Nekotekina
c061991c43
vm_native: supply only one madvise flag at a time
2021-04-18 13:13:15 +03:00
Megamouse
bdac1d9bfd
Qt: fix type mismatch crash of game grid items
2021-04-18 09:58:54 +02:00
David Carlier
266c4209c4
VM: FreeBSD c_madv_no_dump/dump constants support.
2021-04-17 20:47:36 +03:00
Nekotekina
fb26da1cb0
bs_t<>: create BitSetEnum concept
...
Try concepts instead of SFINAE.
2021-04-17 19:23:19 +03:00
Nekotekina
d623720f4d
Fix condition for -Wno-attributes (regression)
2021-04-17 16:26:41 +03:00
Nekotekina
9d4fcbf946
bs_t<>: fix/cleanup some operators
2021-04-17 15:54:33 +03:00
p01arst0rm
896db3806d
replaced CMAKE_COMPILER_IS_GNUCXX with CMAKE_CXX_COMPILER_ID
2021-04-17 15:54:27 +03:00
Megamouse
691b986e36
keyboard pads: release all keys on FocusOut event
2021-04-17 14:03:50 +02:00
Megamouse
5416f60643
basic keyboard: release all keys on FocusOut event
2021-04-17 14:03:50 +02:00
Eladash
67e2e154fa
Replace simple_type with std::common_type
2021-04-17 10:27:55 +03:00
Megamouse
330dea181a
Qt: unify some movie hover code and fix cellLeave
2021-04-16 23:18:13 +02:00
Megamouse
7bc673002f
overlays: fix dirty state of message dialog
2021-04-16 23:18:13 +02:00
Megamouse
ae8d1a3a60
Qt: smoother scrolling in savedata manager
2021-04-16 21:26:24 +02:00
Megamouse
27975e9dfd
Qt: remove uncritical deprecated notes and titles
...
This also fixes a savedata notes bug.
The detail section notes were always taken from the deprecated settings.
2021-04-16 21:26:24 +02:00
Megamouse
bff938ccf5
Qt: optimize game list repaint with new logic
...
We now pass a shared pointer to the icon items, so there is no need to trigger a full refresh of the list anymore.
Sadly this doesn't apply to the game grid.
2021-04-16 11:21:04 +02:00
Megamouse
53f317e076
Qt: use gifs as icons on hover if available.
2021-04-16 11:21:04 +02:00
Malcolm Jestadt
0a7df9d02e
SPU LLVM: add AVX-512 SPU verification
...
- This is hidden behind a new setting, as some cpus may downclock agressively when executing 512 wide instructions
2021-04-16 09:35:26 +03:00
Nekotekina
408ffd3d2c
fxo: add debug name to the typeinfo
2021-04-15 20:01:29 +03:00
Nekotekina
a211895e28
shared_ptr.hpp: use for fs::virtual_device
...
Add new constructors for single_ptr and shared_ptr.
Change virtual device prefix format.
2021-04-15 17:26:47 +03:00
Nekotekina
19763f8973
Remove unnecessary default:breaks
2021-04-15 15:23:59 +03:00
Desterly
99d6f9c7a9
Skylander - Traptanium portal cleanup
...
- Remove "Status" query responses from reset request
- Add additional request types for newer portal
2021-04-15 12:10:22 +02:00
Desterly
63e4ac80bd
Skylander - Change portal version
...
Switch emulation to the Traptanium portal. This portal is universal
and works with all games.
2021-04-15 12:10:22 +02:00
polar
24983ea329
removed whitespace
...
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-04-15 11:37:35 +02:00
p01arst0rm
6cab5b5591
removed extra perentheses pair
2021-04-15 11:37:35 +02:00
p01arst0rm
c9d2aed286
small collection of fixes
2021-04-15 11:05:15 +03:00
Eladash
a16cc3ac8a
lv2: Remove flags from IPC-supported objects
2021-04-15 10:31:40 +03:00
TotalCaesar659
ba1699a831
Fix typo
2021-04-14 20:01:18 +02:00
Megamouse
20c69a0e3e
overlays: make auto-repeat buttons configurable
...
and properly reset the auto-repeat timer whenever a new button was pressed
2021-04-13 20:57:05 +02:00
Megamouse
bdc5ed094b
overlays: implement OSK password mode
2021-04-13 20:57:05 +02:00
Megamouse
088d22675b
overlays: fix osk placeholder
2021-04-13 20:57:05 +02:00
Megamouse
fc9b3c13e6
misc: fix old some style casts and redundancies
2021-04-13 20:57:05 +02:00
kd-11
14a64e2529
rsx: Handle rare rounding issue where position.w is very close to zero
2021-04-13 21:26:23 +03:00
Megamouse
f5415fb4ac
overlays: dynamically change dialog background
2021-04-13 19:13:56 +02:00
Megamouse
20076ed57e
Qt: Properly disable perfoverlay datapoint sliders
2021-04-13 19:13:56 +02:00
kd-11
8d1fc18941
vk: Fix mip level packed pitch calculation
2021-04-13 00:14:16 +03:00
kd-11
06dc99ab85
rsx: Fix decompression of RB_RG textures.
...
- Removes several subtle hacks that hid the real issue.
A compressed texture has more than one texel per 'block'.
2021-04-11 21:36:36 +03:00
p01arst0rm
4048b1e515
added inline suggestion to settings_location to prevent duplicate includes
2021-04-11 18:38:02 +03:00
Nekotekina
ccb46df905
Minor fixups (removed unnecessary code)
2021-04-11 16:36:02 +03:00
Megamouse
a16d8ba3ea
More random changes
2021-04-11 14:01:51 +03:00
Eladash
56d34e0e80
Enforce backslash at the end of emulated drives paths
2021-04-10 23:51:49 +03:00
Eladash
5ca6381624
Implement "PPU LLVM Precompilation" control setting
2021-04-10 18:06:46 +03:00
Megamouse
7a105333dc
Qt: fix vfs dir remove button enabled state
2021-04-10 15:18:16 +02:00
Megamouse
332eb5fbd6
Log firmware after Emu was initialized
2021-04-10 15:18:16 +02:00
Megamouse
5b0dac797c
Remove deprecated user management code
2021-04-10 15:18:16 +02:00
Eladash
86ddc00bb1
Suggest adding RPCS3 to anti-virus whitelist on firmware/PKG installation failure
2021-04-10 10:37:20 +02:00
Nekotekina
3107f37864
Fix psf::load error for error::stream
2021-04-10 00:43:08 +03:00
Megamouse
17f5fec538
sceNp: fix rap file regression ( #10084 )
2021-04-09 21:37:57 +01:00
Megamouse
03b76b4606
Emu: some cleanup
2021-04-09 21:03:49 +02:00
Eladash
a3e8a61547
PSF: Fix string_view optimization
...
Avoid redundant copies of std::string.
2021-04-09 20:58:30 +03:00
Eladash
a8d5a8734a
Loader/cellGame: Do not crash on invalid PSF files
2021-04-09 20:58:30 +03:00
Nekotekina
10bbb7fa1f
Fix some warnings (deprecate enum arithmetics)
2021-04-09 10:26:13 +03:00
Nekotekina
8c5f2b249c
shared_ptr.hpp: further fixes
...
Improved is_same_ptr() trait (added third "maybe" category).
Fallback to pseudo-runtime check in certain cases (if "maybe").
Fix single_ptr moving assignment operator.
2021-04-09 10:26:13 +03:00
Nekotekina
332c512eed
shared_ptr.hpp: minor optimization (GCC hotfix)
...
Use thread_local for dummy objects (doesn't work on MSVC).
Couldn't find better way to remove fake static objects completely.
In a sense that they don't appear in object files.
2021-04-09 10:26:13 +03:00
Megamouse
d10584ac6c
DRM: Search all user directories for rap files
2021-04-09 08:47:59 +02:00
Eladash
d2b761b7de
Log error about HG games booted outside of /dev_hdd0
2021-04-08 23:57:00 +03:00
Eladash
49c5ce30cc
Emulation: Fix boot path resolving
...
* Fix /dev_flash executables path arg. (/host_root is wrong for it)
* Fix usage of /host_root for homebrew applications when it is not mounted, use /app_home.
* Fix path source detection. (don't get fooled by path slashes repetitions, symlinks, '.', ".." and ('\' on Windows))
* Unescape tail of /dev_hdd0 paths.
2021-04-08 23:57:00 +03:00
Nekotekina
95725bf7fc
Add -Werror=missing-noreturn (GCC, clang)
...
May be useful to diagnose functions which fail assertions unconditionally.
2021-04-08 10:29:47 +03:00
Nekotekina
94c62b1eec
shared_ptr.hpp: improve is_same_ptr<> trait
...
Don't always return true on MSVC.
2021-04-08 10:29:47 +03:00
Megamouse
02febd3f65
Workaround: Skip progress_dialog during gameplay
2021-04-06 21:39:34 +03:00
Megamouse
497fbb17a8
progress_dialog fixes
2021-04-06 21:39:34 +03:00
Nick Renieris
396c129d41
vm: Flag names (refactoring)
2021-04-06 13:07:54 +03:00
Eladash
4a9be0a8d2
core: Move IDM to FXO
2021-04-04 17:29:32 +03:00
Megamouse
bf1756448e
overlays: fix taskbar progress reset
2021-04-04 13:38:10 +03:00
Nekotekina
ed8f60431f
Fixup for progress dialog closing logic
...
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-04-03 23:25:02 +03:00
Nekotekina
6f1f75bc8f
Minor progress dialog refactoring
...
Add rsx::overlays::progress_dialog class (identical to message_dialog).
Don't use Emu.CallAfter() for native dialogs.
Make g_progr_ptotal waitable.
2021-04-03 22:38:04 +03:00
Nekotekina
963d150e93
Fix some -Weffc++ warnings (part 2)
2021-04-03 21:54:15 +03:00
Nekotekina
1ddeef71c6
Fix some typos
2021-04-03 21:54:15 +03:00
Megamouse
b7eefeac8b
hotfix: skip progr dialogs if msg dialogs are open
2021-04-03 20:37:40 +02:00
Eladash
e57f36fc5b
Quick sys_sm_get_params implementation
2021-04-03 17:23:40 +03:00
Eladash
32116086b3
Implement _sys_prx_register_module loading imports/exports functionality
2021-04-03 17:23:40 +03:00
Eladash
878da3b474
Implement get_cellos_appname()
...
Identifying vsh.self and possibly other operating system executables in the future.
2021-04-03 17:23:40 +03:00
Eladash
73320d4180
Output all fatal log messages to Console/debugger as well
2021-04-03 08:47:58 +02:00
Eladash
a1d31f640a
Set userland firmware SPRX directory as the default PS3 decryption tool path
2021-04-02 20:54:33 +02:00
Megamouse
9c7230e79f
cli: set user-id per command line
2021-04-02 11:50:28 +02:00
Megamouse
98687d474b
Move system info to extra line
2021-04-02 07:14:23 +02:00
Eladash
7b57b8f2ca
debugger: Implement ability to pause entire emulation on breakpoint
2021-04-01 19:11:55 +03:00
Eladash
55c98bfaef
Fix #9879 and fix firmware confirmation dialog when auto-start is disabled
2021-04-01 14:09:02 +03:00
Nekotekina
e9a45a2f45
Implement scoped_progress_dialog
...
Create Emu/system_progress.hpp
Remove atomic g_progr_show
2021-03-31 23:40:09 +02:00
Nekotekina
2212a131ef
Fix some -Weffc++ warnings (part 1)
2021-03-31 11:27:09 +03:00
Nekotekina
deacf05769
Enable -Wdeprecated-copy
...
Some classes violated the Rule of 3(5) in their special operator definitions.
2021-03-31 11:27:09 +03:00
Megamouse
870224cde0
Emu/overlay: ingame native overlay PPU compilation
2021-03-31 09:38:30 +02:00
Megamouse
e557c962fb
Qt: gs_frame position updates
2021-03-30 19:09:01 +02:00
Eladash
1e71deb0db
rsx: Compile shaders when CELL is not running
2021-03-30 11:13:47 +03:00
Eladash
dea1d01de2
Fix Emulator::Stop race with IDM
...
Newly created threads' state could have not been flagged with exit.
2021-03-30 10:21:54 +03:00
Eladash
e9bea1c742
Emu: Do not obey auto-exit setting after creating firmware cache
2021-03-30 10:21:54 +03:00
Eladash
d51bb8b1cc
Fix Emulator::Pause race with IDM
2021-03-30 10:21:54 +03:00
Eladash
aad5283786
Fix Emulator::IsPaused()
2021-03-30 10:21:54 +03:00
Megamouse
66df38957b
add AppIcon to fatal_error_dialog
2021-03-29 23:32:15 +02:00
xddxd
7cbafd603a
Get rid of non-LLVM build configurations ( #10030 )
...
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-03-29 22:45:48 +03:00
dio-gh
3e48c9744b
upgrade icons to a modern design
...
Credits go to @DAGINATSUKO, and @hcorion for the svg version.
2021-03-29 22:24:40 +03:00
Megamouse
a982280400
Qt: Drop int for QT_SCALE_FACTOR_ROUNDING_POLICY
2021-03-29 20:37:33 +02:00
Megamouse
d62983e1a2
Qt: Properly set QT_SCALE_FACTOR_ROUNDING_POLICY
2021-03-29 20:37:33 +02:00
Megamouse
90ac24e524
Qt: set find_dialog "next" button to default
2021-03-29 19:19:24 +02:00
Megamouse
0b2ba98238
Qt: add option to hide the log prefix
2021-03-29 19:19:24 +02:00
xddxd
b978aa6dca
Wording changes and tooltip fix for unsupported CPUs
2021-03-26 18:56:16 +01:00
Megamouse
6565855005
Qt: clean global cfg before adding custom cfgs
2021-03-26 09:08:30 +01:00
Megamouse
9f80a55652
Qt: don't show updater if booted with cli arg
2021-03-25 23:39:42 +01:00
xddxd
9d895e6b15
Scheduler overhaul
2021-03-26 00:29:44 +03:00
Megamouse
a7acb84b8b
Qt: Remove unused GUI entries when saving a config
2021-03-25 20:34:00 +01:00
Megamouse
8d54453981
Qt: Fix debugger breakpoint deletion
2021-03-24 20:47:51 +01:00
Megamouse
452fb59c74
Qt: select target item in debugger list
...
This should make it easier to spot the item
2021-03-24 20:47:51 +01:00
Megamouse
ba45daff35
Qt: some cleanup in debugger
2021-03-24 20:47:51 +01:00
Nekotekina
b3fb6d7d18
Add and fix -Wredundant-decls (GCC)
2021-03-23 22:48:57 +03:00
Nekotekina
5dc3467337
vm: fix reservation_update notification
...
Rare function.
2021-03-23 21:09:37 +03:00
Nekotekina
729757b1dd
atomic.hpp: allow raw notify_all by pointer
2021-03-23 20:58:42 +03:00
Nekotekina
393f9d329d
atomic.cpp: allow non-standard sizes in atomic wait (>16)
2021-03-23 20:52:56 +03:00
Nekotekina
820390b7ed
atomic.cpp: remove raw_notify and simplify internal logic
...
Also permit zero size in waiters.
2021-03-23 20:19:10 +03:00
Nekotekina
e0790f758e
Add some warnings (GCC, clang)
2021-03-23 16:40:44 +03:00
Eladash
2f333424a6
Improve ELF/Trophy loader's error checking
2021-03-23 16:05:23 +03:00
Eladash
a67b347966
debugger: Fix SPU memory viewing ( #10007 )
...
* debugger: Fix SPU memory viewing
* Fix terminal recovery from page faults (hack allocation)
2021-03-23 13:33:07 +03:00
Megamouse
dedf09017a
VS: try to unbreak debug builds
2021-03-23 09:11:04 +01:00
Megamouse
cd07ab5b5f
VS: fix release build
2021-03-23 00:46:26 +01:00
Megamouse
6892cb1c7e
Qt: prepare for removal of deprecated GUI settings
...
If you remove a custom name and already had a deprecated name before, you'll never get rid of it.
This applies to all of the deprecated settings.
2021-03-22 23:47:11 +01:00
Megamouse
b518a9a338
VS: fix release Optimization
2021-03-22 20:19:36 +01:00
Megamouse
54d078f379
VS: fix AdditionalIncludeDirectories
2021-03-22 20:19:36 +01:00
Eladash
b0a0533a4f
Memory string searcher improvements
...
* Search the entire PS3 4GB address space instead of a small area of memory which is meant mostly for PRX/SELF memory aka vm::main segment. This limitation rendered string searcher nearly useless.
* Implement hexadecimal byte-string, hexadecimal integer, float and double value search formats.
* Multi-thread searching.
* Optimize searching algorithm vastly.
* Fix crash on empty string, report an error.
* Implement case-insensitive string search.
2021-03-22 18:37:26 +03:00
Megamouse
399f20ae54
Qt: Fix debugger step shortcuts
2021-03-22 10:44:30 +01:00
Megamouse
554ba9d6a6
Qt: Allow package installation through cli
...
Adds --installpkg cli option
2021-03-21 18:44:11 +01:00
Megamouse
2c05e9719d
cfg: simplify get_nodes
2021-03-20 20:54:26 +03:00
Megamouse
cb9e7358d2
cfg: log unused config entries
2021-03-20 20:54:26 +03:00
Megamouse
70c98fff19
Make cli fw installation more foolproof
2021-03-20 11:57:04 +01:00
Romain TISSERAND
b5698ee101
Add command-line option to install firmware
2021-03-20 11:57:04 +01:00
Nekotekina
379138af27
Fix NtSetTimerResolution in no-gui mode (Win32)
...
Add dummy persistent timer with 10ms period.
Replace QTimer invocation with Emu.CallAfter().
This way, headless and no-gui modes should be affected by it.
2021-03-19 22:26:48 +03:00
Eladash
1864419561
Fix SPU mapped memory page size
2021-03-19 22:25:08 +03:00
Eladash
a9ddb1d3b3
GUI: Implement full extraction of PUP
...
* Implement full extraction of PS3UPDAT.PUP.
* Implement TAR extraction via GUI.
* Use VFS to implement missing PS3 filesystem characters escaping.
* Use VFS to error on illegal paths. (illegal paths such as malware pointing to "/../../..and so on../C:/Windows")
2021-03-19 17:51:09 +01:00
Eladash
314670a347
Improve firmware installation error handling
...
* Add new error types and descriptions.
* Do not crash on missing 0x100 and 0x300 PUP file entries.
* Report an error on missing PUP package inner files.
* Fix overflow in file-size against header check.
* Move all header errors to pup_object class.
* Move verbose error descriptions to pup_object class.
* Minor optimizations.
2021-03-19 17:51:09 +01:00
Eladash
ad49c54531
Fix race in render_creator ( #9939 )
2021-03-18 12:09:42 +03:00
Megamouse
43ac33c2b4
cellSaveDataEnableOverlay
2021-03-18 11:11:34 +03:00
Nekotekina
ee4009e123
Add supporters
2021-03-17 23:53:10 +03:00
Nekotekina
2decf1ecda
Rename and move g_tls_current_cpu_thread inside cpu_thread
...
Don't declare extern inside get_current_cpu_thread().
Possible workaround for gcc-11.
2021-03-17 23:49:48 +03:00
Eladash
1d7fbd6a9a
Fix sceNpTrophyGet(Trophy/Game)Icon
2021-03-17 22:31:57 +03:00
Eladash
1213708b72
Replace some log errors ( #9980 )
2021-03-17 17:19:35 +03:00
Nekotekina
8fcebebae3
Implement lv2_mp_flag::cache
...
Identify /dev_hdd1 without unsafe path comparison.
2021-03-16 19:37:03 +03:00
Nekotekina
f801dc6558
Save all 8 syscall_args
2021-03-16 19:33:37 +03:00
Eladash
8716ac554f
Fix sys_raw_spu_destroy
2021-03-16 19:31:52 +03:00
Eladash
d7b4753007
Make gamedata installation atomic as real PS3
2021-03-16 19:31:52 +03:00
Eladash
a9b0d25c01
PPU Debugger: Fixup for syscall arguments ( #9932 )
2021-03-16 16:20:45 +03:00
shockdude
6a14849381
sys_usbd: DJ Hero Turntable Emulation ( #9965 )
...
* Initial Turntable Emulation
2021-03-14 23:48:50 +03:00
Megamouse
f93dbb8f49
Qt: dont scale small icons, deal with size instead
2021-03-14 19:56:11 +01:00
Megamouse
f83b19cecf
Qt: Fix wide game icons (weird copy pasta error)
2021-03-14 19:56:11 +01:00
Megamouse
1e09be19f5
Qt: Fix PaintedPixmap crash if icon is null
2021-03-14 19:56:11 +01:00
Megamouse
c1de0bc28c
workaround for clang compilation
2021-03-14 16:46:16 +01:00
Megamouse
1a5a0f5eca
overlays: Fix aspect ratio of custom bakground images
2021-03-14 16:46:16 +01:00
Megamouse
8b0cd60be9
Qt: Fix game icon canvas size
2021-03-14 16:46:16 +01:00
Megamouse
2239a52e9b
Qt: Import Custom Shader Loading Icons
...
and refactor icon import
2021-03-14 16:46:16 +01:00
kd-11
c9214ce6c0
vk: Disable async streaming by default
2021-03-14 16:39:55 +03:00
Nekotekina
bb9b5e6aff
Enable -Wtautological-compare
2021-03-13 23:01:37 +03:00
Nekotekina
0327ecc5c1
Enable -Wduplicated-cond (GCC)
2021-03-13 18:46:59 +03:00
Nekotekina
ccdea1c4ad
Enable -Wduplicated-branches (GCC)
2021-03-13 18:03:08 +03:00
Nekotekina
c22e1e71f0
Continue fixing strict aliasing warnings
2021-03-13 18:02:37 +03:00
Eladash
aff63028d4
SCE Decryption: Detect illegal RAP files
2021-03-13 11:51:40 +01:00
Eladash
7a7b168af3
GUI: Atomic RAP file installation
2021-03-13 11:51:40 +01:00
Eladash
bdf6a1c70e
GUI: Handle all PUP files in drag-and-drop
2021-03-13 11:51:40 +01:00
Eladash
d1e07434a1
GUI: Handle uppercase RAP file extension
2021-03-13 11:51:40 +01:00
Megamouse
c0d823f1d8
Qt: Fix square custom icons
2021-03-13 10:19:39 +01:00
Megamouse
8d0947f07f
Qt: Option for Custom Icons
2021-03-13 10:19:39 +01:00
Megamouse
161d8ef47a
Qt: Center Custom Icons
2021-03-13 10:19:39 +01:00
Megamouse
8c139206d7
Qt: Import Custom Icons
2021-03-13 10:19:39 +01:00
jtscott
e3a7fddddf
Resolve minor typo 'verion'
2021-03-13 01:16:01 +01:00
Eladash
923ba6f3bb
Fix sysutil_send_system_cmd at Emu.Stop()
2021-03-12 21:01:48 +03:00
Eladash
729cd9284e
debugger: Fix PPU threads pausing
2021-03-12 13:01:12 +03:00
kd-11
140c5bfc3e
Add asynchronous streaming to the GUI and auto-enable it
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- Hopefully not many users are on very weak GPUs
2021-03-12 02:27:05 +03:00
kd-11
a5f0faefc3
vk: Check for uninitialized target before going into any scaling op
2021-03-12 02:27:05 +03:00
kd-11
608f8de347
vk: Solve GPU hang/reset due to waiting on events that are never signaled
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- TODO: Some refactoring may be required to pair the primary and secondary CB and avoid such blunders
2021-03-12 02:27:05 +03:00
kd-11
3e8a00d264
Basic fixups
2021-03-12 02:27:05 +03:00
kd-11
7d5a72c9e0
vk: Add options to system configuration
2021-03-12 02:27:05 +03:00
kd-11
48d0f80a86
vk: Add an alternate async queue scheduler
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- This version violates spec but does not rely on CPU threads to keep the GPU from hanging. It's ironically much safer to use.
2021-03-12 02:27:05 +03:00
kd-11
bd6c187fcd
vk: Tune event polling for higher throughput
2021-03-12 02:27:05 +03:00
kd-11
585837a3f0
vk: Support new fxo usage pattern
2021-03-12 02:27:05 +03:00
kd-11
b4e821c28d
vk: Flip on async texture uploads
2021-03-12 02:27:05 +03:00
kd-11
589ac1c5d4
vk: Optimization - avoid touching the mutex at all if possible even when there is no contention
2021-03-12 02:27:05 +03:00
kd-11
c9e8b87c60
vk: Properly clean up async scheduler
2021-03-12 02:27:05 +03:00
kd-11
41f5158247
vk: Sync main pipe with async jobs if any
2021-03-12 02:27:05 +03:00
kd-11
d2993474fb
vk: Lazy-initialize image resource on first use when owned by a separate queue
2021-03-12 02:27:05 +03:00
kd-11
77e312fb99
vk: Add the async task scheduler
2021-03-12 02:27:05 +03:00
Eladash
cd6ef2958b
Add information about unnamed/main threads in logs and fatal dialog
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* If thread is unnamed, keep log name empty for main thread, otherwise print thread id. In fatal dialog, main thread can be handled differently (with special remark that it's main thread).
* Always print thread id in fatal dialog, regardless of thread type.
Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-03-11 22:55:06 +03:00
Megamouse
40f3adc45f
Overlays: Implement individual pulse
2021-03-11 20:48:12 +01:00
Eladash
cfa2d4aaa8
Loader: Log FNID of imported/exported functions
2021-03-11 15:23:58 +03:00
arabek
bdefeaf6f9
Use maybe_unused macro for chip var
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Var chip is only used in the WIN32 ifdef block - use maybe_unused to silence the compiler warning about unused variable.
2021-03-11 14:33:04 +03:00
Eladash
0958c10f88
Improve TAR loader ( #9908 )
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* Fix header magic test.
* Rewrite code to not use so many filesystem calls.
* Add many more error checks.
* Add missing NUL filetype.
* octalToDecimal(header.size) has been fixed to use fixed 12 characters range instead of endless string.
* Add many optimizations.
* Fix possible signed overflows with int, use the unisgned u64 type instead which allows for greater files as well.
* Log errors.
2021-03-11 02:26:39 +03:00
Nekotekina
4adf412049
Fix std::bit_cast misuse
2021-03-10 16:11:30 +03:00
Nekotekina
03332c340d
Implement utils::bless (pointer cast)
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Tries to workaround strict aliasing troubles.
Don't confuse with std::bless which works differently.
2021-03-10 16:02:00 +03:00
Eladash
63ecb56b51
PPU interpreter hotfix
2021-03-10 13:41:13 +03:00
Megamouse
cbd895a29c
Move code to cpp ( #9938 )
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* GL: move GLOverlays code to cpp
* GL: move GLCompute code to cpp
* VK: move VKOverlays code to cpp
* VK: move VKCompute code to cpp
2021-03-10 00:58:08 +01:00
Nekotekina
9cbe77904d
Revert changes in BufferUtils.cpp
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Should fix #9933
2021-03-09 19:19:24 +03:00
Nekotekina
19b5b47b26
Add -Wnull-dereference (commented out)
2021-03-09 15:54:04 +03:00
Eladash
52a0b38379
Workaround segfaults in Vulkan enumeration thread ( #9935 )
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* Workaround segfaults in Vulkan enumeration thread
2021-03-09 13:50:58 +01:00
Nekotekina
a4fdbf0a88
Enable -Wstrict-aliasing=1 (GCC)
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Fixed partially.
2021-03-09 03:10:15 +03:00
Nekotekina
3990e2d3e6
Add -Wclobbered and -Wcast-function-type (no effect)
2021-03-09 03:10:15 +03:00
Nekotekina
53af2dbb3f
Add/fix warning -Wignored-qualifiers (GCC/clang)
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Fix simple_array::const_iterator as a part of it.
2021-03-09 03:09:50 +03:00
Nekotekina
5bdd1cf837
Remove some redundant code
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Potential fix for future warnings.
2021-03-09 03:09:50 +03:00
Megamouse
1a3c01154a
make from_hdd0_game check lowercase
2021-03-08 22:58:19 +03:00
xddxd
df338f0552
Move sys_crashdump to it's own file and make it a module itself
2021-03-08 22:57:35 +03:00
Malcolm Jestadt
e5d0e035d0
SPU LLVM: Rearange FM instruction for better performance
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- Doesn't eliminate any instructions, but allows for better out of order execution.
2021-03-08 15:48:36 +03:00
xddxd
6d91a9fe6f
Possible workaround for mobile Kepler chips
2021-03-08 15:46:03 +03:00
Megamouse
935e398930
patch_manager: expand first search results
2021-03-08 12:05:00 +01:00
Eladash
2afc7cbaaa
GUI: Implement MSELF extraction tool ( #9909 )
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* MSELF: fix overflow
* GUI: Implement MSELF extraction tool
* VS: fix mself files in vcxproj
* fix
* Update mself.cpp
* fixed
2021-03-07 17:59:37 +01:00
Megamouse
1b5cf118e7
Input/Qt: implement XInput battery level
2021-03-07 11:48:19 +01:00
Megamouse
a3a4c0a906
overlays: don't count initial garbage values.
...
This might also shave off some microseconds.
2021-03-07 00:52:11 +01:00
Megamouse
3ae7debc17
Qt: Do not allow updates during emulation
2021-03-07 01:56:25 +03:00
Megamouse
dab53f4e41
Cleanup Emu before the update reboot
2021-03-07 01:56:25 +03:00
Megamouse
9da7910fc9
Fix auto updates. Don't pass exe as arg0 to execl
2021-03-07 01:56:25 +03:00
Nekotekina
3609eb25c9
Implement thread_ctrl::is_main()
2021-03-06 23:10:31 +03:00
Nekotekina
ded828dfc9
sysinfo.cpp: Implement utils::main_tid (main thread id)
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Careful.
2021-03-06 23:10:31 +03:00
Nekotekina
87af905018
Enable -Wunused-parameter
2021-03-06 18:07:08 +03:00
Megamouse
7205a93751
add some log messages for debugging
2021-03-06 18:06:21 +03:00
GitArUs
f8097a428c
Allow games to list all savedata ( #9547 )
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* cellSaveData - allow games to list all savedata, not only those they own.
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-03-06 16:01:04 +03:00
Eladash
228988ca2b
Fix utils::get_firmware_version()
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* Do not crash on invalid file contents.
* Do not crash on unexpected file.open() error.
2021-03-06 14:53:40 +03:00
Megamouse
d2b0b019ec
DualSense: Fix initial ingame LED update
2021-03-06 11:15:54 +01:00
Eladash
a5d74c5e96
GUI: Improve missing firmware handling
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* Install PS3UPDAT.PUP at the spot when booting games whenever firmware is missing. The option to boot games without firmware is still supported when all firmware SPRX are HLEd in firmware settings.
* Pop-up a confirmation dialog in firmware installation if firmware is already installed.
2021-03-06 10:34:49 +01:00
Megamouse
3e7e077fad
DS3/DS4: fix battery LED update
2021-03-06 02:07:02 +01:00
Megamouse
dbb03ae2d7
dualsense: implement lightbar pulse (low battery)
2021-03-06 02:07:02 +01:00
Megamouse
06d2c5357b
dualsense: fix LED updates
2021-03-06 02:07:02 +01:00
Megamouse
c8e7530e37
dualsense: get hardware and firmware version
2021-03-06 02:07:02 +01:00
Megamouse
cdffaa1598
dualsense: implement battery level
2021-03-06 02:07:02 +01:00
Megamouse
b836d2497d
dualsense: minor cleanup
2021-03-06 02:07:02 +01:00
Megamouse
bdd94f053c
Qt: reset battery progress bar when not supported.
2021-03-06 02:07:02 +01:00
Megamouse
f88c3ae417
Qt: fix settings_dialog layout. Add stretches.
2021-03-05 14:46:52 +03:00
Megamouse
b09ac19e61
VS 16.9.0 compilation workaround
2021-03-05 14:46:52 +03:00
Timothy Redaelli
826dc7d5a6
Fix linking with system curl
2021-03-04 12:22:19 +03:00
Timothy Redaelli
fa5a2b6a85
SPUThread.cpp: remove "__attribute__((always_inline))"
...
cmp_rdata and mov_rdata are using __attribute__((always_inline)),
without inline, that is not supported on current g++ (see RPCS3#1546).
Moreover __attribute__((always_inline)) is a noop if used without inline so
just remove it.
A proper fix is to move the 2 functions in an header file as static
(with FORCE_INLINE) so it can be correctly inlined by the compiler.
2021-03-04 12:17:27 +03:00
Nekotekina
e6a3b59229
endian.hpp: simplify be_t/le_t constructors
2021-03-03 17:37:51 +03:00
RipleyTom
0eb0b1e1c9
Add some GT6 devices to whitelist
2021-03-03 17:30:16 +03:00
kd-11
1becd2f788
vk: Remove redundant double barrier
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- Luckily it was not too harmful in single queue submissions
2021-03-03 13:17:04 +03:00
Megamouse
7c0b93f815
perf overlay: Don't allow 0 or 1 datapoint count
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Doesn't render anyway
2021-03-03 00:33:46 +01:00
Megamouse
fa852c7dbe
perf overlay: add missing graph vertex
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And fix potential division by 0
2021-03-03 00:33:46 +01:00
Megamouse
73ca2119ed
perf overlay: add datapoint settings to GUI
2021-03-03 00:33:46 +01:00
Megamouse
86dbb859b7
perf overlay: add datapoint count config settings
2021-03-03 00:33:46 +01:00
Megamouse
e1e370999e
perf overlays: fix dynamic font resize of graphs
2021-03-03 00:33:46 +01:00
Megamouse
038c708a0a
perf overlays: add detail level none (hides FPS)
2021-03-03 00:33:46 +01:00
Nekotekina
c71bc25090
PPU: remove artificial 0x20000000 barrier for debug stats
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Change it to 0xE0000000 (SPU demarcation line)
2021-03-02 21:58:49 +03:00
Nekotekina
52fe86b56c
fixed_typemap.hpp: make it a bit fool-proof
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Require objects to be non-copyable (move is still allowed).
2021-03-02 21:58:49 +03:00
Eladash
004ebfdaee
SPU debugger: Implement MFC journal
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* Allow to dump up to 1820 commands with up 128 bytes of data each, using key D with the debugger.
2021-03-02 21:57:51 +03:00
Eladash
d0edd44a69
Atomic trophy status updates
2021-03-02 19:19:27 +03:00
Nekotekina
ea5e837bd6
fixed_typemap.hpp: return reference
2021-03-02 16:08:14 +03:00
Nekotekina
bbf52f3cea
named_thread: fix bugs in std::forward usage
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Fix few misused threads and other bugs.
2021-03-02 16:08:14 +03:00
Nekotekina
d788b12a8e
fixed_typemap.hpp: reduce indirection
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Backported some changes from auto_typemap.hpp
Implemented methods init(), reset(), clear()
Disabled recreation support.
2021-03-02 16:08:14 +03:00
Nekotekina
8a9320c4ef
auto_typemap.hpp: reduce indirection
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Implement is_init() method.
Implement optional Size template arg for further optimization.
2021-03-02 16:08:14 +03:00
Nekotekina
5cc9bd7702
typeindices.hpp: upgrade with size and align info
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This allows contiguous allocation (as in an aggregate).
2021-03-02 16:08:14 +03:00
Nekotekina
aa7e2376ec
shared_ptr.hpp: minor fixup for arrays
2021-03-02 16:08:14 +03:00
Megamouse
930895a218
DS3: fix LED battery status
2021-03-02 01:29:28 +01:00
Megamouse
3452e18da1
DS3: fix linux output report
2021-03-02 00:45:42 +01:00
Megamouse
b5d4b5a21c
DS3: fix regression: pad data is cleared even if there is no new data
2021-03-01 14:37:49 +01:00
Megamouse
2dc798d539
DS3: fix battery_level aquisition
2021-03-01 14:37:49 +01:00
Megamouse
805d52987f
Qt/Input: set player LED in pad settings
2021-03-01 14:37:49 +01:00
Megamouse
c2467b7b38
ds3: add led battery indicators (Linux only atm)
...
needs testing. maybe doesn't work
2021-03-01 14:37:49 +01:00
Megamouse
22b8cfd0ba
input: add some sanity checks
2021-03-01 14:37:49 +01:00
Megamouse
10a55f16cc
DS3: implement player LEDs
2021-03-01 14:37:49 +01:00
Ani
8e4451d1ab
rpcs3_version: Bump to 0.0.15 ( #9866 )
2021-02-28 23:32:23 +00:00
Megamouse
0b5c6350ae
cellScreenshot: fix overlay scaling ( #9867 )
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* cellScreenshot: fix overlay scaling
2021-02-28 23:00:49 +00:00