Commit graph

1213 commits

Author SHA1 Message Date
Eladash
65c9cd99cd Patches/PPU: Implement HLE/LLE/With-TOC function call patches
Example patches:
  [ jumpf, 0x12340, "cellGcmSys:cellGcmSetFlip"] // Places a call to cellGcmSetFlip at 0x12340
  [ jumpf, 0x12340, "cellGcmSys:0xDC09357E"] // Same, using FNID
  [ jumpf, 0x12340, 0x2345678 ] # Function OPD based call eading OPD at 0x2345678
2021-09-26 20:49:57 +03:00
Megamouse
a7cb513a89 cellOsk: partially implement continuous mode 2021-09-21 23:22:26 +02:00
Megamouse
e3ec71c683 cellOsk: partially implement cellOskDialogExtUpdateInputText 2021-09-21 23:22:26 +02:00
Megamouse
f7870d4968 cellOsk: do not notify INPUT_ENTERED on each input
Apparently the event is only sent when a user confirms the dialog during any continuous mode with seperate windows.
2021-09-21 23:22:26 +02:00
Megamouse
80ef0ce9b5 cellOsk: reset options after unload 2021-09-21 23:22:26 +02:00
Megamouse
696a3c4a42 cellOsk: stub some settings 2021-09-21 23:22:26 +02:00
Megamouse
81a01134bb cellOsk: fix dialog abort w/o user interaction 2021-09-21 23:22:26 +02:00
Megamouse
70c291753c cellOsk: dont send INPUT_ENTERED unless continuous 2021-09-21 23:22:26 +02:00
Eladash
17a074e1ac
Fix memory leak in cellOskDialog (#10895) 2021-09-21 11:29:32 +03:00
Eladash
38d5f688b3 cellAudio fix 2021-09-20 07:59:34 +02:00
AniLeo
c995505023 edat: Check for the correct directory 2021-09-18 18:20:55 +01:00
Eladash
1f3b1e1c99 Implement Emulator::GetFakeCat()
I still have nightmares about that cat.
2021-09-17 22:15:48 +02:00
NicknineTheEagle
4fcc1c0f31 Fully implement sceNpDrmVerifyUpgradeLicense 2021-09-16 23:54:53 +02:00
Megamouse
1a2fad4eac
cellSearch: more stubs and implementations (#10578) 2021-09-16 22:05:29 +01:00
Eladash
677d5f09ce Add debugging info for when sys_tty_write is executed 2021-09-12 19:05:26 +03:00
Megamouse
0525070898 remove deprecated avcodec_register_all
We already use newer avcodec code anyway.
2021-09-06 10:00:34 +02:00
Eladash
ea2c5294df cellCamera: Anti-Log spam enhancement 2021-09-04 11:58:59 +02:00
Megamouse
72f0637efe Windows/Audio: add listener for device change
For some reason XAudio2 doesn't automatically change the device anymore.
So let's just listen for the OnDefaultDeviceChanged event and update the cell audio thread if necessary.
2021-08-25 22:44:16 +02:00
Megamouse
ac986c7c61 fix some warnings 2021-08-15 21:02:38 +02:00
Megamouse
53bfc6fa59 cellGem: fix floating point warning 2021-08-13 20:45:18 +02:00
Megamouse
f0d51899c1 input: fix minor data race
While usually not exposed to the user, there was a slight chance that user input was read in a dirty state.
This became apparent during usage of the new pressure sensitivity button
2021-08-09 11:29:46 +02:00
Megamouse
a146aabcaf cellGem: Disable Alignment Checks 2021-08-05 13:10:08 +02:00
Megamouse
3ccfb86e1b cellGem: use existing constant for sphere radius 2021-08-05 02:26:20 +02:00
Megamouse
9c21f43df6 cellGem: fix Deadstorm Pirates regression 2021-08-05 02:02:34 +02:00
Megamouse
87c07679e1 cellGem: add calibration logic with 0.5 second delay 2021-08-05 02:02:34 +02:00
Megamouse
6de4c27b32 cellGem: fix controller connection check 2021-08-05 02:02:34 +02:00
Megamouse
995e9b5f9f cellGem: reset struct on controller reset 2021-08-05 02:02:34 +02:00
Megamouse
e03f323fdd cellGem: add some more checks 2021-08-05 02:02:34 +02:00
Megamouse
f2bca2ef67 cellGem: set cellGemGetCameraState values 2021-08-05 02:02:34 +02:00
Megamouse
0b88d5f077 cellGem: implement cellGemHSVtoRGB 2021-08-05 02:02:34 +02:00
Eladash
9d71369b2c Fixup HLE lwmutex 2021-08-04 21:39:57 +03:00
Megamouse
2dd0f488a1 cellGem: cellGemPrepareVideoConvert update 2021-08-04 20:28:34 +02:00
Megamouse
dd7f24b20e cellGem: fix mouse positions 2021-08-04 20:28:34 +02:00
Megamouse
ccb7531289 cellGem: update cellGemGetState 2021-08-04 20:28:34 +02:00
Megamouse
4d0179174a cellGem: add more mouse buttons 2021-08-04 20:28:34 +02:00
Megamouse
3ddcf60a11 cellGem: add some more error checks 2021-08-04 20:28:34 +02:00
Megamouse
3b581aaf94 cellGem: disable tracking in cellGemForceRGB 2021-08-04 20:28:34 +02:00
Megamouse
0c68a6afdd cellGem: improve hue handling 2021-08-04 20:28:34 +02:00
Megamouse
fd29382290 cellGem: fix fake move calibration status flag
Apparently OCCURRED means that there are flags to be checked, while SUCCEEDED means that everything went smoothly.
2021-08-04 20:28:34 +02:00
Megamouse
1d3f91a1b8 cellGem: add ext_id and SHARP_SHOOTER_DEVICE_ID 2021-08-04 20:28:34 +02:00
Megamouse
999252a806 cellGem: fix typos, add some comments and reorder 2021-08-04 20:28:34 +02:00
Eladash
a0c1b250b6 Fix HLE LWMutex setting - Implement dynamic initialization of HLE functions 2021-07-31 21:47:22 +03:00
Megamouse
50354253c8 replace some random Emu.Pause with fatal errors 2021-07-20 19:47:00 +02:00
Eladash
a5c3c7d2e5
cellSaveData/UNIX: Optimize IO (#10574) 2021-07-18 21:08:04 +02:00
clienthax
d099148961 sys_hid vsh 2021-07-18 14:20:33 +02:00
Eladash
6f6503ee32 cellSaveData: Fixup funcDone result check 2021-07-17 23:30:26 +02:00
clienthax
9c5c4457b6 Stub libfs_utility_init to bypass FSCK checks by vsh. 2021-07-17 18:56:07 +02:00
Eladash
1e9afdc289 Formatting Library: Implement byte arrays formatting 2021-07-17 18:10:43 +02:00
RipleyTom
a34201ebff
Fix deref in sceNpMatching2CreateContext (#10539) 2021-07-14 00:11:14 +01:00
Megamouse
e75de44907 cellGame: treat media apps as CELL_GAME_GAMETYPE_HDD
This is kinda hacky but it fixes some errors in PlayTv
2021-07-08 22:06:48 +02:00