Commit graph

10955 commits

Author SHA1 Message Date
Megamouse 770a607ba5 Qt: add PPU LLVM Java Mode Handling to debug tab 2021-07-02 19:34:06 +02:00
Eladash a2d4bd4fff kernel-explorer: Add logging ability 2021-07-02 12:29:59 +02:00
Eladash fe8d524352 Improve kernel-explorer's user experience
* Default width of dialog has been increased to fit PPU, SPURS and filesystem objects' description length.
* Height has been increased as well to allow viwing more objects at once.
* Added title of the game to the kernel explorer's windows' title.
2021-07-02 12:29:59 +02:00
Megamouse e212f16962 sceNp: fix invalid ctx dereference
Fixes "Buzz! Quiz Player" Offline Gameplay
2021-07-01 23:09:23 +02:00
Ani 020fdcc781 rpcs3_version: Bump to 0.0.17 2021-06-30 20:14:13 +01:00
kd-11 194bfc54d1 rsx: Implement dynamic vertex offset updates
- Vertex offsets can be updated mid-draw to dynamically render different meshes without breaking up draws
2021-06-30 10:07:33 +03:00
Eladash 9b050a33e4 Fix HLE callbacks within context of HLE PPU stack variables 2021-06-28 14:31:28 +03:00
Eladash b6fccee6a4 Improve ppu_thread::stack_push
Save actual stack memory allocation size locally. (not in PS3 memory)
2021-06-28 14:09:24 +03:00
Eladash 23468a2d07 vm_ptr.h: Use concepts 2021-06-28 14:01:58 +03:00
kd-11 2c7c1c501d rsx: Implement support for extended vertex programs
- Some games are kinda pushing it with RSX register space and spilling VP data into adjacent unused space.
2021-06-28 10:52:05 +03:00
Eladash 3cbdc3a198 VFS: Fix paths override 2021-06-27 17:49:33 +03:00
Eladash dcb2e8cd9e rsx: Improve VBLANK accuracy 2021-06-27 16:39:08 +03:00
Nekotekina 571bdfc828 Fixup for #10490
Restore explicit signaling of RSX thread for now.
2021-06-27 14:02:32 +03:00
Eladash 0aed00a758
Improve thread aborting mechanism (#10490)
Call pseudo-virtual operator=(thread_state) of thread context.
2021-06-27 11:43:48 +03:00
Eladash 58847fa2ca sys_fs: Fix ENOTMOUNTED of open 2021-06-26 14:53:22 +03:00
Megamouse bba5285740 Qt: apply gui settings on regular apply and save
This fixes the annoying issue of accidentally clicking the dialogs save or apply buttons after changing stylesheets.
2021-06-25 20:27:26 +02:00
Megamouse e7234fd4b2 Qt: replace old grey config icons in gamegrid mode 2021-06-25 19:58:20 +02:00
Long 400002e64c
Increase some icons' visibility in dark themes. (#10485)
* Update custom config, controller, combo icons.

Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-06-25 19:40:42 +03:00
Kilowog01 d59707bc4b
Trophy notification improvements (#10482)
* Makes the text more similar to the original PS3 trophy notification.
2021-06-25 16:25:44 +03:00
kd-11 926fa73fee vk: Remove unused input from attachment clear pass 2021-06-25 14:45:36 +03:00
kd-11 cd8cb9cced rsx: Don't leak data during partial clears
- Partial clears either in active clear channels or scissor region must get barrier inserts to load previous data.
- Fixes some incorrectly discarded data during clear where data in untouched/uninitialized channels is lost.
2021-06-25 14:45:36 +03:00
Megamouse fad79a96a2 media_info: improve error logging 2021-06-25 09:41:32 +03:00
Megamouse b6128c5dfa cellSearch: extend media_info for video files 2021-06-25 09:41:32 +03:00
Megamouse 68a1da31a0 cellSearch: move audio info to separate util file 2021-06-25 09:41:32 +03:00
Megamouse f4bcf9ad1d Qt: fix warning 2021-06-25 09:41:32 +03:00
Megamouse 7e0f2f9b12 sceNp: add some more constants 2021-06-25 09:41:32 +03:00
Eladash 50be3bd2e5
kernel-explorer: devirtualize lv2_fs_object and print more information (#10487)
* Make lv2_fs_object an "abstract" structure with protected constructor.
* Improve kernel-explorer information for filesystem objects.
2021-06-24 16:47:14 +03:00
Nekotekina 3c614d95b8 fs: alternative fs::pending_file implementation (Win32)
Use MOVEFILE_WRITE_THROUGH instead of sync() on commit().
2021-06-20 22:08:24 +03:00
Eladash aaa20c0ff0
cellCamera/cellGem: Fix time stretching setting (#10476) 2021-06-20 21:25:13 +03:00
Eladash 0531b3d801
rsx: Fix emulation stopping in cpu_thread::is_paused poll (#10475)
Ignore pause flags if thread is stopped.
2021-06-20 20:00:12 +03:00
Eladash 40493c564f GUI: Add PPU threads to debug tab 2021-06-20 19:27:33 +03:00
Eladash bbaa93c846
RSX Cache: Prevent crash on failure to obtain cache directory (#10474) 2021-06-19 16:57:07 +03:00
Nekotekina 72680c7707 sys_fs: improve sys_fs_open accuracy for /dev_bdvd
Based on software test.
2021-06-18 17:47:49 +03:00
Eladash 039ca6e839 Fix cellMouse/Keyboard initialization 2021-06-17 20:43:43 +02:00
kd-11 9fadd48ea3 vk: Ensure async scheduler thread is never auto-spawned by fxo
- This thread is a resource hog for design reasons.
2021-06-17 00:43:20 +03:00
kd-11 4bf9700562 rsx: Remove unused variable leftover from refactoring 2021-06-17 00:43:20 +03:00
kd-11 966aec7ad7 rsx: Resync excluded memory regions to avoid memory tests failing after flush events
- This is a mostly correct fix, but a corner case exists that can leak old data to the surface cache
2021-06-15 15:42:16 +03:00
kd-11 78972cd611 rsx: Refactor surface inheritance logic 2021-06-15 15:42:16 +03:00
Eladash 24e4a43ec4
lv2_timer: manage timers by separate thread (#10445)
Substitutes missing abort op for lv2_obj manager.
2021-06-15 15:04:51 +03:00
kd-11 c3415bcff2 rsx: Fixup for byte order when passing data via vertex registers that are not inline arrays (register vertex data and push buffers) 2021-06-14 23:20:35 +03:00
Megamouse 35a380676e Qt: add missing key auto repeat checks 2021-06-14 19:02:59 +02:00
kd-11 d3ff67ffb5 rsx: Pass vertex attributes streamed via register write in PS3-correct format
- TODO: Optimize this, we can avoid the double bswap in FIFO and then in attribute push
  Not very important since nobody is doing register push in high-performance path.
2021-06-14 10:24:03 +03:00
Nekotekina 6f874be41b vm_native: bypass rpcs3_vm creation if overcommit is enabled (Linux)
Unfortunately, different systems need different approach here.
2021-06-12 19:12:59 +03:00
Eladash cb0929d933 Logs: Prevent minor race in Emu.Run() regarding logging levels 2021-06-12 13:14:04 +03:00
Nekotekina dfbd63df94 vm_native.cpp: change rpcs3_vm name/location priority (Win32)
Prefer temp directory, rename to rpcs3_vm_sparse.tmp
Try to remove archive attribute (doesn't work well).
2021-06-11 19:15:21 +03:00
Eladash 76bfe54c7e Improve bitwise serialization trait 2021-06-11 16:54:17 +03:00
Megamouse 9cbcce671d Qt: Fix Play/Pause/Resume Shortcuts 2021-06-11 08:28:42 +02:00
Eladash 0628a5d931 serialization.hpp: Fixes 2021-06-11 08:59:02 +03:00
Nekotekina 696be6aacd Implement fmt::ensure (assert-like with formatted message) + fmt::tie
Arguments should be provided via fmt::tie() due to some limitations.
Allow to specify simple message (non-formatting) for plain ::ensure().
Remove redundant function for narrow error.
2021-06-10 21:16:57 +03:00
Megamouse 766cc2d42f Qt: fix empty game list phenomenon 2021-06-10 17:45:09 +02:00
Megamouse 2dc6adc038 Qt: fix possible race in RepaintIcons
This might also improve performance while scrubbing the icon size slider
2021-06-10 00:24:04 +02:00
Megamouse 27cc5c8a63 Qt: invalidate invisible game item pointers 2021-06-10 00:24:04 +02:00
kd-11 cd6552d344 vk: Properly destroy renderpass cache 2021-06-09 22:35:50 +03:00
kd-11 20bd723e7c rsx: Add floor workaround for GPUs with rounding issues
- Mainly affects nvidia where x/w * w can sometimes return a value smaller than x.
  In such conditions, floor(x) will return x-1 if x is an integer which is horribly wrong and exaggerates minor precision drift to great proportions.
2021-06-09 10:55:55 +03:00
Nekotekina 2d3fe7ce1c fixed_typemap.hpp: add range iterator
Remove recently added functions.
2021-06-09 00:07:15 +03:00
Eladash c918f395b9 Make rsx::simple_array compatible with serialization 2021-06-08 19:29:46 +03:00
Eladash 4a4f318e24 System.cpp: Move some Emu.Stop() code to a more strategic placement 2021-06-08 19:29:46 +03:00
Eladash e7b1fc6696 Fixup serialization utility 2021-06-08 19:29:46 +03:00
Eladash 76bf720adf Improve emulation stopping speed
Split phases of signalling threads and joining them.
2021-06-08 18:26:14 +03:00
Eladash 2169e8d935 Implement serialization.hpp, remove cereal submodule
Bump RSX capture version, use new serializer.
2021-06-07 16:28:42 +03:00
kd-11 ddbe496097 rsx: Fix depth/color mismatch resolve in texture cache
- Sometimes we need a depth texture but only a color texture is available.
2021-06-07 01:03:49 +03:00
kd-11 3f80d0b7d8 rsx: Fix surface deduplication crash 2021-06-07 01:03:49 +03:00
Megamouse 2eebecfb17 Qt: Fix concurrency bug in trophy manager
The missing mutex frequently caused a crash after I improved the individual trophy folder parsing by deferring icon loading to when it is actually needed.
2021-06-06 19:26:21 +02:00
Megamouse 70c24a9466 Qt: Only load trophy icons on a need to know basis
Also cache existing trophy icons
2021-06-06 19:26:21 +02:00
Megamouse 4ab2e40d8a Qt: simplify zero padding in trophy icon path 2021-06-06 19:26:21 +02:00
kd-11 568af756cc rsx: Fix expired sampler descriptors
- Rebuilding when strict mode is enabled was incomplete.
  The copy has to be redone if the source has been updated.
2021-06-06 15:37:47 +03:00
Megamouse f5366c91a7 Qt: kind of lazy loading icons 2021-06-06 09:38:13 +02:00
xddxd b5f1f50a16 Get rid of mobile Kepler class and add some missing GPUs 2021-06-06 08:07:43 +02:00
kd-11 6ac9e6f9c4 gl: Add some debug visualization to internally verify consistency 2021-06-05 21:02:14 +03:00
kd-11 39815801aa rsx: Implement proper decoding for some obscure fragment instructions
PK4UBG and UP4UBG were dropped from the NV_fragment_program spec in 2002.
Not much information about them remains but seems pretty straightforward.
2021-06-05 21:02:14 +03:00
Eladash 11ab9b7fa9
Fix sys_event_flag_wait result set (#10404)
Set result upon syscall exit, not at the beginning.
2021-06-05 16:41:02 +03:00
Eladash a7f1e788e6
Fix missing game licence logging (#10402) 2021-06-04 20:06:04 +02:00
polar 6c44664c19
BUILD: Refactor zlib submodule (#10393) 2021-06-02 07:33:50 +02:00
Nekotekina f2d6b52561 Fix span copy after refactoring
- Add range check at fast path.
- Fix typo in element by element copying.
Should fix #10385
2021-06-01 21:18:25 +03:00
JoãoPaulo 8405314399 Update FW 4.87 Latest Version
Updates the latest FW version according to: https://www.playstation.com/en-us/support/system-updates/ps3/
List of changes:
2021-06-01 20:20:52 +03:00
kd-11 98f534b1bd vk: Rewrite partial clear shader
- Completely removes the feedback loop and replaces with hardware channel masking
2021-06-01 12:54:10 +03:00
kd-11 f85881c18c vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
polar b8b5b93b63
BUILD: Refactor spirv submodule (#10384)
* relocated SPIRV files

* updated gitmodule paths for Vulkan submodules

* cleaned up Vulkan child builds

* updated gitignore
2021-06-01 09:53:58 +02:00
Megamouse 20e25cd928 Qt: fix game list custom config icon refresh
I accidentally forgot to update the custom config icon after custom config creation/removal.
This happened during some refactoring back in mid-april.
2021-06-01 09:31:23 +02:00
Megamouse ac83871214 impressive typo fix 2021-05-31 23:01:13 +03:00
Nekotekina a1608b636f span: implement as_span workarounds as utils::bless
Minor cleanup.
2021-05-31 15:46:34 +03:00
Nekotekina d862817485 vm::ref: remove erroneous default constructor 2021-05-31 15:31:20 +03:00
kd-11 4a32b70aec vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers 2021-05-30 22:35:34 +03:00
kd-11 9199b1b1d8 vk: Improve compatibility with sub-par drivers and hardware
- Adds workarounds for INTEL + MSAA
- Adds support for younger drivers where all features may not be
  implemented.
  Things that won't out-right break the emulation can be
disabled.
2021-05-30 22:35:34 +03:00
Ani a49446c9e9
Replace gsl::span for std::span (c++20) (#7531)
* Replace gsl::span for std::span (c++20)
* Replace gsl::byte with std::byte

Co-authored-by: Bevan Weiss <bevan.weiss@gmail.com>
2021-05-30 17:10:46 +03:00
Nekotekina f5e529db61 shared_ptr.hpp: don't use fake objects
This lifts the limitation for casting with abstract classes.
Use new C++20 feature (constexpr allocator) to test viability.
Add SamePtr concept to types.hpp
2021-05-30 15:07:17 +03:00
Nekotekina eec9578619 types.hpp: add PtrCastable concept 2021-05-29 18:32:13 +03:00
Eladash d81a5b1423 SPU LLVM: Add missing WRCH PC updates 2021-05-29 15:26:52 +03:00
Megamouse 3cbe42df0a pads: Remove outdated DualSense battery note 2021-05-29 12:46:21 +02:00
Megamouse a2da525064 cellVdec: silence "Unsupported time_base" error log spam 2021-05-29 12:46:21 +02:00
Malcolm Jestadt 7c2b08b9b6 SPU LLVM: Expand branch optimizations for more instructions 2021-05-29 13:07:35 +03:00
Megamouse 99af70ae59 Include limits.h 2021-05-29 10:09:56 +02:00
Megamouse 5a0b93742c overlays: move more code to cpp 2021-05-29 10:09:56 +02:00
polar 7c7cc3914d
BUILD: Refactor glslang submodule (#10361)
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-05-29 09:47:51 +03:00
Megamouse 0d64b0f94d VS: fix libPng ProjectReference in emucore 2021-05-29 08:17:30 +02:00
Megamouse f18e80e899 fix some warning spam 2021-05-29 08:17:30 +02:00
Megamouse 210999b874 perf_overlay: fix guide line locations
The guide lines falsely started from the top and not from the bottom, as all datapoints do.
2021-05-29 08:17:30 +02:00
Megamouse 046d029e89 try to fix pad interception 2021-05-29 07:43:09 +02:00
Eladash 7d89938624 cellPad: do not use recusrive mutex 2021-05-28 20:25:16 +03:00
Eladash 6ff9aab2ca Fix cpu_thread::check_state() cpu_flag::temp support 2021-05-28 20:25:16 +03:00
Eladash 5f47730fc0 Fix reservations handling in logs
Remove reservation cb.
2021-05-28 20:25:16 +03:00
kd-11 9e62e98f79
rsx: Minor refactoring (#10358)
- Fix some misnomers.
- Allow finer grained control over texture section creation routines.
2021-05-27 23:44:07 +01:00
kd-11 763828837b
vk: Forcefully unmap DMA blocks before destroying them (#10359)
- While the vulkan spec explicitly allows destroying mapped blocks, GPUOpen vma_alloc does not.
- Strangely, this issue does not afflict linux users, only windows.
2021-05-27 23:03:46 +01:00
kd-11 f9d9d12f11 vk: Fix slow bo upload + copy when using RADV
- This reverts commit dbcf1b5a03bfef18f404aa6827515af319abd744.
- Avoid unmapping buffers used for GPU upload/download. It is very slow
  on some platforms.
2021-05-27 22:49:13 +03:00
kd-11 56f7359da4 vk: Workaround for slow bo transfer (pinned<->VRAM) when using RADV
- perf shows extremely high number of cycles wasted in memmove glibc method
2021-05-27 01:27:15 +03:00
Megamouse 6fed80333c perf_overlays: only calculate metrics on update
This should give a significant performance boost
2021-05-26 23:26:12 +02:00
Megamouse befd38d9ae perf_overlays: only compile dirty graphs
This should give a small performance boost
2021-05-26 23:26:12 +02:00
Megamouse 98b668b3a8 perf_overlays: add avg and 1p high/low 2021-05-26 23:26:12 +02:00
Eladash f103004aa0
sys_prx/overlay: Fix disambiguator of module names opened by FD (#10340)
Don't append zero offset.
2021-05-26 23:38:17 +03:00
polar 177933e212
Refactor hidapi submodule (#10346)
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-05-26 22:03:53 +03:00
Megamouse 83d3658ef0 scale debug overlay based on current dpi settings
Depending on the dpi settings, the debug overlay was almost unreadable.
I also took the liberty to refactor some redundant client size calls and to add some margin to the left of the debug text.
2021-05-26 20:31:29 +02:00
Eladash 44f0ca08e2 Simplify PPU exit 2021-05-25 22:47:23 +03:00
kd-11 338dc62474
vk: Fixup on linux + RADV combo (#10341) 2021-05-25 20:40:53 +01:00
kd-11 a736350859 rsx/vk: Use backend configuration to track options that can be modified on a per-device basis 2021-05-25 20:54:17 +03:00
kd-11 156b092dc9 vk: Lock passthrough DMA behind the async streaming option
- Without async streaming this option can introduce artifacts.
  The correct fix for it is to use async streaming which allows the GPU to process texture data in parallel with rendering.
  Without streaming enabled the GPU can sometimes pull stale data via DMA when rendering and find the CPU has modified it.
2021-05-25 20:54:17 +03:00
kd-11 122bb4d829 vk: Avoid repeated chip_class lookup by using generic global function 2021-05-25 20:54:17 +03:00
kd-11 7508949ca8 vk: Add workarounds to disable incompatible options 2021-05-25 20:54:17 +03:00
Megamouse ac59073071 perf_overlay: update interval config update 2021-05-25 11:04:45 +03:00
Nekotekina 7311c161f6 vm_native: fix Linux/Posix sparse file check
Fix fast path condition (xnor is not ==, facepalm).
Increase probe size.
Should fix #10334
Closes #10335

Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
2021-05-25 09:55:43 +03:00
Eladash 9ba3e6d3f7 sys_mmapper: Fix IPC-enabled instances memory consumption 2021-05-24 23:16:06 +03:00
Nekotekina 5db38c0127 vm_native: improve sparse file check (Linux/BSD)
Use lseek(FIND_DATA) to check for sparse file support.
2021-05-24 18:21:52 +03:00
Nekotekina 191cb92300 vm_native: improve sparse file implementation (Win32)
Fix sparse attribute set/check, improve logic.
Implement actual check of file data.
Ask to restart RPCS3 first time (Win7 bug).
2021-05-24 18:21:52 +03:00
Nekotekina 2491aad6f2 types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts
Restrict smax to only work with signed values for consistency.
Cleanup <climits> includes.
Cleanup <limits> includes.
2021-05-23 19:43:51 +03:00
Nekotekina 4b239a0b87 types.hpp: rewrite _u16-_u64 suffixes
_u48 is unused and gone, blends into _u64.
2021-05-23 07:33:54 +03:00
Nekotekina 2768727e2f types.hpp: replace custom std::bit_cast
Remove memcpy version.
Use builtin instead.
2021-05-23 07:33:19 +03:00
Eladash 309759b725 kernel-explorer: Save self mem-container ID and use it 2021-05-23 05:37:37 +03:00
Nekotekina 160b131de3 types.hpp: implement smin, smax, amin, amax
Rewritten the following global utility constants:
`umax` returns max number, restricted to unsigned.
`smax` returns max signed number, restricted to integrals.
`smin` returns min signed number, restricted to signed.
`amin` returns smin or zero, less restricted.
`amax` returns smax or umax, less restricted.

Fix operators == and <=> for synthesized rel-ops.
2021-05-22 12:10:57 +03:00
Nekotekina 613777afde vm_native: try to workaround another bug (Win32)
Resize sparse file gradually.
2021-05-22 08:16:54 +03:00
Eladash dcfd29c2d9 kernel-explorer: Implement PPU scheduler state information 2021-05-21 18:12:36 +02:00
Eladash a7d0c4fb1e kernel-explorer: Fix horrible performance 2021-05-21 16:37:29 +02:00
Eladash 3a2b9f83ec TROPUSR: Optimization 2021-05-21 16:43:34 +03:00
Eladash 48870f3e8b TROPUSR: Loader Improvements
* Replace invalid TROPUSR.DAT with empty new ones. (+report an error)
* Fix return code of Load whenever TROPUSR.DAT hadn't existed before.
* Add header magic test.
* sceNpTrophyRegisterContext will abort if TROPUSR.DAT generation failed.
2021-05-21 16:43:34 +03:00
David Carlier 1f93fc902b crypto light refactoring.
using volatile f/p guaranting assembly will generate call* instruction on memset for secure buffer zeroing. usage in sha1 api as well.
2021-05-21 16:34:38 +03:00
Nekotekina c646476ca8 logs.hpp: another fixup for RPCS3.log
Don't print channel names for initial messages.
2021-05-21 00:41:37 +03:00
Nekotekina de94f6c2f6 logs.hpp: fix fatal typo 2021-05-20 19:10:51 +03:00
Eladash f0c4aa6777 Fix bugs due to clocks scale setting being dynamic 2021-05-20 13:38:36 +02:00
Eladash 0811d2d527 Fix bug of sys_rsx_context_attribute
Mistake of reversing.
2021-05-20 09:25:51 +03:00
Eladash 3abf14beef Update sys_rsx_context_attribute 2021-05-20 09:25:51 +03:00
Eladash 638f20c80f Improve get_current_cpu_thread() 2021-05-20 09:25:51 +03:00
Nekotekina 04cac6cd33 logs.hpp: refactoring (logs::message)
Make .error/.warning/... callable objects which can be pointed to.
Make .always() more hard to access.
Memory layout optimizations.
2021-05-20 01:08:32 +03:00
Nekotekina 1d0f6eebdc Improve error_code (new formatting constructor)
Minor cleanup in formatting utilities.
2021-05-19 22:41:16 +03:00
Nekotekina 16620f6835 vm_native: sparse file fixup (Win32)
Clear file if it occupies blocks.
Makes it more fool-proof and fixes possible bug.
2021-05-19 22:41:16 +03:00
Nekotekina 4b11a4256e Add supporters 2021-05-19 22:41:16 +03:00
Megamouse 1dc00ccedd edat: Remove redundant logging 2021-05-19 21:09:18 +02:00
Megamouse 7832acbceb Minor change in msg_dialog_frame
This shouldn't have any impact
2021-05-19 20:24:06 +02:00
Lctrs 0042f4e16e metainfo: move away from deprecated appdata 2021-05-19 19:55:58 +03:00
Lctrs ffc9211ce2 metainfo: make license explicit 2021-05-19 19:55:58 +03:00
Nekotekina 8217840acc Simplify error_code class
Remove "not an error" detection trait. Use fixed CellNotAnError class.
Use constructor overload to disable reporting it.
2021-05-19 00:48:45 +03:00
Nekotekina 6e497ae372 vm: disable sparse files on win7 2021-05-18 13:31:46 +03:00
Malcolm Jestadt 52780e65e7 SPU LLVM: Optimize branching
- Detect a pattern where vpmovmskb and a check against the sign bit can be used instead of checking against zero
2021-05-17 16:59:20 +03:00
Eladash 57cd4ff3c6
Move HLE table address to FXO (#10284) 2021-05-17 14:22:27 +03:00
Eladash 2e28e2d293 lv2: Fix overflows of periodic timers 2021-05-17 13:17:45 +03:00
kd-11 a84cf030bb Fixup
FreeBSD + concepts = fail
2021-05-15 23:51:12 +03:00
kd-11 af05ebe428 Update cmakelists 2021-05-15 23:51:12 +03:00
kd-11 c5a06dab0a rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
polar 11bace8804
BUILD: Move buildfiles & improved prop includes (#10251)
* moved buildfiles to subdirectory

* fix msvc build

* fix cmake build
2021-05-15 20:20:12 +02:00
Eladash 7a9a46e093 kernel-explorer: Implement SPU ports/interrupt tags information 2021-05-15 09:00:12 +03:00
Eladash 8bd58b1ad4 Remove lv2_event_queue::check(weak_ptr) 2021-05-15 00:31:14 +03:00
Eladash c681395fb2 sys_interrupt: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash 33580e0aa1 sys_timer: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash 47436bd774 sys_spu: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash a992a5fba9 cellAudio: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash 94e2f464e3 CPU Profiler: weak_ptr -> shared_ptr 2021-05-15 00:31:14 +03:00
Eladash 56471f4ad4 SPU: Optimize SPU ports/queues 2021-05-15 00:31:14 +03:00
Eladash cacb852a1e Emulation stopping bugfix 2021-05-14 15:35:07 +03:00
Nekotekina 6dca588370 SPU LLVM: improve MPYH instruction
Rewritten to use 16-bit multiplication, as in SPU ASMJIT.
2021-05-13 23:16:53 +03:00
Nekotekina 2a26bc6668 Fix page mapping rights to file mapping 2021-05-13 13:49:24 +03:00
Paul 4e12e70929
Add Intel's Rocket Lake 11th gen cpu. (#10205)
This does nothing but may be required later.
2021-05-13 11:34:37 +03:00
Nekotekina f0ad20a250 Implement const_str_t<> helper 2021-05-13 10:23:33 +03:00
Nekotekina 8ae727ca04 lv2_obj::create: fix pessimizing move
Could have been preventing copy elision.
2021-05-13 10:23:33 +03:00
Nekotekina 126141cdce vm_native: improve sparse file handling
Don't specify O_TRUNC every time.
Add portable support test (Linux/Unix).
Use PAGE_WRITECOPY (Windows).
2021-05-13 10:23:33 +03:00
octopoulo fe17c83020 reverted comment 2021-05-12 15:28:30 +03:00
octopoulo b8928d230a gl: Intel GPU shader fix 2021-05-12 15:28:30 +03:00
kd-11 675c9a7945 vk: Ensure MSAA surfaces are in RW state before attempting to transfer data. 2021-05-12 13:04:09 +03:00
kd-11 1a73b0a0da rsx: Fix transfer barriers not triggering resolve target initialization 2021-05-12 12:32:24 +03:00
Nekotekina 0bd64a0e72 Don't fatal on sparse file initialization failure
Also try two different locations (Win32).
2021-05-10 00:39:28 +03:00
Eladash acded1e08a
rsx: Move sys_rsx info to rsx::thread (#10258) 2021-05-09 19:16:14 +01:00
kd-11 a4f4b81e6b vk: Add some more debugging utils for RDC captures
- Labels make life so much easier
2021-05-09 13:07:47 +03:00
kd-11 0b18ec8208 vk: Allow flipping without wait 2021-05-09 13:07:47 +03:00
kd-11 e3944bc67f rsx: Handle transfer_read differently from transfer_write
- Transfer writes are expected to clobber surface cache contents. Do NOT reload from CPU memory for writes.
- TODO: During transfer write to surface cache objects, lock memory if it was unlocked to avoid silly problems.
2021-05-09 13:07:47 +03:00
kd-11 b085284c55 rsx: Ignore write-to-self via blit engine. 2021-05-09 13:07:47 +03:00
Eladash 31b55e0030 event queue: Structure size efficiency 2021-05-09 10:58:14 +03:00
Eladash 7a4918e4a4 kernel explorer: Implement interrupt handler/service information 2021-05-09 10:58:14 +03:00
Eladash 1e1880893a sys_interrupt: Save ID of self tag/handler 2021-05-09 10:58:14 +03:00
Eladash 363cc60c82 sys_event: Save ID of self event queue 2021-05-09 10:58:14 +03:00
David Carlier b09970f159 couple of warning build fixes 2021-05-09 09:25:40 +02:00
Megamouse 52930a7597 VS: fix some filters 2021-05-07 22:51:08 +02:00
Megamouse 96fa531566 Qt: allow renaming of the current user
Since the dialog cannot be opened ingame, there should be no reason to disable the rename user option.
2021-05-07 22:51:08 +02:00
Eladash 64997662d2 LV2: Fixup for IPC
* Fix typo in lv2_obj::create.
* Always save ipc_key as 0 for non-shared object creations, regardless of thbe value set by creation attribute.
* Show IPC key of shared memory (sys_mmapper) memory objects in kernel explorer.
2021-05-07 14:58:22 +03:00
Eladash 900ebf6583
sys_event: Typo fix (#10246) 2021-05-07 09:34:25 +01:00
polar ce94a4ecea
BUILD: Refactor libpng submodule (#10238)
* relocate libpng files

* fix cmake build

* fix MSVC build
2021-05-07 10:07:42 +02:00
Eladash 7b6482c01d
LV2: Improve IPC support (#10206)
* Remove custom event queue's IPC management of favour of universal LV2 approach.
* Move ipc_manager to FXO.
* Fix ipc_manager internal storage memory leak: deallocate entry when IPC object destroyed.
* Rewrite lv2_obj::create to be simpler (remove many duplicated code).
* Always execute lv2_obj::create under both IPC and IDM mutexes at once (not in non-atomic single-steps). Fixing potential case where concurrency can cause IDM to contain 2 or more different objects with the same IPC key with SYS_SYNC_NOT_CARE (instead of the same object).
* Do not rely on smart ptr reference count to tell if the object exists. Use similar approach as event queues as it makes error checkings accurate.
* Optimize lv2_event_port by using std::shared_ptr for queue which wasn't allowed before.
2021-05-07 09:58:30 +03:00
David CARLIER f56ecb6d3f
stblib: disable another unsupported clang warning (#10244) 2021-05-07 01:26:21 +01:00
Nekotekina e24ada37bf fs: implement fs::get_temp_dir() (Win32)
Trying to workaround issues with sparse files (#10231)
2021-05-05 19:38:36 +03:00
Nekotekina 546b52200b vm: disable locking main/video/stack for now (TODO) 2021-05-04 19:18:57 +03:00
Nekotekina 327c000c82 Implement s128 type (based on u128) 2021-05-04 18:02:52 +03:00
Nekotekina 1b0b2fe21e vm: add "hook" memory (32G)
Implement overcommit emulation for shm.
2021-05-04 18:02:52 +03:00
Nekotekina e327d47169 vm_native: add cow flag to map functions
CoW is copy-on-write mapping type.
2021-05-04 09:53:19 +03:00
p01arst0rm 35ee550171 changed discord-rpc to discordRPC 2021-05-04 01:27:41 +02:00
p01arst0rm 2447fdb90d relocated stblib files 2021-05-04 01:27:41 +02:00
p01arst0rm c6c5faa95c buildsystem refactoring cleanup 2021-05-03 08:01:25 +02:00
polar df39bac449
BUILD: Refactor asmjit submodule (#10230)
* relocated asmjit files

* fix cmake build

* fix MSVC build
2021-05-02 19:59:38 +02:00
HerrHulaHoop c3bf9bd4a0 Correct mismatched licenses in Crypto
5 files in Crypto were licensed under GPL-3.0-only which is
incompatible with our project's GPL-2.0-only license. They have now
been corrected to use GPL-2.0-or-later.
2021-05-02 13:39:50 +03:00
polar b09b0bc43b
BUILD: Refactor curl submodule (#10228)
* relocate curl files

* fix cmake build

* fix MSVC build
2021-05-01 21:56:56 +02:00
Eladash 0224c7a9eb SPU TG: Simplify state of saved SPU image data
Save only entry points instead of sys_spu_image structure.
2021-05-01 19:43:00 +03:00
p01arst0rm ca0d38d19d fix relative links to common_default* props 2021-05-01 18:38:42 +02:00
polar b62ac7a046
BUILD: Refactor 7zlib (#10222)
* relocate 7z files

* fix MSVC build

* fix cmake build
2021-05-01 18:07:28 +02:00
Eladash daa53b77cf Simplify named_thread construction 2021-05-01 18:08:03 +03:00
Ani b8477a470f rpcs3_version: Bump to 0.0.16 2021-04-30 21:42:14 +01:00
Ani 37331d8ead stblib: Ignore new 3rdparty warnings 2021-04-30 17:07:05 +01:00
Megamouse 71d58e3a67 rsx: remove unused tile functions 2021-04-30 08:23:16 +02:00
Megamouse 37425d6fcd GL: Remove unused copy functions 2021-04-30 08:23:16 +02:00
Megamouse 1f295bba5b VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
Megamouse a50be7a912 GL: resharper findings (too lazy for const functions) 2021-04-30 08:23:16 +02:00
Megamouse d331ff3193 overlays: implement text_align::right 2021-04-30 00:30:26 +02:00
Megamouse 035a187c42 user-overlays: add sanity check for enter button 2021-04-30 00:30:26 +02:00
Megamouse 3c37036f7a save-overlays: add entry size info 2021-04-30 00:30:26 +02:00
Megamouse 14b6d6291b save-overlays: add localization 2021-04-30 00:30:26 +02:00
Megamouse 5720a32bc5 save-overlays: change list entry contents.
There's no need to tell the user that the entry is for game xy, they are already playing that game.
On a real PS3 only the subtitle and the date are displayed.
2021-04-30 00:30:26 +02:00
Megamouse 11f57f259c cellSaveData: keep focus after confirmation cancel
It was very annoying to be thrown to beginning of the list after cancelling the confirmation.
2021-04-30 00:30:26 +02:00
Nekotekina 3fc6375ec5 Use consteval (experimental) 2021-04-29 23:16:43 +03:00
Nekotekina f8e05f8e3c Remove redundant operators != 2021-04-29 22:57:40 +03:00
polar dece8a69f6
BUILD: Refactor libusb submodule (#10169)
* relocate module files
* fix cmake errors
* moved & updated libusb MSVC build file
2021-04-29 16:50:18 +01:00
Nekotekina 5724d2d4c7 Simplify umax
Add operator less and conversion operator.
2021-04-29 12:21:12 +03:00
Nekotekina b1736b6411 Simplify utils::umulh64 (MSVC) 2021-04-29 09:45:57 +03:00
Nekotekina 703ec474f5 Fixup for sys_time_get_timezone (3rd path)
Also simplify Linux path a bit.
2021-04-29 00:07:22 +03:00
kd-11 1d9dd8d29d vk: Add support for tagging objects to ease debugging
- Makes use of VK_EXT_debug_utils
2021-04-28 16:53:02 +03:00
kd-11 8b0e1d6c03 rsx: Make renderdoc compatibility mode a general option 2021-04-28 16:53:02 +03:00
Megamouse f1a9f6263e Rename Rockband to Rock Band 2021-04-27 23:33:46 +02:00
Nekotekina a049c6fd6b Implement sys_time_get_timezone syscall
Try to get system timezone automatically.
Attempt to address #10195.
2021-04-27 22:21:58 +03:00
kd-11 9609767c51 vk: Refactor render target code 2021-04-26 00:33:05 +03:00
Nekotekina 86a8e0716f Test alterable aggregates via overriding be_t
Checking how it might look like without introducing too many changes.
Alteration of its behaviour as a "template template" argument allows:
 - normal access
 - easier aggregate inspection
 - memory access interception
2021-04-25 19:00:16 +03:00
Nekotekina 4d9a167f56 u128: add multiplication support (for MSVC) 2021-04-25 18:17:38 +03:00
Nekotekina b704cc8375 shared_ptr.hpp: implement make_single_value(), make_shared_value()
A function that constructs single_ptr from its argument.
Type can be deduced from the argument (unlike make_single).
2021-04-25 18:17:38 +03:00
Nekotekina e34c956196 shared_ptr.hpp: add invoke operator 2021-04-25 18:17:38 +03:00
clienthax 7197dd751a
Fcntl e0000025 (#10172)
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-04-24 21:43:09 +03:00
David Carlier 0b9e4ffe54 Mac OS build update and simplification, recent releases of macOS has clock_gettime support. 2021-04-24 12:55:21 +03:00
Megamouse 486ba6121d Qt: fix window position of update dialog 2021-04-24 11:46:51 +02:00
Megamouse 1015c126d7 fix formatting (somehow broken by copy pasta) 2021-04-24 11:46:51 +02:00
Megamouse 1caf81811a Move unspecific Emulator code out of System.cpp 2021-04-24 11:21:22 +03:00
kd-11 4c2a11b6d0 vk: Fix broken FBO swizzle for depth textures. WDB was basically broken for these. 2021-04-24 00:19:50 +03:00
Megamouse 8fd3b26308 sys: more constants 2021-04-23 22:46:15 +02:00
Megamouse 617d21fa84 sys_prx: more constants 2021-04-23 22:02:52 +02:00
Megamouse 4a88ffe250 Fix typo causing unreachable code 2021-04-23 22:02:52 +02:00
Megamouse 41b68ef353 some more constants 2021-04-23 22:02:52 +02:00
Eladash 72c85744b9 kernel-explorer: Show bound queue to port information
Show its IPC key or ID, depends on the queue's type.
2021-04-23 21:34:05 +03:00
Eladash c7b5bbd467 Fix emulation restart 2021-04-23 20:59:02 +03:00
David Carlier 082bbc7336 Following up on MacOS build fix.
Specialisation of llvm_value_t to allow build with LLVM this time.
2021-04-23 15:20:40 +03:00
Megamouse 087dccd194 Implement most of cellUserInfo 2021-04-23 05:50:19 +03:00
Nekotekina 67649d7976 SPU LLVM: restore lost comment 2021-04-21 13:33:44 +03:00
Malcolm Jestadt 6247969ede SPU LLVM: Absolute final fixes for icelake shufb paths
- The constant mask was accessing bits in reverse order of what was expected
2021-04-21 11:00:02 +03:00
Malcolm Jestadt efd38fa940 SPU LLVM: Improve byteswap elimination
- Use the data before it has been swapped rather than relying on a second byteswap to cancel out the first
2021-04-20 23:24:21 +03:00
Malcolm Jestadt 551472220e SPU LLVM: Remove icelake shufb paths for now 2021-04-20 23:24:21 +03:00
p01arst0rm 01703b1350 moved cmake_modules to project root 2021-04-20 21:38:47 +03:00
p01arst0rm e9d785475e removed redundant cmake version check 2021-04-20 21:38:47 +03:00
p01arst0rm bcfae17219 unified missmatched indentation in CMake files 2021-04-20 21:38:47 +03:00
dio-gh ddea45160b GUI: take out some unwise shortcuts
Removes the ability to stop or restart emulation via keyboard shortcuts
while the game is running. Prevents loss of work that can happen due to
the current bindings conflicting with very-widely established shortcuts.

Ctrl+C and Ctrl+E will now be unbound, and Ctrl+R will now mean Resume.
Strings that mention these keybinds were adjusted accordingly.
2021-04-20 19:46:47 +03:00
Malcolm Jestadt 53f13a9721 SPU LLVM: Final fixup for icelake shufb paths
- The cause of the problems was due to the constant mask for gf2p9affineqb being used as the first argument, instead of the second argument.
2021-04-20 13:07:24 +03:00
Megamouse 3e33f064bf overlays: hotfix for dialog interaction
Turns out there was an undocumented reason for this.
Nobody warned me that "It's a trap!".
I wonder how this hasn't summoned a shitstorm yet.
2021-04-20 00:42:11 +02:00
Megamouse aa0afc9a4e Input: avoid mouse events when unused 2021-04-20 00:06:23 +02:00
Eladash a0d1cf26d0 Reduce precompilation failure log level (error -> notice) 2021-04-19 23:18:31 +03:00
Megamouse 01d14aed80 fix null chars in hostname log message 2021-04-19 21:54:27 +02:00
Megamouse 3c4c830e20 Qt: Speed up Log Viewer 2021-04-19 21:25:19 +02:00
Nekotekina 0c9c481cee Use requires syntax in more places
Change style in some places.
2021-04-19 16:51:40 +03:00
Nekotekina 7dae376646 Implement fill_array() utility 2021-04-19 12:33:32 +03:00
Nekotekina ccb89bd76a MSVC: disable throwing new 2021-04-19 12:33:32 +03:00
Megamouse b2317543c8 Qt: Fix initial gs_frame position on multi-monitor 2021-04-19 10:44:48 +02:00
p01arst0rm b812ef2771 removed space between and its opening parentheses 2021-04-19 08:59:28 +03:00
David Carlier 7618e7f3fb FreeBSD/clang update proposal.
silence few build warnings, VKDMA: disable Intel chipset for host buffer as it requires root privilege.
2021-04-18 19:56:21 +03:00
David Carlier b6732fbae9 MacOs build fix proposal.
Made on Big Sur, removing few unnecessary old specifics.
Build with LLVM homebrew.
2021-04-18 17:18:09 +03:00
clienthax 68fa377d13 Add dev_flash2+3 2021-04-18 14:49:29 +03:00
Nekotekina 7a9561b966 vm_native: document some unmap_critical behaviour (posix) 2021-04-18 13:13:15 +03:00
Nekotekina c061991c43 vm_native: supply only one madvise flag at a time 2021-04-18 13:13:15 +03:00
Megamouse bdac1d9bfd Qt: fix type mismatch crash of game grid items 2021-04-18 09:58:54 +02:00
David Carlier 266c4209c4 VM: FreeBSD c_madv_no_dump/dump constants support. 2021-04-17 20:47:36 +03:00
Nekotekina fb26da1cb0 bs_t<>: create BitSetEnum concept
Try concepts instead of SFINAE.
2021-04-17 19:23:19 +03:00
Nekotekina d623720f4d Fix condition for -Wno-attributes (regression) 2021-04-17 16:26:41 +03:00
Nekotekina 9d4fcbf946 bs_t<>: fix/cleanup some operators 2021-04-17 15:54:33 +03:00
p01arst0rm 896db3806d replaced CMAKE_COMPILER_IS_GNUCXX with CMAKE_CXX_COMPILER_ID 2021-04-17 15:54:27 +03:00
Megamouse 691b986e36 keyboard pads: release all keys on FocusOut event 2021-04-17 14:03:50 +02:00
Megamouse 5416f60643 basic keyboard: release all keys on FocusOut event 2021-04-17 14:03:50 +02:00
Eladash 67e2e154fa Replace simple_type with std::common_type 2021-04-17 10:27:55 +03:00
Megamouse 330dea181a Qt: unify some movie hover code and fix cellLeave 2021-04-16 23:18:13 +02:00
Megamouse 7bc673002f overlays: fix dirty state of message dialog 2021-04-16 23:18:13 +02:00
Megamouse ae8d1a3a60 Qt: smoother scrolling in savedata manager 2021-04-16 21:26:24 +02:00
Megamouse 27975e9dfd Qt: remove uncritical deprecated notes and titles
This also fixes a savedata notes bug.
The detail section notes were always taken from the deprecated settings.
2021-04-16 21:26:24 +02:00
Megamouse bff938ccf5 Qt: optimize game list repaint with new logic
We now pass a shared pointer to the icon items, so there is no need to trigger a full refresh of the list anymore.
Sadly this doesn't apply to the game grid.
2021-04-16 11:21:04 +02:00
Megamouse 53f317e076 Qt: use gifs as icons on hover if available. 2021-04-16 11:21:04 +02:00
Malcolm Jestadt 0a7df9d02e SPU LLVM: add AVX-512 SPU verification
- This is hidden behind a new setting, as some cpus may downclock agressively when executing 512 wide instructions
2021-04-16 09:35:26 +03:00
Nekotekina 408ffd3d2c fxo: add debug name to the typeinfo 2021-04-15 20:01:29 +03:00
Nekotekina a211895e28 shared_ptr.hpp: use for fs::virtual_device
Add new constructors for single_ptr and shared_ptr.
Change virtual device prefix format.
2021-04-15 17:26:47 +03:00
Nekotekina 19763f8973 Remove unnecessary default:breaks 2021-04-15 15:23:59 +03:00
Desterly 99d6f9c7a9 Skylander - Traptanium portal cleanup
- Remove "Status" query responses from reset request
- Add additional request types for newer portal
2021-04-15 12:10:22 +02:00
Desterly 63e4ac80bd Skylander - Change portal version
Switch emulation to the Traptanium portal.   This portal is universal
and works with all games.
2021-04-15 12:10:22 +02:00
polar 24983ea329 removed whitespace
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-04-15 11:37:35 +02:00
p01arst0rm 6cab5b5591 removed extra perentheses pair 2021-04-15 11:37:35 +02:00
p01arst0rm c9d2aed286 small collection of fixes 2021-04-15 11:05:15 +03:00
Eladash a16cc3ac8a lv2: Remove flags from IPC-supported objects 2021-04-15 10:31:40 +03:00
TotalCaesar659 ba1699a831 Fix typo 2021-04-14 20:01:18 +02:00
Megamouse 20c69a0e3e overlays: make auto-repeat buttons configurable
and properly reset the auto-repeat timer whenever a new button was pressed
2021-04-13 20:57:05 +02:00
Megamouse bdc5ed094b overlays: implement OSK password mode 2021-04-13 20:57:05 +02:00
Megamouse 088d22675b overlays: fix osk placeholder 2021-04-13 20:57:05 +02:00
Megamouse fc9b3c13e6 misc: fix old some style casts and redundancies 2021-04-13 20:57:05 +02:00
kd-11 14a64e2529 rsx: Handle rare rounding issue where position.w is very close to zero 2021-04-13 21:26:23 +03:00
Megamouse f5415fb4ac overlays: dynamically change dialog background 2021-04-13 19:13:56 +02:00
Megamouse 20076ed57e Qt: Properly disable perfoverlay datapoint sliders 2021-04-13 19:13:56 +02:00
kd-11 8d1fc18941 vk: Fix mip level packed pitch calculation 2021-04-13 00:14:16 +03:00
kd-11 06dc99ab85 rsx: Fix decompression of RB_RG textures.
- Removes several subtle hacks that hid the real issue.
  A compressed texture has more than one texel per 'block'.
2021-04-11 21:36:36 +03:00
p01arst0rm 4048b1e515 added inline suggestion to settings_location to prevent duplicate includes 2021-04-11 18:38:02 +03:00
Nekotekina ccb46df905 Minor fixups (removed unnecessary code) 2021-04-11 16:36:02 +03:00
Megamouse a16d8ba3ea More random changes 2021-04-11 14:01:51 +03:00
Eladash 56d34e0e80 Enforce backslash at the end of emulated drives paths 2021-04-10 23:51:49 +03:00
Eladash 5ca6381624 Implement "PPU LLVM Precompilation" control setting 2021-04-10 18:06:46 +03:00
Megamouse 7a105333dc Qt: fix vfs dir remove button enabled state 2021-04-10 15:18:16 +02:00
Megamouse 332eb5fbd6 Log firmware after Emu was initialized 2021-04-10 15:18:16 +02:00
Megamouse 5b0dac797c Remove deprecated user management code 2021-04-10 15:18:16 +02:00
Eladash 86ddc00bb1 Suggest adding RPCS3 to anti-virus whitelist on firmware/PKG installation failure 2021-04-10 10:37:20 +02:00
Nekotekina 3107f37864 Fix psf::load error for error::stream 2021-04-10 00:43:08 +03:00
Megamouse 17f5fec538
sceNp: fix rap file regression (#10084) 2021-04-09 21:37:57 +01:00
Megamouse 03b76b4606 Emu: some cleanup 2021-04-09 21:03:49 +02:00
Eladash a3e8a61547 PSF: Fix string_view optimization
Avoid redundant copies of std::string.
2021-04-09 20:58:30 +03:00
Eladash a8d5a8734a Loader/cellGame: Do not crash on invalid PSF files 2021-04-09 20:58:30 +03:00
Nekotekina 10bbb7fa1f Fix some warnings (deprecate enum arithmetics) 2021-04-09 10:26:13 +03:00
Nekotekina 8c5f2b249c shared_ptr.hpp: further fixes
Improved is_same_ptr() trait (added third "maybe" category).
Fallback to pseudo-runtime check in certain cases (if "maybe").
Fix single_ptr moving assignment operator.
2021-04-09 10:26:13 +03:00
Nekotekina 332c512eed shared_ptr.hpp: minor optimization (GCC hotfix)
Use thread_local for dummy objects (doesn't work on MSVC).
Couldn't find better way to remove fake static objects completely.
In a sense that they don't appear in object files.
2021-04-09 10:26:13 +03:00
Megamouse d10584ac6c DRM: Search all user directories for rap files 2021-04-09 08:47:59 +02:00
Eladash d2b761b7de Log error about HG games booted outside of /dev_hdd0 2021-04-08 23:57:00 +03:00
Eladash 49c5ce30cc Emulation: Fix boot path resolving
* Fix /dev_flash executables path arg. (/host_root is wrong for it)
* Fix usage of /host_root for homebrew applications when it is not mounted, use /app_home.
* Fix path source detection. (don't get fooled by path slashes repetitions, symlinks, '.', ".." and ('\' on Windows))
* Unescape tail of /dev_hdd0 paths.
2021-04-08 23:57:00 +03:00
Nekotekina 95725bf7fc Add -Werror=missing-noreturn (GCC, clang)
May be useful to diagnose functions which fail assertions unconditionally.
2021-04-08 10:29:47 +03:00
Nekotekina 94c62b1eec shared_ptr.hpp: improve is_same_ptr<> trait
Don't always return true on MSVC.
2021-04-08 10:29:47 +03:00
Megamouse 02febd3f65 Workaround: Skip progress_dialog during gameplay 2021-04-06 21:39:34 +03:00
Megamouse 497fbb17a8 progress_dialog fixes 2021-04-06 21:39:34 +03:00
Nick Renieris 396c129d41 vm: Flag names (refactoring) 2021-04-06 13:07:54 +03:00
Eladash 4a9be0a8d2 core: Move IDM to FXO 2021-04-04 17:29:32 +03:00
Megamouse bf1756448e overlays: fix taskbar progress reset 2021-04-04 13:38:10 +03:00
Nekotekina ed8f60431f Fixup for progress dialog closing logic
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-04-03 23:25:02 +03:00
Nekotekina 6f1f75bc8f Minor progress dialog refactoring
Add rsx::overlays::progress_dialog class (identical to message_dialog).
Don't use Emu.CallAfter() for native dialogs.
Make g_progr_ptotal waitable.
2021-04-03 22:38:04 +03:00
Nekotekina 963d150e93 Fix some -Weffc++ warnings (part 2) 2021-04-03 21:54:15 +03:00
Nekotekina 1ddeef71c6 Fix some typos 2021-04-03 21:54:15 +03:00
Megamouse b7eefeac8b hotfix: skip progr dialogs if msg dialogs are open 2021-04-03 20:37:40 +02:00
Eladash e57f36fc5b Quick sys_sm_get_params implementation 2021-04-03 17:23:40 +03:00
Eladash 32116086b3 Implement _sys_prx_register_module loading imports/exports functionality 2021-04-03 17:23:40 +03:00
Eladash 878da3b474 Implement get_cellos_appname()
Identifying vsh.self and possibly other operating system executables in the future.
2021-04-03 17:23:40 +03:00
Eladash 73320d4180 Output all fatal log messages to Console/debugger as well 2021-04-03 08:47:58 +02:00
Eladash a1d31f640a Set userland firmware SPRX directory as the default PS3 decryption tool path 2021-04-02 20:54:33 +02:00
Megamouse 9c7230e79f cli: set user-id per command line 2021-04-02 11:50:28 +02:00
Megamouse 98687d474b Move system info to extra line 2021-04-02 07:14:23 +02:00
Eladash 7b57b8f2ca debugger: Implement ability to pause entire emulation on breakpoint 2021-04-01 19:11:55 +03:00
Eladash 55c98bfaef Fix #9879 and fix firmware confirmation dialog when auto-start is disabled 2021-04-01 14:09:02 +03:00
Nekotekina e9a45a2f45 Implement scoped_progress_dialog
Create Emu/system_progress.hpp
Remove atomic g_progr_show
2021-03-31 23:40:09 +02:00
Nekotekina 2212a131ef Fix some -Weffc++ warnings (part 1) 2021-03-31 11:27:09 +03:00
Nekotekina deacf05769 Enable -Wdeprecated-copy
Some classes violated the Rule of 3(5) in their special operator definitions.
2021-03-31 11:27:09 +03:00
Megamouse 870224cde0 Emu/overlay: ingame native overlay PPU compilation 2021-03-31 09:38:30 +02:00
Megamouse e557c962fb Qt: gs_frame position updates 2021-03-30 19:09:01 +02:00
Eladash 1e71deb0db rsx: Compile shaders when CELL is not running 2021-03-30 11:13:47 +03:00
Eladash dea1d01de2 Fix Emulator::Stop race with IDM
Newly created threads' state could have not been flagged with exit.
2021-03-30 10:21:54 +03:00
Eladash e9bea1c742 Emu: Do not obey auto-exit setting after creating firmware cache 2021-03-30 10:21:54 +03:00
Eladash d51bb8b1cc Fix Emulator::Pause race with IDM 2021-03-30 10:21:54 +03:00
Eladash aad5283786 Fix Emulator::IsPaused() 2021-03-30 10:21:54 +03:00
Megamouse 66df38957b add AppIcon to fatal_error_dialog 2021-03-29 23:32:15 +02:00
xddxd 7cbafd603a
Get rid of non-LLVM build configurations (#10030)
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-03-29 22:45:48 +03:00
dio-gh 3e48c9744b upgrade icons to a modern design
Credits go to @DAGINATSUKO, and @hcorion for the svg version.
2021-03-29 22:24:40 +03:00
Megamouse a982280400 Qt: Drop int for QT_SCALE_FACTOR_ROUNDING_POLICY 2021-03-29 20:37:33 +02:00
Megamouse d62983e1a2 Qt: Properly set QT_SCALE_FACTOR_ROUNDING_POLICY 2021-03-29 20:37:33 +02:00
Megamouse 90ac24e524 Qt: set find_dialog "next" button to default 2021-03-29 19:19:24 +02:00
Megamouse 0b2ba98238 Qt: add option to hide the log prefix 2021-03-29 19:19:24 +02:00
xddxd b978aa6dca Wording changes and tooltip fix for unsupported CPUs 2021-03-26 18:56:16 +01:00
Megamouse 6565855005 Qt: clean global cfg before adding custom cfgs 2021-03-26 09:08:30 +01:00
Megamouse 9f80a55652 Qt: don't show updater if booted with cli arg 2021-03-25 23:39:42 +01:00
xddxd 9d895e6b15 Scheduler overhaul 2021-03-26 00:29:44 +03:00
Megamouse a7acb84b8b Qt: Remove unused GUI entries when saving a config 2021-03-25 20:34:00 +01:00
Megamouse 8d54453981 Qt: Fix debugger breakpoint deletion 2021-03-24 20:47:51 +01:00
Megamouse 452fb59c74 Qt: select target item in debugger list
This should make it easier to spot the item
2021-03-24 20:47:51 +01:00
Megamouse ba45daff35 Qt: some cleanup in debugger 2021-03-24 20:47:51 +01:00
Nekotekina b3fb6d7d18 Add and fix -Wredundant-decls (GCC) 2021-03-23 22:48:57 +03:00
Nekotekina 5dc3467337 vm: fix reservation_update notification
Rare function.
2021-03-23 21:09:37 +03:00
Nekotekina 729757b1dd atomic.hpp: allow raw notify_all by pointer 2021-03-23 20:58:42 +03:00
Nekotekina 393f9d329d atomic.cpp: allow non-standard sizes in atomic wait (>16) 2021-03-23 20:52:56 +03:00
Nekotekina 820390b7ed atomic.cpp: remove raw_notify and simplify internal logic
Also permit zero size in waiters.
2021-03-23 20:19:10 +03:00
Nekotekina e0790f758e Add some warnings (GCC, clang) 2021-03-23 16:40:44 +03:00
Eladash 2f333424a6 Improve ELF/Trophy loader's error checking 2021-03-23 16:05:23 +03:00
Eladash a67b347966
debugger: Fix SPU memory viewing (#10007)
* debugger: Fix SPU memory viewing

* Fix terminal recovery from page faults (hack allocation)
2021-03-23 13:33:07 +03:00
Megamouse dedf09017a VS: try to unbreak debug builds 2021-03-23 09:11:04 +01:00
Megamouse cd07ab5b5f VS: fix release build 2021-03-23 00:46:26 +01:00
Megamouse 6892cb1c7e Qt: prepare for removal of deprecated GUI settings
If you remove a custom name and already had a deprecated name before, you'll never get rid of it.
This applies to all of the deprecated settings.
2021-03-22 23:47:11 +01:00
Megamouse b518a9a338 VS: fix release Optimization 2021-03-22 20:19:36 +01:00
Megamouse 54d078f379 VS: fix AdditionalIncludeDirectories 2021-03-22 20:19:36 +01:00
Eladash b0a0533a4f Memory string searcher improvements
* Search the entire PS3 4GB address space instead of a small area of memory which is meant mostly for PRX/SELF memory aka vm::main segment. This limitation rendered string searcher nearly useless.
* Implement hexadecimal byte-string, hexadecimal integer, float and double value search formats.
* Multi-thread searching.
* Optimize searching algorithm vastly.
* Fix crash on empty string, report an error.
* Implement case-insensitive string search.
2021-03-22 18:37:26 +03:00
Megamouse 399f20ae54 Qt: Fix debugger step shortcuts 2021-03-22 10:44:30 +01:00
Megamouse 554ba9d6a6 Qt: Allow package installation through cli
Adds --installpkg cli option
2021-03-21 18:44:11 +01:00
Megamouse 2c05e9719d cfg: simplify get_nodes 2021-03-20 20:54:26 +03:00
Megamouse cb9e7358d2 cfg: log unused config entries 2021-03-20 20:54:26 +03:00
Megamouse 70c98fff19 Make cli fw installation more foolproof 2021-03-20 11:57:04 +01:00
Romain TISSERAND b5698ee101 Add command-line option to install firmware 2021-03-20 11:57:04 +01:00
Nekotekina 379138af27 Fix NtSetTimerResolution in no-gui mode (Win32)
Add dummy persistent timer with 10ms period.
Replace QTimer invocation with Emu.CallAfter().
This way, headless and no-gui modes should be affected by it.
2021-03-19 22:26:48 +03:00
Eladash 1864419561 Fix SPU mapped memory page size 2021-03-19 22:25:08 +03:00
Eladash a9ddb1d3b3 GUI: Implement full extraction of PUP
* Implement full extraction of PS3UPDAT.PUP.
* Implement TAR extraction via GUI.
* Use VFS to implement missing PS3 filesystem characters escaping.
* Use VFS to error on illegal paths. (illegal paths such as malware pointing to "/../../..and so on../C:/Windows")
2021-03-19 17:51:09 +01:00
Eladash 314670a347 Improve firmware installation error handling
* Add new error types and descriptions.
* Do not crash on missing 0x100 and 0x300 PUP file entries.
* Report an error on missing PUP package inner files.
* Fix overflow in file-size against header check.
* Move all header errors to pup_object class.
* Move verbose error descriptions to pup_object class.
* Minor optimizations.
2021-03-19 17:51:09 +01:00
Eladash ad49c54531
Fix race in render_creator (#9939) 2021-03-18 12:09:42 +03:00
Megamouse 43ac33c2b4 cellSaveDataEnableOverlay 2021-03-18 11:11:34 +03:00