Commit graph

330 commits

Author SHA1 Message Date
Megamouse 60f3ed7607 stub cellSsl 2019-10-17 20:32:33 +02:00
kd-11 d6d8766f8d rsx: Refactoring
- Move some helper routines out of the cache core
- Prep for multi-layered image search
2019-10-17 18:18:00 +03:00
Nekotekina a29d4150df GDB Server: fix and cleanup
Move source files to Emu/GDB.cpp, GDB.h
Remove "WITH_GDB" option, enable GDB Server by default.
Change class name to gdb_thread.
Alias for external access gdb_server.
Change config option name to "GDB Server"
Bind on 127.0.0.1 by default.
2019-10-09 00:11:44 +03:00
RipleyTom e98c7f4e1a sys_usbd implementation 2019-09-17 01:17:48 +03:00
RipleyTom 2f884de885 Adds md5 hash to Crypto implementations 2019-09-17 01:17:48 +03:00
Alex James b0d0f51d8d crypto: implement AES-NI acceleration
This is based off the upstream implementation in mbedTLS as well as an
external pull request [1] for MSVC support (using intrinsics).

1: https://github.com/ARMmbed/mbedtls/pull/1355
2019-08-19 23:39:40 +03:00
Megamouse 7408f50d71 cellKb: improve key conversion 2019-08-18 08:18:15 +02:00
Megamouse 86a8b5924a Add option for keyboard layout 2019-08-18 08:18:15 +02:00
max c5440c95c8 [MSbuild] Extend support to v142 toolset
- Added support for current default toolset, explitly specified c++17 standard and 8.1 win sdk.
  - properties were defined via `common_default.props` and `common_default_macros.props`
 Note: There are 2 files because some properties need to be imported before `Microsoft.Cpp.Default.props` , but other common properties can be imported after but they require marco defined in `Microsoft.Cpp.Default.props`.
- Added hidapi and libusb project files to repository to simplify msbuild changes.
2019-08-17 23:30:23 +03:00
Nekotekina f63e89f9b4 Implement waitable atomics
Moved Atomic.h to util/atomic.hpp
List source files in CMakeLists.txt
2019-07-29 03:04:55 +03:00
Rui Pinheiro 070c3af50f Initial sys_config implementation 2019-07-22 02:44:45 +03:00
kd-11 b893a75002 rsx: Rework RSX offloading
- Use a lockless queue
- Do not enqueue small transfers
2019-06-25 20:50:54 +03:00
kd-11 0d906d6974 rsx: Remove surface aa_mode hacks 2019-06-14 16:19:52 +03:00
Megamouse 32bdd8ef7b overlays: move some code to cpp files 2019-05-17 20:21:23 +02:00
Inviuz 52a12185a0 Initial sys_overlay 2019-04-10 23:25:09 +03:00
scribam f15eb88f59 hle: Fix cellSysutilAvcExt module
And add cellSysutilAvcExtSetChatMode and cellSysutilAvcExtSetChatGroup
functions
2019-03-31 00:55:55 +03:00
scribam a254a203bb hle: Add libad_async and libad_core modules 2019-03-27 21:41:44 +00:00
scribam 956d039415 hle: Add cellVideoPlayerUtility module 2019-03-24 19:16:49 +03:00
scribam 581b205f73 hle: Add cellPesmUtility module 2019-03-24 19:16:49 +03:00
scribam 6c40b9f3e0 hle: Add cellDtcpIpUtility module 2019-03-24 19:16:49 +03:00
scribam 32ae7e466c hle: Add cellNetAoi module 2019-03-24 17:29:18 +03:00
RipleyTom de5379a69f Static hle implementation 2019-02-27 22:54:59 +03:00
kd-11 9ed9d7e947 overlays/osk: Implement native osk interface 2019-02-02 11:54:01 +03:00
Rui Pinheiro 5159d3559e Implement Audio Backend Capabilities querying
Also renames "AudioThread" to "AudioBackend". The new name is more
descriptive of what the class really is responsible for, since the
backends are not responsible for managing the audio thread.

NOTE: Right now only XAudio2 is supported
2019-01-12 21:29:56 +03:00
Rui Pinheiro 9d1cdccb1a Implement dedicated texture cache predictor 2018-12-11 22:37:10 +03:00
kd-11 e01d2f08c9 rsx: Refactor FIFO
- Removes fifo structures from common RSXThread
- Sets up a dedicated FIFO controller
- Allows for configurable queue optimizations
2018-11-30 23:51:25 +03:00
Rui Pinheiro 35139ebf5d Texture cache cleanup, refactoring and fixes 2018-09-24 15:26:40 +03:00
Rui Pinheiro 8b3d1c2c91 Implement address_range utility class 2018-09-24 15:26:40 +03:00
Zangetsu38 c30a7c0041 Update Project to Visual Studio 2017. 2018-08-25 01:15:47 +03:00
eladash f349695a75 Rsx: rewrite address translation 2018-08-13 16:16:34 +03:00
Megamouse d057c79733 RSX: use localtime_s instead of localtime 2018-07-28 23:10:45 +02:00
Megamouse f8d396ac9e change rsx_capture filename 2018-07-28 23:10:45 +02:00
scribam 9f420081fd libpng: use official repository instead of the fork from RPCS3 and update submodule 2018-06-14 21:55:39 +04:00
scribam 14dc1fead6 yaml-cpp: update submodule and build integration 2018-06-13 04:25:34 +04:00
VelocityRa c8d8a81ccd overlays: Performance Overlay 2018-05-30 12:35:41 +03:00
kd-11 8fcd5c1e5a rsx: Texture cache fixes
1. rsx: Rework section synchronization using the new memory mirrors
2. rsx: Tweaks
    - Simplify peeking into the current rsx::thread instance.
      Use a simple rsx::get_current_renderer instead of asking fxm for the same
    - Fix global rsx super memory shm block management
3. rsx: Improve memory validation. test_framebuffer() and
tag_framebuffer() are simplified due to mirror support
4. rsx: Only write back confirmed memory range to avoid overapproximation errors in blit engine
5. rsx: Explicitly mark clobbered flushable sections as dirty to have them
removed
6. rsx: Cumulative fixes
    - Reimplement rsx::buffered_section management routines
    - blit engine subsections are not hit-tested against confirmed/committed memory range
      Not all applications are 'honest' about region bounds, making the real cpu range useless for blit ops
2018-05-23 19:07:08 +03:00
kd-11 f6f45b8699
Native UI refactored (#4623)
Refactor and improve native overlays
2018-05-20 23:05:00 +03:00
scribam bf2f00a163 log: add Vulkan header version 2018-05-19 10:59:10 +03:00
scribam fd8aae5725 emu: remove wait_engine files
These files are empty and do not serve any purpose currently
2018-05-16 03:56:06 +04:00
scribam 7518200c7e ps3emu_api: remove leftover files
Initial removal has been started with commit 6dd2c78b1b
2018-05-16 03:56:06 +04:00
Jake 75b40931fc rsx: initial capture/replay functionality (#4510)
* rsx: initial capture/replay functionality
2018-05-13 12:18:05 +03:00
Megamouse 17d2124a71 visual studio: add filters for some module headers 2018-03-22 16:33:37 +04:00
elad 95c6ac699b hle: gpio syscalls
* add sys_gpio_get, sys_gpio_set
2018-02-12 04:29:07 +04:00
Ani 6dd2c78b1b Remove unused files (ps3emu_api) 2018-02-12 01:58:14 +04:00
Nekotekina 76be7d40ac Remove PSP2 2018-02-09 15:24:46 +03:00
scribam cd9bfba790 Add sceNpMatchingInt 2018-02-03 14:07:38 +00:00
kd-11 71f69d1d48
rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs (#4011) 2018-01-17 19:14:00 +03:00
Unknown 51a2b43d81 Qt/Input: Introduce profiles 2018-01-10 03:17:02 +04:00
Nekotekina e5f756205c sys_net full rewrite
Implement sys_net syscalls
Clean libnet functions
Use libnet.sprx
Use libhttp.sprx
Use libssl.sprx
Use librudp.sprx
Implement sys_ss_random_number_generator
2017-10-05 19:51:37 +03:00
kd-11 e37a2a8f7d rsx: Texture cache fixes and improvments
gl/vk/rsx: Refactoring; unify texture cache code
gl: Fixups
- Removes rsx::gl::texture class and leave gl::texture intact
- Simplify texture create and upload mechanisms
- Re-enable texture uploads with the new texture cache mechanism
rsx: texture cache - check if bit region fits into dst texture before attempting to copy
gl/vk: Cleanup
- Set initial texture layout to DST_OPTIMAL since it has no data in it anyway at the start
- Move structs outside of classes to avoid clutter
2017-09-21 16:17:06 +03:00