Commit graph

8 commits

Author SHA1 Message Date
Survanium90 aed76b2a0a Fix 2 for "Added initialization checks in SceNpClans module" 2014-10-04 01:09:40 +04:00
Survanium90 18d40102f7 Fix for "Added initialization checks in SceNpClans module" 2014-10-03 23:07:05 +04:00
Survanium90 5b467ff82a Added initialization checks in SceNpClans module 2014-10-03 17:39:34 +04:00
Arkaran99 3caff5a107 Change ModuleManager::init function.
First step to help refactor Module management.
Add every module in the static ModuleInfo list. Module without id are assigned
to 0xffff.
The init function is called after constructor and take a pointer to Module
as an input.
This pointer is used to set the Module's global pointer in its file.
2014-09-13 22:00:17 +02:00
Nekotekina 4ffd03fe3e Include clearing 2014-08-24 00:40:04 +04:00
Nekotekina b005ee3cda Log include fixes 2014-08-23 18:51:51 +04:00
Nekotekina 5abd3fabfa Attempt to remove some includes 2014-08-22 18:21:55 +04:00
Raul Tambre d36580f1dc Huge SceNp header additions and splitting
TUS, SNS, Commerce and Clans modules are now in seperate files.
Added a lot of headers and structures.
2014-08-15 17:57:55 +03:00