Nekotekina
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028ce2dd9f
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stdafx_gui.h created, wx removed from stdafx.h
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2014-08-29 02:49:26 +04:00 |
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Nekotekina
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693e7a38fa
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Some std include moved
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2014-08-28 20:29:05 +04:00 |
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Nekotekina
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9eda0aa245
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Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
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2014-08-26 04:52:28 +04:00 |
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Nekotekina
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78cbb90ef6
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Some leaks fixed
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2014-08-26 03:55:37 +04:00 |
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Alexandro Sánchez Bach
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13fec1cd9a
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GCM Report/Notify and sys_rsx functions
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2014-08-25 23:41:57 +02:00 |
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Nekotekina
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61c4a88ab4
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rFile.h, Thread.h, IdManager.h includes moved
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2014-08-25 18:56:13 +04:00 |
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Nekotekina
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84c5899faf
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Abstract GSFrameBase class and callback
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2014-08-25 02:23:26 +04:00 |
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Nekotekina
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efa538f9d7
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include clearing
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2014-08-23 04:16:54 +04:00 |
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Lioncash
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538498f21f
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GLGSRender: Fix always false error condition
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2014-08-19 02:48:11 -04:00 |
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Alexandro Sánchez Bach
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529d0dbbbe
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Vertex Data base offset/index
Fixed incorrect default value in RSXTexture.
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2014-08-19 02:10:29 +02:00 |
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Alexandro Sánchez Bach
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cf9769fe65
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Fragment Shader recompiler comments
Don't expect changes due to this commit.
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2014-08-18 22:07:52 +02:00 |
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Alexandro Sánchez Bach
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b23a5f2312
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RSXVertexData bugs fixed
* Some extra info on sys_rsx syscalls
* Code cleaned in GLGSRender.cpp
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2014-08-18 16:37:23 +02:00 |
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Alexandro Sánchez Bach
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bb1749d3da
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cellGcmSys changes and minor fixes
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2014-08-17 11:22:36 +02:00 |
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Alexandro Sánchez Bach
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b7be8b19ef
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Updates in sys_rsx and CellGcmDisplayInfo
Thanks a lot to @3141card for all the relevant information about RSX
related lv2 syscalls.
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2014-08-16 23:45:56 +02:00 |
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Alexandro Sánchez Bach
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f07c35d9ae
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Renamed Emu/GS -> Emu/RSX
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2014-08-04 01:37:23 +02:00 |
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