kd-11
677b16f5c6
rsx: Fixups
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- Also fix visual corruption when using disjoint indexed draws
- Refactor draw call emit again (vk)
- Improve execution barrier resolve
- Allow vertex/index rebase inside begin/end pair
- Add ALPHA_TEST to list of excluded methods [TODO: defer raster state]
- gl bringup
- Simplify
- using the simple_array gets back a few more fps :)
2018-11-30 23:51:25 +03:00
kd-11
e01d2f08c9
rsx: Refactor FIFO
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- Removes fifo structures from common RSXThread
- Sets up a dedicated FIFO controller
- Allows for configurable queue optimizations
2018-11-30 23:51:25 +03:00
eladash
83b6c98563
rsx: Fix u16 index arrays overflow
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Force u32 index array destinations to avoid overflows when adding vertex base index.
2018-10-08 16:39:47 +03:00
eladash
e361e0daa6
rsx: Fix restart index check for u16 index arrays
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Dont ignore upper bits of the restart index with u16 types
2018-10-08 16:39:47 +03:00
eladash
eacd1b8f13
rsx: Remove texture address hack
2018-10-03 20:57:46 +03:00
eladash
5b0ed1e2eb
rsx-capture: Map dynamically rsx data injection addresses
2018-09-26 17:55:08 +03:00
eladash
e8474145a5
rsx: Remove shader address verification
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this came from a misunderstanding of the register's use
2018-09-24 13:25:05 +03:00
eladash
efbd77deb4
rsx: dont silently ignore null shader address
2018-09-12 00:40:20 +03:00
eladash
f349695a75
Rsx: rewrite address translation
2018-08-13 16:16:34 +03:00
scribam
04ad49de4d
typos
2018-05-14 21:14:39 +04:00
kd-11
4836a03a7d
rsx: Fix build
2018-05-13 14:44:14 +03:00
Jake
75b40931fc
rsx: initial capture/replay functionality ( #4510 )
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* rsx: initial capture/replay functionality
2018-05-13 12:18:05 +03:00