Commit graph

363 commits

Author SHA1 Message Date
Aishou bd45704c83 merge branch 'master' of https://github.com/DHrpcs3/rpcs3 into crypto 2014-03-03 14:42:21 +01:00
Alexandro Sánchez Bach 05db17b2b0 Fixed x64 compilation errors & cellFsGetFreeSize 2014-03-03 14:16:42 +01:00
Nekotekina c064c701e2 cellAdec draft 2014-03-03 03:02:42 +04:00
Aishou bea8be29d5 get ffmpeg working with cmake.. 2014-03-02 12:55:20 +01:00
Aishou 7a1d44b552 Merge https://github.com/Nekotekina/rpcs3 2014-03-02 11:57:17 +01:00
Nekotekina c978fe377d Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-03-02 10:24:18 +04:00
Nekotekina 9e62b330b1 I cannot do anything 2014-03-02 03:50:47 +04:00
Aishou e0d3f1cae6 Merge remote-tracking branch 'upstream/master' 2014-03-01 19:59:36 +01:00
Alexandro Sánchez Bach 7f7ad1b661 Few functions added
* sceNpManagerGetStatus
* sys_mmapper_free_memory
* Minor changes in sys_mmapper_allocate_memory
* Changed the layout of the sys_vm functions in SysCalls.cpp
2014-03-01 19:33:39 +01:00
Alexandro Sánchez Bach cd10dca71f RPCS3 arguments, TTY to file & sceNpTrophy stuff 2014-03-01 19:33:38 +01:00
Nekotekina 17fa60c31c Vpost draft 2014-03-01 12:38:50 +04:00
Nekotekina dbdae77780 Some errors fixed 2014-02-27 22:25:32 +04:00
Nekotekina 8b952bf98c memcpy partially replaced
Fixed one of exit issues
2014-02-26 18:06:13 +04:00
Aishou f85420b343 small compile fixes 2014-02-26 14:24:41 +01:00
Nekotekina 8bd0ee875c Fixed conflicts 2014-02-26 15:27:06 +04:00
Nekotekina 8048c70bc8 cond/lwcond fixed 2014-02-26 14:35:30 +04:00
Nekotekina 0bd5dc5363 Demuxer improved, cellPamf improved
File reading improved
2014-02-26 11:51:00 +04:00
Alexandro Sánchez Bach 2827db0e2a Using be_t in some cellGcm structs & minor fixes
* Using be_t in CellGcmControl, CellGcmConfig, CellGcmContextData and
CellGcmTileInfo.
* Fixed wrong names in Emu/SysCalls/Modules/sceNp.cpp
* Fixed ConLog's mount info strings in System.cpp
2014-02-24 17:03:47 +01:00
Peter Tissen 1908286e7c make things compile under windows again, there's still some ugly ifdefs
I'd like to get rid of
2014-02-24 01:51:55 +01:00
Nekotekina a14276abf1 Work on demuxer, ffmpeg libs linked 2014-02-24 04:00:42 +04:00
Bigpet 92fb77d50e more merge fixes, I should really compile it before submitting a pull request 2014-02-23 20:40:12 +01:00
Bigpet 1be8563fdb fix small merge mistake 2014-02-23 18:21:10 +01:00
Bigpet 9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
Alexandro Sánchez Bach 696e00a570 Merge refactoring branch & Krofna's pull req. #46 2014-02-23 02:39:46 +01:00
DH 81b19057bb Implemented audio Dump To File
Fixed MFOCRF, MTOCRF, MTCRF
Minor fixes
2014-02-22 14:06:23 +02:00
Nekotekina b56df0c7f6 New functions
sys_spu_thread_bind_queue, sys_spu_thread_connect_event and SPU-side
sys_spu_thread_receive_event, sys_spu_thread_send_event
Fixed event system
Fixed SleepQueue priority alg
Audio: cellAudioGetPortTimestamp and cellAudioGetPortBlockTag
2014-02-22 04:26:50 +04:00
Alexandro Sánchez Bach e7a721a1fb Merge pull request #46 from krofna 2014-02-21 17:13:57 +01:00
Nekotekina 81147506f0 Event fix, cellAudio fix 2014-02-21 00:47:22 +04:00
Nekotekina 08b4748aae cellAdec, cellVpost headers 2014-02-20 16:13:02 +04:00
Nekotekina 9351e50f63 Minor changes, some bugs fixed
cellVdec headers, cellFsAioRead review, sync stuff review, cellAdec and
cellVpost
2014-02-20 06:16:17 +04:00
Nekotekina d849e083b6 Small changes 2014-02-18 22:45:51 +04:00
Nekotekina 931929a82c Fixed conflicts 2014-02-16 21:57:36 +04:00
DH bd8ff4ca11 Fixed cellFsOpen & cellFsOpendir 2014-02-16 17:37:32 +02:00
Nekotekina 4375b9dd2a Audio port output in .wav file 2014-02-16 19:23:58 +04:00
DH 321d323beb Improved VFS
- Implemended vfsDir.
- Improved vfsDevice.
- Improved vfsFile.
2014-02-16 17:19:06 +02:00
DH 01f3763eb4 Small fixes 2014-02-16 10:28:32 +02:00
Alexandro Sánchez Bach 3fdb50b0ea Some sceNpTrophy syscalls and few fixes
* Restored deleted functions in FuncList.cpp
* Fixed bugs in TRPLoader.
* Implemented some sceNpTrophy syscalls.
* Added sceNp headers (required for sceNpTrophy).
* Updated .gitignore to ignore trophies.

NOTE: Thanks to the new sceNpTrophy syscalls, RPCS3 can install the
trophy contents in dev_hdd0/home/00000001/trophy/. Remember this is
still on an experimental stage.
2014-02-16 02:51:04 +01:00
Nekotekina 848c5dadf0 Fixed some problems 2014-02-16 01:16:35 +04:00
Peter Tissen bdc8eba3bb Add cache support
also added tentative blocksize and sys_game_procexit support

added final cache support and improved the process chainloading error messages

don't ignore cache directory in the .gitignore

add warning for clearing cache
2014-02-15 01:51:59 +01:00
Alexandro Sánchez Bach deaedcb6fa TRP Loader and undo few cellGame changes 2014-02-15 01:06:12 +01:00
Nekotekina e066bcf261 Small cellAudio update 2014-02-15 00:08:02 +04:00
Nekotekina e94ea409fe sys_lwcond, sys_mutex, sys_cond rewritten
Some bugs fixed
2014-02-14 15:40:41 +04:00
Alexandro Sánchez Bach 82e0bbebdb Fixed few warnings and typos 2014-02-14 01:30:15 +01:00
Alexandro Sánchez Bach eb93e87b7f Logging CheckBox, cellGame stuff and other fixes
* cellGameContentPermit and cellGameBootCheck updated.
* Checkbox in the Settings dialog, for enabling logging.
* Fixed GUI issue in the InterpreterDisAsmFrame.
* Fixed -dirty flag in wxWidgets submodule.
2014-02-13 20:05:23 +01:00
Nekotekina 5a240c32a9 log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
Alexandro Sánchez Bach 373d189edb Merge pull request #70 from Nekotekina/rpcs3
and conflicts fixed.
2014-02-13 12:13:05 +01:00
Alexandro Sánchez Bach e9b3c4b5f6 Merge pull request #66 from Bigpet/wxWidget3Port
wxWidgets3 port
2014-02-12 19:54:41 +01:00
Alexandro Sánchez Bach 8adf19c904 Few module functions added
Implemented:
* cellSysutilApGetRequiredMemSize
* cellGameContentErrorDialog

Binded lv2 SysCall 814 to cellFsUnlink
2014-02-11 03:47:25 +01:00
Peter Tissen b05e466e8f clean up more output conversions, everything that wants to get printed needs to be explicitly convertex to the wxCharType otherwise the VFormat prints nothing 2014-02-10 19:51:03 +01:00
Peter Tissen b9c3dc352d use .wx_str() instead of .mb_str(), Dbg console is still broken 2014-02-10 13:53:09 +01:00
Alexandro Sánchez Bach 4ebd974f5e Merge pull request #64 from Nekotekina/master
Last changes
2014-02-09 14:50:35 +01:00
Nekotekina 3308fefa7f Small changes
lwmutex completely implemented
2014-02-09 15:11:48 +04:00
Alexandro Sánchez Bach 66a9acfb04 cellFont rendering functions
-Now, all the games using rendering text using
cellFontRenderCharGlyphImage and all the related functions should work,
or at least don't crash.

-There are still issues with the character position on surface, and in
some cases, it renders the text with a different font than the one the
game specified. A lot of cellFont stuff is still missing or may be not
properly implemented.

-For games using system-embedded fontsets you have to find a *legal* way
to copy the .TTF files from your PS3 into dev_flash/data/font.
2014-02-09 12:07:50 +01:00
Nekotekina 6c606be09f Reservation implemented
Some SPU bugs fixed;
sys_spu_thread_get_exit_status
sys_spu_thread_group_destroy
2014-02-07 02:55:48 +04:00
Nekotekina aeca523a34 Small changes 2014-02-04 00:23:05 +04:00
Nekotekina 311486ed79 Fixed thread issues
Fixed args passing
Fixed thread stopping/pausing (temporarily)
Fixed problems with SC_Condition and SC_Mutex (partially)
2014-02-03 17:12:25 +04:00
Nekotekina 7fce5589f8 Memory alignment fix
Some mutexes added, _sys_heap_memalign implemented
2014-02-02 23:49:10 +04:00
Nekotekina b602260314 Some typos fixed (thanks to Nukem9)
cellSysutilCheckCallback() modified, some warnings converted
2014-02-01 14:17:15 +04:00
Nekotekina 9919154d66 Afterfix 2014-02-01 02:07:37 +04:00
Nekotekina 6553909dc5 Fixed conflicts 2014-02-01 01:56:44 +04:00
Nekotekina 67601bd639 Small changes 2014-02-01 01:35:48 +04:00
DH 4b8d6b6919 Improved ThreadBase.
Improved Vertex Shader Decompiler.
2014-01-31 20:40:18 +02:00
Nekotekina 67a144df2a SC_Rwlock implementation, SC_Lwcond draft
Other small changes
2014-01-30 00:31:09 +04:00
elisha464 7e591deaf3 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-01-28 20:02:20 +02:00
elisha464 543ed01642 delete m_main_mem_addr 2014-01-26 23:07:14 +02:00
Nekotekina 4de64e5afe FDs fix 2014-01-26 02:53:02 +04:00
Nekotekina fc3f5348b8 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-01-24 00:38:29 +04:00
elisha464 4ee90e1f90 changed warning of cellGcmAddressToOffset to Log 2014-01-23 21:38:26 +02:00
Nekotekina d16dbedaa1 Fixed conflicts 2014-01-23 22:45:40 +04:00
Nekotekina 93faac5780 Small changes 2014-01-23 22:40:49 +04:00
elisha464 64bfae6648 fix stop when trying to run two games in a row 2014-01-23 19:03:43 +02:00
elisha464 f260d1c602 fix cellGcmMapMainMemory 2014-01-22 20:04:11 +02:00
elisha464 7920f6d473 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
Conflicts:
	rpcs3/Emu/SysCalls/Modules/cellGcmSys.cpp
2014-01-21 21:19:07 +02:00
elisha464 9b9e621593 finished all memory mapping functions of libgcm 2014-01-21 21:10:44 +02:00
elisha464 6504ddede4 fixed some memory mapping functions 2014-01-21 20:08:33 +02:00
Nekotekina 6fb1a67a83 SC_Lwmutex 2014-01-20 01:19:37 +04:00
Nekotekina d65647acf3 cellPamf update, cellDmux draft 2014-01-19 14:52:30 +04:00
DH ab41540064 Improved ID manager.
Improved MemoryBlock.
2014-01-19 05:14:11 +02:00
elisha464 4e4dd43646 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-01-18 23:36:42 +02:00
elisha464 48726e8fed More memory mapping functions for libgcm 2014-01-18 23:36:22 +02:00
Nekotekina 9e06aeff33 cellPamf update 2014-01-18 03:45:07 +04:00
elisha464 509d46a544 Added Virtual Memory Block for the IO Address Space
Started implementing some the memory mapping functions of libgcm
2014-01-17 18:56:03 +02:00
Nekotekina e41f21abc7 Simple analog stick support (from KB)
Left stick: arrows; right stick: PgDn/PgUp (vertical) and Home/End
(horizontal)
Added L10n functions' list (copied from old distr)
Fixed "LoadShdr64 error: shstrndx too big" in ELF64 loader
Other minor changes
2014-01-14 23:03:48 +04:00
Nekotekina 970b834f2e CellSync review (mutexes, SPU).
File descriptors temporarily detached from ID manager.
Some logs disabled.
2014-01-12 14:27:59 +04:00
Nekotekina 4e8cd72e59 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-01-12 13:35:10 +04:00
Alexandro Sánchez Bach 2506810a2e cellAudio updated
cellAudio:
* Change endianness of datatypes.
* Fixed port handling.
* Uninitialize module when restarting.
* Minor syntax fixes.
2014-01-10 22:06:22 +01:00
Nekotekina 1be7454bc4 Fixed errors, improvements
cellSync review, MFC channel AtomicStat added, draft implementation of
MFC_GETLLAR_CMD, MFC_PUTLLC_CMD etc, memory allocating hacks for
alignment.
2014-01-10 05:30:59 +04:00
DH 76695a97b9 Implemented mem_func_ptr_t.
Improved cellFsAioRead.
Fixed cellAudioOut* return error codes.
2014-01-08 23:16:13 +02:00
Nekotekina 775bf8b340 Fixed conflicts 2014-01-08 00:49:40 +04:00
Nekotekina f4952bee18 Small fixes 2014-01-08 00:27:34 +04:00
DH 7971db665e Improved Vertex Shader Decompiler.
Fixed VFS Manager crash.
Fixed SPU image loader.
Draft implementation of cellFsAioRead.
Improved Callbacks.
2014-01-07 22:11:02 +02:00
Nekotekina db8f01717c cellPamf improvements 2014-01-06 20:16:11 +04:00
Nekotekina 5f8d36600c cellPamf partial research and implementation 2014-01-06 05:50:56 +04:00
Nekotekina 2d011e94cd Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-01-05 03:58:19 +04:00
Nekotekina 5f06f46f32 Minor improvements
cellFsAioRead partially implemented, cellPadInfoPressMode &
cellPadInfoSensorMode stubs
2014-01-05 03:58:03 +04:00
Alexandro Sánchez Bach aa9b0d0a31 RSX Debugger, Mem. Viewer and module improvements
* Small cleanup in cellJpgDec and cellPngDec.
* cellPamf added to the project and a few test lines added to
cellPamfGetHeaderSize(2).
* Improved speed of the Raw Image Preview on the the Memory Viewer.
* Now you can click on the shown buffers / textures in the RSX Debugger
in order to see them in full size. More settings added to the tabs.
* Fixed cellFsStat in order to fix the crash aused by opening
directiories. The solution is really *really* ugly. Once vfsDir is
ready, I will replace it with something better.
2014-01-05 00:45:44 +01:00
Nekotekina 64b18b4dc2 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-01-02 18:56:53 +04:00
Alexandro Sánchez Bach 1a43fe5ceb RSX Debugger & cellFont improved
RSX Debugger:
*Better way to add name:value pairs to the tabs.
*Added some entries in the Settings/Texture/Lightning tabs.
*Experimental DisAsm.
*Support for previewing RGB textures (buggy!).
*Minor cleanups and improvements

cellFont:
*Added cellFontOpenFontMemory, cellFontOpenFontFile,
cellFontOpenFontset. They still need some modifications (e.g. bind these
functions to stblib/stb_truetype.h).
2014-01-02 02:13:08 +01:00
Nekotekina 906f448221 Fixed conflicts 2013-12-31 15:16:05 +04:00
Nekotekina 552fd355bc New functions
Added cellSync module, implemented sys_spu_thread_group_join,
sys_spu_thread_group_suspend, added /dev_bdvd/ device, fixed default
values of analog sticks.
2013-12-31 15:10:24 +04:00
Alexandro Sánchez Bach d1a27748a3 Experimental RSX Debugger & minor changes
RSX Debugger:
Currently, it can preview the color buffers while the RSX Thread is
running, view and modify the render flags, and act as a memory viewer in
the RSX command buffers (no disasm yet). You can press F5, to update the
information (buffers, memory, flags, etc.) of the frame. There are *a
lot* of TODO's here that will be done in the future.

Minor changes:
*Added /dev_flash/ to VFS (required for cellFont in the future).
*cellMsgDialogOpenErrorCode implemented using wxMessageBox. The
information for each error code comes from PSDevWiki. There are lots
error codes missing.
*Updated sys_memory_get_page_attribute

Happy new year to everyone! :-)
2013-12-30 23:59:39 +01:00
O1L 429041097b Update missed file 2013-12-28 14:05:44 +04:00
Hykem e807ae1a58 Merge pull request #37 from O1L/master
cellSysutil audio functions, configurable controls and other minor changes
2013-12-27 13:51:14 -08:00
Hykem f477b62813 Merge pull request #36 from Nekotekina/master
SPU Improvements
2013-12-27 13:50:55 -08:00
Hykem 69be408b32 Merge pull request #34 from osvcos/master
Relocate sys_process_is_stack to sysPrxForUser.cpp
2013-12-27 13:50:25 -08:00
O1L 286254a10a Implemented some cellSysutil audio functions, added configurable controls (draft/ugly implementation), and minor changes in cellAudio and ConLog 2013-12-27 14:55:11 +04:00
Nekotekina 1ab5ef9dd7 SPU
Implemented sys_raw_spu_load, sys_raw_spu_image_load. Minor review of
MFC, channels.
2013-12-25 21:28:10 +04:00
Nekotekina 35257f5e94 SPU Improvements
Implemented sys_spu_image_import, original Mandelbrot PKG should work
now.
2013-12-24 21:34:51 +04:00
DH b500fcbaed Fixed ELF64 loader.
Fixed cellPadGetInfo.
Fixed cellFsOpen path encoding.
Draft implementation of cellAudioGetPortConfig.
Implemented STBUX, STHUX, STWUX.
Improved Boot (S)ELF / Install PKG UI.
2013-12-24 05:58:32 +02:00
Osvaldo Costa bc3772614b Relocate sys_process_is_stack to sysPrxForUser.cpp 2013-12-11 19:13:28 -03:00
Alexandro Sánchez Bach e2de06da63 Fixed conflicts 2013-12-09 18:07:13 +01:00
Alexandro Sánchez Bach 849af30bfd First cellFont functions & minor changes
* Edited .gitignore
* Moved some functions to cellFontFT.
* Now cellFont initializes correctly, but it doesn't render anything
yet. There are still several things to change and functions to
implement. I will take care of it.
2013-12-09 17:56:04 +01:00
DH bf03874be2 Refresh Game Viewer after Install PKG 2013-12-08 19:06:20 +02:00
DH 23539f13b5 Improved Boot UI.
Added dev_usb000.
Fixed Game Viewer.
Minor fixes.
2013-12-08 18:54:45 +02:00
DH eaef09df91 Improved PSF loader.
Improved Game Viewer.
Implemented cellPadGetInfo.
Minor improvements.
2013-12-08 15:47:54 +02:00
DH 76a93443c3 Improved OpenGL renderer
- Implemented color buffer reading.
2013-12-08 02:09:16 +02:00
DH bba1b6a6e0 SPU improvements
- Implemented more SPU Channels.
- Improved interpreter.
Minor improvements.
2013-12-08 00:52:41 +02:00
Hykem a9a246a866 General improvements:
- Added drafts for event flag emulation;
- Implemented memory locking/unlocking;
- Refactored common SC_Memory objects;
- Implemented VM (virtual memory) syscalls;
- Improved cellGameBootCheck;
- Added more dummy values to cellVideoOutGetDeviceInfo;
- Mapped functions sys_mmapper_allocate_memory and sys_mmapper_map_memory to sysPrxForUser;
- Mapped syscalls 341 and 342 (duplicates of 324 and 325) to sys_memory_container_create and sys_memory_container_destroy;

Improved PKG installation routine:
- Allow immediate game booting;
- Fixed and improved game folder path handling.
2013-12-07 20:56:42 +00:00
Nekotekina 65c920bc8d Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2013-11-29 18:46:57 +04:00
Alexandro Sánchez Bach 5ce57e963f New functions & Minor changes
* cellGameBootCheck, cellSysutilGetSystemParamString partially
implemented.
* Improved debug SELF loader (I applied DH's changes over another part
of code that Hykem wrote).
* Added checkbox in the Config>Settings menu to ignore Read/Write errors
(disabled by default).
* Minor issues.
2013-11-29 05:56:26 +01:00
Nekotekina a32fe40275 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2013-11-28 18:37:33 +04:00
DH 28a5d1bcab Fixed conflicts. 2013-11-28 14:27:04 +02:00
Nekotekina 794cd4cf89 cellGcmSetUserHandler (empty), SPU.SF syntax
Test commit
2013-11-28 02:15:45 +04:00
DH 9ce30fdd74 Improved OpenGL renderer & RAW SPU
- Improved Fragment Shader Decompiler.
- Fixed NV308A_COLOR cmd.
- Fixed break points for RAW SPU Thread.
- Added cellMsgDialogOpen2 to cellSysutil module.
2013-11-26 06:34:19 +02:00
O1L 206cc6ac91 Added libfont module. Set Renderer to OpenGL, Aspect Ratio to 16:9 and Pad Handler to Windows by default. Partially implemented cellGcmSetDebugOutputLevel and cellGcmSetSecondVFrequency functions. Added 'host_root' path to VFS Manager. 2013-11-25 15:49:55 +04:00
DH c7ca4b996a Fixed compilation errors
Minor improvements
2013-11-24 02:01:57 +02:00
Mislav Blažević d8bd34b57e Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
Alexandro Sánchez Bach 5e1a958ee6 New debugging features, cellGame & minor changes
Two cellGame functions partially implemented:
- cellGameGetParamInt
- cellGameGetParamString

New debugging features:
- Call Stack viewer added
- Memory Viewer rewritten (Not finished yet)

Modified definition of UNIMPLEMENTED_FUNC to improve compatibility with
other compilers: Thanks @krofna

Replaced the "Compiler" menu entry with "Tools" and "Memory Viewer"
entry added.

NOTE: To "quickly" browse the memory using the Memory Viewer you can use
the scrollbar. Notice the irony of the word 'quickly' since the memory
viewer is actually slow as fuck. I will fix that soon. As you can see,
I'd like to add a Raw image viewer in the future in order to "see"
textures directly from memory.
2013-11-23 05:47:19 +01:00
DH 9d5b13839b - Fixed OpenGL renderer LoadVertexArray & DrawArray.
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
DH 5373747210 - Improved sc function binder.
- Improved Module binder.
- Added Dump Depth Buffer & Dump Color Buffers options (values can be changed on the fly).
2013-11-16 23:12:30 +02:00
DH baea02901b - Implemented cellRescResetFlipStatus & cellRescGetFlipStatus.
- Renamed gs homebrews.
- Updated AboutDialog.
2013-11-16 03:44:08 +02:00
Alexandro Sánchez Bach 382ae8a78f Improved cellResc module
* cellResc module improved

* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.

* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)

NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
2013-11-16 01:38:22 +01:00
Alexandro Sánchez Bach 2a5f353e1e Fixed remaining conflicts
Fixed remaining conflicts from O1L/rpcs3 (master):
* Removed cellPhotoDecodeUtil.cpp, cellPhotoImportUtil.cpp and
cellScreenShotUtility.cpp which are already present.
* Updated cellSaveData.cpp to fix the conflicts.
2013-11-14 12:54:37 +01:00
O1L b1caa5f9c4 Fixed errors from previous commit. Sorry. 2013-11-13 23:43:44 +04:00
O1L 584d4eb9d4 Updated 2013-11-13 22:24:24 +04:00
DH 521244b0e0 Improved GS Renderer. 2013-11-09 23:29:49 +02:00
DH 6ea2c7d6a8 - Fixed memory leaks in cellRtc module.
- Fixed CPUThread crash.
- Improved ARMv7 Interpreter.
2013-11-09 14:25:12 +02:00
Hykem 3076571b6f Fixed OpenGL error 0x0502.
Implemented cellRtc module.

Added module name list in cellSysmodule to aid debugging.
2013-11-09 01:27:37 +00:00
Alexandro Sánchez Bach 60261408c2 Merge branch 'master' of https://github.com/AlexAltea/rpcs3
NOTE: I included some changes of the forks of O1L and Dante38490 to my
fork. However, a conflict appeared while merging their sources with the
ones of DH. I had to resolve this conflict manually and push all the
changes like a new commit, that's why there changes weren't recorded
individually and (probably) won't appear at in the commits list. I am
very sorry for this, I'll try to avoid this in the future.

In order to preserve the authors of those commits, I write this list
here:
O1L: Dummy Modules (cellAudio, cellSaveData, and more)

23ece01a0b

784fc571b3

Dante38490: Spotted and fixed an issue in git-version-gen.cmd

44e8867125

Regarding my changes:
* New lv2 SysCalls implemented (and others improved)
* SDATA unpacker implemented
* Changed layout of sc_table
2013-11-09 02:05:58 +01:00
DH dd48f827c3 - Implemented be_t, mem_struct_ptr_t, vfsFile.
- Improved sys_fs, cellPngDec, cellJpgDec, cellGifDec modules.
2013-10-06 15:07:42 +03:00
O1L f8193fd784 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2013-10-01 15:05:44 +04:00
O1L 23ece01a0b Minor improved cellAudio module. More dummy modules created. Some modules are not included to the project. If you want to implement a function of any of these modules, add the corresponding file to the project first. 2013-09-30 20:35:28 +04:00
Alexandro Sánchez Bach 2eb2a2a197 Small issue fixed 2013-09-28 23:05:56 +02:00
Alexandro Sánchez Bach 9bb2d082e6 Some Modules updated to use mem*_t class
cellKb, cellMouse and cellSysutil now use the mem*_t instances instead
of using "u32 *_addr" variables.
2013-09-28 16:30:04 +02:00
Alexandro Sánchez Bach afb9273823 More dummy modules
* 41 new dummy modules created.

NOTE: I have detached the previous 4 dummy modules of my last commit
(1a85ccbbf4) from the project since they will consume space of the
executable, and compilation time and don't provide anything useful yet,
the same applies to this commit. The only reason to provide this dummy
modules is to avoid that developers have to spend too much time on
creating the template of the module before implementing functions. If
you want to implement a function of any of these modules, add the
corresponding file to the project first.
2013-09-28 04:36:57 +02:00
O1L 784fc571b3 Created new dummy module for cellAudio. 2013-09-27 14:05:29 +04:00
Alexandro Sánchez Bach 1a85ccbbf4 Improved image dec. modules & New dummy modules
* Improved image decoding modules:
- Fixed error that appeared after last commit (eebe859f83).
- Changed some functions to use the mem*_t classes.
- Implemented cell*DecSetParameter.

* Created new dummy modules for sys_net (0x0000), sys_http (0x0001),
cellHttpUtil (0x0002) and cellSsl (0x0003).
2013-09-25 15:43:55 +02:00
Alexandro Sánchez Bach a11de0f607 Improved image decoding modules
* Huge improvement in the speed of cell{Png|Gif|Jpg}DecDecodeData when
reading input files.

Note: Sorry if this commit is too "small", but I need to sync every
change since I use two PCs.
2013-09-19 23:40:43 +02:00
Alexandro Sánchez Bach 20665b9f89 Improved sys_fs module
- cellFsStat now accepts mounting points in the path argument.

- cellFsMkdir, cellFsRmdir, cellFsUnlink and cellFsRename are now using
the real path provided by the VFS.

- cellFsFtruncate, cellFsTruncate and cellFsFGetBlockSize are partially
implemented.

Note: I have spotted a bug in cellFsRename and cellFsRmdir (this has
nothing to do with the changes I made), but I don't dare to fix it since
I am not sure if I will break other functions with my solution.
2013-09-18 23:50:00 +02:00
Alexandro Sánchez Bach b85d39bfc3 Minor issues fixed
*Memory leak in image decodification modules.

*Changed mouse wheel delta value.
2013-09-14 22:47:59 +02:00
Alexandro Sánchez Bach 1024a7c7c4 Mouse support added
*Implemented 'cellMouse*' functions from 'sys_io' module, which are part
of the libmouse library.

* Added corresponding entries in the 'Config > Settings' menu to change
the handler of the mouse. Supported handlers: Windows, Null.

* cellGifDec: Fixed some errors and added support for RGBA color.

(Remember: The mouse support is very experimental)
2013-09-14 20:20:57 +02:00
Alexandro Sánchez Bach 1b7302c0ba Keybord support improved
*Improved Keyboard:
- Fixed crash when using Null keyboard handler
- Added support for meta keys
- Added support for {caps, num, scroll} lock.

*Small issues fixed in previous module:
- cellGifDec: Fixed wrong information of packet field in
cellGifDecReadHeader.
- cellGifDec: Set DataOutInfo.recordType as 1 since the output is always
an image.
- cellJpgDec: Set colorSpace as 3, until a better function is
implemented.
- cellJpgDec, cellPngDec: Added RGBA support.

*Changed layout of "Config > Settings" menu.
2013-09-13 19:29:54 +02:00
Alexandro Sánchez Bach 4835ae35af Keybord support Added
* Implemented 'cellKb*' functions from 'sys_io' module, which are part
of the libkb library.

* Added corresponding entries in the 'Config > Settings' menu to change
the handler of the keyboard. Supported handlers: Windows, Null.

INFO: This keyboard library is *very* experimental and I am aware of
some bugs. There will be improvements soon.
2013-09-11 22:49:49 +02:00
Alexandro Sánchez Bach aea7f4aa77 cellGifDec Module Added
*Implemented 'cellGifDec', using 'sys_fs' to access the files and the
'stb_image' (stblib) library to decode GIF buffers to Raw-pixel buffers
that can be used as textures.

*Replace 'lodepng' and 'jpeg-compressor' libraries with 'stb_image' in
cellPngDec and cellJpgDec, respectively.

*Fixed minor issues in cellPngDec and cellJpgDec.
2013-09-10 15:17:02 +02:00
Alexandro Sánchez Bach 0275b430cf cellJpgDec Module Added
*Replaced "sys_jpgdec" with "cellJpgDec" in
"rpcs3\Emu\SysCalls\Modules.cpp".
*Implemented 'cellJpgDec', using 'sys_fs' to access the files and the
'jpg-compressor' (jpgd) library to decode JPG buffers to Raw-pixel
buffers that can be
used as textures.
*Fixed memory leak issue in cellPngDec and minor changes.
2013-09-09 18:27:31 +02:00
Alexandro Sánchez Bach 3123432dcc cellPngDec Module Added
Implemented 'cellPngDec', using 'sys_fs' to access the files and the
'lodepng' library to decode PNG buffers to Raw-pixel buffers that can be
used as textures.
2013-09-08 10:45:10 +02:00
DH f83aa9d5ae OpenGL renderer:
- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.

PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.

cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00
DH 234e174b7d - Implemented send open system menu cmd.
- Added cellSysutil module.
- Improved OpenGL renderer.
- Added cube & hello world homebrews.
- Implemented more GCM syscalls.
2013-08-19 02:06:11 +03:00
DH 0aff049960 - Improved Vertex & Fragment Shader Decompilers.
- Fixed some FPR instructions.
- Implemented more GCM syscalls.
- Fixed callbacks alert.
2013-08-17 01:22:26 +03:00
DH 81e874c9e2 - Implemented HDD manager.
- Implemented VFS manager.
- Implemented MFC.
- Fixed ELF Compiler.
- Improved HLE Func binder.
2013-08-03 12:40:03 +03:00
DH 559852a8fc - Implemented RAW SPU.
- Implemented memory mapping.
2013-07-12 15:42:17 +03:00
DH 6d7d3acb43 - Fixed loading modules in debug mode.
- Improved Lwmutex.
- Implemented events syscalls.
- Fixed SPU local storage.
2013-07-06 02:49:38 +03:00
DH 5753edf6ef - Improved sc function binder.
- Improved GLGSRender.
2013-06-30 11:46:29 +03:00