Commit graph

4451 commits

Author SHA1 Message Date
Megamouse 99eb84c104 Fix some warnings 2024-05-18 16:16:08 +02:00
Megamouse 2637dc35a7 rsx: Initialize some uninitialized members 2024-05-18 16:16:08 +02:00
Megamouse dfee5b9a6c threads: replace magic number id_type with thread_class 2024-05-18 16:16:08 +02:00
Megamouse aff2588cce overlays/input: allow ldd pad input 2024-05-18 14:34:08 +02:00
kd-11 75d6765adc gl: Handle GCM_FORMAT_G8B8 readback compatibility check 2024-05-15 04:18:12 +03:00
Elad Ashkenazi 2eabc77deb Hide Game Window as soon as emulation closes 2024-05-14 19:36:48 +03:00
kd-11 781c5a76d9 rsx: Fix processing of deferred indexed draw parameter updates 2024-05-14 16:32:41 +03:00
kd-11 fc92aef4d1 vk: Perform the buffer update without splitting the renderpasses 2024-05-12 21:26:25 +03:00
kd-11 62eb9c2012 vk: Allow barriers to optionally skip renderpass splitting
- This is allowed by spec when we don't care about what happens outside the renderpass
2024-05-12 21:26:25 +03:00
kd-11 37c9392e59 rsx: Initialize some vars 2024-05-12 21:26:25 +03:00
kd-11 0d0fc23f9e rsx: Use range intersection to speed up xform constants patching 2024-05-12 21:26:25 +03:00
kd-11 b0375d9c9a rsx: Add a base class for vertex programs and implement range intersection for constant IDs 2024-05-12 21:26:25 +03:00
kd-11 cc313bfba1 gl: Implement transform constants patching 2024-05-12 21:26:25 +03:00
kd-11 4cf7b7022e gl: Memoize the bound range for a buffer 2024-05-12 21:26:25 +03:00
kd-11 3ef1eb8529 vk: Minor cleanup 2024-05-12 21:26:25 +03:00
kd-11 3a466d6fd2 vk: Whitespace fix 2024-05-12 21:26:25 +03:00
kd-11 3fa6064068 vk: Silence some warnings 2024-05-12 21:26:25 +03:00
kd-11 a09111052a rsx/vk: Implement batched transform constant updates 2024-05-12 21:26:25 +03:00
kd-11 ac6f77a744 rsx: Provide a supplementary argument to the command barriers 2024-05-12 21:26:25 +03:00
kd-11 9e1019b1cf rsx: Start splitting off some stuff into the graph backend class 2024-05-12 21:26:25 +03:00
kd-11 77b9e6560b vk: Fix a spec violation 2024-05-12 21:26:25 +03:00
kd-11 279393337e vk: Implement dynamic transform constant updates 2024-05-12 21:26:25 +03:00
kd-11 96793193b5 rsx: Implement deferred request size io buffer where we do not know the size beforehand. 2024-05-12 21:26:25 +03:00
kd-11 406a519400 rsx: Implement deferred transform constants load 2024-05-12 21:26:25 +03:00
Elad Ashkenazi 3856b77e15 Savestates: Fix avconf serialization 2024-05-05 06:57:11 +03:00
Megamouse e164d462b4 cellVideoOut: support interlaced scan modes 2024-05-05 01:38:54 +02:00
Megamouse fcba193a3c input: use keyboard consumers to seperate cell and overlay logic 2024-04-27 01:03:23 +02:00
Megamouse b8165af054 rsx: optimize some loops 2024-04-24 12:16:45 +03:00
oltolm 862727e9bf simplify template code like std::invoke_result<T>::type 2024-04-21 18:15:17 +03:00
oltolm 9e9a3262eb simplify template code like std::is_same<T>::value 2024-04-21 18:15:17 +03:00
Megamouse 1444981bdc overlays/osk: Don't use meta out key code in the osk overlay
The out key code is simply used to store the meta key ID.
It is not meant to be a real key code.
2024-04-19 01:29:22 +02:00
Megamouse e3f6bbfcc9 fix some warnings and typos 2024-04-19 01:29:22 +02:00
kd-11 40eda1b972 rsx: Make const explicitly unsigned
- Can silence some GLSL compiler noise in mesa
2024-04-17 22:22:37 +03:00
kd-11 a5c3e303c7 rsx: Improve ROP output rounding precision
- Lower 12 bits seem to be unused based on empirical sampling
2024-04-17 22:22:37 +03:00
kd-11 1792714901 rsx: Fix intra-draw-call barrier queueing
- Ignore latch since we may have another barrier queued. Barriers cost essentially nothing so there is no problem with extra pushes.
- Remove unnecessary use of "else" statements.
2024-04-16 04:38:49 +03:00
Megamouse 2f53d58cd9 fix some warnings 2024-04-15 19:28:28 +02:00
kd-11 e48ec75896 rsx: Fix vertex texture invalidation 2024-04-14 22:37:07 +03:00
kd-11 58d8c65990 rsx: Fix some broken latch checks 2024-04-14 22:37:07 +03:00
kd-11 dd66380132 vk: Always initialize internal objects 2024-04-14 22:37:07 +03:00
kd-11 d6f6752af0 Add missing newline 2024-04-13 03:29:57 +03:00
kd-11 c1aaa1bcf6 Get reworked RSX to compile 2024-04-13 03:29:57 +03:00
kd-11 10fe14e783 rsx: Separate register context from RSX thread 2024-04-13 03:29:57 +03:00
Florin9doi b6bfde6d64 Handle R16G16B16X16_FLOAT
Fix Super Hero Squad
2024-04-12 01:01:14 +03:00
kd-11 ec37e8f0dc rsx: Fix loading mid-draw call savestates 2024-03-29 08:15:38 +03:00
oltolm 59410b9d62 fix compiler warnings 2024-03-28 08:45:20 +01:00
kd-11 175aa510c8 rsx: Make overlay manager default lock-state exclusive 2024-03-28 08:08:21 +01:00
kd-11 236ac7d062 rsx: Fix race conditions on removals 2024-03-28 08:08:21 +01:00
kd-11 00f1b2bfa7 rsx: Rewrite fragment shader invalidation test 2024-03-28 08:08:21 +01:00
kd-11 a9fad83971 rsx: Fix memory range invalidation 2024-03-28 08:08:21 +01:00
kd-11 1550dc7f1f Fix audit crash in games where hash strategy is heavily used 2024-03-28 08:08:21 +01:00