Commit graph

80 commits

Author SHA1 Message Date
Megamouse
d8af3ea855 overlays: fix some warnings, simplify code, use move and references 2023-08-23 21:42:59 +02:00
Ivan Chikish
d34287b2cc Linux: use futex_waitv syscall for atomic waiting
In order to make this possible, some unnecessary features were removed.
2023-08-02 21:46:06 +03:00
Megamouse
7b64cd2a8e input/overlays: add option to lock overlay input to player one 2023-06-27 19:36:05 +02:00
Megamouse
7b9a36be7d input: add buzz config file
Adds a buzz.yml and implements a generic way to save actual DS3 mapping independent of pad handlers
2023-05-25 20:37:15 +02:00
Megamouse
73dba6d6e0 overlays: do not play sounds on fast auto repeat
Currently there's a nasty sound stakkato going on if you keep the dpad pressed to the left in the home menu for example.
2023-05-20 18:27:26 +02:00
Megamouse
2885c8a4ab cellSaveData: get rid of g_last_user_response 2023-02-27 10:24:06 +01:00
kd-11
6d4967ffef [overlays] Implement input suspend+resume
- Tested with OSK + home menu. Requires hacks to enable this setup so it's mostly an academic achievement.
2023-02-24 00:46:53 +03:00
kd-11
b27366e1e6 rsx/overlays: Enable input hijacking 2023-02-24 00:46:53 +03:00
kd-11
ddc9e74aa8 rsx/overlays: Putting it all together
- Migrate dialogs with input-only threads to use the unified input
  system
2023-02-24 00:46:53 +03:00
Megamouse
daefe27fec overlays: allow keyboard input if pads are intercepted 2023-01-28 21:51:36 +01:00
Megamouse
1e6c180690 overlays: don't flip if the overlay is invisible 2023-01-28 21:51:36 +01:00
Megamouse
44771150b7 overlays: add simple home menu 2023-01-21 09:11:53 +01:00
Megamouse
11c42eb8d4 overlays/osk: add analog movement if CELL_OSKDIALOG_NO_INPUT_ANALOG is unset 2023-01-20 23:41:56 +01:00
Megamouse
ad340c3007 overlays/osk: Implement fallback for unknown keys
Note that those keys won't be passed to the cellOsk event hook callback
2022-10-29 22:56:08 +02:00
Megamouse
ab6ba848b8 overlays: simplify overlay_media_list_dialog 2022-10-11 23:13:12 +02:00
Nekotekina
6ff6a4989a Implement at32() util
Works like .at() but uses source location for "exception".
2022-09-26 18:04:15 +03:00
Megamouse
4823d4c32a input: add background input option
Adds an option to disable background input to the IO tab in the settings dialog.
This will disable pad input as well as ps move and overlays input when the window is unfocused.
2022-07-06 21:49:31 +02:00
Megamouse
3183d73e4d OSK/overlays: fix initial input interception
Don't use default interception if we already intercept with custom params.
2022-04-26 00:51:38 +02:00
Megamouse
8d662e9327 overlays: enable key repeat by default 2022-04-25 19:44:56 +02:00
Megamouse
8f14f392fd overlays: ignore input if kb pad handler is active 2022-04-25 19:44:56 +02:00
Megamouse
5fad7e1b87 OSK: flush key input to prevent key event spam 2022-04-25 19:44:56 +02:00
Megamouse
0ff293707a OSK: allow device input during interception 2022-04-25 19:44:56 +02:00
Megamouse
aee91b4f6f OSK: Ignore gamepad input if a key was pressed 2022-04-25 19:44:56 +02:00
Megamouse
ffd36ea662 OSK: handle keyboard input 2022-04-25 19:44:56 +02:00
kd-11
57aee92bfe rsx: Separate guest flip timer from host timing operations 2022-04-13 23:39:01 +03:00
kd-11
89de1a8cf6 overlays: Fix frame timing 2022-04-13 23:39:01 +03:00
Megamouse
f6e04ffdd2 overlays: add stick input to native dialogs 2021-11-16 01:38:33 +01:00
Megamouse
44b42f68fd overlays: add R3, L3 and PS buttons
Unused at the moment
2021-11-16 01:38:33 +01:00
Megamouse
046d029e89 try to fix pad interception 2021-05-29 07:43:09 +02:00
Megamouse
3e33f064bf overlays: hotfix for dialog interaction
Turns out there was an undocumented reason for this.
Nobody warned me that "It's a trap!".
I wonder how this hasn't summoned a shitstorm yet.
2021-04-20 00:42:11 +02:00
Megamouse
20c69a0e3e overlays: make auto-repeat buttons configurable
and properly reset the auto-repeat timer whenever a new button was pressed
2021-04-13 20:57:05 +02:00
Megamouse
a16d8ba3ea More random changes 2021-04-11 14:01:51 +03:00
Megamouse
bf1756448e overlays: fix taskbar progress reset 2021-04-04 13:38:10 +03:00
Nekotekina
ea5e837bd6 fixed_typemap.hpp: return reference 2021-03-02 16:08:14 +03:00
Nekotekina
aa3aef4beb std::chrono cleanup: always use steady_clock 2020-12-11 19:01:56 +03:00
RipleyTom
af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
Megamouse
2cee26c3e7 Cleanup some includes 2020-10-31 11:53:46 +01:00
Megamouse
4984e87776 implement interception for cellKb and cellMouse
this needs to be tested
2020-10-31 02:11:27 +03:00
Nekotekina
d0c199d455 Replace utils::cnttz{32,64} with std::countr_{zero,one}
Make #include <bit> mandatory.
2020-04-14 16:05:58 +03:00
Megamouse
f1127f1894 overlays: implement osk panels 2020-03-19 21:10:08 +01:00
Megamouse
3ea94c286b input/overlays: fix premature pad interception removal
shader compilation and trophy notifications shouldn't cancel the pad interception during proper dialogs
2020-03-10 19:04:32 +01:00
Nekotekina
ecd68dfc70 overlays: add "thread bits" to wait on and avoid lockup
Add TLS variable to store its own bit.
2020-02-27 19:14:08 +03:00
Megamouse
ee46ad1ca9 move overlays code to headers 2020-02-26 23:43:18 +01:00
Nekotekina
df1813b4e2 overlays: hotfix for waiting on thread_count 2020-02-25 23:43:05 +03:00
Nekotekina
ff16e678a5 Add thread_count instead of former thread pool 2020-02-25 23:16:55 +03:00
Nekotekina
982856e70d overlays: remove unused threadpool 2020-02-25 22:56:50 +03:00
Megamouse
620cfd5063 overlays: move code to overlay_utils.cpp 2020-02-25 21:57:49 +03:00
kd-11
f6ebd88687 overlays: Ditch wstring for u32string
- Turns out wstring is not the same as u32string on windows.
2020-02-24 23:33:47 +03:00
Megamouse
f7666f44da Untangle GUI and input includes 2020-02-24 16:31:01 +01:00
kd-11
703ec9f896 overlays: More unicode utilities 2020-02-22 15:07:14 +03:00