scribam
fbac1c304a
Improve cellSearch implementation
2018-01-18 18:40:57 +04:00
kd-11
71f69d1d48
rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs ( #4011 )
2018-01-17 19:14:00 +03:00
scribam
34c49c77b2
Fix #3950
2018-01-17 15:17:06 +00:00
Nekotekina
435ea8d553
Fix "cellGame: cellGameDataCheck arg validate"
...
Fixes #4058
2018-01-14 22:23:48 +03:00
Jake
d216398596
cellGame: cellGameDataCheck arg validate
2018-01-14 20:50:55 +03:00
Megamouse
2053de0885
handle some warnings
2018-01-13 23:38:23 +04:00
Unknown
155f7a7d76
improve cellPad
...
fix input regression and fix input for FIFA games
fix input in NASCAR [BLUS30932]
fix port status query -> disconnected devices don't cripple following devices by decreased now_connect
2018-01-13 22:48:52 +04:00
Zion Nimchuk
4231ea2eb6
Also stub some similar cellGameUpdate functions
2018-01-09 04:56:06 +04:00
Zion Nimchuk
8ee0ed84e4
Better stub cellGameUpdateCheckStartAsyncEx/FinishAsyncEx, fixes PAIN
2018-01-09 04:56:06 +04:00
VelocityRa
7c64c2f703
MsgDialog: Add SetMsg() for changing main text
2017-12-31 22:08:17 +03:00
VelocityRa
489ded43b1
Trophy: Return correct disk space requirements
...
Closes #3763
2017-12-31 22:08:17 +03:00
Nekotekina
a92bf39efa
Trophy: check both bdvd and hdd locations
2017-12-29 20:04:40 +03:00
Nekotekina
e836c33f37
cellGame: don't write empty TITLE_IDs in PARAM.SFO
2017-12-29 20:04:10 +03:00
Nekotekina
14929a1497
Fix game category issues
...
Fix cellGameDataCheckCreate2 PARAM.SFO
Fix trophy initialization for gamedata (game patch)
Implement psf::assign
Potentially fix cellGameSetParamString
2017-12-29 03:09:35 +03:00
Nekotekina
e768bdc80f
Remove /app_home/ dependency
...
Should also fix exitspawn
2017-12-27 02:51:58 +03:00
Megamouse
fc2ef5529d
Fix cellPadSetPortSetting ( #3980 )
...
* Don't skip setting port settings when no controller is connected
* DS4: fix error message
2017-12-24 14:47:36 +00:00
Zion
17bfb3beaf
various memory access violation fixes (and friends) ( #3930 )
...
* various memory access violation fixes
* Another fix, for motorstorm demo
* Better stub cellGameUpdateCheckStartAsync and FinishAsync, Fixes #3934
2017-12-16 04:03:49 +04:00
scribam
6e9b064a0f
Add new functions to cellSysutil
2017-12-11 01:36:22 +04:00
Nekotekina
d8ae94df5b
savedata: avoid passing vm memory to fs::file
2017-12-05 15:55:10 +03:00
Zion Nimchuk
8276d29d4f
Silence warnings in lv2/Modules
2017-11-30 18:07:19 +03:00
VelocityRa
754cdea435
Avoid recreating SwsContext every frame
...
* Applies to video decoding(`libvdec`) and post-processing(`libvpost`).
2017-11-27 22:35:40 +04:00
scribam
78101a9e57
cmake: remove unused link to ffmpeg libswresample
2017-11-25 14:07:11 +00:00
Ofek
3628a8593f
Fix cellGameBootCheck for disc games ( #3771 )
...
Don't return dirName
2017-11-23 16:27:44 +04:00
Ofek
58c42ad9c0
Check sys_spu_thread_group_create's nsize ( #3742 )
...
* Check sys_spu_thread_group_create's nsize
* cellSearch callback correction
2017-11-23 02:02:23 +04:00
Nekotekina
c435b328c7
Implement savedata delete op
2017-11-15 21:00:02 +03:00
Nekotekina
0d1cb8c878
Fix cellMsgDialog
2017-11-15 21:00:02 +03:00
Nekotekina
16d7023a92
cellSaveData fixes
2017-11-15 21:00:02 +03:00
Nekotekina
358afc045d
Minor fix (cellGame)
2017-11-15 21:00:02 +03:00
clienthax
9e0b881b2b
Fire callback in cellSearchInitialize
...
Allows BLJS10131 to get ingame ;)
2017-11-15 02:26:36 +04:00
Ofek
8fc9862614
Fix cellGameGet(Set)Param ( #3690 )
...
* Fix cellGameGet(Set)Param
2017-11-11 22:22:38 +00:00
Talkashie
55d84414ee
Stub sceNpSnsFbCheckConfig ( #3720 )
2017-11-11 22:18:32 +04:00
Zion Nimchuk
6782b22637
Make cellMouseGetDataList return CELL_MOUSE_ERROR_NO_DEVICE if mouse handler is set to null
2017-11-04 19:55:32 +00:00
Robbie
47bacc0ef0
Make trophy dialog smarter and not need the silly file. Can load all games by default now.
2017-11-03 21:15:43 +03:00
Nekotekina
59cd0a9c7f
Implement set_native_priority (posix)
2017-11-01 05:07:12 +03:00
Robbie
4aa89132d7
Implement Trophy Manager.
2017-10-29 18:48:33 +03:00
Zangetsu38
53f9defb07
Trophy: use system language setting
2017-10-27 14:09:50 +01:00
Robbie
b0737d1c90
Make a basic trophy notification dialog ( #3204 )
...
* Make trophy notification dialog.
* Fix bug where trophy state doesn't persist with game reboot.
2017-10-24 18:43:05 +03:00
Farseer
e8bde583ef
Remove sysutil callback
2017-10-12 04:46:10 +03:00
Nekotekina
5b19908996
Escape problematic characters in VFS
...
With full-width <>:"\|?*
2017-10-11 22:01:37 +03:00
Nekotekina
ab4e66a0bf
Add cellVdec hack (stolen TLS)
2017-10-05 19:51:37 +03:00
Nekotekina
45a855ef1f
Fix cellKb
2017-10-05 19:51:37 +03:00
Nekotekina
e5f756205c
sys_net full rewrite
...
Implement sys_net syscalls
Clean libnet functions
Use libnet.sprx
Use libhttp.sprx
Use libssl.sprx
Use librudp.sprx
Implement sys_ss_random_number_generator
2017-10-05 19:51:37 +03:00
jjsat
632c8872cd
Respect the controller setting when returning data from cellPadGetData.
2017-09-28 12:15:54 +03:00
Farseer
2b0edf6cde
Allow null argument
...
Should fix Jak 2
2017-09-21 17:31:46 +03:00
Nekotekina
dd919c76b8
cellAudio: use error_code
2017-09-20 14:27:52 +03:00
Nekotekina
519f21db18
Exitspawn support renewal
...
Implemented _sys_process_exit2 syscall
Rewritten sys_game_process_exitspawn
Rewritten sys_game_process_exitspawn2
Implemented _sys_process_atexitspawn
Implemented _sys_process_at_Exitspawn
And some other changes
2017-09-19 15:07:07 +03:00
Nekotekina
bc098d6b9c
Rewrite _sys_strncat
2017-09-19 15:07:07 +03:00
Nekotekina
22ff8abd7d
Rewrite _sys_strncpy
2017-09-19 15:07:07 +03:00
Nekotekina
871ccfd32c
Rewrite _sys_strrchr
2017-09-19 15:07:07 +03:00
Nekotekina
7a79e184c5
Rewrite _sys_strchr
2017-09-19 15:07:07 +03:00