Commit graph

1294 commits

Author SHA1 Message Date
kd-11 51fc193395 rsx: De-spaghettify nv3089::image_in
- This function was a disaster with random code added in without much thought over a decade.
- Restructures the logic into decode and transfer steps for easier management.
2023-12-26 18:30:00 +03:00
Megamouse 3f2c75d920 overlays: move debug overlay to native overlay 2023-12-20 23:33:43 +01:00
kd-11 ebf48800e6 rsx: Always enable ROP output rounding if shader precision is higher than low
- Hardware behavior is inconsistent so let's just emulate this when possible
2023-11-21 13:49:16 +03:00
kd-11 673660d362 gl: Fix static sampler bindings
- VS states come before FS mirrors
2023-11-21 13:49:16 +03:00
Eladash e2d4d400ff rsx: Fixup calculate_required_range 2023-08-22 14:26:14 +03:00
Megamouse 39bbf17caf cellRec: fix width of encoder frames
Turns out the pitch was accidentally used as width, leading to an out of bounds read/write.
I kept the pitch in the struct for completeness' sake. It may be needed later, if only for error checks.
2023-08-13 00:37:19 +02:00
kd-11 58e9e54b7f rsx: Remove unused code (argb<->bgra modifier) and refactor a bit 2023-08-09 00:25:50 +03:00
kd-11 767979ea44 rsx: Implement image copy between 2D -> 3C/CUBE with scaling support. 2023-08-09 00:25:50 +03:00
kd-11 26ecd88074 rsx: Rebuild shader texture state if we detect a silent mismatch 2023-08-04 19:23:06 +03:00
Ivan Chikish d34287b2cc Linux: use futex_waitv syscall for atomic waiting
In order to make this possible, some unnecessary features were removed.
2023-08-02 21:46:06 +03:00
Talkashie dabb2cc9a0
Fix typos, improve consistency
Fixes typos where spelling or grammar is objectively wrong.
Changes wording and capitalization in some areas to be more consistent with other areas.
2023-07-28 13:09:06 +03:00
oltolm 0c94606fcf
Make compile with msvc, clang and gcc on Windows 2023-07-11 21:40:30 +03:00
kd-11 c325017675 rsx: Preserve the texcoord transform around destructive modifications 2023-07-11 04:09:30 +03:00
kd-11 186fe53279 rsx: Fix the default shadow codegen path 2023-07-09 19:33:48 +03:00
kd-11 d13cf0e29a rsx: Fix shader interpreter
- It broke ages ago
2023-07-04 09:31:51 +03:00
kd-11 69eb1401a9 vk/gl: Fix debug overlay stats 2023-07-04 09:31:51 +03:00
kd-11 4decad6f6b rsx: Force compatibility checks when applying fast-path optimizations 2023-07-04 09:31:51 +03:00
kd-11 8f98e572e1 rsx: Use designated initializer for the dangerous copy_region_descriptor type
- We need to move more dangerous braced initializations to c++20
- Also adds a base address variable which will come in handy
2023-07-04 09:31:51 +03:00
kd-11 b788e05396 rsx: Implement GPU copy ellision through coordinate transform
- TODO: Some corner cases still exist where format may not be a match after a cache merge.
2023-07-04 09:31:51 +03:00
kd-11 d77a78cdf1 rsx: Rework texture coordinate handling to support clamping and a more sane scale-bias setup 2023-07-04 09:31:51 +03:00
kd-11 89c81d9f22 rsx: Switch common codegen to use the glsl scripts 2023-07-04 09:31:51 +03:00
kd-11 4d565eade6 rsx: Drop format information from the vertex cache and use a simpler model that is much faster 2023-06-10 01:36:10 +03:00
kd-11 97f7461aa9 rsx: Allow the vertex cache to be enabled independently of MTRSX 2023-06-10 01:36:10 +03:00
kd-11 7e2eaf43ca rsx: Capture stats about vertex cache performance 2023-06-10 01:36:10 +03:00
kd-11 12f213ffad rsx: Trim the number of in-flight invalidated resources (temp cache)
- This drastically improves memory allocation behavior.
  Holding too many invalidated resources can lead to a cascading overallocation error as old resources hold refs to even older resources and nothing gets deleted.
2023-06-01 19:25:50 +03:00
kd-11 7d710cbf8c rsx: Do not allow 'compatible' check to pass if the size does not match
- It's not worth it. We end up with a mish-mash of internal configuration parameters that don't match the surface.
  Maybe with more abstraction it can work, but there is little benefit.
2023-05-15 12:28:19 +03:00
oltolm b0de5970ce
Get the font directory from Windows (#13825) 2023-05-13 20:58:59 +02:00
Megamouse 58140e1d3a Fix some warnings 2023-05-09 07:55:46 +02:00
kd-11 3947250daa Whitespace fix 2023-05-05 16:59:06 +03:00
kd-11 96be211c88 gl: Fix typeless casts 2023-05-05 16:59:06 +03:00
Ani 9ab4802d07 gl: Fix blur_intensity GL_INVALID_OPERATION error
blur_intensity is a float, so the cast needs to be f32 instead of s32
2023-04-30 12:02:14 +03:00
Megamouse cd9ff08235 Decrease some include madness 2023-04-26 21:37:44 +02:00
kd-11 6981cbb985 formatting 2023-04-19 14:21:15 +03:00
kd-11 fdfcc6c5ea gl: Refactor attachment clear logic
- Make the whole thing a standalone command to avoid unnecessary state meddling.
2023-04-19 14:21:15 +03:00
headassbtw ec3114d6d8
Add alternate 3D display modes (#13582) 2023-04-07 20:08:07 +02:00
Megamouse 2d4e02f277 overlays: add ppu compile message if the progress dialog is unavailable 2023-03-05 02:55:59 +01:00
kd-11 a3ededdcf1 rsx: Implement deferred buffer allocations for GPU write 2023-03-02 12:48:58 +03:00
kd-11 1b8a69154f rsx: Use non-owning container to ellide a derpy allocation with msvc 2023-03-01 01:10:06 +03:00
kd-11 ddc9e74aa8 rsx/overlays: Putting it all together
- Migrate dialogs with input-only threads to use the unified input
  system
2023-02-24 00:46:53 +03:00
kd-11 dc8652806e rsx/overlays: Support disabling vertex-snap on a per-draw-call basis 2023-02-05 01:30:20 +03:00
kd-11 64ec99be33 rsx: Unify UI rendering shaders 2023-02-05 01:30:20 +03:00
kd-11 78a588cacb rsx: Use animated icon and message queue for shader compiler notifications 2023-02-03 09:13:27 +03:00
kd-11 34c1e1a9ad rsx: Add support for rounded rectangles 2023-02-03 09:13:27 +03:00
kd-11 5f0467b084 rsx: Remove framebuffer_status_valid flag and move to state 2023-01-26 11:42:39 +03:00
kd-11 6adcabda29 rsx: Fix graphics state foot-gun 2023-01-26 11:42:39 +03:00
Megamouse 44771150b7 overlays: add simple home menu 2023-01-21 09:11:53 +01:00
xperia64 240cb2d627 Add output scaling filtering options, migrate FSR checkbox to these options 2023-01-16 13:52:51 +01:00
kd-11 bd87c80943 rsx: Simplify the debug overlay print text routines.
- Greatly simplifies adding text
2023-01-11 16:48:53 +03:00
kd-11 aa5097e0d4 glsl: Update fog enums in shaders 2023-01-11 16:48:53 +03:00
kd-11 3dba894369 rsx: Minor refactoring RSXThread
- Part 1 of many
2023-01-11 16:48:53 +03:00