DHrpcs3
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19ce0cdc09
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rsx methods constants moved to rsx namespace
minor fix
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2016-01-20 20:12:48 +03:00 |
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DHrpcs3
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7523d01e0f
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Code style fixes #2
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2016-01-20 16:39:06 +03:00 |
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DHrpcs3
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7972cb5bdc
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Code style fixes #1
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2016-01-20 16:23:25 +03:00 |
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Vincent Lejeune
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440c637b1f
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rsx/common/d3d12: Move surface_store in common
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2016-01-19 22:49:10 +01:00 |
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Vincent Lejeune
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1ce49b60d9
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rsx-debug/d3d12: Support all rtt formats.
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2016-01-17 20:02:30 +01:00 |
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Vincent Lejeune
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26f329d186
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d3d12: Fix dsv increment size
Typo.
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2016-01-16 18:25:20 +01:00 |
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Vincent Lejeune
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224facf3ba
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d3d12: Never pass nullptr as render target descriptor, even if unused.
Function interface doesn't allow this.
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2016-01-16 18:25:16 +01:00 |
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Vincent Lejeune
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3b4339c8e0
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rsx: Use enum class for surface related regs
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2016-01-15 23:44:27 +01:00 |
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Vincent Lejeune
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e6bd681227
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d3d12: factorize render_target code in a template class to be shared with others backends.
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2016-01-11 20:47:01 +01:00 |
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Vincent Lejeune
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0c5cfdddba
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d3d12: Gather constant and vtx/idx heap and turn readback heap to buffer
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2016-01-11 20:46:58 +01:00 |
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DHrpcs3
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48919330d7
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rsx methods moved from rsx thread
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2016-01-06 13:30:24 +02:00 |
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Vincent Lejeune
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324b2da3ec
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d3d12: Recreate RTTs if size doesn't match.
Fix Bomberman Ultra
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2016-01-03 21:51:34 +01:00 |
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Vincent Lejeune
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c4b3b967d9
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d3d12: Fix warnings andnable warnings as errors.
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2015-12-23 22:26:23 +01:00 |
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Vincent Lejeune
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b41fcf3734
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d3d12: name rtts/ds/texture for debugging purpose
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2015-12-23 22:26:22 +01:00 |
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Nekotekina
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3ed603074c
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Changes done by [DH] rewritten
Added rsx_program_decompiler submodule
Added fs::dir iterator
Added fmt::match
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2015-12-22 23:11:20 +03:00 |
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Nekotekina
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f2df9b469a
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ThrowIfFailed replaced with CHECK_HRESULT macro
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2015-12-20 15:41:11 +03:00 |
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Nekotekina
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aa811b6eef
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Cleanup (noexcept, unreachable)
%x formatting fixes
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2015-12-20 15:41:07 +03:00 |
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Vincent Lejeune
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d7b4b2fd49
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d3d12: Support surface format R5G6B5
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2015-12-16 20:36:41 +01:00 |
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Nekotekina
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3465106456
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Shared PCH (experimental)
"Rebuild" is broken though.
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2015-12-04 23:37:44 +03:00 |
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Nekotekina
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8a1ce6ba64
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MINGW64 fix
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2015-12-04 23:37:35 +03:00 |
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Vincent Lejeune
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f3dd9596cf
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d3d12: Use address instead of context_dma value to determine whether to write buffers
Fixed depth read test when write color buffer is enabled
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2015-11-26 18:10:21 +01:00 |
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Vincent Lejeune
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984f5c6914
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d3d12: Fix depth readback format
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2015-11-26 18:05:26 +01:00 |
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Vincent Lejeune
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579096c6a8
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d3d12: Discard rtt if format has changed.
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2015-11-26 18:05:23 +01:00 |
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Vincent Lejeune
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0d2c4c24b4
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d3d12: Use a single big buffer to store readback data
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2015-11-25 17:54:58 +01:00 |
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Vincent Lejeune
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471e807ea2
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d3d12: Fix some typo in render target code
Should bring performances back
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2015-11-16 23:32:37 +01:00 |
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Nekotekina
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5f6caf33f0
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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Vincent Lejeune
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570ca1c87f
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d3d12: Use a_b_c style for D3D12GSRender.h members
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2015-11-15 20:21:44 +01:00 |
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Vincent Lejeune
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039e729881
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d3d12: Fix scissor
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2015-11-12 18:29:04 +01:00 |
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Vincent Lejeune
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925d6889a6
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d3d12: Use ring buffer like rtv/dsv descriptor heap
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2015-11-12 18:29:00 +01:00 |
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Vincent Lejeune
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70b9271cd8
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rsx/d3d12: Record frame buffer content per draw call.
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2015-11-08 19:34:18 +01:00 |
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Vincent Lejeune
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e76abf875f
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d3d12: Clean rtt related code
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2015-11-07 22:52:12 +01:00 |
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Vincent Lejeune
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449c41aca2
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d3d12: Support size changing depth buffer
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2015-10-30 18:28:27 +01:00 |
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Vincent Lejeune
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c197b54774
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d3d12: Rename D3D12GSRender function
Match a_b_c coding style.
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2015-10-29 18:48:53 +01:00 |
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Vincent Lejeune
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119126c60c
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d3d12: Move enum conversion to a separate files.
* Add noexcept
* Use unreachable
* Use a_b_c style
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2015-10-29 18:48:48 +01:00 |
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O1L
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c0255208cc
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Old ini-manager only partially used in VFS. Global configuration used as defualt.
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2015-10-27 01:09:31 +04:00 |
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Nekotekina
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d4e0da3f80
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DX12 fix + rpcs3-tests project
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2015-10-21 13:31:29 +03:00 |
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Vincent Lejeune
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a462b4518c
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d3d12: Move d3d12 files to separate solution.
It simplify solution configurations.
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2015-10-17 04:15:58 +02:00 |
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Vincent Lejeune
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dd000caad7
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Remove context_dma*
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2015-10-13 00:04:18 +02:00 |
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Vincent Lejeune
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73535e0c04
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remove m_surface*
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2015-10-13 00:04:12 +02:00 |
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Vincent Lejeune
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8dd19d1446
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Remove color target
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2015-10-13 00:04:09 +02:00 |
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Vincent Lejeune
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ed61023dd3
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Remove clear_surface_color
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2015-10-13 00:04:07 +02:00 |
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Vincent Lejeune
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3de47c201c
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RSX: Create a rsx namespace.
Put get_address inside.
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2015-10-13 00:04:04 +02:00 |
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Vincent Lejeune
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f483c3b9ca
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Revert "Merge pull request #1245 from DHrpcs3/master"
This reverts commit 5feba39ff7, reversing
changes made to ebf28f8da0.
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2015-10-09 20:04:20 +02:00 |
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DH
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4fdeeace66
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D3D12Renderer: fixed some compilation errors
Removed GSFrameBase2 and D3DGSFrame.
Added frame for NullRender.
Minor improvements and fixes
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2015-10-05 13:03:23 +03:00 |
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Vincent Lejeune
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a5ecbd0b2b
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d3d12: Do not regenerate RTTs if they didn't change between draw call.
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2015-10-05 00:24:56 +02:00 |
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Vincent Lejeune
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f10c812301
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d3d12: Use d3dx12.h defined struct.
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2015-09-25 22:34:34 +02:00 |
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Vincent Lejeune
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09cc127dd9
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d3d12: Use ComPtr<> instead of manually releasing some structures
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2015-08-14 23:39:37 +02:00 |
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Vincent Lejeune
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befe93784f
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d3d12: Do not create/submit an extra command list for texture upload/rtt state change
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2015-08-14 21:23:30 +02:00 |
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vlj
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1f3fbe91e2
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d3d12: Don't call GetAddress if context_dma is not set
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2015-08-12 00:28:29 +02:00 |
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vlj
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178d0e0e85
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d3d12: Try implement mipmap
The mipmap level below 0 are currently wrong, find out why
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2015-08-12 00:28:11 +02:00 |
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