Eladash
418968d974
sceNpTrophy: Add logging of commSign
2020-09-22 19:46:52 +03:00
Eladash
89905bc1c4
sceNpTrophyRegisterContext: Implement SCE_NP_TROPHY_STATUS_NOT_INSTALLED
2020-09-22 19:46:52 +03:00
Eladash
cf61198fe3
HLE: Implement ERROR_BROKEN in cellGameDataCheck ( #8945 )
2020-09-22 10:30:31 +02:00
Megamouse
0b42cf06f8
sceNpTrophyCreateContext: improve commId logging
2020-09-21 15:32:02 +02:00
Megamouse
4c4be331f5
HLE: Fix sceNpTrophyCreateContext
...
fixes #7431 Soldner-X
Assuming that a SceNpCommunicationId should have a format like "TEST12345", then there is no need to delete termination characters after we already created a truncated string with 9 characters + null terminator.
The current behaviour does not work at all, because in case that we actually have a non-null termination character, deleteTerminateChar will step over the last x chars in the already truncated ID until it forcefully finds a character of its liking. eg. term='2': "TEST12345" => "TEST1" => "TEST1_00"
2020-09-21 15:32:02 +02:00
Eladash
75c3fdcb6f
Fix cellGameBootCheck PARAM.SFO reads
2020-09-21 06:36:34 +03:00
Eladash
5ac6f090fc
Fix cellGamePatchCheck ( #8933 )
2020-09-19 19:38:22 +01:00
Eladash
0d183a24be
cellFs: Rewrite cellFsGetFreeSize
2020-09-19 13:53:04 +01:00
Eladash
2620a51cc9
cellSaveData: Minor fix
2020-09-19 13:53:04 +01:00
Eladash
f1e8739608
Always reset size in cellGameGetSizeKB
...
Reversed.
2020-09-19 13:53:04 +01:00
Eladash
ed032dc985
cellGame: Improvements
2020-09-19 13:53:04 +01:00
Megamouse
a2da187615
HLE: localize most - if not all - exposed strings
2020-09-14 18:24:18 +02:00
Eladash
5db1427923
cellGame: Implement cellHddGameCheck2
2020-09-12 11:00:24 +02:00
Eladash
81eceb1728
cellSysUtil: Implement CELL_SYSUTIL_SYSTEMPARAM_ID_LICENSE_AREA
2020-09-12 11:00:24 +02:00
Megamouse
639650c65a
Add more defines to cellSysutil
2020-09-12 09:56:51 +02:00
RipleyTom
d9d354c981
Makes DNS processing more consistent
2020-09-09 23:56:25 +02:00
Ani
22dc2947b3
hle: Implement ID_CURRENT_USER_HAS_NP_ACCOUNT ( #8864 )
2020-09-08 15:12:47 +01:00
Megamouse
fee96ec92d
fix some warnings
2020-09-08 12:05:51 +02:00
RipleyTom
10820fa135
Implement sceNpSignaling & signaling improvements ( #8836 )
2020-09-07 22:50:17 +01:00
Eladash
019d2d5dcf
Implement HLE cellSpursAddUrgentCommand
2020-08-27 23:52:37 +01:00
RipleyTom
190822c2b2
RPCN Client ( #8663 )
2020-08-27 20:47:04 +01:00
Eladash
edc09e22b4
PSF: Avoid redundent string copies in psf::array/string/get_string ( #8707 )
2020-08-21 23:55:17 +01:00
Eladash
0c85d4c0d0
cellSaveData: Fix loss of "BLIST" and files' information in PARAM.SFO ( #8706 )
2020-08-08 23:40:47 +01:00
Eladash
17f965c171
lv2: Minor fix of "unspecific ppu" path of _sys_lwcond_signal
2020-08-03 02:57:20 +03:00
Bevan Weiss
609182b131
Update cellAudio to use float constants instead of doubles
...
Another simple Clang recommendation
2020-07-26 17:23:02 +03:00
Megamouse
bb3ac62126
cellMic: use s32 consistently
2020-07-24 14:47:10 +02:00
Megamouse
6e25fea16a
use not_an_error in sys_spinlock_trylock
2020-07-24 14:47:10 +02:00
Megamouse
5e7c6853c2
fix truncation warnings
2020-07-24 14:47:10 +02:00
Megamouse
f76a011ba0
fix sceNpCommerce2CreateCtx log message
2020-07-24 14:47:10 +02:00
Megamouse
d854a39500
add a gazillion more error_code
2020-07-24 14:47:10 +02:00
Megamouse
a00ebacef3
cellFont: add error_code
2020-07-24 14:47:10 +02:00
Megamouse
c2f4244c4d
cellMic: error_code, random cleanup and stubbing
2020-07-24 14:47:10 +02:00
Megamouse
7437c324c6
cellMusic: add error_code
2020-07-24 14:47:10 +02:00
Eladash
54b87b6dbb
cellSaveData: Increase sleep time
2020-07-23 13:45:58 +03:00
Eladash
c37bc3c55c
SPU: Make spu_thread::offset private
2020-07-19 17:58:49 +03:00
Megamouse
53b95fea19
audio: rename audio channels to audio downmix
...
The setting does not actually define the channels themselves, only the downmix option that the PS3 provides.
Channels might be changed seperately in the future.
2020-07-08 21:11:23 +02:00
Megamouse
e2fd4e46f7
Only reboot audio if a relevant setting changed
2020-07-08 21:11:23 +02:00
Megamouse
20d6664dc1
Try to make most audio configs dynamic
2020-07-08 21:11:23 +02:00
Megamouse
bb0aaea92d
cellAudio: implement downmix to 5.1
2020-07-08 21:11:23 +02:00
Megamouse
5fae1b3637
HLE: fix sceNpDrmGetTimelimit invalid param error
2020-07-07 09:43:32 +02:00
Megamouse
5269b69bc5
cellAudio: use downmix formula based on documentation
2020-06-29 09:06:36 +02:00
Eladash
2483cc6f8d
Fix race in Crypto/unedat.cpp, Make NPDRM keys usage atomic
2020-06-28 23:26:10 +01:00
Eladash
97717defa5
Remove devKlic/rifKey reset
2020-06-28 23:26:10 +01:00
Eladash
9cb4402c16
Make error_code::value member private
2020-06-27 09:02:55 +01:00
Megamouse
76faaf43f7
Input: Use global variables for pad modifications
2020-06-26 04:42:52 +02:00
Eladash
ab9cdc70ad
cellSaveData: Emulate PPU processing of auto/list post-fixed callback
2020-06-25 19:50:33 +03:00
Eladash
88a0e0fe2d
cellAudio: Minor fixup
2020-06-14 18:45:46 +01:00
Eladash
ff04cd6d69
cellAudio: Fix event queue attachment
2020-06-14 02:31:23 +03:00
Eladash
f0d526411c
IDM: Implement idm::clear<typename>
2020-06-12 22:12:36 +03:00
Megamouse
1cb4fb9c50
stub cellPngEnc
2020-06-04 23:13:40 +03:00
Megamouse
413f87b737
Add error_code to cellPngDec
2020-06-04 23:13:40 +03:00
Megamouse
8a8edb1b62
stub sceNpCommerce2
2020-06-04 23:13:40 +03:00
Megamouse
caa1324457
stub sceNpTus
2020-06-04 23:13:40 +03:00
Megamouse
41eb6d4461
cellAudio improvements
...
- use CELL_AUDIO_BLOCK_32 where possible
- use CELL_AUDIO_BLOCK_SAMPLES where possible
- remove redundant logging
- return CELL_AUDIO_ERROR_AUDIOSYSTEM in cellAudioGetPortConfig (probably unreachable code anyway)
- return CELL_AUDIO_ERROR_PORT_OPEN in cellAudioPortOpen
- stub cellAudioSetPersonalDevice cellAudioUnsetPersonalDevice and cellAudioMiscSetAccessoryVolume
2020-06-04 23:09:47 +03:00
Megamouse
99895471ae
cellAudio: make master volume dynamic
2020-05-31 07:37:59 +02:00
Mrlinkwii
68bee397eb
Update cellSpurs.h
2020-05-22 22:19:04 +03:00
sampletext32
1a8fb61373
Fix some misspells
...
Note: in main.cpp there are many dirs similar to Program Files, so tip should be appropriate.
2020-05-20 22:53:24 +03:00
Megamouse
eb5ec211c2
Input: remember registered ldd controllers
...
- Don't reset ldd pads when saving a pad config
- Prevent configuration of registered ldd pads in the gui while ingame
2020-05-13 11:17:58 +02:00
Nekotekina
e1042bc631
Get rid of "module" keyword
...
Workaround some intellisense problems.
2020-05-06 18:20:11 +03:00
Nekotekina
907adc817e
Fix some warnings (GCC)
2020-05-05 21:55:22 +03:00
Eladash
edde748519
sys_event_queue: Fix forced event queue destruction
...
Add missing last existence check at sys_spu_thread_(try)receive_event and lv2_event_queue::send.
2020-05-04 01:10:19 +03:00
Eladash
37110098c7
cellAudioOut Improvements
2020-04-30 15:45:20 +03:00
Megamouse
e4cb9ef7cd
cellpad: add pclass_profile flags
2020-04-25 10:17:48 +02:00
Megamouse
4e6d95c5b8
Qt/input/cellpad: enable product choice
2020-04-25 10:17:48 +02:00
Eladash
06d4505992
sceNp: Override k_licensee for PE game category
...
Co-Authored-By: AniLeo <ani-leo@outlook.com>
2020-04-17 11:41:50 +01:00
Eladash
8cb1f4fe26
liblv2 HLE: Fix spu_elf_info loader for SCE SPU images ( #8045 )
2020-04-15 21:19:46 +01:00
scribam
f37adc4188
Add fallthrough attribute
2020-04-14 17:06:58 +03:00
Nekotekina
f72af2973d
Replace utils::popcnt32 with std::popcount
...
Cleanup includes.
2020-04-14 16:05:58 +03:00
Nekotekina
032e7c0491
Replace utils::cntlz{32,64} with std::countl_zero
2020-04-14 16:05:58 +03:00
JohnHolmesII
a8a83c9724
cellRtc: Extend before shift, per decompiled output
2020-04-13 14:37:11 +03:00
JohnHolmesII
f0b1c8302a
Fix order of operations warning
2020-04-13 14:37:11 +03:00
Eladash
504ba8d824
rsx: Fix grammer issue (binded -> bound)
2020-04-11 21:21:15 +03:00
clienthax
765b14a8ba
Implement cellRtc HLE ( #7933 )
2020-04-09 15:54:41 +03:00
Eladash
c948c9305c
sys_ppu_thread_create: read function descriptor immediately and save it
2020-04-08 19:23:13 +03:00
Víctor "IlDucci
a38d2461c9
Linguistic changes ( #7917 )
2020-04-07 17:10:04 +02:00
Eladash
8f3ad8b81a
Fix cellGameDataCheckCreate2 error broken check ( #7976 )
2020-04-07 14:03:03 +03:00
Megamouse
b1fdbc7fcc
Move some format functions
2020-04-06 20:59:58 +02:00
Silent
fd09dde911
cellSearch: Change search state before invoking callbacks
2020-04-05 16:35:56 +03:00
Eladash
0b24b09a06
sys_fs: Lock dev_hdd1 mount point at cellSysCacheClear
2020-04-04 19:36:16 +01:00
Eladash
55baaea8e7
liblv2 HLE: Fix sys_lwcond_signal mode 3
2020-04-03 19:42:25 +03:00
AniLeo
c00ee7ed5b
hle: cellSysutilNpEula
...
Add missing function names and stub all functions
Co-Authored-By: Eladash <elad3356p@gmail.com>
Co-Authored-By: Eladash <elad3356p@gmail.com>
2020-03-27 15:26:28 +03:00
Eladash
36d8553f9c
liblv2 HLE: Fix entryx of start/stop prx functions
2020-03-26 17:52:45 +03:00
Eladash
2aff36647a
Make sceNpDrmProcessExitSpawn(2) execute sys_game calls correctly
2020-03-23 23:18:21 +03:00
Eladash
52360b3f98
liblv2 HLE: Fix sys_lwmutex_lock assertation
2020-03-23 21:37:37 +03:00
Megamouse
1537f505a5
cellGem: fix move_handler::mouse left click
2020-03-23 15:10:01 +03:00
Eladash
dc839e1784
lv2: Do not lose r3 data on syscalls
...
Allows to get the ID of the lv2 sync objects in the debugger by looking at r3's content.
2020-03-22 12:41:02 +03:00
Eladash
01cafc042d
cellSaveData: Ensure savedata_context members are 16-byte aligned
...
I saw stvx v128{0} (aligned 16-bytes store) usage on the first 16-bytes of CellSaveDataCBResult before funcStat in fw.
Also I saw 4 stw of u32{0} on it as well before funcFile, funcFixed and funcList.
So just add the resets for result before all callbacks, and make all
members of savedata_ontext 16 -byte aligned in case there are more
members guaranteed to be aligned.
2020-03-21 19:05:20 +03:00
Eladash
ceaee0ec68
cellSaveData: Clear traces of setList setup from setBuf->buf, add missing memset
...
* Always memset 0 setBuf->buf (to bufSize) before funcStat if the direcory is not new.
* Always memset 0 setBuf->buf (to bufSize) if listGet->dirNum became non-zero (listGet->dirListNum can be zero yet memset still occurs) .
* Clear traces of setList setup before funcStat (after funcFixed/List, only if listGet->dirNum != 0, callback can hack this value and prevent the memset).
2020-03-21 19:05:20 +03:00
Eladash
b6a288d383
cellSaveData: Skip directory items in savedata_get_list_item
2020-03-21 19:05:20 +03:00
Eladash
ae14eb0747
Minor fix of cellUserInfoGetStat
...
stat == nullptr is allowed, fix invalid id error code.
2020-03-21 19:05:20 +03:00
Eladash
be0e586671
cellSaveData: Add error checks for cellSaveData(User)GetListItem
2020-03-21 19:05:20 +03:00
Eladash
66916df4ae
cellSaveData: Set listSet->focusPosition to LISTHEAD by default
2020-03-21 19:05:20 +03:00
Eladash
fae46bf194
cellSaveData: Add CELL_SAVEDATA_ERROR_NOUSER
2020-03-21 19:05:20 +03:00
Megamouse
f1127f1894
overlays: implement osk panels
2020-03-19 21:10:08 +01:00
Eladash
7be35315da
Fix lv2 sys_lwcond/sys_lwmutex kernel explorer names
2020-03-19 06:45:14 +03:00
Eladash
03a6d67c6c
Log sys_lwmutex/sys_lwcond names as strings
...
Use std::string_view instead of creating a temporary NTS string when reading object name.
2020-03-17 18:22:13 +03:00
Eladash
7e224c5585
cellVdecClose: Followup fix to #7663
...
Avoid executing sys_interrupt_thread_disestablish on different ppu thread with the same ID.
2020-03-16 21:06:33 +03:00
Eladash
c16124f0d9
idm: Fix minor race in cellVdecClose, sys_raw_spu_destroy...
...
Because of racing removal of IDs vs the shared pointer owned object
2020-03-14 18:30:14 +02:00
Eladash
c3d36940c7
cellSaveData: do not allow to read/write/delete system files in funcFile
...
Return param error 70 as realhw in this case.
2020-03-14 16:12:18 +03:00
Eladash
db71d4852a
cellSaveData: Fix adding file entries to PARAM.SFO on error
2020-03-14 16:12:18 +03:00
Eladash
88ee198d78
cellSaveData: return ERROR_FAILURE on funcFile deletion failures
2020-03-14 16:12:18 +03:00
Eladash
5d78d81c00
cellSaveData: Filter directory lists to allowed savedata directories
...
Filters "." and "..", as well as possible wrong directories added by the user.
2020-03-13 22:43:27 +03:00
Eladash
b21b4faca8
cellSaveData: Fixed savedata lock after fmt::throw_exception
2020-03-13 22:43:27 +03:00
Eladash
d58f52ff31
cellSaveData: Add some listSet error checks
...
* Check listSet->fixedListNum.
* Check listSet->fixedList for nullptr and its directory items names.
* Check listSet->focusDirName for nullptr and directory name.
* Check listSet->newData->iconPosition.
* Check listSet->newData->dirName for nullptr and directory string.
* Check statSet->setParam->parental_level for old sdk.
* Return an error if listSet->focusPosition is NEWDATA and listSet->newData is nullptr.
* Simplify savedata directory list selection.
2020-03-13 22:43:27 +03:00
Eladash
54af8ec544
cellSaveData: funcFile fixes
...
* Allow '_' at filenames start and extension.
* Check if reading offset is valid, fix error code to CELL_SAVEDATA_ERROR_FAILURE.
* Don't create empty file on error of write ops.
* Don't allow "." and ".." filenames on funcFile, return CELL_SAVEDATA_ERROR_BROKEN.
2020-03-13 22:43:27 +03:00
Eladash
fdf47f43d8
cellSaveData: refactor param error 70 checks
...
Also extend the check to check empty name.
2020-03-13 22:43:27 +03:00
Nekotekina
04dedb17eb
Disable exception handling.
...
Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
2020-03-12 16:03:08 +03:00
Megamouse
3ea94c286b
input/overlays: fix premature pad interception removal
...
shader compilation and trophy notifications shouldn't cancel the pad interception during proper dialogs
2020-03-10 19:04:32 +01:00
Eladash
5692c3de04
Fix sceNpUtilCmpNpId
2020-03-08 12:49:34 +03:00
Eladash
892f74d762
rsx: Improve frame-limiter ( #7723 )
...
* rsx: Improve frame-limiter accuracy
* lv2: Improve lv2_obj::wait_timeout response time for aborting threads
* rsx: Make stretch to display area setting dynamic
* rsx: Redefine 'auto' frame limiter to obey vblank rate
* rsx: Make frame limiter setting dynamic
* rsx: Make frame-limiter compatible with dynamic changes
2020-03-08 01:11:35 +03:00
kd-11
6e3406b3f5
video: Allow selection of 3D stereo resolutions
2020-03-07 16:58:35 +03:00
Nekotekina Aux1
250736ece5
Fix warnings in emucore
2020-03-04 21:23:34 +03:00
RipleyTom
f1f5c91386
Fake PSN ( #7516 )
2020-03-04 13:55:35 +00:00
Eladash
5c3d417b35
Fix cellGameDataCheck's game data creation with PARAM.SFO set/get
2020-03-03 18:31:43 +03:00
Eladash
de1774d8f2
cellSaveData: fix doneGet->sizeKB ( #7674 )
...
* cellSaveData: fix doneGet->sizeKB
* [⚠️ ] Warning: beware of typos [⚠️ ]
2020-03-03 11:24:49 +03:00
kd-11
582c98359e
videoOut: Resolve 'auto' aspect ratio
...
- 'Auto' is not an actual aspect ratio, just a dont-care flag to set the
display to the best fit aspect ratio.
Decay this option into a proper ratio for cellVideoOutGetState to
return legal values.
2020-03-01 20:10:11 +03:00
Eladash
7dfd50d5cc
cellSaveData: followup to #7652
2020-03-01 20:09:46 +03:00
Eladash
ffd5a9e91c
cellSaveData: Add some error checks for fixedSet, fileSet params
2020-03-01 10:56:41 +02:00
kd-11
14aebeac58
video-out: Allow applications to successfully change display resolution
...
- Avoids a situation where a game configures output correctly but gets back bogus information later when querying.
- Should fix games being broken at some resolutions but not others.
2020-03-01 00:16:52 +03:00
Eladash
655f7ce8a2
cellSaveData: Add null funcStat check
...
it's ordered specially for some functions
2020-03-01 00:14:45 +03:00
Eladash
34a0c3f488
cellSaveData: Add error param 72, 73 checks for file write ops
2020-02-29 13:06:14 +03:00
Eladash
8762f2a588
Use more starts_with
2020-02-29 13:06:14 +03:00
Eladash
05bb6e1545
Improve sceNpDrmVerifyUpgradeLicense(2), sceNpDrmIsAvailable(2)
...
* sceNpDrmVerifyUpgradeLicense(2): copied string from content_id is 47 chars in length at max, is no null term was found it forces string termiation.
* sceNpDrmIsAvailable(2): Same with drm path just that it's 256 chars at max.
2020-02-28 19:10:39 +03:00
Eladash
30f7c81cc5
cellSaveData: Implement/Fix param error 22 for funcFile, funcDone, funcFixed and funcList
2020-02-28 16:47:51 +01:00
Eladash
0eabfdcadd
cellSavedata: reset padding of g_savedata_context
2020-02-27 22:31:31 +03:00
Eladash
d86241bbcd
cellSaveData: reset fileSet and fileGet->reserved everytime
2020-02-27 22:31:31 +03:00
Eladash
42a0512c66
cellSaveData: Avoid passing vm pointer to native API
2020-02-27 22:31:31 +03:00
Eladash
556aba46b5
cellSaveData: do not fail on empty directory
2020-02-27 22:31:31 +03:00
Megamouse
ee46ad1ca9
move overlays code to headers
2020-02-26 23:43:18 +01:00
gamerforEA
762c106e19
sys_prx_.cpp: Fix RAII locks usage (without local variables they destroyed immediately after construction)
2020-02-27 00:38:55 +03:00
gamerforEA
93552a5958
Apply some Clang-Tidy fixes
2020-02-27 00:38:55 +03:00
Eladash
0d4f8ca234
fs: Make fs::get_dir_size able to report an error
2020-02-26 18:17:13 +00:00
Megamouse
2341749485
overlays: add overlay_osk.h
2020-02-25 21:57:49 +03:00
Megamouse
f7666f44da
Untangle GUI and input includes
2020-02-24 16:31:01 +01:00
Nekotekina
1dc2eb1cc8
Avoid deprecated av_register_all with version check.
2020-02-23 20:58:02 +03:00
Emmanuel Gil Peyrot
1a702de9e4
cellVdec: replace deprecated ffmpeg function
...
avcodec_decode_video2() is deprecated, now replaced with
avcodec_send_packet() and avcodec_receive_frame().
2020-02-23 20:21:59 +03:00
Nekotekina
f1241c572c
Fix some deprecation warnings (plunder cellAdec btw)
2020-02-23 20:21:59 +03:00
JohnHolmesII
9b7d28b5dd
cellSaveData.cpp: Use ref instead of copy
2020-02-23 09:38:04 +03:00
AniLeo
fa3fde7a29
hle: Fix cellAvconfExt function registrations
...
Co-authored-by: Clienthax <clienthax@gmail.com>
2020-02-22 17:27:58 +03:00
AniLeo
3aa293a7a3
hle: cellAuthDialog
...
Basic RE of cellAuthDialog, stubs functions
2020-02-22 16:03:14 +03:00
Nekotekina
96be40bf30
Implement cellMsgDialog closing thread
...
Fixing deprecation warning.
2020-02-22 15:17:02 +03:00
Eladash
24d3e2b2b8
cellGameDataCheckCreate(2): More improvements
...
* IsNewData is false only if PARAM.SFO exists.
* Don't create directory on error (setParam == nullptr && isNewData).
* Return CELL_GAMEDATA_ERROR_BROKEN if PARAM.SFO exists on target directory yet is not from GD category.
2020-02-21 21:15:55 +03:00
Nekotekina
972e0ab31d
Remove -Wno-reorder and make it an error
2020-02-21 15:20:34 +03:00
Eladash
54f2c27ba0
cellGameDataCheckCreate(2): Set nullptr in setParam
...
* setParam is nullptr by default.
* if setParam is null and it's new data, return error code.
2020-02-21 14:49:45 +03:00
Eladash
0ba1f8f4ef
Fix cellDiscGameGetBootDiscInfo on error
...
* Always set first dword to 0, other bytes are untouched,
2020-02-21 14:49:45 +03:00
Eladash
4d7e53d7a0
cellGameDataCheckCreate(2): Check dirName
2020-02-21 14:49:45 +03:00
Nekotekina
92e3eaf3ff
Fix signed-unsigned comparisons and mark warning as error (part 2).
2020-02-19 22:54:58 +03:00
Nekotekina
771eff273b
First part of fixing sign-compare warning (inside be_t).
2020-02-19 22:54:58 +03:00
Eladash
6de91a1691
HLE cellGcmSys: Make IOTable accurate
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Affects cellGcmAddressToOffset when using addresses above 0xC0000000
2020-02-19 18:11:30 +00:00
Eladash
1aa11440e0
HLE cellGcmSys: Make cellGcmUnmapEaIoAddress accurate
2020-02-19 18:11:30 +00:00
Eladash
727d783959
RawSPU: protect NPC from writes/reads in running state
2020-02-18 18:09:10 +00:00
Nekotekina
8a176de6a1
Restore -Wenum-compare and fix some [=] warnings
2020-02-18 17:37:30 +03:00
Nekotekina
ee6494c14b
Use strcpy_trync in cellAvConfExt.cpp (silence warnings)
2020-02-18 14:53:23 +03:00
Nekotekina
f08c778d2c
Use more starts_with/ends_with.
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Remove ends_with global func.
2020-02-18 14:53:23 +03:00
Megamouse
fe75311be2
move config structs to own files and clean up some headers
2020-02-17 15:08:17 +03:00
Eladash
c1bdaccd8c
sceNpTrophyRegisterContext: Fix off by one progress callbacks count
2020-02-15 23:32:29 +01:00
Eladash
4421831c8b
sceNpTrophyRegisterContext: Fix values passed to first callback
2020-02-15 23:32:29 +01:00
Eladash
d03804b523
Fix sceNpTrophyGetTrophyInfo
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* Only writeback data on success.
* Fix a typo on error code of invalid trophy ID.
2020-02-15 23:32:29 +01:00
Eladash
299af768e8
HLE cellGcmSys: Make cellGcmAddressToOffset accurate
2020-02-15 14:07:52 +03:00
Eladash
04e0bf2eff
Whitespace fix after #7087
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Was this close to enter programmers' hell.
2020-02-15 11:37:13 +03:00
Eladash
cdda19c79f
Fix recursive locking in sceNpTrophyUnlockTrophy
2020-02-15 10:41:15 +03:00
Eladash
fa9330d0e0
Log returned reqspace in sceNpTrophyGetRequiredDiskSpace
2020-02-15 10:41:15 +03:00
Eladash
ddeb39d8de
HLE cellGcmSys: Fix unmapping
2020-02-14 17:11:26 +03:00
Eladash
78c49e7331
cellSearch: another memory access fix
2020-02-12 20:02:18 +03:00
Eladash
9760053c8c
cellSearch: Fix id memory access ( #7476 )
2020-02-12 18:17:45 +03:00
Silent
3006b003c4
Implement links as a cellSearch specific concept
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Linking in VFS is done only from cellSearchPrepareFile and works
by mounting virtual files to host FS files
2020-02-12 12:49:02 +03:00
Silent
e30637351e
Move SearchState to a fxo object so it resets with emulation
2020-02-12 12:49:02 +03:00
Silent
d2b83c69bb
cellSearch updates from Brolijah
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Co-authored-by: Brolijah <brolijahrh@gmail.com>
2020-02-12 12:49:02 +03:00
Eladash
bdab26ec09
rsx: rewrite io mappings
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Along with some with fixes to cellGcmSys HLE.
2020-02-10 21:39:39 +00:00
Eladash
80eff58950
cellAudio: Implement cellAudioSet/RemoveNotifyEventQueueEx
2020-02-09 12:31:55 +00:00
Eladash
1915fe75a4
VSH: Stubs
2020-02-08 23:07:03 +03:00
Eladash
9d1bb60ad7
cellGcm HLE: fix cellGcmMapMainMemory
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Fix arguments order, softcode RsxReports::report offset.
2020-02-08 22:18:56 +03:00
Eladash
629eddfb9f
sceNpTrophy: Implement SCE_NP_TROPHY_ERROR_CONTEXT_NOT_REGISTERED
2020-02-08 11:11:59 +00:00
Eladash
1f94c8f272
sceNpTrophyGetGameProgress Fix
2020-02-08 11:11:59 +00:00
Nekotekina
c0f80cfe7a
Use attributes for LIKELY/UNLIKELY
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Remove LIKELY/UNLIKELY macro.
2020-02-05 10:42:34 +03:00
Eladash
49e11b7cfd
cellVdecQueryAttrEx: Add some error checks for MPEG2
2020-02-05 05:01:07 +00:00
Eladash
6a32ceaab5
cellVdecQueryAttrEx: Add workaround for codec specific info
2020-02-05 05:01:07 +00:00
Eladash
acc7320cae
Fix cellVdecGetPicItem
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Fix potential overflow, race condition and correctness fixes for picInfo_addr
2020-02-05 05:01:07 +00:00
Eladash
e9e8f0c5b7
cellGame: report not found sfo params
2020-02-04 18:29:52 +03:00
Eladash
cb52ee0a4d
cellGame: report fs::remove_all failure
2020-02-04 18:29:52 +03:00
Eladash
4488312e81
Avoid out of memory with cellGameGetParamString
2020-02-04 18:29:52 +03:00
Eladash
e57c01907e
cellVdec: Improve cellVdecQuery and cellVdecOpen
2020-02-02 09:01:32 +03:00
Nekotekina
6dfd97f0b6
Modernize SPU logging (spu_log variable) and remove log legacy
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Remove legacy macro (LOG_ERROR, etc)
2020-02-01 11:52:52 +03:00
Nekotekina
327bb2d8f0
Modernize PPU logging (ppu_log variable)
2020-02-01 11:52:24 +03:00
Nekotekina
21f7b0ff0f
Remove HLE log channel
2020-02-01 11:52:24 +03:00
Nekotekina
007a7a5859
Fixup for LOG system.
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Register all channels at program initialization and allow duplicates.
2020-01-31 12:09:52 +03:00
RipleyTom
610a6a1404
Increases number of buffers when buffering
2020-01-27 02:13:30 +00:00
Eladash
d481c3c7fd
cellGameGet/SetParamString: Implement CELL_GAME_ERROR_NOTSUPPORTED
2020-01-26 20:32:10 +00:00
Eladash
e4ba096190
VSH: sys_mmapper
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* Implement syscalls sys_mmapper_allocate_shared_memory_ext, sys_mmapper_allocate_shared_memory_from_container_ext.
* Implement multi-process shared memory allocations.
2020-01-24 20:08:30 +00:00
Eladash
95ed2ef62e
cellGcm HLE: Add error_code
2020-01-24 19:25:52 +00:00
Megamouse
3f076d63e3
HLE: add error checks to cellAudioInGetDeviceInfo
2020-01-23 10:50:55 +01:00
Megamouse
3e8a5c6395
HLE: add some more constants
2020-01-23 10:50:55 +01:00
Megamouse
18f167ddd0
HLE: Fix error checks in cellAudioInRegisterDevice
2020-01-23 10:50:55 +01:00
Maksim Derbasov
1abdee242a
small improvement ( #7288 )
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* small improvement
* comments addressed
Co-authored-by: kd-11 <15904127+kd-11@users.noreply.github.com>
2020-01-22 12:28:48 +00:00
Eladash
949cfa7fdb
Fix cellVdecSetFrameRate error check
2020-01-21 16:45:41 +03:00
Megamouse
5ef3465f65
cellVdec: (experimental) allow AV_PIX_FMT_YUVJ420P
2020-01-20 00:33:25 +01:00
Megamouse
9a27cc9442
cellVdec: improve error checks
2020-01-20 00:33:25 +01:00
Megamouse
4dbad6cce6
fix some random warnings
2020-01-19 16:38:17 +01:00
Eladash
9084209cfc
Update cellVdecSetFrameRate error checking
2020-01-15 23:29:32 +01:00
Eladash
1ccb3c4492
rsx: Verify local memory offset
2020-01-15 13:23:56 +03:00