kd-11
6a9d1edee1
vk: Fix use-after-free hazard by checking if we're faulting from within the texture cache
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- If we're using the texture cache, DO NOT delete resources.
2021-07-25 20:55:09 +03:00
kd-11
b7df539871
vk: Fix null deref in texture cache when dumping temporary storage
2021-07-17 21:28:11 +03:00
kd-11
974a3c8807
Fix linux build
2021-07-15 18:05:35 +03:00
kd-11
369f1132f3
Formatting fixes
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- Non-functional stuff, move along
2021-07-15 18:05:35 +03:00
kd-11
2524c35638
vk: Improve handling of texture cache temporary resources
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- Temp resources from the texture cache are used to hold composite objects being sent to the GPU and can waste a lot of memory.
- Remove them if we run out of memory as they can linger around for a long time.
2021-07-15 18:05:35 +03:00
kd-11
77c9dff054
vk: Minor whitespace fix
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- Non-functional formatting and warning fixes
2021-07-15 18:05:35 +03:00
kd-11
09f9f21261
vk: Add overallocation quota for texture cache
2021-07-15 18:05:35 +03:00
kd-11
5f6d1644cf
vk: Refactor VkTextureCache by moving most of the code to cpp file
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- Makes adding next set of changes easier
2021-07-15 18:05:35 +03:00
kd-11
77e312fb99
vk: Add the async task scheduler
2021-03-12 02:27:05 +03:00
kd-11
3632412c48
vk/dma: Simplify map_dma interface
2021-02-23 00:04:53 +03:00
kd-11
f7fdfe52bc
vk: Fix custom event signals
2021-01-24 14:24:55 +03:00
Megamouse
066e53da55
minor cleanup
2020-12-19 08:33:53 +01:00
Nekotekina
eec11bfba9
Move align helpers to util/asm.hpp
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Also add some files:
GLTextureCache.cpp
VKTextureCache.cpp
2020-12-18 18:07:42 +03:00