kd-11
71efb3bc84
rsx: Use gcm cast to handle input enum validation
2023-01-11 16:48:53 +03:00
kd-11
439bdde849
rsx: Fix printing of expected values
2023-01-11 16:48:53 +03:00
kd-11
c7fed20f3c
vk: Short-circuit program load if state did not change
...
- TODO: Incorporate VK_EXT_extended_dynamic_state
2023-01-11 16:48:53 +03:00
kd-11
3dd6e5664c
rsx: Do not call a dynamic function to simply test-and-set. Do it inline.
2023-01-11 16:48:53 +03:00
kd-11
d4ee308ffd
vk: Fix rare crash when handling mixed depth format types
2023-01-11 16:48:53 +03:00
kd-11
a272f3e3b9
rsx: Improve performance by using an integral type to indicate error
2023-01-11 16:48:53 +03:00
kd-11
f6027719d2
rsx: Fix vertex decode
2023-01-11 16:48:53 +03:00
kd-11
38402e78c0
rsx: Fixup vertex enums in shaders
2023-01-11 16:48:53 +03:00
kd-11
eae1ac6558
refactor: Fix build
2023-01-11 16:48:53 +03:00
kd-11
0b019401bd
Refactor gcm enums
2023-01-11 16:48:53 +03:00
kd-11
73cda2324a
rsx/lv2: Refactor DMA control stuff after VSH work
2023-01-11 16:48:53 +03:00
kd-11
3dba894369
rsx: Minor refactoring RSXThread
...
- Part 1 of many
2023-01-11 16:48:53 +03:00
Elad Ashkenazi
36a55660bf
Unbreak BSD
2023-01-09 20:20:13 +01:00
Elad Ashkenazi
0946e5945f
VSH Improvements ( #13172 )
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* sys_prx: Implement PRX LIB register syscall
* VSH: partial log spam fix
* sys_process reboot fix
* Implement sys_memory_container_destroy_parent_with_childs
* sys_net: Implement SO_RCVTIMEO/SO_SENDTIMEO
* VSH: Implement sys_rsx_context_free
* PPU LLVM: distinguish PPU cache exec also by address
Fixes referencing multiple PRX.
* UI: Do not report size of apps inside /dev_flash
2023-01-09 20:03:01 +03:00
kd-11
7423abb136
rsx: Remove incorrect hack
2023-01-02 23:03:39 +03:00
kd-11
9d432187aa
vk: Fix bug that made fall-out barriers never get triggered
2022-12-28 17:37:50 +03:00
kd-11
b13165f95a
vk/rtts: Account for corner case where the same texture can be bound to more than 1 slot
2022-12-28 17:37:50 +03:00
kd-11
110c20d25f
vk: Restructure framebuffer loop barrier management
2022-12-28 17:37:50 +03:00
kd-11
4def7f143c
rsx: Fix logicOp behavior when blending is also active
2022-12-27 02:56:43 +03:00
kd-11
908d524631
vk: Add some missing PCI IDs
2022-12-27 02:00:28 +03:00
kd-11
41e9e0b965
rsx: Restructure color format enum to clearly separate float from int formats
2022-12-19 23:13:25 +03:00
kd-11
388d090b91
rsx: Propagate surface format changes to shader ROP control
2022-12-19 23:13:25 +03:00
kd-11
04fb86556a
rsx: Fix surface metadata life-cycle
...
- Beware of clone operations. Blindly inheriting the parent's metadata is wrong.
- It is possible, especially when reusing a pre-existing slice, that the parent and child info has diverged
2022-12-17 20:16:58 +03:00
kd-11
90cf47cdce
rsx: Handle some corner cases in surface locking
2022-12-17 20:16:58 +03:00
kd-11
bf96cbe980
rsx: Fix const RTV/DSV cast from texture cache
2022-12-17 20:16:58 +03:00
kd-11
66dc1cc15d
rsx: Conditionally skip flush if no new data was introduced
2022-12-17 20:16:58 +03:00
kd-11
a05e3f02b8
rsx: Avoid expensive protection scan by sharing some data between surface and texture cache
2022-12-17 20:16:58 +03:00
Eladash
8980fc5524
rsx: Fix exceptions
2022-12-17 14:27:20 +01:00
kd-11
cebc0ec4a1
vk: Add missing memory barrier
2022-12-17 13:10:32 +03:00
kd-11
7e35679ec2
vk: Revise some TRANSFER->TRANSFER barriers that introduced RAW hazards when copying images
2022-12-14 03:24:37 +03:00
kd-11
b39f457363
vk: Zero-initialize scratch VRAM allocations
2022-12-14 03:24:37 +03:00
kd-11
2d5a427bd4
gl: Throw exception if we cannot initialize critical requirements
2022-12-12 14:23:06 +03:00
kd-11
26021e11f7
gl: Require GLSL 450 when using barycentric extension
2022-12-11 15:21:58 +03:00
kd-11
55886b0a50
gl: Fix shader extension requirements
2022-12-11 15:21:58 +03:00
kd-11
577b5ef2bd
Support compiling with older SDK headers
2022-12-11 15:21:58 +03:00
kd-11
780c38a5e5
gl: Silence compiler warning spam
2022-12-11 15:21:58 +03:00
kd-11
6756bf7d4b
rsx: Only request attribute interpolation if the GPU requires it and the driver supports it
2022-12-11 15:21:58 +03:00
kd-11
9c0b2338cf
rsx: Fix shader compilation
2022-12-11 15:21:58 +03:00
kd-11
a0ef1a672c
rsx: Implement interpolation using barycentrics
2022-12-11 15:21:58 +03:00
kd-11
1fd265d316
rsx: Properly flag the program control if needed
2022-12-11 15:21:58 +03:00
kd-11
e3b23822fd
rsx: Pass on shader flags to the cache
2022-12-11 15:21:58 +03:00
Eladash
151a0955cf
rsx: Implement draw call stepping
2022-12-10 15:09:42 +01:00
Eladash
40406bd3fe
RSX debugger: Implement Texture Dumper
...
Also fix many bugs in textures display.
2022-12-10 15:09:42 +01:00
shinra-electric
809e880bd1
[3rdParty] Update MoltenVK to 1.3.236 & set MSL Fastmath to On Demand ( #13035 )
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* Update MoltenVK to 1.2.236
* Change mvk_config.fastMathEnabled from a bool to Int
fastMathEnabled now has three options:
NEVER = 0
ALWAYS = 1
ON_DEMAND = 2
On demand seems better, since it will use fast math except for shaders that are incompatible.
2022-12-09 20:49:56 +01:00
Megamouse
b0e376ae76
rsx/qt: add recording to game window
2022-12-08 21:08:37 +01:00
Nekotekina
7c15001042
Implement read_from_ptr<>() util
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Doing std::bit_cast on a "span".
Should be usable in constexpr.
2022-11-26 09:30:11 +03:00
kd-11
8be4ac6869
gl: Fix rotation operations in blit engine
2022-11-22 12:15:18 +03:00
kd-11
81f9259063
gl: Add support for capture debug markers
2022-11-22 12:15:18 +03:00
kd-11
a97424d46c
rsx: Fix low precision shader option
2022-11-22 12:15:18 +03:00
kd-11
c4b259e0f8
rsx: Always enable ROP output quantization on NV
2022-11-18 23:06:47 +03:00