Nekotekina
be61499790
typeindices.hpp: fix constexpr constructor
...
Serious bug...
2019-09-19 02:16:14 +03:00
Nekotekina
8054735cab
Fix manual_fixed_typemap::init result (g_fxo)
...
Return uncasted pointer to created type
2019-09-19 02:16:14 +03:00
Nekotekina
353a7ff8e6
cellCamera: use g_fxo
2019-09-19 02:16:14 +03:00
Nekotekina
a4951ec407
Use g_fxo for global lv2_memory_container
2019-09-18 21:24:04 +03:00
Nekotekina
20cb19618d
Fix vm::reserve_map NRVO
2019-09-18 21:24:04 +03:00
RipleyTom
7e2bb0fd1f
Adds initialization checks back in sys_usbd
2019-09-18 21:19:40 +03:00
kd-11
bd4d86f87a
vk: Properly test MSAA sample mask when switching between states inside a RSX renderpass.
...
- Before, these changes would be lost if the same RTT config was used with varying mask setups
2019-09-18 15:42:59 +03:00
Nekotekina
c900fb0d77
Delete g_idm
...
Needs to be reimplemented
2019-09-17 15:55:58 +03:00
Nekotekina
3eba0f4523
sys_usbd: use g_fxo
2019-09-17 15:23:40 +03:00
Nekotekina
7e2edc2232
sys_usbd: rearrange includes
2019-09-17 15:10:58 +03:00
Nekotekina
c2fe2ac4a4
cellMic: use g_fxo
2019-09-17 02:46:34 +03:00
Nekotekina
36a528067c
cellAudio: use g_fxo
2019-09-17 02:46:34 +03:00
Nekotekina
76314520ef
cellAudio: use vm::gvar to allocate working memory
2019-09-17 02:46:34 +03:00
Nekotekina
584174d371
vm::gvar: add array support
2019-09-17 02:46:34 +03:00
RipleyTom
2b8890b193
CellPadLdd functions implementation
2019-09-17 01:17:48 +03:00
RipleyTom
e98c7f4e1a
sys_usbd implementation
2019-09-17 01:17:48 +03:00
RipleyTom
2f884de885
Adds md5 hash to Crypto implementations
2019-09-17 01:17:48 +03:00
Windy Boy
d782abb3fd
TSX instruction tooltip typo
...
Should be "CPU" instead of "cpu"
2019-09-16 21:08:20 +02:00
youwereeatenbyalid
cea975f6a6
Add a "stack mode" to the TTY. ( #6542 )
...
* Added stack mode to TTY
* fix declarations
* Fixed spacing, removed namechange to preserve user settings, removed debug string
* removed rename of "stack"
* Add menu separator and remove whitespace
2019-09-16 20:38:30 +02:00
msuih
8f965ccd48
Pad settings dialog improvements
2019-09-15 22:48:39 +02:00
Nekotekina
b70c08a2e8
Revert "Remove shared_cond and simplify reservation waiting"
...
This reverts commit 0a96497e13 .
2019-09-14 00:02:48 +03:00
Nekotekina
223319dd2e
Abort named_thread in cpu_thread::stop_all
2019-09-13 15:53:38 +03:00
Nekotekina
e982871ab5
atomic.hpp: increase hashtable capacity
...
Double size and ignore 2 lowest bits (effectively x8)
2019-09-13 15:53:34 +03:00
Nekotekina
2fc8844315
atomic.hpp: add atomic wait mask support
2019-09-13 15:53:34 +03:00
kd-11
c59cb1bdd3
rsx: Allow only sse4.1 capable CPUs to take the accelerated index path
...
- Older sets lack the required min/max functionality
2019-09-13 12:28:52 +03:00
Megamouse
dadfdc35f4
Qt: add --styles cli arg
2019-09-13 10:30:56 +02:00
Megamouse
2ab19efb90
Qt: Enable stylesheet cli args and add stylesheet option "None"
2019-09-13 10:30:56 +02:00
Silent
3e9ed9a17d
Make "Clear shader cache" clear all caches, not just the first ( #6538 )
...
* Use QFileInfo::suffix to obtain and check for file extension when clearing caches
* Clear all shader caches for the game, not just the first
2019-09-13 09:14:52 +02:00
Megamouse
32a4c2242b
sceNp: fixups
2019-09-13 06:18:49 +02:00
kd-11
52e8747b83
rsx: Workaround for exit deadlock
...
- Avoids games locking up when the stop button is pressed
2019-09-12 23:32:21 +03:00
kd-11
cc313b052f
rsx: Improve hit testing when scanning for overlapping surfaces
...
- Calculate exact sizes when doing hit tests to avoid false negatives
- Defer page checking until actually require to do memory setup
- Introduce align2 helper to do non-pow2 alignments
2019-09-12 23:32:21 +03:00
kd-11
9842823a8c
rsx: Check if memory actually exists when overallocating blit targets
2019-09-12 23:32:21 +03:00
kd-11
cd1345b6bb
rsx: Do not use nul section if resolution scaling is active on a surface
2019-09-12 23:32:21 +03:00
kd-11
858014b718
rsx: Experiments with nul sink
2019-09-12 23:32:21 +03:00
kd-11
212ac19c11
vk: Reimplement DMA synchronization
2019-09-12 23:32:21 +03:00
kd-11
f06559412e
vk: RDB fixup
2019-09-12 23:32:21 +03:00
kd-11
7fdb4976d8
rsx: Remove log spam for cond render
2019-09-12 14:08:21 +03:00
kd-11
60845daf45
rsx: Improve use of CPU vector extensions
...
- Allow use of intrinsics when SSSE3 and SSSE4.1 are not available in the build target environment
- Properly separate SSE4.1 code from SSSE3 code for some older proceessors without SSE4.1
2019-09-12 14:08:21 +03:00
kd-11
27af75fe71
rsx: Fixup for blit engine when moving inverted regions
...
- Properly calculate overlap range when sections are inverted
- Simplify transfer logic for inverted regions
2019-09-11 23:30:55 +03:00
Nekotekina
4504ac2d12
atomic.hpp: implement collision fallback properly
...
Should prevent devastating effect of collisions
2019-09-10 19:25:39 +03:00
Nekotekina
0a96497e13
Remove shared_cond and simplify reservation waiting
...
Use atomic wait for reservations
Cleanup some obsolete code
2019-09-10 19:25:39 +03:00
Nekotekina
d13ff285d1
Rewrite cond_variable to use waitable atomics
...
Increase max_timeout and fix max_timeout usage
2019-09-10 19:25:39 +03:00
Nekotekina
67f31c17d1
atomic.hpp: fix signal saturation logic
...
Make sure to notify_all at max signal count.
2019-09-10 19:25:39 +03:00
Nekotekina
a808c2aaf6
atomic.hpp: optimize internal logic
...
Move waiter count to highest bits to prevent false futex wakeups.
Test pointer bits properly in notify_all to avoid false wakeups.
2019-09-10 19:25:39 +03:00
Nekotekina
aa99faa85d
atomic.hpp: add timeout support
2019-09-10 19:25:39 +03:00
Nekotekina
a45f86a4a2
Remove notifier class
...
Poorly implemented condition variable.
2019-09-10 19:25:39 +03:00
Nekotekina
b91661ae71
Remove timeout support from lf_queue::wait
...
Add notify method and use atomic wait
2019-09-10 19:25:39 +03:00
Nekotekina
1668d6ee1b
atomic.hpp: implement wait callback interface
...
Will be used to wake up threads uniformly.
2019-09-10 17:43:04 +03:00
kd-11
412c620b9d
rsx: Allow sampling from shader_read resources for blit engine
...
- With harmonization between all texture types implemented, there is no difference between blit_engine_src and shader_read for supported formats
- Adds extra format filtering to ensure no conflicts when copying data
2019-09-10 16:54:02 +03:00
kd-11
75fcfac00e
rsx: Modify find_cached_texture to respect gcm_format. Can pass 0 for "dont care"
2019-09-10 16:54:02 +03:00
Wojtek Arabczyk
cb66d05693
Fix warnings in rpcs3/Emu/Cell/Modules/sceNp.cpp
2019-09-09 19:16:02 +03:00
Megamouse
aa262889f2
cellVdec: add error_code
2019-09-08 20:54:43 +03:00
Megamouse
6aacec4694
cellMouse: add error_code
2019-09-08 20:54:43 +03:00
Megamouse
c111209639
cellGem: add error_code
2019-09-08 20:54:43 +03:00
Nekotekina
0fcddf6568
Audio: restore snd_pcm_recover for ALSA backend
...
But don't push audio data after recover as before.
2019-09-08 20:49:51 +03:00
Nekotekina
693d54553c
Fix compilation
2019-09-08 19:26:10 +03:00
Megamouse
cb00b71c4b
sceNp: add error_code and some param checks ( #6416 )
...
* sceNp: add error_code and basic implementations
* sceNp: and fix some structs
* sceNpSns: improvements
* sceNpUtil: improvements
* sceNpTus: improvements
2019-09-08 18:36:10 +03:00
kd-11
d1603fbb0b
vk: Crop malformed image descriptors
...
- Some image descriptors (lle vdec?) are malformed with pitch being smaller than width
- Crop these for now pending hardware tests
2019-09-08 18:22:27 +03:00
kd-11
f53361b966
rsx: Fix fast texture copy when src_pitch != width * block_size
...
- Happens on mipmapped linear images
2019-09-08 18:22:27 +03:00
Nekotekina
0c69b7da8f
Fix ppu_interpreter::MTFSFI
...
Out of bounds error.
2019-09-08 14:50:50 +03:00
Nekotekina
798434aada
Remove spin wait loop in cpu_thread::check_state
...
It was mostly dead code.
lock_unlock() method already has spin waiting logic.
2019-09-08 14:50:50 +03:00
kd-11
0af9685381
rsx: Deprecate surface_transform::argb_to_bgra which is no longer required.
...
- vulkan now uses native swizzle mapping for both surface and texture
2019-09-08 13:56:41 +03:00
kd-11
312bf6840e
vk: Fix surface_transform::argb_to_bgra transfers when no scaling is requested
2019-09-08 13:56:41 +03:00
kd-11
cbce309199
vk: Fix depth_stencil scaling
2019-09-08 13:56:41 +03:00
kd-11
48a5cd545f
gl: Do not byteswap uint24_8 as it needs a custom 8_24 decoder
2019-09-08 13:56:41 +03:00
Megamouse
fa2034087d
Input: increase mouse acceleration max to x30
2019-09-08 09:06:16 +02:00
Megamouse
cddc045c69
cellPad: disable reserved bit check in cellPadSetActDirect
2019-09-08 08:49:15 +02:00
msuih
5ed700db5d
Add cache removal to UI
2019-09-07 22:01:12 +02:00
msuih
84867b0848
Fix deprecation warnings
...
warning C4996: 'QPalette::Foreground': Use QPalette::WindowText instead
warning C4996: 'QPalette::Background': Use QPalette::Window instead
2019-09-07 22:01:12 +02:00
Eladash
10c81fbdf9
Fix passive reservation locks checking at Emu.Stop() ( #6482 )
2019-09-07 20:43:16 +03:00
kd-11
440d58f2ff
vk: Batch compute jobs when doing texture upload
...
- Reduces overall number of invocations
2019-09-07 16:23:20 +03:00
kd-11
6aa0b49dbc
vk: Prefer using native alignment when uploading.
...
- Allows using fast copy paths and reduces memory and compute footprint
2019-09-07 16:23:20 +03:00
kd-11
a3a0cb8c17
rsx: Minor texture optimizations
2019-09-07 16:23:20 +03:00
kd-11
efa501dac6
rsx/vp: Set default inputs to (0, 0, 0, 1)
...
- From some hw tests, it seems this is the default.
2019-09-06 17:08:28 +03:00
kd-11
f8dbe281a5
glsl: Explicitly declare const inputs as such
...
- Avoids copying the values to temp variables before invoking function calls
- Generates shorter, cleaner AST and SPV bytecode
2019-09-06 17:08:28 +03:00
kd-11
14aa3b3360
vk: Remember to allocate enough vertex layout storage objects!
...
- vertex_layout_storage descriptors were added but the descriptor count was not updated
2019-09-05 19:43:39 +03:00
kd-11
360c0e9af6
vk: Restructure commandbuffer scoping to allow faults in vertex upload
...
- Defer renderpass open to allow recovery after fault in the middle of vertex upload
2019-09-05 19:43:39 +03:00
Nekotekina
d0db7ca6bd
cellSaveData fixup ( #6393 )
...
Increase entry max size
2019-09-05 14:49:03 +03:00
JohnHolmesII
80d18190f9
Add user message for uppercase RAP
2019-09-05 08:39:11 +02:00
RipleyTom
8de1239132
Simulate BSD FS for file order presentation in savedata
2019-09-05 03:01:46 +03:00
isJuhn
aaae437ca3
PPUInterpreter.cpp: remove SSE4.1 requirement in FCTIWZ, FCTID and FCTIDZ
2019-09-04 14:05:33 +03:00
isJuhn
08c12f4c00
File.cpp: add rounding_alignment argument to get_dir_size to allow GetSizeKB functions to report size more accurately
2019-09-03 03:19:49 +03:00
kd-11
9dc06cef7f
rsx: Do not include ro data when attempting to do section merge
...
- Avoids crazy situations like trying to merge from a 3d or cubemap in memory
2019-09-02 16:49:04 +03:00
Nekotekina
a5be410e3f
[noexcept] Don't throw on unimplemented HLE functions.
...
Getting rid of exceptions.
2019-09-02 14:43:31 +03:00
JoãoPaulo
0dfe85dc14
Update FW 4.85 Latest Version ( #6437 )
...
* Update FW Latest Version
Updates the latest FW version according to: https://www.playstation.com/en-us/support/system-updates/ps3/
Co-Authored-By: MsDarkLow <msdarklow@gmail.com>
2019-09-01 17:19:11 +01:00
kd-11
e99e8460fe
rsx/texture_cache_utils: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
27fabd7607
rsx/ring_buffer: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
33609717f8
rsx/cache: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
f8617500b5
rsx/methods: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
7f7b499303
rsx/util: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
0158a88c88
rsx/textures: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
401bd9112a
rsx/prog: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
652f18ebaa
rsx/buffers: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
6504daa713
overlays: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
94656ac1e3
rsx/vp: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
0ee9d7b46d
rsx/fp: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
756fdedbf6
vk: Warnings cleanup
2019-09-01 18:59:50 +03:00
kd-11
a7b9ff33d8
gl: Warnings cleanup
2019-09-01 18:59:50 +03:00
Megamouse
432364cb04
Qt: add --no-gui mode
2019-08-31 17:08:03 +02:00
Megamouse
7cf037bd49
Fix cli args and app version/name
2019-08-31 17:08:03 +02:00
Nekotekina
81a110f346
Fix system time wraparound
...
Implement utils::udiv128, utils::div128
2019-08-30 22:02:25 +03:00
kd-11
7f99de36c1
rsx: Fixup for surface_target_a flag being broken
...
- While the mask for surface_a is at index 0, the surface cache expects the order to be maintained correctly!
Set the correct mask since surface store now checks each RTT individually
2019-08-30 21:46:19 +03:00
kd-11
61af2b7dfc
vk: Workgroup tuning for different vendors
2019-08-30 21:46:19 +03:00
kd-11
99fb6d6a5d
rsx: Allow GPU-accelerated stream manipulation when doing texture uploads
2019-08-30 21:46:19 +03:00
kd-11
e0a7912d7c
rsx: Check for stencil writes when determining zeta_write flag
2019-08-30 21:45:41 +03:00
Ani
c4d99f93db
rpcs3_version: Bump to 0.0.7
2019-08-30 03:09:59 +01:00
Nekotekina
801adb0947
VFS: Escape Control Characters 0-31
...
Escaping NUL is formal, it's not expected on input.
2019-08-29 02:44:12 +03:00
Nekotekina
b3f5d6d85b
Put lv2_obj::awake calls under mutex
2019-08-29 02:44:12 +03:00
kd-11
04c808b8ab
rsx: Fixup for MRT color write lookup and surface_target_a
2019-08-28 16:12:10 +03:00
kd-11
e55d216619
rsx: Workarounds for some buggy games
...
- Replace assert with log message until hardware testing confirms findings
2019-08-28 14:54:51 +03:00
kd-11
e334a43169
rsx: Fix surface cache hit tests
...
- Avoid silly broken tests due to queue_tag being called before pitch is initialized.
- Return actual memory range covered and exclude trailing padding.
- Coordinates in src are to be calculated with src_pitch, not required_pitch.
2019-08-28 14:54:51 +03:00
JohnHolmesII
cca6a19cdd
Fix improper string concatenation in rsx_decode.
2019-08-28 01:26:14 +03:00
kd-11
64aff7f019
emucore: Initialize fxo on loading RSX captures
...
- Fixes crash on capture replay
2019-08-27 21:59:02 +03:00
kd-11
2962e05f26
rsx: Implement per-RTT color masks
...
- Also refactors and simplifies some common code in surface store and rsx core
2019-08-27 21:59:02 +03:00
kd-11
27aeaf66bc
gl: Restructure buffer objects to give more control over usage
...
- This allows creating buffers with no MAP bits set which should ensure they are created for VRAM usage only
- TODO: Implement compute kernels to avoid software fallback mode for pack/unpack operations
2019-08-27 21:59:02 +03:00
Nekotekina
9672ad53cd
Fix SPRX building on AppImage builds
2019-08-27 17:25:55 +03:00
Nekotekina
b6b7d7b48c
sys_cond_wait fixup
2019-08-27 15:38:18 +03:00
Nekotekina
ec8c5453bc
Fix sys_cond_wait
...
Schedule PPU thread before relocking.
Don't lock mutex in notify functions.
2019-08-27 15:13:01 +03:00
Nekotekina
fd839243ec
Revert PR 6405
2019-08-27 14:05:38 +03:00
Nekotekina
ede816387f
Fix SPRX loader crash
2019-08-27 13:57:27 +03:00
Nekotekina
796a6646f7
Silence statichle
2019-08-27 13:56:50 +03:00
Nekotekina
dd79a5efb7
Remove fxm::make_always
2019-08-27 03:50:15 +03:00
Nekotekina
e41b234dc4
Use g_fxo for cellSysCache
2019-08-27 03:50:15 +03:00
Nekotekina
d2eba2387b
Use g_fxo for display_manager
2019-08-27 03:50:15 +03:00
Nekotekina
6811ec562c
Use parentheses for new T() syntax
...
MSVC keeps being dumb...
2019-08-27 03:50:15 +03:00
Nekotekina
fcbf91b7cb
Deprecate fxm::get_always
...
And also its unused fxm::import_always counterpart
2019-08-27 03:50:15 +03:00
Nekotekina
4ec3e968ff
Use g_fxo for jit_core_allocator
2019-08-27 03:50:15 +03:00
Nekotekina
3dd6961ee5
Use g_fxo in PPUThread.cpp misc
...
Replace fxm::get_always
2019-08-27 03:50:15 +03:00
Nekotekina
232e815f17
Init g_fxo in SPRX Loader mode
2019-08-27 03:50:15 +03:00
Nekotekina
ebdb0781fa
Use g_fxo for statichle_handler
2019-08-27 03:50:15 +03:00
Nekotekina
84e44d3372
Use g_fxo for ppu_linkage_info
2019-08-27 03:50:15 +03:00
Nekotekina
2a37a4bcea
Use g_fxo for cellPad
...
Rename pad_t -> pad_info
2019-08-27 03:50:15 +03:00
Nekotekina
928719b658
Use g_fxo for rsx::avconf
2019-08-27 03:50:15 +03:00
Nekotekina
7a00b5f809
Use g_fxo for patch_engine
2019-08-27 03:50:15 +03:00
Nekotekina
cfdd298693
Use g_fxo for cellMusicDecode
2019-08-27 03:50:15 +03:00
Nekotekina
7b0d834477
Use g_fxo for gem_camera_shared
2019-08-27 03:50:15 +03:00
Nekotekina
e4a7e8c058
Use g_fxo for cellGem
...
Rename gem_t -> gem_config
2019-08-27 03:50:15 +03:00
Nekotekina
1d3c18f4e2
Use g_fxo for cellGcm
...
Rename CellGcmSysConfig -> gcm_config
2019-08-27 03:50:15 +03:00
Nekotekina
9a2338a5ca
Use g_fxo for fs_aio_manager (dummy)
2019-08-27 03:50:15 +03:00
Nekotekina
38a06c4b14
Use g_fxo for SysRsxConfig
...
Rename to lv2_rsx_config
2019-08-27 03:50:15 +03:00
Nekotekina
cf44038435
Use g_fxo for lv2_config
2019-08-27 03:50:15 +03:00
Nekotekina
8304043d00
Use g_fxo for sysutil_cb_manager
2019-08-27 03:50:15 +03:00
Eladash
a921fe3351
lv2: Wait for rescheduling before confirming ETIMEOUT
2019-08-27 03:44:34 +03:00
Eladash
35a3bed91a
sys_cond_wait: Wait for rescheduling before relocking
2019-08-27 03:44:34 +03:00
kd-11
3317e13b64
rsx: Hotfix for semaphore timeout bug
...
- Add pending flip requests as a reason to invoke the RSX local task handler and release the vblank semaphore
2019-08-26 22:33:29 +03:00
Megamouse
32b5b11a83
cellSaveData/overlays: prevent possible array out of bounds in list view
2019-08-26 21:09:20 +02:00
kd-11
eed32cf3a4
rsx: Decompiler fixups and improvements
...
- Fix 2D coordinate sampling of W coordinate.
W is actually HPOS.w and not 1. Z is however always 0.
- Optimize register usage a bit
Disassembling compiled SPV shows that global declaration results in less ops than using inout modifiers. Modifiers generate extra mov instructions.
2019-08-26 20:03:31 +03:00
kd-11
3e28e4b1e0
rsx/decompiler: Restructure program register behavior
...
- Fix reading of varying registers in FP
Different registers have different behavior
- Always write to varying registers. If a register is not written to, it is initialized to (0, 0, 0, 1)
- Reimplements two-sided lighting correctly without hacks
- Also bumps shader cache version
2019-08-26 20:03:31 +03:00
kd-11
fe6ff8622a
rsx: Decompiler fixups for conditional execution
...
- Cond actually obeys vector mask
2019-08-26 20:03:31 +03:00
kd-11
f9aea076ae
rsx: Implement depth_buffer_float support.
...
- Since this is transparent to the application at all time, it only becomes a problem when doing memory transfer or DEPTH->RGBA conversion in shaders.
2019-08-26 20:03:31 +03:00
kd-11
9d981de96d
rsx: Fix offloader deadlock
...
- Do not allow offloader to handle its own faults. Serialize them on RSX instead.
This approach introduces a GPU race condition that should be avoided with improved synchronization.
- TODO: Use proper GPU-side synchronization to avoid this situation
2019-08-25 22:09:20 +03:00
Nekotekina
6165bd68c0
Use g_fxo for avconf_manager
2019-08-22 15:14:33 +03:00
Megamouse
94dd6c2007
cellSaveData: improve param.sfo creation
2019-08-22 08:05:12 +02:00
Megamouse
896cfd2ade
cellSaveData/cellMsgDialog: implement cellSaveDataDelete
2019-08-22 08:05:12 +02:00
Megamouse
0b720aeb59
cellSaveData: ignore dot and dotdot
2019-08-22 08:05:12 +02:00
Megamouse
2d29a33ea8
cellSaveData/overlays: initialize with focused entry
2019-08-22 08:05:12 +02:00
Megamouse
b3c1759853
cellSaveData/overlays/Qt: fix some warnings and a possible nullptr deref
2019-08-22 08:05:12 +02:00
Eladash
ec9b896fbf
Fix vm::reserve_map logic
2019-08-22 03:53:40 +03:00
Nekotekina
c43a126f62
Fix VFS initialization
2019-08-22 02:46:21 +03:00
Nekotekina
8cf025bf71
Use g_fxo for cellWebBrowser
...
Rename browser_t -> browser_info
2019-08-22 02:13:39 +03:00
Nekotekina
2b55bde104
Use g_fxo in cellRudp
...
Rename rudp_t -> rudp_info
2019-08-22 02:13:39 +03:00
Nekotekina
02fe1ef7ff
Use g_fxo for cellSearch
...
Rename search_t -> search_info
2019-08-22 02:13:39 +03:00
Nekotekina
4ac1e2d8f5
Use g_fxo for vfs_manager
2019-08-22 02:13:39 +03:00
Nekotekina
93d5c0a38e
Use g_fxo for cellRec
...
Rename rec_t -> rec_info
2019-08-22 02:13:39 +03:00
Nekotekina
2740fafa64
Use g_fxo for page_fault_notification_entries
2019-08-22 02:13:39 +03:00
Nekotekina
54952f6ad6
Use g_fxo for LoadedNpdrmKeys_t
...
Rename to loaded_npdrm_keys
2019-08-22 02:13:39 +03:00
Nekotekina
a85a8796d3
Use g_fxo for page_fault_event_entries
2019-08-22 02:13:39 +03:00
Nekotekina
606601441d
Use g_fxo for cellMusic
...
Replace music_t with music_state
2019-08-22 02:13:39 +03:00
Nekotekina
2882220cbd
Implement cpu_thread::stop_all()
2019-08-22 02:13:39 +03:00
Nekotekina
8517ccfdfa
Add new typemap for always existing objects
...
Not to be confused with singletons or global variables.
2019-08-22 02:13:39 +03:00
Nekotekina
7db2e2537f
Don't call lv2_obj::awake_all with empty list
...
Fixup after #5883
2019-08-22 02:13:39 +03:00
kd-11
7c5bde4aeb
rsx: Update tag timestamp to match newest inherited data
...
- Avoids memory appearing older when used for depth test without depth write
The write_barrier before the call will inherit new data but the tag will not update as no new information is added.
2019-08-21 21:17:15 +03:00
kd-11
c67c97844e
rsx: Fixup for blit engine range calculations
2019-08-21 21:17:15 +03:00
kd-11
5d1b7eb945
rsx: Fix reference leaks in texture_cache<->surface_cache communication
...
- Properly commit orphaned blocks not invalidating existing cache structures
- Do not ignore overwritten objects when commiting as unprotected fbo. Avoids stale references to invalidated surface objects.
2019-08-21 21:17:15 +03:00
kd-11
ca8b0da141
gl: Invalidate range before reading to prevent deadlock
2019-08-21 21:17:15 +03:00
kd-11
141072023b
rsx: Fix handling of ARGB8 memory
...
- Load into memory as straightforward BGRA
- Fixes a bug in vulkan caused by byte shuffling in blit engine vs shader access
- Removes the need for memory shuffling when transferring into a rendertarget
2019-08-21 21:17:15 +03:00
kd-11
9cd5325962
rsx: Free memory 'held hostage' by storage sections in the surface cache
...
- Once the memory has been captured by another surface, release the allocation
2019-08-21 21:17:15 +03:00
kd-11
be98554b40
rsx: Fix surface split logic
...
- Calculations are supposed to be done based on the properties of the outgoing surface
2019-08-21 21:17:15 +03:00
kd-11
67dac94704
rsx/fp: Zero-initialize FragDepth register to match hw
2019-08-21 21:17:15 +03:00
kd-11
35e61c77e0
gl: Fixup for D24S8 readback
2019-08-21 21:17:15 +03:00
Megamouse
9c64318e8a
Qt: Fall back to VERSION in game list
2019-08-21 07:57:44 +02:00
Alex James
b0d0f51d8d
crypto: implement AES-NI acceleration
...
This is based off the upstream implementation in mbedTLS as well as an
external pull request [1] for MSVC support (using intrinsics).
1: https://github.com/ARMmbed/mbedtls/pull/1355
2019-08-19 23:39:40 +03:00
JohnHolmesII
bd8cbcdb21
Reapply old template depth to compilers (fixes Gentoo building)
2019-08-19 20:12:31 +03:00
kd-11
dca29def5e
rsx: Temporary workaround for race condition in blit engine
2019-08-18 20:45:48 +03:00
kd-11
5e299111cc
rsx/vk: Restructure surface access barriers and implement RCB/RDB
...
- Implements render target data load (aka Read Color Buffer/Read Depth Buffer)
- Refactors vulkan surface barrier to be much cleaner.
- Removes redundant surface barrier invocations after doing a merged load
from surface cache.
- Adds explicit access modes when gathering surfaces from cache.
2019-08-18 20:45:48 +03:00
kd-11
dfe709d464
rsx: Surface cache restructuring
...
- Further improve aliased data preservation by unconditionally scanning.
Its is possible for cache aliasing to occur when doing memory split.
- Also sets up for RCB/RDB implementation
2019-08-18 20:45:48 +03:00
JohnHolmesII
5817e2a359
Fix mismatched enum string formats in sys_config
2019-08-18 18:39:17 +02:00
Silent
87ffa04a2b
Improvements to XInput vibration:
...
- use std::chrono to measure 20ms between XInputSetState calls, because clock() measures cpu time and not real time (so calls were made more often than intended)
- fixup data types for cached vibration values to prevent u8 values overflowing and giving false positives on m_dev->newVibrateData
2019-08-18 18:03:20 +02:00
Megamouse
b3aff3a1c6
cellKb: fix large ASCII characters for some compilers
2019-08-18 08:18:15 +02:00
Megamouse
eedf96e1f4
Qt: fix diacritics in keyboard handler
2019-08-18 08:18:15 +02:00
Megamouse
7408f50d71
cellKb: improve key conversion
2019-08-18 08:18:15 +02:00
Megamouse
86a8b5924a
Add option for keyboard layout
2019-08-18 08:18:15 +02:00
Megamouse
8a31c7a7c8
Qt/input: windows workaround to fix shift on the basic keyboard handler
2019-08-18 08:18:15 +02:00
Eladash
62414cee15
Do not allow SYS_SYNC_PRIORITY_INHERIT in sys_semaphore_create (EINVAL)
2019-08-18 04:01:16 +03:00
eladash
0af342a978
PPU Precise: FPCC handling on float ops implemented
2019-08-18 04:01:16 +03:00
Nekotekina
dd86aa472d
Fix _sys_lwcond_queue_wait
...
Fixup after #5883
2019-08-18 00:19:31 +03:00
Nekotekina
6535fb0603
Fix _sys_lwcond_signal_all
...
Fixup after #5883
2019-08-18 00:19:31 +03:00
Nekotekina
11a43e25d7
typeindices.hpp - start index from 0
...
Starting it from 1 makes it more error-prone to use.
2019-08-17 23:40:51 +03:00
max
92e6dee60f
[rpcs3] refactor includes and additional dependencies
2019-08-17 23:30:23 +03:00
max
c5440c95c8
[MSbuild] Extend support to v142 toolset
...
- Added support for current default toolset, explitly specified c++17 standard and 8.1 win sdk.
- properties were defined via `common_default.props` and `common_default_macros.props`
Note: There are 2 files because some properties need to be imported before `Microsoft.Cpp.Default.props` , but other common properties can be imported after but they require marco defined in `Microsoft.Cpp.Default.props`.
- Added hidapi and libusb project files to repository to simplify msbuild changes.
2019-08-17 23:30:23 +03:00