Nekotekina
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318d7276c0
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Warning fix
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2015-01-02 18:29:57 +03:00 |
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Nekotekina
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597d07bf24
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Small refactoring
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2014-09-15 02:17:24 +04:00 |
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Nekotekina
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07a5720c17
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SPU: some instructions removed
They can't be used on PS3.
Bitfields for interrupt flags added.
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2014-08-18 04:23:05 +04:00 |
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lioncash
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d0c9d7c0ae
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Use spaces for vertical alignment
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2014-04-04 09:25:38 -04:00 |
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DH
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bba1b6a6e0
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SPU improvements
- Implemented more SPU Channels.
- Improved interpreter.
Minor improvements.
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2013-12-08 00:52:41 +02:00 |
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Magn3s1um
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1192d20295
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-Partial Implementation of Floating-Point Status and Control Register (FPSCR)
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2013-11-09 07:41:56 -08:00 |
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DH
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0b35be32a4
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- Implemented ARM9Thread.
- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
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2013-11-03 21:23:16 +02:00 |
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DH
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6d7d3acb43
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- Fixed loading modules in debug mode.
- Improved Lwmutex.
- Implemented events syscalls.
- Fixed SPU local storage.
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2013-07-06 02:49:38 +03:00 |
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DH
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991f281bbd
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- Improved SPU Decoder.
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2013-07-04 17:20:36 +03:00 |
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DH
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4486cbb855
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- Improved PPU decoder
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2013-07-01 15:08:58 +03:00 |
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DH
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5753edf6ef
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- Improved sc function binder.
- Improved GLGSRender.
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2013-06-30 11:46:29 +03:00 |
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DH
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a90b5cf37a
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http://code.google.com/p/rpcs3/source/detail?r=44
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2012-11-15 01:39:56 +02:00 |
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