Commit graph

20 commits

Author SHA1 Message Date
Vincent Lejeune 88d7feda5c d3d12: Support unormalized texture coordinates 2015-12-01 23:18:27 +01:00
Vincent Lejeune bb4b12f253 d3d12: Texcoord9 is actually stored in register 6.
Fix shadow mapping in SH3 HD.
2015-11-16 23:32:35 +01:00
Nekotekina 5f6caf33f0 MINGW64: Compilation fix 2015-11-16 19:12:51 +03:00
Vincent Lejeune a2f7f371dc d3d12: Add an extra varying.
This fixes shader compilation for SH3 HD.
2015-10-30 00:04:10 +01:00
Vincent Lejeune 42f3296791 d3d12: Try to support undef vertex input 2015-10-27 01:24:02 +01:00
Nekotekina d4e0da3f80 DX12 fix + rpcs3-tests project 2015-10-21 13:31:29 +03:00
Vincent Lejeune a462b4518c d3d12: Move d3d12 files to separate solution.
It simplify solution configurations.
2015-10-17 04:15:58 +02:00
Vincent Lejeune b0f8611f49 Common/GL/D3D12: Fix int vector ctor in vertex shader and a compare opcode. 2015-10-15 17:13:42 +02:00
Vincent Lejeune de97d3a7aa d3d12: Zero vertex shader output. 2015-10-15 17:13:42 +02:00
vlj 2f54482592 d3d12: Make depth test optionnal and use (0,0,0,0) when texture unit is disabled 2015-08-12 00:28:01 +02:00
vlj 70b537c8c2 d3d12: Implement discard
Should make alpha test kill test almost working as it should.
2015-08-12 00:26:51 +02:00
raven02 1837f40ed4 d3d12: Factorize common use functions among frag and vertex decompiler 2015-08-12 00:26:44 +02:00
vlj e4435a9308 DPH disappeared when merging, need to merge commit with the initial one 2015-08-12 00:26:34 +02:00
vlj b5f91a6e75 d3d12: Fix for vertex decompiler 2015-08-12 00:25:30 +02:00
raven02 b2577833f9 d3d12: DP2A 2015-08-12 00:25:30 +02:00
vlj 31ea9068de d3d12: Use true default value for vertex decompiler 2015-08-12 00:25:29 +02:00
raven02 9fc50fcce5 d3d12: Fix for vertex decompiler 2015-08-12 00:25:29 +02:00
vlj 3f31976080 d3d12: Update 2015-08-12 00:23:49 +02:00
vlj 422a9f1fdc d3d12: Use VertexProgramDecompiler 2015-08-12 00:23:49 +02:00
vlj c465b6699a d3d12: Use the fragment decompile class 2015-08-12 00:23:45 +02:00
Renamed from rpcs3/Emu/RSX/D3D12/VertexProgramDecompiler.cpp (Browse further)