Commit graph

30 commits

Author SHA1 Message Date
Nekotekina a4308b96f6 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-06-27 20:05:17 +04:00
Peter Tissen 95f1a0e645 use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Nekotekina e6a4ef9eb8 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-06-27 17:03:28 +04:00
Nekotekina 5ef3b80596 cellSysutilBgmPlayback fix 2014-06-27 15:11:56 +04:00
Peter Tissen 21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Peter Tissen c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
Peter Tissen 40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Oil 14fae9a401 Add a option for converting audio to 16 bit. Issue #276 fixed with using this option? 2014-05-31 18:21:47 +04:00
Oil 6072fd2fbb Switch to OpenAL Soft (see issue #166). Use native FLOAT32 data now. Add small check in OpenALThread. 2014-05-25 01:38:29 +04:00
Unknown W. Brackets 5f6a2e498a Fix some type comparion warnings. 2014-04-27 21:31:41 -07:00
Bigpet 25c3aa8e19 fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
later)

Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
Nekotekina c6c6dbe546 Conflicts fixed 2014-04-04 18:43:43 +04:00
lioncash d0c9d7c0ae Use spaces for vertical alignment 2014-04-04 09:25:38 -04:00
darkf 4d4b6c0895 Implement/stub cellSysutilGetBgmPlaybackStatus 2014-04-04 00:28:00 -07:00
Nekotekina 24eb97f287 AudioDumper: 8ch output 2014-04-04 00:46:40 +04:00
Nekotekina 1e02598903 cellSync: global mutex avoided
cellAudio: level bug fixed
2014-04-03 15:01:14 +04:00
Nekotekina b6d8f1e028 Small fix (cellAudio, fsAioRead)
libsynth2 draft
2014-04-02 19:17:43 +04:00
Peter Tissen 8ac226ae69 replace all instances of wxString with std::string in all cases not
directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Alexandro Sánchez Bach 01dbb8eb9a Merge pull request #145 from Nekotekina/master
Fixed conflicts.
2014-03-31 12:04:34 +02:00
Alexandro Sánchez Bach 2c7269e3de PSF Loader improved & issue #126 fixed
* Improved PSF Loader: Now you can get the value of the PARAM.SFO
entries directly with the GetString(key), GetInteger(key) methods.
GameInfo related lines were removed since they have nothing to do with
PSF files.
* cellGame, cellSysutil, and GameViewer are modified because of the PSF
Loader changes.
* Removed unnecessary null pointer checks:
https://github.com/DHrpcs3/rpcs3/issues/126
2014-03-28 05:20:13 +01:00
Nekotekina 38bfbe2c40 Audio decoding 2014-03-19 04:32:23 +04:00
Nekotekina 60d922da11 DMA List commands
cellAudio: multiple queue support
sys_cond simplified
cellFsMkdir (?)
2014-03-15 19:43:14 +04:00
O1L b0f6b03c38 Fixed crash on using NUll Audio Output, fixed possible crash in OpenAL exit and minor changes in cellAudioEventQueue functions. 2014-03-14 17:53:37 +03:00
DH 0e437312ad Improved OpenAL audio output
Implemented LDBRX PPU instruction
Enabled FRSQRTE PPU instruction
Improved Fragment Program Decompiler
Implemented Log lvl selection
2014-03-13 02:26:53 +02:00
Alexandro Sánchez Bach fb1b57720c Merge pull request #100 from O1L/master 2014-03-11 20:14:39 +01:00
Sacha bde5c9cfed Fix slashes in OpenAL includes 2014-03-10 00:44:12 +10:00
Nekotekina 75f535c947 Conflicts fixed 2014-03-08 03:02:59 +04:00
O1L df894c05b2 Implemented simple OpenAL audio output. Structures and enum's from cellAudio.cpp moved to cellAudio.h . Audio dump functions moved in AudioDumper class. 2014-03-08 02:15:39 +03:00
Nekotekina e066bcf261 Small cellAudio update 2014-02-15 00:08:02 +04:00
O1L 286254a10a Implemented some cellSysutil audio functions, added configurable controls (draft/ugly implementation), and minor changes in cellAudio and ConLog 2013-12-27 14:55:11 +04:00