Commit graph

493 commits

Author SHA1 Message Date
Megamouse 89942ed92a optimize add_only boot process
No need for hardcore stuff while adding games to the list
2021-02-02 18:37:18 +01:00
Megamouse 2c32a721fc Allow BootGame with indirect paths 2021-02-02 13:21:26 +01:00
Eladash 82c86ed2f7 Implement standalone OVL (overlay) loading mode
* Allow to load OVL alone.
* Add error checks in ppu_load_exec(), do not crash on error.
* Fix crash on exit from standalone PRX mode, allow kernel explorer to work with it as well for the added OVL mode.
2021-01-31 15:47:05 +03:00
Eladash 9077563dac Add missing destructor of progress dialog 2021-01-31 12:55:20 +01:00
Eladash 8d15f44b33 Fix ppu progress dialog percentage 2021-01-31 12:55:20 +01:00
Eladash b3fbada10e Fix potential crash of progress dialog 2021-01-31 12:55:20 +01:00
Megamouse 31cdd7bdd2 Prevent minor race in Progress Dialog Server 2021-01-31 12:18:32 +03:00
Megamouse 2025f02105 Search for more game data directories.
Also properly remove duplicate paths
2021-01-31 11:42:33 +03:00
Megamouse 1078626eea Fix ppu compilation progress dialog
We could only increase the value because we completely based the dialog on cellMsgDialog.
This led to an issue where the dialog would increase its maximum and thus decrease the current percentage.
It then couldn't decrease and was stuck on the old percentage.
2021-01-30 21:34:16 +01:00
Eladash e3b3b0cda7
PPU LLVM: Precompile all executable (PRX, MSELF, overlay) code at startup (#9680)
* Precompile LLVM cache at startup of games, like the GUI "Create PPU Cache" option.
* Allow OVL (overlay) precompilation as well (used by certain games).

Co-authored-by: Megamouse <studienricky89@googlemail.com>
Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-01-30 16:08:22 +03:00
Eladash d3bc96a201 Fix minor issue with usage of STL thread::hardware_concurrency() 2021-01-29 18:23:29 +03:00
Nekotekina 11ba6e45ab Add MSELF support to SPRX precompilation.
Add ppu_precompile() function in PPUThread.cpp

Co-authored-by: Eladash <elad3356p@gmail.com>
2021-01-29 13:34:43 +03:00
Nekotekina 6784301376 Check for rsx::thread existence in Emu.Stop/Pause/Resume 2021-01-28 20:23:13 +03:00
Eladash 0652870204 New RSX Debugger 2021-01-28 17:40:26 +03:00
Nekotekina 67dd6754a6 Seal cereal includes in util/cereal.cpp 2021-01-28 10:48:53 +03:00
Nekotekina 34274ec391 Purge unused typeid() invocations 2021-01-28 10:23:29 +03:00
Nekotekina 53267e283b PPU LLVM: implement ppu_finalize
Properly free certain compiled PRX/OVL modules (except dev_flash)
2021-01-27 18:03:49 +03:00
Megamouse fbe91fb245 fix linux compilation 2021-01-12 14:13:15 +01:00
Nekotekina db8e6fe7a7 Enable -Wunused-variable 2021-01-12 14:34:14 +03:00
Nekotekina 673e84920b fixed_typemap.hpp: remove useless reporters 2021-01-05 16:16:01 +03:00
Marin Baron 92e5bb88e8 Remove std typeinfo 2020-12-27 00:30:16 +03:00
Nekotekina bd269bccaf types.hpp: remove intrinsic includes
Replace v128 with u128 in some places.
Removed some unused files.
2020-12-21 21:11:25 +03:00
Eladash ef884642e4 Cleanup disasm classes a bit 2020-12-21 13:46:26 +03:00
Megamouse b655e4aa47 Emu: implement on_exit callback 2020-12-18 16:05:40 +01:00
Nekotekina 1adec3d8e5 Hotfix: Emu.Quit after Emu.Stop 2020-12-18 13:37:14 +03:00
Nekotekina db9b7db531 Cleanup and move sysinfo.h -> util/sysinfo.hpp 2020-12-18 12:55:54 +03:00
Nekotekina fb29933d3d Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
Eladash 0445ef393f FW SPRX install: Fix IDM ID's leak 2020-12-15 11:16:45 +03:00
Eladash 7eb16e13bb PRX loader: Fix libfs_155.sprx loading
Fix relocations' segments referencing when there are "empty" (memsize=0) LOAD segments.
2020-12-15 11:16:45 +03:00
Eladash e5603fec1e Firmware libraries settings overhaul 2020-12-13 21:52:24 +03:00
kd-11 f83c2f0b6b rsx: Restructure and simplify some header include chains 2020-12-13 15:38:35 +03:00
Nekotekina dff4392c10 Move error_code to ErrorCodes.h 2020-12-12 15:12:01 +03:00
Nekotekina 36c8654fb8 Remove HERE macro
Some cleanup.
Add location to some functions.
2020-12-10 12:30:22 +03:00
Nekotekina e055d16b2c Replace verify() with ensure() with auto src location.
Expression ensure(x) returns x.
Using comma operator removed.
2020-12-09 15:43:38 +03:00
Eladash 2602be426f
Allow emulation to work without firmware (#9367)
* Allow emulation to work without firmware
* Fix HLE prx path detection.
* Fix manual list loading bugs.
* Fix HLE gcm
* GUI: Fix fonts search
* GUI: Hardcode sprx list
Do not depend on /dev_flash/sys/external/ contents.
2020-12-07 20:10:34 +03:00
RipleyTom af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
kd-11 845a7d9968 Fix RSX replay thread lifecycle 2020-11-29 22:39:52 +03:00
Nekotekina bd90e3e37f atomic.cpp: shrink and simplify main hashtable
Reduce collision detection to 1 or 0 for now.
I think it should be offloaded to notifiers.
2020-11-26 20:11:26 +03:00
Megamouse 9efedbe76a Minor changes related to Emu.Stop() 2020-11-25 00:11:07 +01:00
Megamouse 5076da8f77 Fix auto exit
- Don't quit on stop if force boot was set
- Don't stop the emulator on gs_frame close when it was already stopped. This would remove the force boot flag by mistake.
2020-11-24 11:17:03 +03:00
Nekotekina 6cf50f8f6c Second attempt to fix hanging RPCS3 process
Now fix exit logic a bit.
Remove Init() call from Stop().
Remove Stop() call from Quit().
2020-11-22 12:45:19 +03:00
Nekotekina e89a568765 Attempt to fix Emu.Quit()
There was some kind of "initialization order fiasco" of g_fxo.
Not only should it be used after main, but also destroyed before exit.
2020-11-21 18:27:16 +03:00
Megamouse 5b207c3b95 hotfix for infinite loop when booting game data 2020-11-19 23:53:10 +01:00
Megamouse 3087f15dd8
Update disc boot detection and hope it works 2020-11-19 21:55:06 +01:00
Nekotekina d4d5dc99f3 Fix perf_meter<> after adding thread pool.
Print and reset sorted information after emulation stop/pause.
Print useless average value.
2020-11-19 14:44:58 +03:00
Nekotekina 3888b0429c atomic.cpp: print some stats on stop 2020-11-12 05:52:22 +03:00
Eladash c2c559f8d9 Disasm: do not allow to access previous instructions in non-interpreter mode 2020-10-31 17:15:47 +03:00
Nekotekina 86fc842c89 TSX: new fallback method (time-based)
Basically, using timestamp counter.
Rewritten vm::reservation_op with the same principle.
Rewritten another transaction helper.
Add two new settings for configuring fallbacks.
Two limits are specified in nanoseconds (first and second).
Fix PUTLLC reload logic (prevent reusing garbage).
2020-10-31 15:34:14 +03:00
Megamouse 2cee26c3e7 Cleanup some includes 2020-10-31 11:53:46 +01:00
Nekotekina c4e89f8bb4 Actually start rsx replay thread 2020-10-30 22:25:33 +03:00