RipleyTom
cd87a64621
Headers cleanup
2025-02-11 20:38:35 +01:00
Sanjay Govind
e2bbaa2430
libusb: support hotplug ( #16580 )
2025-01-23 23:49:24 +01:00
Sanjay Govind
fd66b6b103
cellPad: Send disconnection notification when swapping device class
2025-01-23 09:19:37 +01:00
Megamouse
74540844d2
cellGem: ignore missing pad handler
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This is a hacky way to fix cellGem savestates
2025-01-22 02:18:07 +01:00
Megamouse
1cff5b35d4
input: add vibration multiplier
2025-01-21 08:44:38 +01:00
Megamouse
451e953d26
windows: move config.yml and games.yml to /config/
2025-01-16 21:33:33 +01:00
Megamouse
5c2c4a6649
input: issue basic mouse move event on window leave
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This may help with moving the mouse to the screen borders in windowed mode
2025-01-16 18:27:16 +01:00
Megamouse
d6f2f66f2b
Qt/Input: use empty string for pad_button_max_enum
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Also shorten translated mouse button strings
2025-01-10 00:50:02 +01:00
Megamouse
a0df1e09a6
ps move: allow to configure mouse move handler buttons
2025-01-10 00:50:02 +01:00
Megamouse
7e03828f35
input: Allow mapping keys to basic mouse buttons
2025-01-09 21:59:01 +01:00
Megamouse
3381a884d0
Fix some warnings
2025-01-08 20:02:33 +01:00
Megamouse
415c2d0795
fake move: add gyro support
2025-01-08 20:02:33 +01:00
Megamouse
d450a5ee95
cellGem: add magnetometer support
2024-12-21 03:24:32 +01:00
Megamouse
1cf927aef9
cellGem: request orientation reset during calibration
2024-12-21 00:48:52 +01:00
Megamouse
f3ef4f3658
cellCamera: try to fix internal state on stop
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When stopping, the camera is supposed to be open still.
Add an expected state to check the camera signal does what it should.
2024-12-18 03:54:25 +01:00
Megamouse
a31ebc248e
cellGem: implement quaternion transformation
2024-12-11 18:56:53 +01:00
Megamouse
3d11b6efa3
cellGem: try to map accelerometer and gyro
2024-12-11 18:56:53 +01:00
Megamouse
4df58494a0
Fix compilation
2024-11-16 09:45:31 +01:00
Megamouse
b89cc9b973
cellGem: implement real ps move handler
2024-11-16 09:45:31 +01:00
Megamouse
2262ac1684
Qt: Replace QMap with std::map
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This should reduce the amount of string conversions during list refreshes
2024-11-06 09:34:32 +01:00
Joshua de Reeper
73cee9a43d
sys_usbd: Better Dimensions Move Handling
2024-11-05 18:17:05 +01:00
Megamouse
7b92cbcb9a
input: use std::array for sticks, sensors and motors
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We always have the same amount of those.
So using a vector has always been a bit confusing.
2024-10-15 01:50:22 +02:00
Megamouse
e5a526e4d6
input: enable squircle settings in keyboard pad handler
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Clamp squircled values to radius 1.
Also set kb and evdev default to 8000 as the others
2024-09-14 17:20:07 +02:00
Megamouse
fd6ebe2895
Qt/input: Don't report two direction trigger values unless actually requested
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Fixes a bug where you could map LT- even if you weren't pressing ALT before.
2024-08-18 10:49:26 +02:00
Megamouse
08f81160cc
Input: Abbreviate some variable names and add min output interval
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The abbreviation allows for easier diff between handlers.
2024-08-18 10:49:26 +02:00
Megamouse
93c21103aa
xinput: allow to map triggers as positive or negative
2024-08-13 20:14:30 +02:00
Megamouse
ff6a4bb72d
Qt/input: add shortcut for toggling emulated mouse and keyboard
2024-08-12 23:19:23 +02:00
Megamouse
cb122819ae
evdev: try to fix first call behaviour
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We don't have all the events in the first call to get_next_button_press.
So we have to set all the buttons to max on the first call.
We also have to make sure that we don't manipulate the values if we just
want to know the connection status.
2024-08-11 00:56:07 +02:00
Megamouse
f2ef0966eb
input: add analog limiter
2024-08-10 12:07:57 +02:00
Megamouse
961239ac8d
Qt/input: make touch_threshold a member
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Maybe we need will need it for a different handler in the future
2024-08-09 20:01:50 +02:00
Megamouse
326375ad9a
Qt/input: clear min_button_values if we want to get the blacklist
2024-08-09 20:01:50 +02:00
Megamouse
16a6915525
Qt/input: ignore button press values unless they increase
2024-08-09 20:01:50 +02:00
Megamouse
28781d9bfb
Qt/input: move preview_values into callback
2024-08-09 20:01:50 +02:00
Megamouse
bc23615508
Input: fix initial mouse config reload
2024-08-08 22:34:20 +02:00
Joshua de Reeper
f1d4e500ba
sys_usbd: Default replies for Dimensions Color Commands
2024-08-06 20:42:28 +02:00
Megamouse
4084e6f584
Dimensions: default init figures
2024-08-05 16:07:55 +02:00
Megamouse
7fa2987bb9
Infinity: Early out instead of scope
2024-08-05 16:07:55 +02:00
Megamouse
09ead1b6ea
Dimensions: try to fix out of bounds array access
2024-08-05 16:07:55 +02:00
Megamouse
bc07b9e659
Dimensions improve locks (maybe)
2024-08-05 16:07:55 +02:00
Megamouse
5bd2fd3391
Dimensions: make some functions static
2024-08-05 16:07:55 +02:00
Megamouse
30f49a61df
DS4/DualSense/SDL: add touchpad support
2024-07-31 08:45:25 +02:00
Joshua de Reeper
12fbff22b2
sys_usbd: Allow 'Moving' figure to same slot on Dimensions Toypad ( #15850 )
2024-07-29 17:50:20 +02:00
Pierrick Bouvier
3ab8922143
Fixed compilation
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missing optional header (from commmit 500bf0f3f5 )
2024-07-21 08:43:12 +02:00
Florin9doi
33d2b27b91
USB: Top Shot Fearmaster device emulation
2024-07-19 22:10:11 +02:00
Florin9doi
088b594fa8
USB: Top Shot Elite device emulation
2024-07-19 22:10:11 +02:00
Florin9doi
a1a38b7b39
USB: Move uDraw GameTablet config from IO to Pads
2024-07-19 22:10:11 +02:00
Joshua de Reeper
500bf0f3f5
sys_usbd: Emulate Dimensions Toypad
2024-07-19 20:29:19 +02:00
Florin9doi
a1d2a72a78
USB: GunCon3 updates
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-Process the mouse buttons even when x/y_max aren't yet determined.
-Allows to start the calibration without shaking the mouse before.
-Extend support to 4 players. The games can't use more than 2, but it
allows more flexibility to mix DS3 and GC3.
-Avoid OOB for unsupported Pads
2024-07-07 18:34:52 +02:00
Florin9doi
58d27a9438
Pad: Simplify is_fake_pad logic
2024-07-07 18:34:52 +02:00
Megamouse
f0713c8940
Input/Overlays: show pressure intensity toggle hint
2024-07-06 19:58:53 +02:00