10 13:53:09 +01:00
Alexandro Sánchez Bach 4ebd974f5e Merge pull request #64 from Nekotekina/master
Last changes
2014-02-09 14:50:35 +01:00
Nekotekina 3308fefa7f Small changes
lwmutex completely implemented
2014-02-09 15:11:48 +04:00
Alexandro Sánchez Bach 66a9acfb04 cellFont rendering functions
-Now, all the games using rendering text using
cellFontRenderCharGlyphImage and all the related functions should work,
or at least don't crash.

-There are still issues with the character position on surface, and in
some cases, it renders the text with a different font than the one the
game specified. A lot of cellFont stuff is still missing or may be not
properly implemented.

-For games using system-embedded fontsets you have to find a *legal* way
to copy the .TTF files from your PS3 into dev_flash/data/font.
2014-02-09 12:07:50 +01:00
Nekotekina 6c606be09f Reservation implemented
Some SPU bugs fixed;
sys_spu_thread_get_exit_status
sys_spu_thread_group_destroy
2014-02-07 02:55:48 +04:00
Nekotekina aeca523a34 Small changes 2014-02-04 00:23:05 +04:00