Megamouse
99eb84c104
Fix some warnings
2024-05-18 16:16:08 +02:00
Megamouse
2637dc35a7
rsx: Initialize some uninitialized members
2024-05-18 16:16:08 +02:00
Megamouse
dfee5b9a6c
threads: replace magic number id_type with thread_class
2024-05-18 16:16:08 +02:00
Megamouse
aff2588cce
overlays/input: allow ldd pad input
2024-05-18 14:34:08 +02:00
kd-11
75d6765adc
gl: Handle GCM_FORMAT_G8B8 readback compatibility check
2024-05-15 04:18:12 +03:00
Elad Ashkenazi
2eabc77deb
Hide Game Window as soon as emulation closes
2024-05-14 19:36:48 +03:00
kd-11
781c5a76d9
rsx: Fix processing of deferred indexed draw parameter updates
2024-05-14 16:32:41 +03:00
kd-11
fc92aef4d1
vk: Perform the buffer update without splitting the renderpasses
2024-05-12 21:26:25 +03:00
kd-11
62eb9c2012
vk: Allow barriers to optionally skip renderpass splitting
...
- This is allowed by spec when we don't care about what happens outside the renderpass
2024-05-12 21:26:25 +03:00
kd-11
37c9392e59
rsx: Initialize some vars
2024-05-12 21:26:25 +03:00
kd-11
0d0fc23f9e
rsx: Use range intersection to speed up xform constants patching
2024-05-12 21:26:25 +03:00
kd-11
b0375d9c9a
rsx: Add a base class for vertex programs and implement range intersection for constant IDs
2024-05-12 21:26:25 +03:00
kd-11
cc313bfba1
gl: Implement transform constants patching
2024-05-12 21:26:25 +03:00
kd-11
4cf7b7022e
gl: Memoize the bound range for a buffer
2024-05-12 21:26:25 +03:00
kd-11
3ef1eb8529
vk: Minor cleanup
2024-05-12 21:26:25 +03:00
kd-11
3a466d6fd2
vk: Whitespace fix
2024-05-12 21:26:25 +03:00
kd-11
3fa6064068
vk: Silence some warnings
2024-05-12 21:26:25 +03:00
kd-11
a09111052a
rsx/vk: Implement batched transform constant updates
2024-05-12 21:26:25 +03:00
kd-11
ac6f77a744
rsx: Provide a supplementary argument to the command barriers
2024-05-12 21:26:25 +03:00
kd-11
9e1019b1cf
rsx: Start splitting off some stuff into the graph backend class
2024-05-12 21:26:25 +03:00
kd-11
77b9e6560b
vk: Fix a spec violation
2024-05-12 21:26:25 +03:00
kd-11
279393337e
vk: Implement dynamic transform constant updates
2024-05-12 21:26:25 +03:00
kd-11
96793193b5
rsx: Implement deferred request size io buffer where we do not know the size beforehand.
2024-05-12 21:26:25 +03:00
kd-11
406a519400
rsx: Implement deferred transform constants load
2024-05-12 21:26:25 +03:00
Elad Ashkenazi
3856b77e15
Savestates: Fix avconf serialization
2024-05-05 06:57:11 +03:00
Megamouse
e164d462b4
cellVideoOut: support interlaced scan modes
2024-05-05 01:38:54 +02:00
Megamouse
fcba193a3c
input: use keyboard consumers to seperate cell and overlay logic
2024-04-27 01:03:23 +02:00
Megamouse
b8165af054
rsx: optimize some loops
2024-04-24 12:16:45 +03:00
oltolm
862727e9bf
simplify template code like std::invoke_result<T>::type
2024-04-21 18:15:17 +03:00
oltolm
9e9a3262eb
simplify template code like std::is_same<T>::value
2024-04-21 18:15:17 +03:00
Megamouse
1444981bdc
overlays/osk: Don't use meta out key code in the osk overlay
...
The out key code is simply used to store the meta key ID.
It is not meant to be a real key code.
2024-04-19 01:29:22 +02:00
Megamouse
e3f6bbfcc9
fix some warnings and typos
2024-04-19 01:29:22 +02:00
kd-11
40eda1b972
rsx: Make const explicitly unsigned
...
- Can silence some GLSL compiler noise in mesa
2024-04-17 22:22:37 +03:00
kd-11
a5c3e303c7
rsx: Improve ROP output rounding precision
...
- Lower 12 bits seem to be unused based on empirical sampling
2024-04-17 22:22:37 +03:00
kd-11
1792714901
rsx: Fix intra-draw-call barrier queueing
...
- Ignore latch since we may have another barrier queued. Barriers cost essentially nothing so there is no problem with extra pushes.
- Remove unnecessary use of "else" statements.
2024-04-16 04:38:49 +03:00
Megamouse
2f53d58cd9
fix some warnings
2024-04-15 19:28:28 +02:00
kd-11
e48ec75896
rsx: Fix vertex texture invalidation
2024-04-14 22:37:07 +03:00
kd-11
58d8c65990
rsx: Fix some broken latch checks
2024-04-14 22:37:07 +03:00
kd-11
dd66380132
vk: Always initialize internal objects
2024-04-14 22:37:07 +03:00
kd-11
d6f6752af0
Add missing newline
2024-04-13 03:29:57 +03:00
kd-11
c1aaa1bcf6
Get reworked RSX to compile
2024-04-13 03:29:57 +03:00
kd-11
10fe14e783
rsx: Separate register context from RSX thread
2024-04-13 03:29:57 +03:00
Florin9doi
b6bfde6d64
Handle R16G16B16X16_FLOAT
...
Fix Super Hero Squad
2024-04-12 01:01:14 +03:00
kd-11
ec37e8f0dc
rsx: Fix loading mid-draw call savestates
2024-03-29 08:15:38 +03:00
oltolm
59410b9d62
fix compiler warnings
2024-03-28 08:45:20 +01:00
kd-11
175aa510c8
rsx: Make overlay manager default lock-state exclusive
2024-03-28 08:08:21 +01:00
kd-11
236ac7d062
rsx: Fix race conditions on removals
2024-03-28 08:08:21 +01:00
kd-11
00f1b2bfa7
rsx: Rewrite fragment shader invalidation test
2024-03-28 08:08:21 +01:00
kd-11
a9fad83971
rsx: Fix memory range invalidation
2024-03-28 08:08:21 +01:00
kd-11
1550dc7f1f
Fix audit crash in games where hash strategy is heavily used
2024-03-28 08:08:21 +01:00