Eladash
0652870204
New RSX Debugger
2021-01-28 17:40:26 +03:00
Eladash
142b44d4be
debugger: Implement F1 helper
2021-01-22 00:39:41 +01:00
Eladash
dbecf0fa50
Introducing RSX debugger entry (main debugger)
2021-01-19 22:55:12 +03:00
Eladash
e05f1c37ad
memory viewer: Close all instances after emulation exit
2021-01-12 23:57:36 +03:00
Nekotekina
db8e6fe7a7
Enable -Wunused-variable
2021-01-12 14:34:14 +03:00
Eladash
c4c6dc19a5
memory viewer: Implement SPU mode, fix address GOTO
2020-12-30 15:42:56 +03:00
Eladash
0055d84bd6
Partial revert of 43c87e99b0
2020-12-23 08:25:56 +03:00
Eladash
020acc8235
GUI: Rewrite GOTO address tools in debugger tools
2020-12-23 08:25:56 +03:00
Eladash
43c87e99b0
Debugger: Switch from NoThread when the emulation is running
...
And fix UpdateUnitList() when the emulation is stopped at initial startup.
2020-12-21 13:46:26 +03:00
Eladash
74a09a6338
PPU memory must be exec memory when using debugger's "Next Instruction" feature
2020-12-21 13:46:26 +03:00
Eladash
2b9c407dc3
Mask PC in debugger_frame::keyPressEvent for SPU
...
SPU only has 256kb of memory, need to work with this.
2020-12-21 13:46:26 +03:00
Eladash
2c06043617
Debugger: correctness fixes and cleanup
...
* Remove m_current_choice, it's not correct to rely on thread name entry. In extreme corner cases a newly thread can be created, old destroyed with the same entry name. (reoccuring LV2 SPU/PPU ID)
* Remove m_no_thread_selected, can be easily replaced with std::weak_ptr expired() function and is more accurate this way.
* In HandleBreakpointRequest: only remove breakpoint on valid PPU thread and not any thread! also fix potential nullptr deref if thread has recently been destroyed.
2020-12-21 13:46:26 +03:00
Eladash
ef884642e4
Cleanup disasm classes a bit
2020-12-21 13:46:26 +03:00
Nekotekina
eec11bfba9
Move align helpers to util/asm.hpp
...
Also add some files:
GLTextureCache.cpp
VKTextureCache.cpp
2020-12-18 18:07:42 +03:00
Eladash
2172974db9
Link the memory viewer with the debugger
2020-12-17 19:36:35 +01:00
Nekotekina
eb66302907
atomic.hpp: replace std::atomic with atomic_t
...
Dual dependency is nothing good.
2020-12-07 17:13:12 +03:00
Eladash
15a12afe25
Debugger: Implement code flow tracking
2020-12-06 15:32:13 +03:00
Eladash
427cf91447
Debugger: rewrite GetPc()
2020-12-06 15:32:13 +03:00
RipleyTom
af8c661a64
Remove BOM markers
2020-12-06 15:30:12 +03:00
Eladash
50ea1a12c9
Debugger: Fix scrolling in first registers panel
2020-11-17 09:39:39 +01:00
Eladash
b1710bb712
SPU Debugger: Implement float registers view + General debugger fixes ( #9265 )
...
* SPU Debugger: Fix try_get_insert_mask_info
* Debugger: Always update thread state on context's data change
No longer needing to press on thread's instructions for actions to work!
2020-11-15 08:45:28 +03:00
Nekotekina
f972fa26a4
Derive RSX Replay thread from cpu_thread
...
Its id is set to 0, so fix some id_type() usages.
2020-10-30 17:36:11 +03:00
Eladash
0bb3609cad
Debugger: Simplify thread pause state change
2020-10-23 13:13:04 +03:00
Eladash
6d3c421823
Debugger: Optimize thread disasm type select
...
Some correctness fixes as well: dont use raw pointers where its not compatible, use std::weak_ptr instead.
2020-10-23 13:13:04 +03:00
Eladash
865464f607
SPU Local Storage capture
2020-10-08 19:05:14 +03:00
Bevan Weiss
e1adb18491
GUI: Additional translation entries
...
A few more items:
Standardising on 'OK' for all base language uses (rather than 'Ok', or 'Okay').
It's perceived as the 'most correct' variant, and importantly having a single variant is best from a translation perspective.
Added plurality handling for multiple PPU caches created.
Added plurality handling for multiple items deleted in save manager.
Capitalised trophy grade to align with Sony terminology.
Brought trophy name position into translatable string (for languages that might really want to deviate from SVO)
2020-09-06 11:50:27 +02:00
Eladash
3ce7fd7894
Debugger: Fix instructions editor
2020-08-25 17:43:07 +02:00
Megamouse
18219afbf7
Qt: move rsx capture to Utilities menu
2020-04-22 21:43:03 +02:00
Megamouse
e6a6d7e9bc
Qt: fix some translation nitpicks
2020-04-06 20:59:58 +02:00
Nick Renieris
2eea18469d
Qt/Debugger: Call Stack panel
2020-04-03 01:36:35 +01:00
Nick Renieris
9024ba69b4
Qt/Debugger: Split register misc state info to separate panels
2020-04-03 01:36:35 +01:00
RipleyTom
af4efafae1
Remove Qt5Network Qt5OpenGL and Qt5QML dependencies
2020-03-22 13:48:43 +03:00
Eladash
28e9cade2c
GUI/rsx capture: Disable capturing if no game is running!
2020-03-12 21:36:43 +01:00
Eladash
c04abac630
rsx capture: Fix exceptions handler, fix tiny race condition on capture new capture
2020-03-12 21:36:43 +01:00
Megamouse
f7666f44da
Untangle GUI and input includes
2020-02-24 16:31:01 +01:00
Nekotekina
92e3eaf3ff
Fix signed-unsigned comparisons and mark warning as error (part 2).
2020-02-19 22:54:58 +03:00
Megamouse
fe75311be2
move config structs to own files and clean up some headers
2020-02-17 15:08:17 +03:00
Nekotekina
4bc431ec31
Silence deprecation warning (implicit capture of this on [=])
2020-02-10 14:47:12 +03:00
Megamouse
485b22d664
Qt: fix deprecation warnings
2020-01-19 16:38:17 +01:00
Nekotekina
835892aa51
C-style cast cleanup VII
2019-12-05 02:10:15 +03:00
msuih
84867b0848
Fix deprecation warnings
...
warning C4996: 'QPalette::Foreground': Use QPalette::WindowText instead
warning C4996: 'QPalette::Background': Use QPalette::Window instead
2019-09-07 22:01:12 +02:00
Megamouse
6c10cb2eb5
Assume go to address to be hexadecimal
2019-01-05 04:03:18 +01:00
Megamouse
6fe615605a
prevent debugger crash when no thread is selected
2019-01-05 04:03:18 +01:00
Nekotekina
1b37e775be
Migration to named_thread<>
...
Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
2018-10-19 22:22:35 +03:00
Nekotekina
8abe6489ed
Mega-cleanup for atomic_t<> and named bit-sets bs_t<>
...
Remove "atomic operator" classes
Remove test, test_and_set, test_and_reset, test_and_complement global functions
Simplify atomic_t<> with constexpr if, remove some garbage
Redesign bs_t<> to use class, mark its methods constexpr
Implement atomic_bs_t<> for optimizations
Remove unused __bitwise_ops concept (should be in other header anyway)
Bitsets can now be tested via safe bool conversion
2018-09-03 21:40:36 +03:00
Megamouse
544f8711f0
Qt: improve docks and toolbar flat style
2018-07-05 23:22:33 +04:00
Megamouse
bff9a06f9f
Qt: simplify occasions of restoreState
2018-05-22 16:27:33 +01:00
Jake
75b40931fc
rsx: initial capture/replay functionality ( #4510 )
...
* rsx: initial capture/replay functionality
2018-05-13 12:18:05 +03:00
Robbie
477522210e
Refactor debugger_frame into subclasses. Mostly trying to simplify
...
breakpoints.
2018-04-21 22:21:51 +04:00
Megamouse
baea538c32
Qt: clean up gui_settings.h - move general functions to qt_utils.h
2018-03-22 16:33:37 +04:00