Ani
|
73e336adfa
|
Settings: Move Disable Vertex Cache to Advanced
Under GPU group box, MTRSX now works with Vertex Cache so the use cases
for this settings are very reduced
|
2023-06-15 01:22:15 +02:00 |
|
Ani
|
86b27a3088
|
Settings: Remove Full Width AVX-512 from the UI
This is a very niche setting, so it can remain a config.yml setting only
|
2023-06-15 01:22:15 +02:00 |
|
Elad Ashkenazi
|
59430ee83e
|
Log Frame: Make clear act clear pending messages (#14004)
|
2023-06-12 18:46:09 +02:00 |
|
Eladash
|
c0e97b4e96
|
Qt: Improve PS3 Binaries Decryption tool
|
2023-06-11 00:40:14 +02:00 |
|
kd-11
|
97f7461aa9
|
rsx: Allow the vertex cache to be enabled independently of MTRSX
|
2023-06-10 01:36:10 +03:00 |
|
Megamouse
|
fcfca6efda
|
Qt: add ability to style richtext href links
|
2023-06-08 22:58:55 +02:00 |
|
Megamouse
|
91ee066751
|
Qt: do not set play/pause button texts to 'Resume' on emu stop or ready
Since the states now always seem to match, this makes no sense anymore
|
2023-06-08 21:15:39 +02:00 |
|
Megamouse
|
404d08ef6d
|
Qt: always use last boot path for game boot actions
The actual path caused the GUI to try to run elfs directly after booting a game from a loader.
|
2023-06-08 21:15:39 +02:00 |
|
Megamouse
|
c0366ba40c
|
Qt: fix start/restart shortcut
|
2023-06-08 21:15:39 +02:00 |
|
Megamouse
|
3f5bc3464d
|
Rename ProcureCurrentEmulationCourseInformation to GetEmulationIdentifier
This is much easier to understand in my opinion.
The old name just made me scratch my head whenever I read it.
|
2023-06-08 21:15:39 +02:00 |
|
Megamouse
|
fcd6be71b0
|
debugger_frame: don't query cpu thread if emulation is stopped anyway
|
2023-06-08 21:15:39 +02:00 |
|
Megamouse
|
8f66c50721
|
input: add pressure intensity toggle mode
|
2023-06-08 16:41:44 +02:00 |
|
Eladash
|
3f44ecb77a
|
register_editor_dialog: Improve selection
|
2023-06-06 09:48:27 +02:00 |
|
Eladash
|
636bde6343
|
Logs: Fix trailing space, nbsp and unintended character
|
2023-06-06 09:48:27 +02:00 |
|
Eladash
|
e75c0dbaa1
|
debugger(CallStack): Make Return act as double click
|
2023-06-05 17:39:52 +03:00 |
|
Eladash
|
0c0f63a2a8
|
debugger: Fix potential null dereference
|
2023-06-05 17:39:52 +03:00 |
|
Eladash
|
c9942aa828
|
debugger: Fix key events when CallStack is focused
|
2023-06-05 17:39:52 +03:00 |
|
Eladash
|
ca56f0747e
|
debugger: Avoid incorrect update timer restart
|
2023-06-05 17:39:52 +03:00 |
|
Eladash
|
e77c01d00a
|
debugger: Fix use of invalid pointers
|
2023-06-05 17:39:52 +03:00 |
|
Eladash
|
b861a9c5d0
|
LV2: Implement set-priority thread requeue
|
2023-06-02 08:54:46 +03:00 |
|
Eladash
|
f57c8c1c35
|
LV2: Unconditional Timer Synchronization Fix
|
2023-06-02 08:54:46 +03:00 |
|
Megamouse
|
66e1cf96e2
|
Qt/Loader: Let users choose which packages to install
|
2023-06-01 16:34:23 +02:00 |
|
Megamouse
|
f96a0ce9d2
|
Trophies: Add more sanity checks to pugixml backend
|
2023-05-30 19:11:57 +02:00 |
|
Megamouse
|
ba592070f7
|
Qt: fix random initial game selection in trophy dir
|
2023-05-30 19:11:57 +02:00 |
|
Elad Ashkenazi
|
e0853095e3
|
Fixup debugger_frame double events
|
2023-05-30 13:11:03 +02:00 |
|
Eladash
|
5a365506f7
|
Qt/Debugger: Add Ctrl+F (find thread), Ctrl+C (copy)
|
2023-05-28 13:53:35 +02:00 |
|
Megamouse
|
145e059cdf
|
input: allow to remap emulated pads dynamically
|
2023-05-25 20:37:15 +02:00 |
|
Megamouse
|
22916a7e8d
|
Qt/input: limit some usb device configs to 2 players
|
2023-05-25 20:37:15 +02:00 |
|
Megamouse
|
07f458f991
|
Qt: rename emulated pads menu to usb devices
|
2023-05-25 20:37:15 +02:00 |
|
Megamouse
|
6180a58d7a
|
Qt: disable emulated pad settings during emulation
|
2023-05-25 20:37:15 +02:00 |
|
Megamouse
|
cb1b71bc57
|
Qt: fix emulated button reset
|
2023-05-25 20:37:15 +02:00 |
|
Megamouse
|
b82dd61a0c
|
input: add emulated axis configs
|
2023-05-25 20:37:15 +02:00 |
|
Megamouse
|
c84d10686f
|
Qt: change wording on fake PS Move config
|
2023-05-25 20:37:15 +02:00 |
|
Megamouse
|
d652a81078
|
Qt/input: add emulated pads settings dialogs
|
2023-05-25 20:37:15 +02:00 |
|
Megamouse
|
1ae3b37fbe
|
sceNpTrophy: set timestamps
|
2023-05-23 08:22:13 +02:00 |
|
Elad Ashkenazi
|
23c710cf53
|
CPUThread.cpp: Fix an emulator crash on game exit
|
2023-05-22 20:04:49 +03:00 |
|
Eladash
|
e29b81c444
|
Debug Fixes
|
2023-05-22 20:04:49 +03:00 |
|
Eladash
|
e1744ceab2
|
Debugger: Implement key-scrolling through threads
|
2023-05-19 23:15:40 +02:00 |
|
Megamouse
|
8db318094f
|
Qt: fix memory leak on midi error
|
2023-05-18 22:11:35 +02:00 |
|
Megamouse
|
5a4206e05d
|
Qt: Don't refresh mic and midi list in constructor
|
2023-05-18 22:11:35 +02:00 |
|
Megamouse
|
8676913e73
|
input: use enum class for pad connection
|
2023-05-18 18:52:25 +02:00 |
|
Megamouse
|
2ef120fdcd
|
input: add option to keep pads connected
|
2023-05-18 18:52:25 +02:00 |
|
Megamouse
|
bd09dc8ea8
|
Qt: allow hiding trophy table columns
|
2023-05-18 15:26:05 +02:00 |
|
Elad Ashkenazi
|
c70338a9a9
|
Logs/Debugger: Go-To-Address signal from log text
|
2023-05-18 08:43:39 +02:00 |
|
Megamouse
|
e83540d80c
|
Qt: don't refresh game grid after emu stop
It is not necessary to refresh the game grid after stopping a game.
|
2023-05-17 23:39:48 +02:00 |
|
Dark
|
24dde5d42b
|
Implement support for emulating Rock Band 3's MIDI Pro Adapter
Co-authored-by: Megamouse <studienricky89@googlemail.com>
|
2023-05-17 22:59:44 +02:00 |
|
Joshua de Reeper
|
8e15afb2c4
|
sys_usbd: Emulate Disney Infinity Base
|
2023-05-17 21:26:58 +02:00 |
|
Eladash
|
514ef9a9c5
|
SPU Executable Code Dumping Tool
|
2023-05-15 14:11:13 +03:00 |
|
Elad Ashkenazi
|
654c4e3c06
|
Logs: fix Stack Cell Errors setting reading
|
2023-05-14 19:51:18 +02:00 |
|
Megamouse
|
58140e1d3a
|
Fix some warnings
|
2023-05-09 07:55:46 +02:00 |
|